With only 14 days left until WW2 Rebuilder's release, we decided to prepare something special.
All hand on deck, we need all of you for a...
GROUP COMMUNITY CHALLENGE!
How does it work?
There will be three threshold for you to reach. Each threshold comes with different perks!
What do we want?
Wishlist! Wishlist WW2 Rebuilder, show it to your friends. The more Wishlist we get the more people will see WW2 Rebuilder for its release.
What will you get?
LAUNCH DISCOUNT and more!
If we reach a goal of 80 000 people wishlisting WW2 Rebuilder - we'll get a 5% launch discount on WW2 Rebuilder!
If we reach a goal of 90 000 people wishlisting WW2 Rebuilder - we'll get a 8% launch discount on WW2 Rebuilder AND we'll release a special pack of official wallpapers from us (themes: WW2 Rebuilder & Photography Simulator)
If we reach a goal of 100 000 people wishlisting WW2 Rebuilder - we'll get a 10% launch discount on WW2 Rebuilder AND! We'll make a KEYS GIVEAWAY! We'll send out 5 free to play keys to full versions of WW2 Rebuilder and 1 key from our friends from DeGenerals to Tank Mechanic Simulator.
How to Wishlist?
1. Scroll down on WW Rebuilder store page until you see the "Add to your wishlist" button. 2. Click on it and you're done!
How to take part in a GIVEAWAY?
To take part in the possible giveaway post about WW2 Rebuilder on Twitter, Facebook or Instagram with a #RebuilderChallengeGiveaway and add link to our Steam Store page.
It's not a drill! 16.01.2023 | WW2 Rebuilder release
Hi Builders!
We know you've been waiting for a while now, but today - just before winter holidays! - we come with a present!
Testers are giving us a green light and we believe that WW2 Rebuilder is ready to see the light of day!
We are excited and scared but mostly happy to finally tell you that on 16th of January 2023 you'll play our game!
The game is ready. We decided to get rid of the Early Access label, as we managed to finish it. The maps you will get access to with the full version:
a tutorial on a farm in Bibury
Gimbert railroad station
Necropolis railroad station in London
London (part of the city)
RAF Lympne military airfield
Belfast shipyard (from which the Titanic once sailed)
Essen arms factory
Hamburg (the area around St. Nicholas Church)
the coast at Dunkirk
map in free build mode (Wrocław - SANDBOX)
We will still bring you 2 more maps later on, Normandy and Ludendorff. If the game's successful we will continue working on WW2 Rebuilder even further.
We thank you for being so supportive of us. We couldn't have done it without you and all the positive messages we've got from you were keeping us going.
***
BUT! There is more news today that we want to share. We want to be transparent with you and let you know our plans right now, as a studio. For more info on that check out our Discord!
Till next time!
More views and more screenshots...
Hi Builders!
This week, we are coming back with more screenshots.
We've talked earlier about Dunkirk and check out this view – isn't it amazing?
London and what to expect in the game. We seriously cannot wait for you to check out the full experience and tell us what do you think!
We know that you loved our area series and were patiently waiting for the next updates on that - so we're back!
As you might know - it's Normandy week here, so introducing - Normandy.
According to history pages, landing in Normandy can be considered the biggest success during WW2, that had begun the victorious march to Berlin. This operation was able to be successful thanks to thorough and strict preparations, including counterintelligence operations that cause the enemy being unaware of the upcoming attack. That didn't change the fact that the Nazis have had quite fenced the coastline of Normandy - series of bunkers and trenches were placed through thousands of kilometers, supply depots were full of ammunition and coastal villages were used as stationers for the garrisons. A battery of anti-aircraft guns was put near the city of Longues-sur-Mer able to protect the area, including the beach and sea area in 2-kilometer radius. The information about next targets were sent from the observational bunker that was inserted in a small cliff closer to the sea. Except for that, in the fortification area was placed an ammunition bunker and small Tobruk-type bunker with machine guns and mortar sockets in them. For about and a day the complex was able to withhold the alliance far from its perimeter, but thanks to heavy bombing that had destroyed the infrastructure, the crew had surrendered. After winning over the coastline, the alliance forces were pushing through the land to free the French villages and cities. It was often for them to see the magnitude of destruction caused by their own bombing on civilian structures while attacking Nazi bunkers. In the destroyed cities they could find the rest of the German forces - even after the surrender they could find some lone snipers harassing the alliance forces.
Okay, so what's interesting about our map that was created based on Normandy?
You've repaired that arched gate? Nice work!
It's always destroy, but when it's rebuilding time? Well how bout now on this church nave?
Remember Harvest Moon? This is how it looks now - feel old yet? Now find those seeds and get to work!
And here's before and after picture of the bunkers if you missed it this week - our latest improvements.
Thanks for being with us during this journey, and we hope you're excited for upcoming stuff!
We know that you cannot wait for the day when the release will finally come, and we do to! But to share with you our final results, the whole process takes time and work. Of course to not keep you waiting in futile inticipation, you can watch the preview gameplays on YT to see how much progress had been made.
And to prove you that we didn't waste time, just this week we:
- fixed some crashes and bugs and improved few visuals, added some sound effects.
Other than that:
- pressing CTRL detects interactions for all tools instead of like until now – just the selected one + hand - hidden quests are now displayed in the log as "???" to give the player a sign that if they look for it, they will still find the quest on the map - added location tags for phone, containers and stores - automatic change in the mission panel (top left corner) to the next mission type if the player has just completed the last quest from the open category. For example: last side mission got completed, so it will switch the panel to side missions, so you don’t have to spam "U". - added rotation of ceiling props (lights)
This and more ahead of us!
Hope that our transparency will be and informative for you as we want it to be. Again, we thank you from the bottom of our heart for your support and patience. Your kind words and patience really help us puish through any obstacles and issues that we come across.
We also encourage you to add the upcoming WW2 Rebuilder to your wishlist.
Don't forget about our Discord where you will find not only information about new games but also new builders. We have really nice atmosphere there. And cookies!
We also encourage you to add the upcoming WW2 Rebuilder to your wishlist.
We want to thank you for the support you have shown. Thanks to you, our work was very pleasant. We hope that you will like our hard work and that you will accept it warmly as WW2 Rebuilder.
The game is going to be released in EARLY ACCESS:
Till next time!
Roadmap ahead!
Hey, hey builders
Work is in full swing with. Everything is going according to plan, so you don't have to worry about delays with the release of the Early Access. We also hope that you liked the challenge we prepared. How is your Hamburg rebuilding going? Renovated the city yet?
But we didn't come here empty-handed, oh no! Introducing our very own - roadmap for WW2 Rebuilder! Bug fixes, new skills & abilities and mostly anticipated- optimization! And of course many more.
And as you can see, the last stage of our adventure is purely based on your precious feedback. That is why we always encourage you to share your thoughts, opinions and suggestions. That way we can improve the game faster and better.
You remember our discord? Have you been there yet? If not, we encourage you to visit it. You will find there not only information about the upcoming builder, but you will also get to know other games. Add WW2 Rebuilder to your wishlist, so you don't miss the premiere.
We also encourage you to add the upcoming WW2 Rebuilder to your wishlist.
At the outset, we want to thank you for such a warm welcome to our prologue - WW2 Rebuilder: Germany Prologue. We hope that your activity will not decrease and will continue to accompany us during next works. We are no less excited to announce that we have finalized the prologue.
But there is more information to share and you clearly know that we're not here to only thank you for the prologue…
WW2 REBUILDER WILL BE RELEASED IN EARLY ACCESS ON 10TH OF OCTOBER 2022!
Yes, after 10th of October you will be able to enjoy our game in the version that we promised you earlier, but you will gradually be presented with more and more updates.
We said there will be new maps and mechanics. Tomorrow we will release the roadmap of all the changes that you will see coming. What are we planning, what will you get to you on 10.10.2022. But remember - for us making this game is a teamwork. We couldn’t have done it without you, so based on your feedback we will support our game and make additions and changes.
For you - the fun starts on 10.10. For us - the work continues.
Stick to our Discord server where you will find more information and meet new builders. Be sure to share your impressions about our premiere there.
We also encourage you to add the upcoming WW2 Rebuilder to your wishlist.