Yinyang is a small and simple adventure game starring a little ball. The aim is simply to roll over some tiles to flip them and make them vanish. When they're all flipped, the exit will open, so the trick is to find a one-way path. There are lots of special tiles and bonus rounds, and other games to unlock.
This is my third Steam release and my second 2019 remaster, with new graphics, full controller support, and support for the latest graphics hardware.
Just 7 days to wait until Yinyang is released worldwide.
The ball it is rolling, the exits are red.
The arrows are pointing, the leader is led.
The maze is amazing, the lights are aglow.
Yang has been kidnapped!
And to save her you go...
-Game engine upgrade to v1.16.
-Screen selection now limited to Desktop or Best. Users can Browse Local Files edit Config.txt to specify another preferred screenwidth and screenheight if really needed.
-The primary game controller can now be plugged and unplugged while the game is running and be detected.
-Default control for Thrust is now left trigger on an XBox controller.
-The mouse pointer can now be controlled by the game controller with 'X'/Button 3 for Left Mouse.
-New main font, corrects some clipping on the v1.03 font.
-Maximum Thrust for thrusters increased from 1.0 to 10.0 (for custom items). Most useful to speed up capital ships.
-Number of music tracks installed is now shown on the plug-in screen. This is 4 with the basic version of Flatspace IIk. More music packs are available as DLC from the Steam Store.
A few of the changes are a result of preparation to launch our next game, Yinyang, in two weeks or so.