Patch 1.1.6 - Fixed horde mode not being playable - Added dev console cheat for setting horde mode wave - Fixed incorrect GUI alignment in player inventory - Optimised grenade movement - Fixed pause state breaking when returning to main menu while inventory is open - Fixed Oasis smuggler contraband being accessible before quest is complete - Fixed Oasis scavenger ship achievement not being unlockable
Patch 1.1.6 on Beta branch
Patch 1.1.6 - Fixed horde mode not being playable - Added dev console cheat for setting horde mode wave - Fixed incorrect GUI alignment in player inventory - Optimised grenade movement - Fixed pause state breaking when returning to main menu while inventory is open - Fixed Oasis smuggler contraband being accessible before quest is complete - Fixed Oasis scavenger ship achievement not being unlockable
----- This update is on the beta branch To switch to the branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab. The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"
Patch 1.1.5 Live on Beta Branch
Patch 1.1.5 - Using the dev console now pauses the game - Added dev console cheats: - God mode - Teleporting between areas - Warping to position in area - Forcing progression flags (this one is very non-user friendly so feel free not to include this) - Fixed "bullet whizzing past head" SFX not playing - Fixed M1 Mac shader issues - Fixed Turn axis inversion bug - Optimised bullet performance - Added further logging statements
----- This update is on the beta branch To switch to the branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab. The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"
Patch 1.1.4 Live on Main Branch
Patch Notes - Fixed crash preventing player from loading their save in the purple sands area - Added a logging library and added log statements around inventory actions, NPC deaths, and save file loading - Scroll wheel up/down now toggles weapon - MMB, M4, M5 can now be bound in the input settings - Bullets no longer cast shadows - Optimised auto-aim
Patch 1.1.4 on Beta Branch
Patch Notes - Fixed crash preventing player from loading their save in the purple sands area - Added a logging library and added log statements around inventory actions, NPC deaths, and save file loading - Scroll wheel up/down now toggles weapon - MMB, M4, M5 can now be bound in the input settings - Bullets no longer cast shadows - Optimised auto-aim
----- This update is on the beta branch To switch to the branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab. The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"
Patch 1.1.3 live on main
Fixed crash when terraworm kills player Misc small performance optimizations
Patch 1.1.3 - On Beta Branch
Fixed crash when terraworm kills player Misc small performance optimizations
----- This update is on the beta branch To switch to the branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab. The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"
Patch 1.1.2 Live On Main now
I've moved patch 1.1.2 from the beta branch to the main branch, you should all get an option to update soon
more info on the patch: https://store.steampowered.com/news/app/1762010/view/3336624562988362974
Patch 1.1.2 - (Beta)
NEW HIRE
Everyone welcome Callum Mackay(https://twitter.com/MenacingMecha) who I've hired to do bug fixing and performance improvements on Wrought Flesh.
BETA BRANCH:
I've set up a beta branch so you can all test changes before I put them live.
To switch to a custom branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab. The beta branch should be listed in the dropdown menu under "Select the beta you would like to opt into:"
CLASSIC BRANCH
I've also added a 'classic' branch where you can play wrought flesh from before the Oasis of Cumulun update.
PATCH NOTES
(these are all on the beta branch, I'll put them on main after a week) Updated to Godot Engine 3.5 Fixed priests only accepting herbs if you had exactly 3 Fixed position resetting in crashed arcship level Fixed typo in post-Terraworm boss dialogue Fixed quelushe dialogue typo Fixed item duplication bug - this also fixes a major crash that happened often Fixed being able to swap to both weapon slots on the same tick Improved pathfinding multithreading
Be sure to continue using the #wrought-flesh-bug-reports channel on my discord to report bugs. https://discord.gg/JXA74uG
patch 1.1.1
fixed random crash when picking up dropped weapon fixed lung_left being picked up as a flawed lung fixed random crash bug fixed bug where quests weren't showing as complete after reloading the game fixed holes in oasis city plateau mesh fixed weird vibrating npc in orvian temple fixed dialog path in horde mode terminal