Step into Terry's flip-flops as you freely explore the absurd tiny open world of ✨Sprankelwater✨. An anarchist city filled with hilarious characters and wholesome discoveries.
Key Features
Explore a densely packed, tiny open world town at any pace and in any way you like. Slow, fast, by foot, by car, by paraglider! It’s up to you.
Uncover a wholesome story through hilarious interactions with weird Sprankelwaterians.
Collect TURBO JUNK and upgrade the boost capacity of Terry’s very own car.
Catch insects, dig holes, destroy cars, become rich, wear hats.
Listen to a joyful and heart-warming soundtrack from the composer of Wuppo.
Launch Trailer
The snekflat Collection
If you don't have Wuppo yet, you can now also get the complete snekflat Collection with a discount!
Wuppo Japanese Translation [Definitive Edition 1.0.54]
Massive arigatō to the following contributors for translating the entire game and teaching all inhabitants of Wuppo how to speak fluent Japanese!
有志翻訳者
燻丸
AgeBdeR
akashiro
eryutes
gjft
Hi_09
osanai
shinya
Stanley-mice
いくたん
Definitive Edition 1.0.54
There have also been various small fixes.
Tiny Terry's Turbo Trip
Also, in case you missed it, my new game "Tiny Terry's Turbo Trip" has recently been announced! Please check out the Steam page and don't forget to wishlist!
Potential fix for rare dialogue soft-lock bug. There's been a rare bug where some people get soft-locked for a minute after trying to progress a dialogue. I've never been able to replicate the issue, but thanks to the victims of the bug & through the power of communication I think I may have determined the cause of the issue and rewrote the system that I suspect was causing it. If you've been running into this issue and couldn't continue playing due to this, please give version 1.0.41 a try. It would also be great if you could comment here or message in Discord whether this fixed it for you.
The engine has been ported from Gamemaker Studio 2.2 to Gamemaker Studio 2.3. The new software syntax is much stricter so this required many manual changes. We tested everything as much as we could and took care of anything that we found was wrong, but due to the size of the game and player choice there's always a chance we could've missed something. So if you run into any new bugs, it would be really helpful if you'd like to share them in our Discord server. If the update somehow prevents you from progressing, you can always revert to the previous version via right clicking Wuppo in your Steam library > properties > betas > revert
Not much news outside of that. If you missed the announcement for our new game: Wuppo: Breft Festival (Forever) please check it out here:
How Wuppo: Breft Festival (Forever) compares to Wuppo
Hello! I wrote a blog-ish post comparing Wuppo to WuppoBFF on our Kickstarter page. If you're interested, you can read why we went from adventure game to multiplayer-shooter this time around here.
Don't forget to check out the Kickstarter campaign and make a pledge if you want before it's too late! It's there until August 26th.
Hotfix 1.0.34 & New Wuppo game on Kickstarter!
I messed up and caused 2 bugs in the last updates (1.0.32 & 1.0.33):
Steam integration was not working properly (online leaderboards for the train minigame)
an error appeared when cooks ran out of the Kitchen in the Wumhouse
Both are fixed in Definitive Edition 1.0.34. Sorry for the inconvenience! Thanks for reporting the issues. Other than that, the only visible thing I added was a link to our Kickstarter and fixed a bug where Carlo didn't jump back into his office after fighting him in the lobby.
However... Now I have your attention anyway....
Please take a look at our next Wuppo game on Kickstarter!
You can pre-order until August 26th and you will get extra's!
[previewyoutube="2o5DA33Mf7s;full"]
If you're not interested in making a pledge, you can still wishlist the game on Steam: