Here some screens of new update with new HDR mode:) And i`ts really BIG update! So! Just wait some days!
Some news:)
https://youtu.be/LxegC6fUUHo
SU-75 Replica for X-POINT
https://youtu.be/DpWE0-hd-_Q
(VIDEO) Announcement of army purchase option and new game mode "conquest" !
https://youtu.be/okIIW4qRLdo
We meet the update 26072021 and a cool discount!
Hello! Here comes the update! So what do we have in it? : - a new unit "Echo" (Cult Unit), carries a new device with a new logic "Laser Mine" - a global change in AI (targeting logic) for infantrymen, now they aim more smoothly - global revision, resistance system, now, depending on the type of armor, damage passes or does not pass - global damage rework (tangential or penetrating) - added a reaction to a grenade (if dropped nearby) for all infantry and civilians - added "fast swimming" logic for Kassadi - fixed "cluster" of damage to the head for Khan and Genesis - Khan has a new weapon (modified KORD) and his ATGM has been fixed - fixed targets by press "F4" in the Zodiac mission (phase 1) - fixed the artillery battery of the cruiser "Agrath" - fixed widget with clock \ weather \ sector - a new submenu "Browse and create an army" in the first version allows you to see any unit and camouflages on it, in future versions it will allow you to "buy" an army for a multiplayer game or a game against AI
And I also celebrate my birthday, so keep an 80% discount !!!! A great reason to join X's team :)
https://youtu.be/hMORnPqoU_s
We meet the update 27062021 !!
Sorry for the delay :) The update is very large in terms of code fixes. This week I will make another addition with a global change of AI targeting logic for infantrymen
So.. what new?
Added: - AshTh (Darkness) - new unit - military police off-roader - new unit - SIC security - new unit - new sounds for weather effects both outside and inside objects - new weapon for Kassadi - Calico replica - new weapon for Kassadi - Vepr AK 74 replica - new weapon for Kassadi - S&W replica - new weapon for Kassadi - replica RSH12 - new weapon for Kassadi - Desert Eagle replica - new weapon for Kassadi - Impulse Rifle - new sounds for automatic weapons (replacement for several types) - new sounds of thunderstorm, downpour, rain - new tornado effects - added indicator of the sector in which the player is located - extension of the house of Kassadi on the island of Eden - added lanterns on the island of Eden - added a new mission to the "Black List" - new civilian type -drunkman:)
Fixed: - fixed sounds for motor aircraft - fixed sounds of speed gain for helicopters - fixed the visual logic of the arc weapon (the old logic was loading the video card) - fixed enemy scanning when an infantryman is inside a spacesuit - fixed shoes at Kassadi (previously several types were displayed at the same time) - fixed the logic of displaying weather effects inside buildings - fixed AI logic when using a grenade launcher - fixed sound wave propagation at medium distances - fixed TV on the island of Eden - fixed saving of graphics options in the game settings - fixed collision of grenades - global correction of impulse transmission when an infantryman gets inside a transport while at sea - fixed the logic of unfastening the parachute above the water - fixed sights for vehicles (color inversion) - fixed physics and AI logic for Megalodon / Carcharodon - fixed collision of grids and fences
Update coming soon!
There is not much left until the next update in which a new mission awaits you, a bunch of new weapons as well as a bunch of fixes and additions !!
And of course some screenshots :)
Meet a small update with a big discount :)
A new unit - a helicopter (replica H160), a graceful unit for spending your leisure time :) New mission "In hot pursuit" in the "Blacklist" block, continue the adventures of Kassadi! Fixed cursor-sights for infantry, no longer react to smoke. Fixed display of distance to markers and geo-points, now shows up to decimal place in kilometers. Added engine sounds to torpedoes and fixed fan effects
I wanted to introduce another mission for the "Blacklist" but I want to finalize it. And we look forward to the arrival of the "Darkness Goddess" in the world of X-point! So you can then cross the forces of mankind and darkness in battle! (I will attach a demo screen with goddess)
On a throne:) Closer!
I wish you a good game!
MEET UPDATE 06042021!
Hello everyone! So what do we have in this update?
New units: - M2A4 Bradley replica (in Coyote game) - replica Ka-50 (in the game Black Shark) - special forces (Empire) - Karcharodon and Megalodon (Predator-Nature) - space suit
Corrected: - the vehicle name marker on the network no longer freezes when the player is inside - taking damage when an infantryman is flying on a parachute now works correctly - animation for infantry no longer freezes when re-landing (landing) in a vehicle - some of the infantryman had a violation of the connections of the transfer of roll to the parachute - the tilt force of the helicopter is smoother
New logic: - the logic of the behavior of marine predators - the logic of moving to the deck of large ships (via USE ITEM) - the logic of space suits (without a spacesuit it will tear a person apart in space) - the logic of the presence of scuba gear (so far without an external model) - patrol logic (Q key from strategy mode) sets the patrol between the current position and the specified point - logic of using AI grenades - the logic of changing the composition of the tornado, depending on the surface of which it touches
Enjoy the game everyone !! If you have any questions, write!
Meet an big update and a discount!
Update includes: 1) Brand new vast place in the game - space and its logic (for now, it's just the beginning, future updates will bring logic; for the infantry in space, and much more);
2) new space units with their logics: - new transatmospheric layer 30 + km - space, planets change lighting efects, and absence of gravity (except for the station in which there will be artificial gravity); - a new atmospheric layer from 20 km-30 km "transitional" in which a magnetic storm constantly occurs; - a new unit: the reusable orbital space ship "Buran", it can launch satellites into orbit; (so far only 1 type of it is available) and you can also steal other people's satellites and reprogram them :) - the logic of the jamming device (implemented in Buran) allows you to jam the projectiles and missiles, it is useless if they do not move since the missiles will fly at the last known location; - new unit: satellite with space torpedoes to destroy orbital targets; - the logic of space torpedoes; - new unit: an orbital ion cannon, can only be created through the panel, but in the future it will be necessary to launch rockets into orbit; - new markers for ion weapons; - new markers for space purposes; - the logic of entering and exiting the atmosphere;
3) Redesigned components of the world: - new effects for water depending on the distance to the water, at the minimum height you can see the reflection of the sun in the form of a path and the reflection of ships on the sea; - new atmosphere effects with softer and brighter lighting and new foggy logic for weather effects; - new additional lightning in storms and tornadoes can cause damage, in a thunderstorm you now need to be careful; - added weather indicator;
4) New special effects of aircraft destruction;
5) New special effects for speed of an aircraft;
6) New sound effects of the approaching artillery shells;
7) New effect of cavitation for torpedoes;
8) New model of the vehicle crew;
9) New weapon for Kassadi and addition dance animations.