6 new units, new sandbox panel, new logic field mobile repair station, long range air radars and long range SAM + a lot of system fix
See more in video https://youtu.be/6__TkR0I4oA
Few day to UPDATE!!!
In future update you have +6 new units and new logic for long range anti-air system And many little pretty things:))
Some questions
Have a nice day, my dear players!
In the beginning I want to express my gratitude to those who supported the project not only with their purchase but also with their analysis and reports, which is invaluable for the development of the project!
So!
I observe very progressive and good online players and in this regard I want to ask you a few questions. Write the answers in the comments.
1) What do you most like in a game? 2) What do you do the most in the game? 3) What else would you like to see in the game?
Queen of UEK (Elena Kassadi) in X-POINT
Also can meet her in previous my work SymBioz mod by Scanarri
She is a queen of United Eastern Kingdom (what is it? You learn more from SymBioz or can wait storyline in X-POINT)
Now in X-POINT and: - new model - new weapon - few costumes - HQ model with support photorealitic shader
ORIGINAL
IN UNREAL
S300\400 CUSTOM SYSTEM in X-POINT
https://youtu.be/F2n0QSUVDFA
Anounse of new SUV
Two type chassis: open without weapon and closed with 50cal
8 day to sale end! And commander alg. news.
There are 8 days left until the end of the discount! Hurry up! The next discount is not coming soon!
I also announce the commander algorithm! Now he is undergoing tests. Now you can transfer (or take) certain units to the commander yourself. The commander has his own range and also uses a satellite, he decides who to attack and chooses methods of attack or defense. Commanders will have their own specifications and their character as well as ranks. In the fleet, the flagship will be the commander. The commander can be controlled as a regular. When you in commander his AI is paused. In strategic mode, unit status has been added (it expects, moves, attacks)
UPDATE 16092019 RELEASE
MEET UPDATE 16092019
LIST OF CHANGES:
NEW: - New scope cursor - New menu loading logic - New labels for objects placed on the map (cities, bases, points) - New unit SUV - New army truck unit - When destroying ground equipment, there is a possibility of crew evacuation - New soldiers - New buildings and object - Updating shaders - New version of the "Sahara" sector - New special effects of explosions - New sights for vehicles - The new AI fired at infantry - New logic - shotgun - New Nazareth character - "Sabi" - New interraction logic -by "CAPSLOCK" when in infantry
FIXES: - Fixed ignoring radial damage - Fixed mismatch of infantry body position - Fixed suspension logic for vehicles - Fixed models of destroyed units (tanks) - Fixed AI for aircraft at minimum altitude - Fixed the work of the NVG in the infantry - Fixed lack of HUD for some units - Fixed desert heat effect - Fixed a rotation error in ships - Fixed the effect of helicopter shots - Fixed logic for calculating inertial speed in aviation - Fixed creating units through the landscape - Fixed descriptions for some units - Fixed a tree bug during destruction in a network game
Few days fod BIG update and BIG X-POINT SALE!
Lok short video for new contect preview https://youtu.be/s4X_0BrGerg Full changelist you see when update release