## Bug Fixes * Fixed missing population not affecting loyalty output from non-headquarters buildings. * Fixed Shallow Foundations displaying wrong text for Emulated Mind, Hollow Warlord and Twisted Mother when their mutator is active. * Fixed ConcordatCompromised/ComplyViolentlyFailure potential crashes.
Version 1.1.11
## General * Improved Undersupplied description.
## Balance * Increased Pathfinder Drone reveal radius from 1 to 3. * Increased Pathfinder Drone cooldown from 3 to 5.
## Bug Fixes * Fixed city building operation not being refreshed when war is declared or peace accepted. * Fixed ConcordatCompromised/ComplyViolentlyFailure crash in Korean. * Fixed Castigate sound effect not playing.
Version 1.1.10
## Balance * Sniper Rifle is no longer Heavy. * Increased Immaculate Delivery cooldown from 1 to 3. * Increased Madrigal of Cr'la healing from 4 to 6. * Systemic Reset debuff removal now restores action points and movement points if they weren't used this turn.
## Bug Fixes * Fixed a crash that could occur when destroying the world. * Fixed unit overlay sometimes not updating. * Fixed Hit and Run appearing twice on Scramblers for Rogue Operative. * Fixed Immaculate Delivery not getting praised by Emulated Mind. * Fixed Horde Mandate not getting condemned by Untold Prophet. * Fixed Unholy Haste adding movement to fortifications. * Fixed outposts not changing ownership on war declaration.
Version 1.1.9
## Bug Fixes * Fixed sound effects playing for fortifications in the fog of war. * Fixed unit floating text showing for fortifications in the fog of war. * Fixed unit resources gained floating overlay showing for enemies. * Fixed Resource Network on Acrin Crash Site sometimes showing the wrong number. * Fixed Something Wicked weapon not being visible. * Systemic Reset no longer removes buffs and debuffs from passive actions. * Internal Repair Station is now categorized as a buff.
Version 1.1.8
## General * Players who choose to stay independent in The Last Days of Earth now also have to eliminate other non-AI non-allied independent players to win. * Systemic Reset no longer removes broken, damaged or shaken. * Summon is now categorized as a buff and is removed (dispells the summon) by Systemic Reset.
## Balance * Reduced Nitro Boost cooldown from 5 to 3.
## Bug Fixes * Fixed removing Abkhan Drey respawning Abkhan. * Fixed Iok Bile splashes not showing on the proper tile. * Fixed titans not spawning under certain circumstances in The Last Days of Earth. * Fixed incorrect Concordat item costs with Market Defluctuation unlocked. * Minor diplomacy language fix.
Version 1.1.7
## New * Added additional details to the Hollow Warlord and Twisted Mother leader illustrations.
## Bug Fixes * Fixed a crash that could occur when loading a game saved in 1.1.6. * Fixed Sentry missing poke response. * Fixed blueprints for several effects (added effects validation).
Version 1.1.6
## New * When choosing ZEPHON or Anchorite in The Last Days of Earth, the player now also has to kill all independent non-AI players to win.
## General * Removed any required upgrades for quest units. * KENAZ and Zephon Interference now also shows under the city traits. * Shamhurish Assistance now shows under the player traits and correctly mentions that technologies are cheaper instead of units. * River is now classified as a debuff (colored red). * Road is now classified as a buff (colored green).
## Bug Fixes * Fixed crash that could occur in multiplayer. * Fixed crash after disconnecting while in the select faction screen. * Fixed resource display not updating when unit with Restless trait going into the Headquarters. * Fixed Scramblers getting Parthian Equilibrium. * Fixed Combat Medic Bionic Implant voice line not playing. * Fixed named-characters playing generic voice lines. * Fixed Social Credit to start at 0. * Fixed The Space Engine quest to reward the player with an augmented instead of a normal Warden when successfully selling to ZEPHON. * Fixed Swallowed unit regenerating morale and hold position until healed saying it will regenerate hitpoints. * Fixed some typos.
Version 1.1.5
## New * Added "Friend Names" general setting to enable / disable the usage of your friends' names in in-game messages from ZEPHON.
## General * Better effect for Shield Dome. * Clarified that Abkhan Hoard only gives rewards when killed by a unit. * Rogue Operative AI no longer augments summoned units.
## Balance * Increased Mangled Chelae attacks from 1 to 2. * Reduced Mangled Chelae damage from 1.5 to 1. * Increased Mangled Chelae armor penetration from 0 to 1.
## Bug Fixes * Fixed Enthralled by the Erelim giving loyalty penalty to all buildings instead of just the headquarters. * Fixed select next unit key binding not working correctly. * Fixed killing a unit with an operation or player ability sometimes incorrectly giving experience and changing morale. * Fixed Essence Syphon not triggering on non-primary targets. * Fixed killing a unit with an operation or player ability not counting in the statistics. * Fixed killing a city with an operation or player ability not condemning the player. * Fixed Fallen Soldier's properties mentioning starting with an Outrider twice. * Fixed a crash that could occur when reflecting Defense Grid. * Fixed Gladial Emanator not working on Dance of the Erelim. * Fixed not using the most powerful of overlapping per-building modifiers (e.g. Performance Broadcasts). * Fixed an issue with The Last Days of Earth in multiplayer where sides for human players could get mixed up. * Fixed The Deep not appearing for non-host players in multiplayer. * Fixed Honorable Aristocrat's The Deep question not being tied to retrieving the Cornucopia personally and gaining the achievement. * Fixed NeoDuke pronouns.
Version 1.1.4
## General * AI now gives the reason when rejecting support. * Asking for Support now becomes unavailable until next turn if rejected.
## Bug Fixes * Fixed "We Who Are About To Die" not registering kills done by player abilities or operations. * Fixed AI not using Enriched Alloys, Transubstantiation, Systemic Reset and Madrigal Of Cr'la. * Fixed a modding crash related to units with items and a missing item use animation. * Fixed a crash that could occur when quitting a game. * Fixed DLC always being enabled for introduction games. * Fixed Family's Favor not showing as a quest reward. * Fixed a crash that could occur when pressing going into the join game screen. * Fixed Dimensional Shunts missing category buff. * Fixed Concordat Sanctions missing category debuff. * Fixed Mother's Vengeance having category buff.
Version 1.1.3
## General * Twisted Mother AI will now only use Mother's Favor on her own units.
## Bug Fixes * Fixed feature sight blocking not working after loading a game. * Fixed Twisted Mother and Hollow Warlord mutator completion being stuck in The Deep. * Fixed crashes that would occur after unlocking the new mutators.