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Genre: Simulator, Pinball, Indie, Arcade

Zaccaria Pinball

Miniature Playfields

The first day of the week arrived and we got something special today.
In the Pinball world there is not always too much available when it comes to gifts, presents and miniatures.

But we have released something today for our fans!

Have a look around at the shop:

https://www.etsy.com/shop/zaccariapinball


Update #59.1 - Robots


ROBOT 2018



  • FIXED function of Loop to be reset when the ball is lost (thread).
  • FIXED wrong function of Roller and Puncher achievements (thread).
  • FIXED an issue that made the ball stuck entrance of the right ramp.


ROBOT



  • FIXED texture issue of the table that made it dark and unplayable (thread).

Update #59

ROBOT 2018


http://store.steampowered.com/app/814100/

EARTH WIND FIRE RETRO




HOUSE OF DIAMONDS RETRO




NEW MENU DESIGN




TOURNAMENT


The current round of tournament has been finished.

Congratulations to top 3 players who won a Robot 2018 table:
1st place with 3.837.590 points: LFurtado.
2nd place with 2.463.500 points: Rehtayne.
3rd place with 2.408.260 points: Chewable C++.

Please send an email to our support e-mail to be able to send you a key as soon as it is available.

The next round is started. The table is Earth Wind Fire. Good luck for everyone!

COMMON



  • OPTIMIZED raytrace shadow effect to take less hardware resource.
  • ADDED a new achievement menu in the ingame menu.


ALL REMAKE TABLES




LOCOMOTION 2018



  • FIXED wrong multiplier calculation at the end of a round (thread).
  • FIXED reset issue of loop and skillshot (thread).
  • FIXED wrong counter of ramp to unlock ramp related achievements (thread).


SPOOKY 2017



  • FIXED issue of extra ball when all mode completed (thread).
  • FINE-TUNED function of mode 2 to not be completed automatically (thread).


HOT WHEELS 2017



  • FINE-TUNED task of mode 2 to hit u-lane 3 times only for completion.
  • FINE-TUNED u-lane to be shot easier.


SHOOTING THE RAPIDS 2016



  • ADDED metal pins to upper side of the right orbit to lead the ball through top rollovers more often (thread).
  • FIXED wrong detection of the right ramp when the ball falls to pop bumpers in mode 2 (thread).


SPACE SHUTTLE 2016



  • FINE-TUNED top eject hole to lock the ball more often (thread).
  • REVISED goals of the missions and changed where needed to not be almost impossible to complete (thread).


FARFALLA 2017



  • FIXED an issue that caused wrong shadow on the ball at some cases (thread).


ZANKOR 2017



  • FIXED wrong function to play sound effects of rollovers and spot targets in modes (thread).
  • FIXED wrong lock function of a task where ‘one of the eject holes’ should be locked in Challenge, Checkpoint and Challenge mode (thread).
  • FIXED wrong achievement of Loop to be unlocked (thread).
  • FIXED a stuck issue of the ball on the 2-way ramp (thread).


MYSTIC STAR



  • FIXED reset issue of Red Special sequence when completed (thread).
  • FIXED missing contacts below spot and drop targets (thread).
  • FIXED wrong score of collect bonus feature to give 1000 points per lamps (thread).


SOCCER KINGS



  • FINE-TUNED target values of Locker achievements to be unlocked easier (thread).
  • FINE-TUNED values for achievements of Score Novice, Intermediate, Advanced and Wizard to be unlocked for less points (thread).


SPACE SHUTTLE



  • FINE-TUNED target values of Kicker achievements to be unlocked easier (thread).
  • FIXED a wrong function that lit wrong multiplier lamp for bonus 4 and bonus 5 (thread).


ROBOT



  • FINE-TUNED target values of Shooter and Kicker achievements to be unlocked easier (thread).


HOUSE OF DIAMONDS



  • FINE-TUNED target values of 90 Sec achievements to be unlocked easier (thread).


SHOOTING THE RAPIDS



  • FINE-TUNED target values of 90 Sec, Bumper and Kicker achievements to be unlocked easier (thread).


EARTH WIND FIRE



  • FINE-TUNED target values of Kicker achievements to be unlocked easier (thread).


FUTURE WORLD



  • FINE-TUNED target values of Bumper achievements to be unlocked easier (thread).


MEXICO ‘86



  • FIXED an issue that made an objective impractical where special target of mini playfield has to hit (thread).
  • FINE-TUNED target values of Kicker achievements to be unlocked easier (thread).


COMBAT



  • FINE-TUNED target values of Bumper and Kicker achievements to be unlocked easier (thread).


FIRE MOUNTAIN



  • FINE-TUNED target values of 90 Sec achievements to be unlocked easier (thread).


SUPERSONIC



  • FINE-TUNED target values of Locker achievements to be unlocked easier (thread).


CINE STAR



  • FINE-TUNED target values of Shooter, Bumper and Kicker achievements to be unlocked easier (thread).


NAUTILUS



  • FINE-TUNED target values of Bumper and Kicker achievements to be unlocked easier (thread).


HIPPIE



  • FINE-TUNED activation method of ‘2K’ lamp to make its achievement easier to unlock (thread).
  • FINE-TUNED target values of Puncher achievements to be unlocked easier (thread).


POOL CHAMPION



  • FIXED wrong function of ball return feature to give the ball back when lit (thread).
  • FIXED wrong function of ball return achievement to be unlocked (thread).


UNIVERSE



  • ADDED 4 missing passive contacts (thread).


WINTER SPORTS



  • FINE-TUNED values of score achievements to 50.000/100.000/200.000 and 400.000 points (thread).
  • FIXED an issue that caused slow draining when the ball goes there through the left outlane (thread).


TREASURE



  • FIXED an issue to not unlock achievements of other tables (thread).

Zaccaria Pinball on Twitch



Hey everybody,

Recently we got a channel on Twitch.TV
You can follow us here www.twitch.tv/zaccariapinball

We will also organise giveaways on this channel.

More information will follow later.

Update #58

LOCOMOTION 2018



http://store.steampowered.com/app/794170/

COMBAT RETRO





CIRCUS RETRO





COMMON



  • UPDATED backgrounds which fit to the background sounds better.
  • FIXED dmd issue of Challenge, Checkpoint and Survivor modes to not display ‘Ball 1 Credits 0’ but ‘Time’s Up’ (thread).
  • ADDED a feature that gives the ball back when the ball is drained without any score or hit.
  • UPDATED physics engine to handle ramps more realistic.
  • FIXED issue of Tilt text to not be displayed in resuming.
  • FIXED a misspelled text on the Statistics panel in the pause menu to say ‘pop bumper’ instead of ‘pop bumber’ (thread).
  • FIXED an issue that didn’t add bonus points of your last ball to your total points after the game is over (thread).
  • FIXED an issue of tilt feature to not add bonus points (thread1),
    (thread2).


CAMPAIGN MODE



  • FIXED multiball counter to not show -15 value (thread).
  • FIXED an issue to unlock the Treasure table when this mode completed (thread).
  • FIXED first 2 tables of page 2 to not be the same table and task.
  • FIXED wrong description of the task on Magic Castle table at page 10 (thread).
  • FIXED wrong descriptions of some tasks on Supersonic table at page 5 (thread).
  • FIXED wrong description of the first task on Pinball Champ ‘82 table at page 7 (thread).


TREASURE




SPACE SHUTTLE 2016



  • ADDED a magnet next to left upper flipper that is activated by the loop and help in aiming.


SHOOTING THE RAPIDS 2016



  • FINE-TUNED task of mode 2 (Rapid) to be completed by passing 5 rollovers.


COMBAT 2016



  • FINE-TUNED left orbit to lead the ball to the left flipper after launch (thread).


FARFALLA 2017



  • FINE-TUNED lower mini-playfield to avoid stuck ball there (thread).


HOUSE OF DIAMONDS 2017



  • FIXED an issue that made mode 1 uncompletable at some cases (thread).


HOT WHEELS 2017



  • FIXED an issue that caused stuck ball after ‘Call Attendant’ feature.
  • FIXED wrong scoring of 1st, 2nd, 3rd and 4th place feature to give 5 million points as dmd shows (thread).
  • FIXED mirroring issue the left side of the backbox art (thread).
  • FIXED an issue of modes to be activated again after an incomplete one (thread).
  • FIXED an issue of Challenge mode to not change to Lamp Hunter mode after 2 tasks (thread).


ZANKOR 2017



  • FIXED 2 broken goals of Survivor mode to be completed and advance to next ones (thread).
  • FIXED an issue that caused doubled combo counting (thread).
  • FIXED wrong function of combo counter to be reseted when the ball is lost (thread).
  • FIXED an issue that caused wrong counting of hole achievement when the ball hits the shooter (thread).


AEROBATICS



  • FIXED wrong function of the right spinner and green spot target to advance value of the top eject hole (thread).
  • FIXED wrong function of outlane specials to flash and give bonus ball (thread).
  • FIXED wrong function of Loop the loop sequence (thread).
  • FIXED wrong function of center special to be advanced in the proper order (thread).


CLOWN



  • FIXED wrong function and scoring of pop bumpers, center spot target, right canal and multiplier (thread).
  • FIXED wrong scoring of slingshots, right canal, drop targets, center spot target, rollovers, inlanes and outlanes (thread).


DEVIL RIDERS



  • FIXED wrong function of ‘20,000 points’ and ‘Advance Red Special’ targets on the 2nd level (thread).
  • FIXED playing issue of motorcycle sound effect after restart to be stopped (thread).
  • FINE-TUNED lightmaps so targets had better lights (thread).
  • FIXED function of some lights around pop bumpers to not flashing (thread).
  • FIXED wrong function of drop targets and orange special (thread).


SHOOTING THE RAPIDS



  • FIXED wrong function of orange special when obtained on the right outlane to reset top rollovers (thread).
  • FIXED wrong function of right bottom slingshot to not change the special lights (thread).
  • FIXED wrong scoring of top rollovers, drop targets and right slingshot (thread).


STAR GOD



  • FIXED wrong scoring of spot targets, drop targets, slingshots and inlanes (thread).
  • ADDED some missing contacts behind top drop targets and in front of right eject hole (thread).


STAR’S PHOENIX



  • FIXED a missing function of the left ramp to flash pop bumpers (thread).
  • FINE-TUNED the left ramp to avoid stuck ball between the center spot targets (thread).
  • FIXED wrong scoring of pop bumpers, left ramp, top rollovers, inlanes, outlanes, left special target, spot targets and slingshots (thread).


TIME MACHINE



  • FIXED wrong scoring of red and orange special targets to give 5000 points (thread).
  • FIXED wrong scoring of drop targets to give 5000 points (thread).


FUTURE WORLD



  • FIXED wrong scoring of button rollovers, contacts, drop targets, slingshots, special target, eject hole and spot targets (thread).


SOCCER KINGS



  • FIXED wrong description of 12nd and 18th tasks of Checkpoint mode (thread).


SUPERSONIC



  • FIXED wrong layout of the text on the ball save lamp (thread).
  • FINE-TUNED right canal to not lead the ball to the right outlane all the time (thread).
  • FIXED wrong scoring of top button rollover, spot targets, eject hole and rollovers (thread).


STRIKE



  • FINE-TUNED scores where needed based on the manual (thread).
  • FINE-TUNED position of top pop bumper (thread).
  • FIXED wrong function of special target to not flash pop bumpers (thread).
  • FIXED wrong function of white lamps of the inlanes and bottom spot targets to be alternate by the slingshots (thread).


MYSTIC STAR



  • FIXED a function of rollovers and targets to advance bonus score (thread).
  • FIXED a function of the eject hole to advance bonus scores 2 steps (thread).
  • FIXED memorize issue of S-T-A-R-S and Red Special sequences to not be reseted when the ball is drained (thread).
  • FIXED a function of slingshots and the passive elastics to alternate lamps of the inlane (thread).
  • FIXED a function of Orange Special and the Special of drop targets to give an extra ball (thread).
  • FIXED wrong scoring of pop bumpers, rollovers, hole, drop targets, inlanes, outlanes and spot targets (thread).
  • FIXED wrong function of the launcher when the ball returns to score bonus without reset (thread).


UNIVERSE



  • FIXED wrong function of special spot targets to advance extra ball sequence when they lit and to be reseted only when the ball is lost (thread).


HOT WHEELS



  • FIXED mirroring issue the left side of the backbox art (thread).
    [
  • FIXED wrong function of button rollovers around the race track to advance bonus when lamp of race track is lit (thread).
  • ADDED 6 missing contacts to under left drop targets and right eject hole, above center moving target and kickers (thread).
  • FIXED wrong scoring of pop bumpers, kickers, numbered spot targets, drop targets, moving target, outlanes and right kickout hole (thread).
  • FIXED wrong function of ‘4’ and ‘7’ lamps near the kickers (thread).


FIRE MOUNTAIN



  • FINE-TUNED left and right eject holes to kick the ball out to a better way (thread).
  • ADDED 4 missing contacts behind left and right drop targets and next to top 2 pop bumpers (thread).
  • FIXED wrong function of ‘Left Bonus feature’ achievement to be unlocked (thread).


LOCOMOTION



  • FIXED function of Red Special to be reset when completed (thread).
  • ADDED 2 missing contacts below and next to pop bumpers (thread).


SPOOKY



  • FIXED wrong scoring of button rollovers, spot targets, drop targets, kickout hole, inlanes, outlanes, slingshots, right orbit and ramps (thread).
  • FIXED wrong sequences of top rollovers and spider canal to reset with no lamp is on (thread).


EARTH WIND FIRE



  • FIXED wrong scoring of numbered spot targets, contacts, slingshots, inlanes and outlanes (thread).


ROBOT



  • FIXED wrong scoring of Time Special to 300000 points and Orange Special to 1000000 points (thread).


MAGIC CASTLE



  • FIXED wrong function of left spot target to reset the sequence (thread).
  • FIXED wrong function of Mystery Tunnel to its sequence be reseted when completed (thread).


MOONFLIGHT



  • FIXED missing function of left orbit to give a double bonus when bonus ladder completed (thread).
  • FIXED missing text of double bonus (thread).
  • FIXED wrong function of bonus ladder to handle red lamps the proper way (thread).


MEXICO ‘86



  • FIXED missing function of top button rollover to flash pop bumpers (thread).
  • FIXED missing function of inlane to advance own and Time Special sequences (thread).
  • FIXED missing function of right spot targets to lit lamps at the outlanes (thread).
  • FIXED wrong function of Power Play timing to not reset when the ball is lost and be advanced by both drop target banks (thread).
  • FIXED wrong function of Goal Target to be up as soon as all moving targets are down (thread).


ZANKOR



  • FIXED wrong function of left 2nd ramp to advance red special when its lamp is lit (thread).


POOL CHAMPION



  • FIXED wrong scoring of bumpers, top button rollovers, top hole, right kicker, inlane, slingshots, center drop targets and outlanes (thread).


WOOD’S QUEEN



  • FIXED wrong function of the specials to give a bonus ball (thread).


SPACE SHUTTLE



  • FIXED wrong scoring of drop targets, contacts, left button rollover and left canal hole (thread).
  • FINE-TUNED direction of left canal to not release the ball to the drain (thread).


SPACE SHUTTLE RETRO



  • FIXED wrong scoring of spot targets and the eject hole (thread).
  • FIXED an issue that caused achievements of Magic Castle 2017 table unlocked (thread).

Update #57 - Happy Holidays!

NEW TABLE - ZANKOR 2017



http://store.steampowered.com/app/771110/



NEW TABLE - HOT WHEELS RETRO





NEW TABLE - SPACE SHUTTLE RETRO





NEW DLC - CAMPAIGN MODE



Campaign mode offers you a variety of pinball experience. Your primary goal is to complete all levels to unlock a surprise table. Every levels have different numbered tasks on different pinball tables depending on the progress you made. You have 7 various upgrades which releave completion of the tasks. The different upgrades affect to different parts of the pinball.

http://store.steampowered.com/app/765830/



NEW FEATURE - IMPROVED GAME SELECTION



This time the game selection screen has gotten some improvements to show more options before starting a game. These options include Ambient Type and Ambient Sound, as well as the new ones like Decorative Object, Floor Type and Wallpaper.

Decorative Object offers you some objects which can be placed a left and a right position next to the pinball machine.

Floor Type and Wallpaper change textures of the wall and the floor.



BUG FIXES



COMMON



  • RENEWED countdown timer on the resume screen
  • FIXED a flickering issue of the main menu on vertical screen (thread).


FARFALLA 2017



  • FINE-TUNED left upper hole to avoid ball stuck in multiball mode (thread).


FARFALLA



  • FIXED an issue that made unplayable Challenge, Checkpoint, Survivor, Lamp Hunter and Target Eliminator modes (thread).


FARFALLA RETRO




SHOOTING THE RAPIDS



  • FIXED an issue that made unplayable Challenge, Checkpoint, Survivor, Lamp Hunter and Target Eliminator modes (thread).


SHOOTING THE RAPIDS RETRO




DEVIL RIDERS



  • FIXED wrong mechanism and function of top spot targets (thread).
  • FIXED wrong mechanism of orange special (thread).
  • FIXED wrong scoring of bumpers, button rollovers, red special target, inlanes, outlanes, top fixed targets (thread).

Advanced game selection

We don't work on just new tables all the times but new features too.

This time the game selection screen has gotten some improvements to show more options before starting a game. These options include Ambient Type and Ambient Sound, as well as the new ones like Decorative Object, Floor Type and Wallpaper.

Decorative Object offers you some objects which can be placed a left and a right position next to the pinball machine.

Floor Type and Wallpaper change textures of the wall and the floor.



One more surprise

Ho Ho Ho!

Wait..., It's not THAT time of the year yet...
BUT we do have something else wrapped up for you!
Even though the year is coming to a close, we remain hard at work on our next remake table, Zankor 2017.
At the end of this month we will be releasing one more patch containing fixes and an additional table. As expected the table will of course be discounted by 20% when released.

Once again we would like to thank all the players for their effort and assistance with bug reports.



Update #56 - The new look

HOT WHEELS 2017



http://store.steampowered.com/app/753120/

SHOOTING THE RAPIDS RETRO





FARFALLA RETRO





NEW FEATURES



  • RENEWED table selection screen.
  • ADDED a function that shows a progress bar of unlocked achievements on the table buttons in the table selection menu and on the mode buttons in the in-game menu (thread).
  • ADDED a function that skips countdown of resume by 2 flippers.
  • ADDED a function that brings pause menu when the controller loses power or connection (thread).
  • ADDED a hideable popup window that warnings about Game Time Bonus feature.
  • ADDED a button function to recenter view in VR mode (thread).
  • ADDED nudge function to right motion controller disc (thread).


COMMON



  • FIXED wrong table displaying when a tournament replay is loaded back.
  • FIXED wrong function of backglass reflection to be off when its option is off too.
  • FIXED missing sound effect of pop bumpers on EM tables (thread).
  • FIXED missing sound effect of pop bumpers and slingshots on some SS tables (thread).


MAGIC CASTLE 2017



  • FIXED function of Super Jackpot achievement in simulation mode to be unlocked (thread).
  • FIXED an issue that caused unstartable modes after the ball is drained (thread).
  • FIXED wrong counter function of Roller achievement to be unlocked (thread).
  • ADDED missing vocal clips for jackpot, double jackpot, triple jackpot and super jackpot (thread).
  • FIXED wrong function of Target Eliminator mode (thread).
  • FIXED wrong pictures of numerous non-sim achievements (thread).
  • FIXED an issue that caused stuck ball when ball is drain after GATE completed (thread).
  • FIXED wrong function of Bonus Held to memorize bonus points.


SPOOKY 2017



  • FIXED an issue that caused missing jackpot in Frenzy mode (thread).


CIRCUS 2017



  • FIXED wrong function of achievement named Mystery Lane in simulation mode to be unlocked (thread).


COMBAT



  • FIXED missing sound effects for spot and drop targets (thread).


NAUTILUS



  • FIXED missing sound effects for spot and drop targets (thread).


FIRE MOUNTAIN



  • FINE-TUNED directions of the eject holes to eject the ball to the right direction (thread).


SPOOKY



  • FIXED wrong function of the inlanes to advance the right shade canal when lit (thread).
  • FIXED wrong function of top rollovers to advance scores and multiplier (thread).
  • FIXED wrong function of top right spot targets to active shades canal and lit ‘advance red special’ (thread).
  • FIXED wrong function of center ramp to advance red special only (thread).
  • FIXED wrong function of red and orange specials to reward a bonus ball (thread).


AEROBATICS



  • FIXED wrong function of the eject hole to advance its lamps, to flash pop bumpers (thread).
  • FIXED wrong function of drop targets to not reset when the ball is lot (thread).


ZANKOR



  • FIXED wrong function of the left ramp to be moved also by the second ramp from left (thread).
  • FIXED memorize issue of the lamps with red special to not reset when the ball is lost (thread).
  • FIXED wrong scoring of top rollovers, spot targets, right and left canals, slingshots, left orbit, outlanes, inlanes, drop targets and ramp (thread).
  • FINE-TUNED time of superscore to last 10 more seconds (thread).
  • FIXED score checking of spinner to give score almost immediately after spinning is stopped (thread).


WOOD’S QUEEN



  • FIXED wrong function of specials to give a bonus ball when completed (thread).


MOONFLIGHT



  • FIXED wrong function of Bonus Ball achievement to be unlocked in simulation mode (thread).


FUTURE WORLD



  • FIXED wrong sound effects of bonus counting and spot target (thread).


STAR’S PHOENIX



  • FINE-TUNED exit of the right ramp to not leads the ball to the drain (thread).
  • FIXED wrong function of specials to not be reseted after the ball is lost (thread).
  • FIXED wrong initial lamp of the left ramp to be 300.000 lamp (thread).
  • FIXED wrong function of both specials to reward a bonus ball (thread).
  • FIXED an issue that caused trapped ball behind center spot targets at some cases (thread).


CIRCUS



  • FIXED wrong function of double bonus to give the right amount of bonus points when lock a ball to the center hole (thread).


HOT WHEELS



  • FIXED wrong function of the center moving target to flash “I” red lamp when completed (thread).
  • FIXED missing ‘same player’ and ‘shoot again’ writings around ball save lamp (thread).
  • FINE-TUNED values for silver and gold achievements of 90 Sec mode (thread).


MEXICO ‘86



  • FIXED wrong scoring of pop bumpers to give 100 points when lit and 1000 points when flashing (thread).
  • FIXED wrong scoring of drop targets to give 10,000 points (thread).
  • FIXED wrong scoring of slingshots to give 30 points (thread).
  • FIXED wrong scoring of drop targets in the attack zone to give 50,000 points (thread).
  • FIXED wrong scoring of top button rollovers to give 10,000 points when unlit and 30,000 points when lit (thread).
  • FIXED wrong scoring of inlane to give 10,000 points when unlit (thread).
  • FIXED wrong scoring of outlanes to give 50,000 points when unlit and 100,000 points when lit (thread).
  • FIXED wrong function of yellow and orange drop targets to be reseted when the ball is drained (thread).
  • FIXED moving targets in the attack zone to not shake when the table is nudged (thread).


PINBALL CHAMP ‘82 and PINBALL CHAMP



  • FIXED wrong function of score booster, white spot targets and rollovers of the tunnel (thread).
  • FIXED wrong scoring and function of pop bumpers to give 5000 points when their lights alternate (thread).


SOCCER KINGS



  • FIXED wrong scoring of pop bumpers to give 20000 points when they are flashing (thread).
  • FIXED wrong scoring of Red Special target to give 500000 points when 500000 lamp is lit(thread).
  • FIXED wrong function of the red special to stop time counter when game time bonus is on (thread).
  • FINE-TUNED center eject hole to avoid stuck ball at some rare cases (thread).


STRIKE



  • FIXED wrong function of strikes to be lit all 4 of them to lit center special target (thread).


ROBOT



  • FIXED wrong scoring of pop bumpers (thread).
  • FIXED wrong scoring of top right spot (ZZZ) targets (thread).
  • FIXED wrong scoring of outlanes (thread).
  • FIXED wrong scoring of Robot bridge (thread).
  • FIXED wrong scoring of left yellow button rollover (thread).

Halloween Sale!



We wish you a spooky holiday!

We have a special offer for you. The original Spooky and the modernized Spooky 2017 tables are spooky sale!



http://store.steampowered.com/app/478052/

http://store.steampowered.com/app/690660/

In addition of these offers, all other DLC tables are 25% sale and the VR DLC is 50% sale.



http://store.steampowered.com/app/538760/

The Platinum Membership is sale up to 64%!





http://store.steampowered.com/bundle/3672/