Wrath: Aeon of Ruin cover
Wrath: Aeon of Ruin screenshot
Linux PC Mac PS4 XONE Switch Steam Gog Epic
Genre: Shooter, Adventure

Wrath: Aeon of Ruin

WRATH bi-weekly update - 07.05.2022

Greetings everyone!

It's time for a WRATH development update - this time with a small delay due to the US Independence Day
celebration! Without further ado, here is what we have been working on recently:

- Special effects added to new weapon
- New textures for Episode 2 and Episode 3
- Mapping E2 and E3 levels
- Concepts for more Episode 3 props

Pictured: Episode 3 Skull Prop Concept Art




Thank you very much for supporting us as we work hard on this game! Stay tuned for more WRATH news and updates!



https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/

Wrath: Aeon of Ruin is 20% off during Steam Summer Sale!

Hello, everyone!

Wrath: Aeon of Ruin is a part of Steam Summer Sale! You can now get the game for 20% off! You don't want to miss this chance!

The sale ends on July 7. To check out all of our discounts, follow the link to our sale page.

Wrath: Aeon of Ruin is also a part of the following bundles, check them out below and buy the game for even higher discount! The additional discount applies in full even if you already own some of the items in them!

https://store.steampowered.com/bundle/12693/WRATH_Aeon_of_Ruin__Ion_Fury__GRAVEN_Complete_Your_Set/

WRATH bi-weekly update - 06.20.2022

Greetings everyone!

It's time for a WRATH development update! Here is a short summary of what we have been working on during the past two weeks:

- More Episode 2 textures added
- Concepted and modeling E3 breakable props
- Gameplaying testing some E2 and E3 levels

Pictured: Texturing Episode 2



Thank you and stay tuned for more WRATH updates!



https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/

WRATH bi-weekly update - 06.06.2022

Greetings everyone!

We hope you had a nice weekend! Here's a short summary of the things our team has been working on for the past two weeks:

- Implementing new screen effects to the existing functionality of the Sigil of Displacement
- Modeling E3 props
- Mapping and texturing E3 levels

Pictured: The Sigil of Displacement



Thank you and stay tuned for more WRATH updates!



https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/

WRATH bi-weekly update - 05.23.2022

Greetings everyone!

It is time for another WRATH bi-weekly update! Here is a small preview of what our team has been working on lately:

- Final monster is prototyped
- E3 blockouts and revisions continue
- E2 gameplay encounter revisions
- Void Grenade artifact implemented, unleashes a mini black hole

Pictured: The artifact, Void Grenade



Thank you for supporting us and for being patient as we work hard on this game. Stay tuned for more updates!



https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/

WRATH bi-weekly update - 05.09.2022

Greetings everyone!

We are back with another WRATH update! Here is what our team has been working on:

- Added E3 steam trap
- Artifact Inventory UI updated
- Revising some E3 level blockouts
- Refining Artifact shaders

Pictured: The artifact, Flask of Rage



Thank you for supporting us and for being patient as we work hard on this game. Stay tuned for more updates!



https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/

WRATH bi-weekly update - 04.11.2022

Greetings everyone!

It's time for us to share the latest progress from the development of WRATH. Here is a short summary of what we have been working on for the past two weeks:

- Boss map completed
- Boss combat in final testing
- More artifact modelling and effects implemented
- Episode 2 map detailing ongoing

Picture: boss map, finished with lighting


Thank you for your support and stay tuned for more news and updates!

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin

WRATH bi-weekly update - 03.28.2022

Greetings, mortal!

It is time for another WRATH bi-weekly update! Here is what our team has been working on during the last couple of weeks:

- Texture detailing E2 levels
- Gameplay pass on an E2 level
- Adding gameplay encounters to E3 levels

Pictured: Before and After Texturing


Thank you for being patient as we progress with the development! Stay tuned for more updates!

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/

WRATH bi-weekly update - 03.14.2022

Greetings everyone!

It's time for another WRATH developer update! Here's a short summary of the things we have been working on for the past two weeks:

- Concepting Flora for Episode 3
- Added levers
- Improved Oppressor particle effects and death
- Texture detailing and meshing E2 levels
- Refined some E3 level blockouts



Thank you for your support and for being patient as we work on the game.
More updates coming soon!

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/

WRATH bi-weekly update - 02.28.2022

Greetings, mortal!

We are steadily progressing with the development of WRATH! Check out what our team has been working on during the last couple of weeks:

- Finalized concept art for a new enemy, the Keeper
- Boss 1 level is being textured
- Playtesting and crafting gameplay encounters in E2 levels


The Keeper

Thank you and stay tuned for more WRATH updates as we progress with the game!

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/