Zero Orders Tactics cover
Zero Orders Tactics screenshot
Genre: Strategy

Zero Orders Tactics

v1.090 - Drag'n'drop in the Hand screen

[p]Added two new features for the Hand management screen:[/p]
  1. [p]Drag[/p]
  2. [p]Drop[/p]
[p]ːsteamsunnyː[/p]

Happy #TurnBasedThursdayFest everyone!

Zero Orders Tactics is proud to be a part of TurnBasedThursdayFest


And it's not even a Thursday! ːlove_seagullː

v1.084 - Fixes, fixes


  • Unbeatable steam screenshot making problem just got beaten! ːcool_seagullː
  • Japanese localization got some fixes
  • Fixed a bug with some tiles being saved in pressed position, causing units to duplicate somehow

v1.080 - GUI scaling and stuff


  • Better GUI sizes in a combat view for 2k and 4k screens
  • Italian and Japanese localization got better
  • More eye-pleasant background in a combat view
  • Also a few bug fixes

v1.07 - Japanese localization!

Many thanks to Takeshi and Gxouds from Discord ːhappy_yetiː
If you want your language to be added to the game and yu are ready to help with texts - contact me in Discordːsteamsunnyː


Also, a few bugfixes
and two rebalances:

  • Dryad Deer likes plains now,
  • The Devil's 2nd phase in Act 3 is a bit more armored

v1.060 - ZEROPEDIA!


It's a bird, it's a plane, it's a BIRDOPLANE ZEROPEDIA! ːcool_seagullː
Every time you kill/lose a unit, or cast a spell, it will be added to this magnificient tome of ancient knowledge.
Sorry guys, I wasn't able to add every unit/spell you already killed/casted before this update. But some of them will be (the game will count every suitable quest and every achievement to fill the book)

Also, fixed a wierd bug in a combination of Confuse/control spells + Spawn after death perk

v1.051 Small rebalances and fixes


  • Tosha got buffed a little ːsteamthisː
  • Timeless One got nerfed a bit ːcool_seagullː
  • Fixed a few rare bugs (I hope)

v1.040 - Now we have difficulties!

Now we have difficulties!



(to choose)
(before starting a run)

v1.035 Tiny shop update

A little fix to shops:

  • Spells that you already have won't appear in a shop anymore
  • Now traders will also buy your tiles, not only sell or exchange them

v1.03 Airdrop nerfed for the greater good


  • The airdrop spam got a bit nerfed: Every airdrop costs 2 sparks now, but every hero gets extra start sparks (even mages), plus a few more units have "Sparks for kill" feat. So if you don't use airdrop too hard, you are in a plus ːcool_seagullː
  • x3 and x4 speed settings in the main menu
  • Boss details are visible on the global map before a battle
  • Less lives in shops and rewards, if you already have enough
  • Impatience spell price decreased to 4
  • A couple of small bugs fixed