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Genre: Role-playing (RPG), Simulator, Strategy, Indie

Z Dawn

#4 Update/Patch 0.0.0.4



Being a week since the last update, but hopefully it's worth. This new update bring a some new content, many community suggestions to improve the gameplay.

Because the recent change in the way the save game works, your last Load Game will crash after this update. You have to start a new game.

[New]
✓ New Acessory slot for survivors characters
✓ Scrap with confirmation
✓ Weapons range system/ammo
✓ Firearms/Melee range of attack and consequences of use each. (noise)
✓ Unmarked locations (cars) balanced items and events, now you can get stuff from these unmarked locations
✓ Balance items in different locations
✓ Events won't happen in small locations and won't repeat so frequently
✓ Zombies rewarding loot accordingly, larger mobs always drop an item
✓ Auto-End turn when all player groups are out of action points

[Fixed]
✓ Target cross-hair and zombies groups were clickable when out of sight
✓ Remove scrap option for non scrapable items
✓ Did not save radio and electric fence state (on/off)
✓ Encampment sprites wrong layout order
✓ Library showing motion sensors has built upon putting survivors to train
✓ If save game group in location, displayed tutorial about locations
✓ On Load game turn counter and day counter did not update
✓ Events would not happen, because characters list were empty
✓ Bug caused by loading game or starting game, because music files wrong memory chache
✓ Bug that enable you to get unlimited number of repeated survivors


That's it! Enjoy! More coming very very soon!

#3 Update/Patch 0.0.0.3



Here's is the new patch/update with very few additions, mostly to correct bugs.

[NEW]
* Pack-up button in the encampment
* Dismiss survivor from groups

[FIXED]
* Radio panel displayed in front of the repair buildings
* Inventory scroll not displaying
* Sometimes, tiles became unselectable because the drag and move camera
* Hunger state translations
* Scroll bar bug on storage
* Log displaying a building was built constantly when set survivors to work
* Events could be overlapped, causing wrong outcomes for events
* Correct display of needed stats to deal with events (on events that allow stats to interfere with the outcome)

Hopefully in the next update, we will be able to add perks and level-up system to survivors and many more community suggestions. The next update will take a few days to go live! Stay tuned, we are getting there! :)

#2 Update/Patch 0.0.0.2



Greetings! First patch one day after launch to address bugs reported and many other issues. A big thanks to all those who contributed with reports of these bugs! Here's the full list:

[FIXED]
- Items gone missing from inventory without any reason
- On load game, duplicated survivor groups and locations appearing
- Split/ Join tool don't removing characters jobs
- Notification tooltip for items, get stuck, event when the notification is deleted
- A bug were you could not select your survivor groups
- Defense points on encampment manager not updating
- Misspelling errors
- Group portrait remained if split/join tool used while on a Location
- Encampment manager not updating resources display after being auto stored
- Zombies Groups spawning frequently against player encampments
- If used split/join on groups in exploring mode they would continue exploring while not on locations
- Zombies groups been able to enter player encampments that have built wood walls, spiked walls or wire fence
- Opening options/pause not closing other windows
- New game not displaying information about having already a saved game
- Survivor group stopped working, not being able to select it
- Log Expand button don't showing correctly in larger resolutions
- Event "Find Survivor bitten by Zombie" requiring first aid kit

[Added]
- New display to show current Action Points of the selected survivor group
- Moving a player group to player group opens a panel with 3 options ( Open the Split/Join tool, Move and auto Join or cancel)

The MacOS version may take 1-2 hours to get updated.


Please stop by at our forums, soon there will be a Thread with all currently features being implemented (with some info about the schedule) and planned ones.

#1 Update/Patch 0.0.0.1



Hello everyone!
Here is the first update/patch for all beta users. Hopefully there will be another great update just before the game release.
A lot of features and fixes was added and corrected. Check the rest of the note for more info.

[New]
- Encampment storage new system to transfer items
- Sort inventory items by type
- Show/Hide grid option
- Working shortcuts
- Auto store resources
- Small tutorial was added
- Next Turn flashing when all player groups are out of action points
- Option to decide if items return to inventory after a survivor dies

[Fixed]
- Split/Join groups not consuming action points
- Hit values not displaying on survival portraits cards
- Amputation on survivors result not displaying in the log
- Clear notifications after next turn
- Display current inventory space while split/join groups
- Could heal death survivors
- Not showing resources name on mouse over
- Zombie spawns cycles balanced
- Zombie groups spawning near player groups on new game