From now until the stabilization of the situation in Ukraine, I will transfer half of the money raised from the sale of the game to charity!
Update Composition=>
- NEW:
New unit anti-tank helicopter Locust (replica AN-1) New explosive death effects New materials for the Millenia A1 car as well as different types of roof Kassadi has a new weapon FELIN Famas New model for anti-tank helicopter Scourge (replica AN-64) New unit attack helicopter Cicada (replica Ka-52) Added buildings to sandbox menu The car Millenia A1 has a camera in the cabin
Location "Eden" is completely replaced with a new one. In the new location, test algorithms: asphalt getting wet from rain, volcanic activity, flyovers, and more. It turned out to be a real piece of paradise! In the future, "Eden" will be further supplemented.
- Fixed:
Fixed movement and animation speed for civilians Fixed eviction blocking from a unit in story missions Fixed server blocking in network operator mode Fixed logic of S300 missiles Fixed rocket logic for Kh-1 Fixed bombing on Lebed bomber (Tu-160 replica) Fixed LOD levels for the car Millenia A1 Fixed tracking logic for the laser pointer Fixed third person camera for Kassadi Fixed player location logic for weather effects Fixed blocking the use of "Nova" equipment "Kassadi".
Meet UPDATE 31012022!
List of update!
New unit Cult Nova (type - commander) New unit Atlas - support vessel / drydock New weapons (melee) and algorithms for using melee weapons. New hand-to-hand combat algorithms New materials for Genesis New rocket logic (Swan and Enigma) New missile lock logic (except those launched vertically) now missiles lock on targets in a 90 degree cone New logic for destroying aircraft and optimization of network timers for destroyed aircraft New network logic for data exchange for missiles
Fixed torpedo timers Fixed angles of attack for BB/VZ/ATGM missiles Aircraft attack angles fixed Fixed angles of attack for ground vehicles that have guided missiles Fixed hypersonic missile timer Fixed "replicant" voice system
ENJOY!
CULT Commander unit type -"NOVA" (Second Genesis) PREVIEW
Happy New Year 2022!
Dear friends!! Happy New Year 2022 to you! Thank you for your support and interest in the X-POINT project! I wish you and your families all the very best in 2022!
And......A little surprise! And a New Year's update with the completed 1750 ship pack. - Coloring ships by country (actual for 1750) - Added cursed ships (Shadow and Dusk) - In the practice mode on ships of the 18th century and in the online mode BATTLESHIP, the teams are now randomly assigned a coloring of the ships.
Update 25122021 reliased!
Happy New Year, everyone!!!! I wish you all the coolest and most enjoyable! And from me here is an update for you with a new mode of naval combat on ships of the 18th century Well, a whole bunch of bug fixes!
Composition update: - new unit - firework station - new unit - frigate of the 18th century - new unit - 18th century battleship - new model M4 from SEAL - New Year's decoration of the "Winter Ash" tavern in the "Fahrenheit" map - new practice mode and new map for multiplayer "BATTLESHIP" - fixed aim cursors for all infantry - fixed billiards in multiplayer game - fixed the logic of the "Replicant" in the multiplayer game - fixed movement synchronization for all infantry - fixed light glare in HDR mode - fixed the hunting logic of the "Chimera" - fixed GPS targets - fixed the logic of movement of ships in a multiplayer game - fixed physics of destroyed ship models
Also, if you want stream on the project, write, I'll do it :)
Everything is possible in X-POINT!
We meet the first unit from the 1750 year:
https://youtu.be/FqaqqIleH0s
Fireworks New Year Preparing
https://youtu.be/f4zCj7Vj7oU
Meet the update 24112021
So ! another update for you! Composition:
Fixed: - Installing ORION over the network now does not block the list of targets - Reverse thrust in aircraft at altitude is no longer included - The physics of the flight of bombs is now correct and takes into account the air brake - When it is on the transport sites, the technique no longer reacts to flooding - Aviation does not react to flooding by waves when in the lanes - All aircraft no longer allow spontaneous takeoffs even if they are not on the runway - Switching water / underwater again adjusted to reflect the changing weather
New: - New unit- New commander General Romanov - New unit- New transport helicopter "Colossus" (Replica Mi-6) - New strategic bomber "Sovereign" (Replica Tu-95A) - New logic - transport ships - New unit -Transport and landing ship "Baikal" - New unit - Legion of the Dark "Mimic" - New unit - BTR "Cabal" (Replica KamAZ-43269 6x6) - New underwater shader - New location "Test site"
Video review (RUS) https://youtu.be/vTpcUdRJAfU
Some news :) On test maps! Video (RU)
https://youtu.be/LvVRYqvEwnU
Meet a cool big update!
IMPORTANT! Shaders and color rendering logic have been globally changed, now the game supports HDR! I recommend that you definitely try HDR mode (enabled by default).
FIXED: - more infantry are not unloaded from the transport when moving into them through the memorization of the unit - camouflages over the network now do not disappear - passengers of the inflatable boat no longer drop out - inflatable boats are now unloaded correctly from submarines - smoke when landing gear for aircraft now draws correctly according to the position of the wheels - model f2000 at Kassadi now correctly displays metal parts - satellite camera is now correctly "reset" through the middle mouse button - vehicles no longer pass through water without taking damage (if they are not amphibious) - collision of trees is now more accurate and no longer causes invisible obstacles - now ICBMs self-destruct in orbit if they have no target - the ocean at night is now displayed lighter - transition: day / night / day now does not cause complete darkness - lighting at night softened - air defense radars no longer take allied missiles as a target - AA defense received an additional check of the range and visibility of the target, earlier some targets were incorrectly determined - AshTh hair no longer shines during the day - fixed tracking of units with a satellite camera, also reset tracking when destroying a target is now correct - text / number inscriptions on vehicles no longer disappear - materials and turret models have been fixed for the cruiser Agrath - anti-tank missiles now move more smoothly - infantry positions in the water are now correct and the transition water / under water now has no gaps - more HUD for units does not disappear when using the move-in function through memorizing units - global correction of the logic of submarines, they now correctly sink to the depth and float up considering the interference - model of the helicopter "Lash" removed the defective parts of the model - unit ECHO reduced detection range
ADDED: - on the island of Eden, roads were updated, lamp posts and objects on the beach were added, and Kassadi's house was supplemented with objects - new logic of the grass cover of the ground, new models of grass and non-collisional objects of nature - by double-clicking the left mouse button, you can immediately move into the unit - a new function of buying an army, now you can buy an army for yourself and customize it for yourself - a new conquest mode (network game) where you can use a customized army - in the "Army Settings" mode, you can move into the selected unit for practice - in the "Army Settings" mode, added complete information on units - in the "Army Settings" mode, the "main character" can set the weapon if the character supports this function - new game file system allows faster data migration to RAM - the cruiser "Agrath" have the camouflage of the "Empire" style - in the graphics settings, you can now apply the selected settings immediately - new logic for unmanned aerial vehicles - new anti-tank UAV unit "Hornet" - new anti-radar UAV unit "Eclipse" - Kassadi has a new outfit and 5 new weapons and an updated swimming animation with acceleration - updated splash screen and music in the main menu - at night you can see how meteorites burn in the atmosphere - "Buran" now correctly unload infantry - when using HDR, the color of the pointer changes - when you press ESC, the player moves into the satellite camera