It's time for a WRATH development update - this time with a small delay due to the US Independence Day celebration! Without further ado, here is what we have been working on recently:
- Special effects added to new weapon - New textures for Episode 2 and Episode 3 - Mapping E2 and E3 levels - Concepts for more Episode 3 props
Pictured: Episode 3 Skull Prop Concept Art
Thank you very much for supporting us as we work hard on this game! Stay tuned for more WRATH news and updates!
Wrath: Aeon of Ruin is 20% off during Steam Summer Sale!
Hello, everyone!
Wrath: Aeon of Ruin is a part of Steam Summer Sale! You can now get the game for 20% off! You don't want to miss this chance!
The sale ends on July 7. To check out all of our discounts, follow the link to our sale page.
Wrath: Aeon of Ruin is also a part of the following bundles, check them out below and buy the game for even higher discount! The additional discount applies in full even if you already own some of the items in them!
It is time for another WRATH bi-weekly update! Here is a small preview of what our team has been working on lately:
- Final monster is prototyped - E3 blockouts and revisions continue - E2 gameplay encounter revisions - Void Grenade artifact implemented, unleashes a mini black hole
Pictured: The artifact, Void Grenade
Thank you for supporting us and for being patient as we work hard on this game. Stay tuned for more updates!
It's time for us to share the latest progress from the development of WRATH. Here is a short summary of what we have been working on for the past two weeks:
- Boss map completed - Boss combat in final testing - More artifact modelling and effects implemented - Episode 2 map detailing ongoing
Picture: boss map, finished with lighting
Thank you for your support and stay tuned for more news and updates!