This minor update contains the following enhancements:
- Rocket right side window glass is no longer missing on lod1. - The server command now also shows the in-game track names. - Cars are now listed in alphabetical order when using server command. - Added an ability to sort the grid by cup points in both ascending and descending order. - In Qualifying Lap session results, total time is replaced by player status (finished/wrecked). - In Qualifying Lap session results, Best Lap is now shown as a delta time relative to the leader (e.g. +0:01:039). - During Qualifying Lap, text "Qualifying Lap" in shown in the top left corner for until player posts a lap time. - In lobby, "PTS" instead of "CUP" is displayed as the column title for the Cup Points. - Added 10p_double points system, as requested. - Updated server config example.
Getaway Chase Tournament Update
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HIGHLIGHTS
New tournament: Getaway Chase
New tournament reward bundles
We're excited to announce the availability of a new tournament!
This time around we're taking you back to Hillstreet, racing flat out through the sprawling downtown streets from checkpoint to checkpoint in a race-prepped Tristar. In the event, the better you do between each checkpoint the more time you save, but with each successive lap you're given less and less time and at the same time the taxi cabs do their best to block you from taking the perfect line. How far can you make it? As for the weekly events, this time around they are a mix of neck-to-neck demolition racing as well as white-knuckle time trials with Rocket RX, so no matter which style is right up your ante there's something sure to strike the right chord with you. Make sure to participate since the tournament shop has been loaded with a new sweet Tristar bundle featured in the monthly event as well as another one for Speeddemon.
Naturally, this release also contains a number of enhancements and bug fixes, mainly for the new cup mode we rolled out in the previous major update. Please check out the release notes below for a summary of items added, fixed or improved upon.
RELEASE NOTES
Game version
PC: 1.285147
TOURNAMENT
New tournament season: Getaway Chase
New reward bundles for Tristar and Speedemon
MULTIPLAYER
Improved client/server synchronization reliability, reducing chance of warping.
Session Mode support: Session can be set to Normal, Qualifying or Cup. Two types of Qualifying Sessions are available, Sprint or Lap. In Qualifying Sprint, the players participate in a race lasting the set amount of laps that determines the grid order. In Qualifying Lap, the grid is sorted based on the lap times achieved during the qualifying session lasting the set amount of minutes.
Added different Grid Order options: Normal, Reverse, Random or Qualifying. In Normal and Reverse, the grid order is determined by the performance points (PP) of the cars and it can be either fastest first (Normal) or slowest first (Reverse). In the case of Qualifying, the grid order is determined by the Qualifying session.
Added support for different Cup Points Systems.
Added an option (admin/host/moderator only) to toggle between showing Player IDs and avatar icons in the Lobby.
Added Send button for sending lobby chat message.
SYSTEM
Increased Save Game buffer size to resolve reported save game issues.
Added Steam Deck virtual keyboard support.
VEHICLES
Car icons now reflect the correct car variant.
Minor improvements and bug fixes.
TRACKS
On Rosenheim, it's no longer possible to take a shortcut to bypass the start area.
Fixed missing collision on Fire Rock Raceway.
Minor improvements and bug fixes.
LOCALIZATION
A number of localization fixes.
Thanks for all the feedback and happy racing!
Winter Fest Tournament Update
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HIGHLIGHTS
New tournament: Winter Fest
New free reward paint bundle
We're excited to announce the availability of a new tournament!
No winter would be complete without snowy fun so it's time for the annual Winter Fest event! The old guard already knows how the traditional Wreckfest winter festives are played out: driving around with a toy car, unleashing giant snowballs that wreck anything in their path. Let's see who's going to be the meanest snowball fighter this year!
The weekly events offer a selection of winter-themed fun with demolition races, demolition derbies and time attacks guaranteed to offer sideways going, sheet metal tearing wintry fun. Make sure to check them all out and claim the special prize now available in the tournament shop: a bundle of classic Killerbee paint jobs from our Early Access phase!
Happy New Year to everyone and good luck!
Banger Brawl Tournament Update
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HIGHLIGHTS
New tournament: Banger Brawl
New tournament reward bundles
Multiplayer Cup Mode and spectator slots
We're thrilled to announce the availability of a new tournament!
After storming the twisting woodland roads during the Rally Trophy tournament last month, it's time for some more crashing action and what would fit the bill better than banger racing? For the next month we're going to crashing our way onto leaderboards in banger and stock car racing themed events, and the shop has been restocked with new Dominator banger racing paint job as well as a toxic Big Rig paint.
In other news, we have some exciting additions for the multiplayer and especially to those wanting to host their own events: spectator slots and cup mode!
SPECTATOR SLOTS
It's now possible for the Host, Admin or Moderator to set any player (or themselves) as a spectator using the lobby context menu, server chat command or the dedicated server console. Any player set as a spectator will not participate in the event but instead will be free to use the photo mode to spectate and direct the event as well as of course stream it. The spectator role will be maintained from event to event until revoked.
The new related server commands are as follows:
/spectateon [id] Set the given player id as a spectator.
/spectateoff [id] Set the given player id not as a spectator.
CUP MODE
In Cup Mode, players will be awarded points for any event that they participate in, making it easier to run your own online cups with multiple events. The points are shown in the lobby together with the number of events they player has participated in, and the players are sorted according to the points. Note that the sorting order does not change the player id which is used for server commands.
Please be aware that points will be reset whenever the server is shut down or restarted, or the player drops out of the server. However, points will be maintained when cup mode is disabled as long as they are not reset manually or the server restarted, so you can host for example practice sessions or qualification rounds between ranked events. The points per finishing position are hardcoded, with the top three receiving 30, 27 and 25 points respectively and the rest 20...1 points.
To enable cup mode, you can either set "cup_mode=1" in the server config, or use the corresponding server command. In total, there are a few new server commands related to Cup Mode:
/cupon Enable Cup Mode.
/cupoff Disable Cup Mode.
/cupreset Reset points of all players.
/cupresetfor [id] Reset points of the given player id.
/cuppointsadjust [id] [amount] Increase or decrease points of the given player id by amount.
RELEASE NOTES
Game version
PC: 1.282186
TOURNAMENT
New tournament season: Banger Brawl.
New tournament reward paint for Dominator.
New tournament reward paint for Big Rig.
MULTIPLAYER
Players can be now set as spectators by Host/Admin/Moderator in the lobby.
Added a multiplayer Cup Mode for server-side points tracking across multiple events.
Multiplayer performance improvements.
Thanks for all the feedback and happy racing!
Rally Trophy Tournament Update
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HIGHLIGHTS
New tournament: Rally Trophy
New free Rally Trophy track
New tournament reward bundles
We're thrilled to announce the availability of a new tournament, and it's something very special!
It's been 20 years since the historic rally simulation Rally Trophy developed by us was unleashed to the rallying masses, and we thought it would be a perfect way to commemorate the 20th anniversary to bring the game back! Well, obviously not completely but as a special tournament event in Wreckfest.
To challenge the would-be rally drivers is a long special stage winding through countryside fields and woodlands, and with times clocking in at around 6 minutes the route is not only epic in length but also a unique experience for Wreckfest. What's best is that the track is also accessible outside the tournament so you can experience it also in multiplayer!
And since you of course need a car to match, we've prepared a special Boomer RS part bundle inspired by the iconic Rally Trophy car so you can be properly kitted out to tackle the challenge. In addition to the Rally Trophy bundle, a wicked new time attack styled Gremlin bundle is another newcomer in the shop so make sure to check them both out!
RELEASE NOTES
Game version
PC: 1.281298
CONTENT
Added a new track Rally Trophy Special Stage. Server admins note: the internal designation for the track is as follows:
Rally Trophy Special Stage: rt01_1
TOURNAMENT
New tournament season: Rally Trophy
New tournament reward bundle for Boomer RS: Rally Trophy
New tournament reward bundle for Gremlin: Fiend
MULTIPLAYER
It's now possible to prevent idling players from being kicked with the following new server settings: disable_idle_kick=1
Thanks for all the feedback and happy racing!
Autumn Carnage Hotfix #2
This release contains a number of improvements and bug fixes, with release notes as follows:
RELEASE NOTES
Game version
PC: 1.280689
Motion blur is now rendered correctly.
Using mouse or keyboard while mapping controller inputs no longer changed the controller.
Many thanks for all the feedback!
Autumn Carnage Hotfix
This release contains a number of improvements and bug fixes, with release notes as follows:
RELEASE NOTES
Game version
PC: 1.280658
Fixed a common input system related crash.
Improved collisions on Firwood to reduce the chance of vehicles ending up floating in the air.
Many thanks for all the feedback!
Autumn Carnage Tournament Update
HIGHLIGHTS
New tournament: Autumn Carnage
New tournament reward car: Hotbomb
New tournament rewards paints
We're excited to announce the availability of a new tournament!
This release also contains a number of enhancements and bug fixes. Please check out the release notes below for a summary of items added, fixed or improved upon.
RELEASE NOTES
Game version
PC: 1.280419
TOURNAMENT
New tournament season: Autumn Carnage
New tournament reward car: Hotbomb
New tournament reward paintjobs for Doomrig and Schoolbus
GAMEPLAY
On Little Thrasher, the stock pipes are now correctly removed when installing upright pipes.
Hunter Panther rear axle and brake disc no longer clip.
MULTIPLAYER
A correct number of clients can now join the lobby (i.e. 24 on a 24 player lobby).
Thanks for all the feedback and good luck!
Folk Frenzy Hotfix
This release contains a number of improvements and bug fixes, with release notes as follows:
RELEASE NOTES
Game version
PC: 1.279508
Fixed a bug resulting in a server crash.
Steam networking now uses plain UDP for direct IP connectivity instead of relays, reducing latency.
Implemented a workaround for rendering glitch with AMD Radeon GPU Driver version 21.7.2 and newer.
Server list request is now properly canceled when exiting the browser, improving responsiveness.
Bumper Car can be now tuned in the tournament events even when not owning the DLC.
Killerbee fender flares are now correctly released before the fenders.
Added missing Hammerhead RS rear spoiler icon.
Fixed Firfly engine bay materials.
Game no longer crashes when extreme tire damage and deform settings are missing from custom vehicles.
AI Sets and weathers are no longer packed into Bag Pack to ensure they can be easily modified.
Many thanks for all the feedback!
Folk Frenzy Tournament Update
HIGHLIGHTS
New tournament: Folk Frenzy
New routes for Firwood Motocenter
New tournament bundle for Firefly
Improvements and bug fixes
We're thrilled to announce the availability of a new tournament!
We're also actively working on improving the gameplay experience based on your feedback, and this release contains a number of additional enhancements and bug fixes. Of these, the improvements in the PC Steam multiplayer performance and reliability are the most noteworthy. Please check out the release notes below for a complete summary of items fixed or improved upon. Thanks for all the feedback!
RELEASE NOTES
Game version
PC:1.279242
CONTENT
New Firwood Motocenter routes: Rally Circuit and Rally Circuit Reverse. (Server admins note: the internal designations for the routes are mixed7_r2 and mixed7_r2_rev)
Zombies and related effects were removed.
TOURNAMENT
New tournament season: Folk Frenzy
New free tournament reward bundle for Firefly.
SYSTEM
Bright specs no longer appear on surfaces with decals.
Missing textures are now longer displayed on Bleak City demolition derby arena.
Game data verification is faster.
Game input is now disabled and game paused when Steam overlay is opened.
Changing MSAA setting no longer requires restarting the game.
GAMEPLAY
When using manual gears, 1st gear is now automatically engaged after resetting.
Minimap is now displayed correctly during tournament events.
On large levels, player tags are now displayed from a further distance.
Bogus wheel damage notification is no longer occasionally displayed at event start.
Trooper vehicle name is now displayed correctly in the purchase prompt.
Speedie driver model is now displayed correctly at all LOD levels.
Killerbee's stock rear spoiler now gets dirty.
Wardigger can now endure more damage.
MULTIPLAYER
Improved client performance.
Server no longer leaks memory.
In-game hosting with the client works again.
The ping shown in-game now matches the real ping more closely.
Client SteamID is shown when client is connected and disconnected.
Server message is now displayed correctly.
Setting the server password now works properly.
A specific message is displayed when client is kicked due to idling.
AUDIO
Tristar: Fixed rpm redline issue that could cause sound to stutter if the car is tuned to use shortest gear ratio.
In-Game: Fixed issue with Carmageddon start countdown where pausing game during countdown would reset the audio count.