Patch 0.67 Released (BUG FIXES + HALLOWEEN UPDATE #1A)
* With Halloween approaching, there's been an invasion of the Undead Allegiance in several environments on both Earth & Drumgore! Defend yourselves against both the Undead & other online players!
* The 'Isle of Haruka' introduced (available online in EXPLORE mode; also available through HOST SERVER)
* Weapon shaking removed when aiming down sight
* Updated dynamic 'time of day' lighting introduced on the 'Isle of Haruka'
* Previews of weapons and enemies on the 'Isle of Haruka'
* Halloween previews (pumpkins and scarecrows)
* Mech is now skinned in MECH QP (movement and gameplay in development)
* Console now also bound to "P" so ALL users including international users can access the console at any time
* Preview WoATV camera disabled (previously bound to "C")
* Preview WoATV third person debugging camera disabled (previously bound to "H")
* Fixed the positioning of the UI to its intended position (more compact in bottom left of screen)
* Shenzen structural changes (stairs deleted)
* Steamplant structural changes (stairs deleted)
* Faction name changes in game:
NATIVE ARM (The Natives)
ALLEGIANCE (The Allegiance of Anna)
* DAWN-GE ALPHA introduced as primary weapon for Allegiance (final skin not available yet) - currently known as the BRONZE DAWN in ALPHA
Patch 0.64 Released
* Main Menu fixes & functionality changes
* Minor game mode changes including round timer & bug fixes
* Main theme song added to main menu
Wrath of Anna added to the Twitch.TV and GiantBomb official game lists!
WoA has been added to both the Twitch.TV and GiantBomb official databases.
Follow the official Wrath of Anna Twitch.TV hub here:
https://www.twitch.tv/directory/game/Wrath%20of%20Anna
Follow me on Twitch.TV here:
https://www.twitch.tv/hamtaro_j4
Check out the official WoA GiantBomb wiki here:
http://www.giantbomb.com/wrath-of-anna/3030-56552/
Wrath of Anna now 50% off on Humble Store through 10/9
Click here to check out the sale (will last until the end of this weekend):
https://www.humblebundle.com/store/wrath-of-anna
Patch 0.63 Released
* QUICK PLAY ONLINE introduced
* Stage 1 preview of the Desert of Lazerus available (PVP only; PVE available in upcoming patches)
* Round timer temporarily increased (main game mode will be fixed soon)
* Game will automatically set to full screen once it reaches the main menu
* Desctrubile meshes and effects added (objects available in the Desert of Lazerus)
Mech Teaser Video : "Battle for Drumgore" Patch
https://www.youtube.com/watch?v=AA0taNWiGPY
Wrath of Anna: Battle for Drumgore patch coming soon ; mech design & soundtrack by Cameron Rogers - https://soundcloud.com/wrathofanna
New game modes announced - including "Battle for Drumgore"
New game modes are coming this month, including "Battle for Drumgore", which will allow for first person controlled soldiers to team up with third person controlled mechs to clear enemies on Drumgore.
* MECH QUICK PLAY introduced (Pre-Alpha) ; available on main menu
- Test map MechStation now available
- Clear the AI and navigate the map to reach the safezone (green text will alert you when you enter the safezone and completed the test map)
* PLAYABLE MECH (THIRD PERSON CAMERA CONTROL) BINDS:
Movement: WASD
Fire: Left Click
Zoom: Right Click
Jump: Spacebar
* Additional lighting fixes
* Gongzhuang set to permanent daylight until further notice
* Steamplant map fixes:
- Frame rate fixes
- Shadows in the plant fixed
- Certain areas of the plant restructured (walls included)
- Objects and structural changes throughout mid lane and outskirts of landscape
- Collision on the school of fish removed