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Genre: Role-playing (RPG), Simulator, Adventure, Indie

Wurm Online

The Animal Update Has Arrived!



The Animal Update has arrived, and players have been busy scouring the lands to find their very own donkey. Have you found one yet?

To see what has been added and changed with the Animal Update, check out the patch notes here

Valrei International: Barnyard Business

Valrei International: Easter Celebrations!

Valrei International. Ready your weapons!



Hello, Wurmians, and welcome to another Valrei International! I'd like to start off this one by thanking everyone who has reached out to me with congratulations and well wishes. I am very excited to be working with the team and the community in this role, and I have been working on ideas for fun community events and interactions (once I'm all settled in, of course!) This issue is a bit light on the content development side of things, but by the next issue I should have some more news to share with you all!

Ready Your Weapons!

After some public testing, our new combat update is now live! Fighting will be more interactive than ever, with the ability to choose separate offensive and defensive stances and some new visual clues on how the fight is progressing. Some of the bigger visual changes such as floating text and screen shaking are optional, so if they're not your cup of tea that's okay! We will continue tweaking things for a while to get it just right, and plan to reduce randomness in combat. We are also working on making archery more comfortable, and useful on PvE as well as PvP.

Click here to see the patch notes detailing all of the combat changes!

Achievements Unlocked!

Also live with this update is the new achievement system! These will be available both in Steam and in-game. There are 80 achievements to earn, all accompanied by some fancy new icons. They can be found in-game by navigating to the main menu and clicking the new "Goals" button.



Community Event - Easter Impalong



On Deliverance in the Southern Isles, a beautiful deed has been built especially for hosting community events throughout the year. I'm very excited to share the news of its Grand Opening Impalong scheduled for Easter weekend! From April 2nd (Good Friday) 18:00 CET / 12pm EST until Easter Sunday April 4th 22:00 CET / 4pm EST. I'm sure it'll be a hoppin' good time, with lots of eggcellent festivities.

Check out the details here for the Impalong Event!

Our team is growing!

And last but not least, I'd like to announce that we have a new contracted developer on the team! They have been working hard in the code basement but are still getting settled in, and asked for just a brief announcement at this time while they adjust to the new role.

That's it for this issue of the Valrei International. See you in two weeks for the next! Until then, keep on Wurming :)



Patch Notes: 11/March/2021










Patch Notes : 28 January 2021

<*>Bugfix: You are no longer able to use a Charm Rune, Rebirth, Summon Skeleton, Summon Worg, Summon Wraith, or use the Charm of Fo when you have a caged pet.<*>Bugfix: Can only seal/unseal liquid containers if you can currently pick up the item on a settlement or it is already in a players inventory<*>Bugfix: Fixed the issue preventing embarking vehicles when they are on a bridge<*>Bugfix: Fixed Traitor missions being removed before properly finishing the mission<*>Bugfix: Horses should now retain their position when hitched on vehicles<*>Bugfix: It is no longer possible to play checkers while being away from the board<*>Bugfix: Mixing liquid foods or beverages will now appropriately average the CCFP and complexity values of the liquids being mixed.<*>Bugfix: Non-English CA Help channel should no longer appear again after disabling on server restarts.<*>Bugfix: Wagoner contract on traders will no longer show when on servers where wagoner feature is disabled.<*>Bugfix: Affinities will no longer attempt to be awarded to a skill or characteristic that already has 5<*>Bugfix: Fixed levelling in caves using old imbue formula.<*>Bugfix: Fixed hate lockpicking bonus not working on defiance<*>Bugfix: Hitching posts will no longer cause animals to teleport tiles away or go invisible.<*>Bugfix: Only one person can forage, botanize, rummage, or collect snowballs on a given tile at a given time<*>Bugfix: Fixed Valrei rewards not always being given out to offline players<*>Bugfix: Horse shoes will now take damage even when a saddle is not present when being ridden.<*>Bugfix: Horses that have grown from foal to adult will now correctly apply speed penalties.<*>Bugfix: Converting from BL to WL kingdom with marks deity swap will now always give you a positive alignment.<*>Bugfix: Artifact Fixes

Client Changes:

Patch Notes: 05 January 2021


  • New: Moonmetal can now be purchased in the Marks store on Northern Freedom Isles servers.

    • This does not include Defiance

  • Change: Changed Marks-purchased moonmetal quality to 80 quality
  • Bugfix: Fixed a permission issue allowing to world drag certain items without the correct permission
  • Bugfix: Healing in inactive rift area will no longer increase participation points
  • Bugfix: Fixed mining products being able to be gathered above 100 quality on Epic servers.

    • Instances of this issue will be retroactively fixed back to 100 quality

Patch Notes 29 December 2020


  • New: Added a craftable variant of the checkerboard
  • New: Rifts, Runes, and Imbues are now enabled on the Northern Freedom Isles
  • Change: Checkers Boards will now fit on more tables.
  • Change: Source Spring Rework
    [List]
  • Source springs will now respawn periodically around servers with a finite amount of source.
  • Springs disappear once the source is collected from them.
  • Current source springs and fountains will also stop regenerating source in them and will disappear once empty of source.
  • Underground source springs that spawn upon breaking cave walls will now spawn more often.
    [/List]
  • Change: You must now be on the same floor level as the vehicle in order to embark it.
  • Change: Gathering Runes and Imbue rework
    [List]
  • Gathering Runes add +10% to the base quality, but that is capped at your skill level.
  • Imbues now add a bonus of up to 25% of the difference between the resulting quality and 100 at 100 imbue power. This can exceed your gathering skill.
  • The rune bonus is applied before the imbue bonus.
  • A breakdown of the imbue formula can be found here: https://forum.wurmonline.com/index.php?/topic/181865-imbue-rework-formula/&do=embed
    [/List]
  • Bugfix: Removed duplicate message when taking items from Bulk Storage Bins and Crates
  • Bugfix: Fixed issue causing you to not be able to fight back when a hostile creature on deed targeted you first.
  • BugFix: Particle effect will no longer remain visible after picking up the Checkers Board.

Patch Notes: 23 December 2020



Ho ho ho!


Santa is here with his yearly gifts for all premium Wurmians! Simply speak with Santa at any starter town, or build your own Christmas tree to find a gift underneath!
This gift won't stay around forever, available from 3 pm server time on the 23rd until 12pm on the 31st of December!


  • Change: You can no longer bury corpses on deeds where you cannot terraform. Requires terraforming village role permission.
  • Change: Wool items may now be used to bandage wounds, functioning identically to cotton items.

    • The master cape, like kingdom robes, may now be used to bandage wounds an infinite number of times.
    • Some unique items, such as newbie items and anniversary gifts, are now unable to be used as bandages, to prevent accidental destruction.

  • Change: Player disease will no longer worsen if there are no other players or creatures present on the same tile.

    • Players will now be slightly less likely to catch disease, and when a player is diseased, it will heal slightly more quickly when healing, and worsen slightly more slowly when worsening.

  • PvP Change: You now need to wait 2 minutes on PvP servers after combat to be able to use /stuck.
  • Bugfix: Light Tokens will now properly decay on deed, inside forges.
  • Bugfix: Creature tile position is now saved when hitching, this should help solve hitched creatures getting diseased for no reason.
  • Bugfix: Removed repeated text from summon soul question popup.
  • Bugfix: Wrath of Magranon will no longer deal damage on villages outside raid windows
  • Bugfix: No longer possible to lead more creatures than intended by using karma to summon creatures
  • Bugfix: Roaming depot will now show its light at the proper time
  • Bugfix: Marks shop swap deity will always give proper alignment for your new god and is no longer blocked for mayors when not changing kingdom also.
  • Bugfix: Traitor missions will now properly trigger when there is also a kill x mission of the same creature.
  • Bugfix: Single server Valrei instances will now properly give out prizes to the winner on completion of a scenario.
  • Bugfix: When entering or leaving a cave creatures following will now always enter your layer and no longer get stuck on a different layer than you.

Valrei International. Merry Christmas!


Valrei International fanart - Guess who (votip)

End of a year



And wow, what a year 2020 has been! With all the disruption going on in the world, Wurm has had its own journey, with the removal of RMT, account trading, and finally, launching on Steam!

We've got some things in the works before the year is out, so let's get on with sharing it!

Christmas time is giving time!


The tradition continues with our Christmas gifts, with the main one being a - wow, almost had me spill it! You’ll have to check what it is come gift-giving time.

That said, we know Northern Freedom Isles have missed out on all the previous years so we are including a special gift pack that will contain a random gift from years prior being given to all players!

You can also celebrate the silly season with our special Candy Cane short sword as this months Marks store skin! 



Hercules in New Haven


Rifts in the Northern Isles


After Christmas, we'll be introducing Rifts to Northern Freedom Isles! 
For a full rundown of Rifts, check out this wiki link here:
https://www.wurmpedia.com/index.php/Rift

We'll also be using this update to introduce runes, source, and allow imbues to be mixed and imbued on items following their rework:

Reworking the imbues and runes.


Previously, imbues and runes gave a massive boost to the top end of effective skill, allowing resulting items to be far greater quality than your skill. 
With this rework, we aim to keep some of that ability to exceed your maximum skill, but the focus is on increasing the minimum quality output, meaning it is far more effective at lower levels, while at higher levels skill is far more rewarding. 
This will apply to both the Northern Freedom Isles and Southern Freedom Isles. 

Rifts, Runes and Imbues will return on our patch on 29th December. 



Fighting Fit


One of our first goals on the roadmap was addressing the combat system, and reworking it to make it a little more interactive and rewarding. 
This work is ongoing, with plans for public testing in January but for now, here's a little teaser.



The goal is to encourage attacking undefended areas while actively defending areas being targetted. This will also include an update to auto fight which will handle most of this aspect if you so wish to, albeit a little less effectively. 

Special attacks are being buffed and reworked to be more rewarding in PvE combat as well as more useful in PvP combat. 

We are increasing the amount of visual feedback through creature status and in-game effects, aimed at reducing reliance on the combat log. 

Stay tuned for the new year when we announce public testing, both PvP and PvE! 

 

Biting Bugs!


Some more news behind the scenes is the addition of Willow as our QA lead! She will be tackling bug reports, patch testing, and other various aspects to do with all things buggy and testing. 

Feeling Fatigued



There's been an ongoing discussion around fatigue, and we know that it is a cause of annoyance for players who hit that wall. We want you to know that we are listening, and while we haven't decided on a full decision, we are discussing possible changes.

News from the shoutbox:


Quote
Archaic: Merry Christmas everyone!
Nirav: I LOVE EVERYBODY!  LOOK AT ALL YOU BRILLIANT SHINY SHARDS! YAAAAAY!
Bittereinder: Let's make 2021 the best WO year ever!!
Libila: Make Magranon a Black Light priest!

Somehow I don’t think Libila wants the competition...

If you want to contribute your news, comments, or fan art, submit it to our shoutbox here!
https://wurm.gg/shoutbox

That’s it from us this week, I hope you all have a safe and happy festive season, keep an eye out for Christmas Critters across the lands, and as always, keep on Wurming!

The Wurm Team