Zniw Adventure cover
Zniw Adventure screenshot
Genre: Point-and-click, Adventure, Indie

Zniw Adventure

Update 1.3.4 - anniversary edition



Greetings, friends!

Wow, time really flies... Exactly two years ago at around 6PM I pushed that magical green 'Release now' button on Steam, starting Zniw's big Adventure in the land of Polisemia. The rest is, as they say, history...
Can't believe it's already the second release anniversary of Zniw Adventure! Or its second hatchday if you prefer! Hope you have your shiny pebbles ready!



That's also why we've decided to gather all the feedback people shared with us over at our support channel for the last couple of weeks, and make the game even better with an update - and just in time for the release anniversary! So let's celebrate by going through the changelog, shall we?




  • several English script typos fixed.
  • one image pop-up in Chief's Apartment had some incorrect transparent pixels, and was fixed.
  • one image pop-up in Jaw Mountain Summit linked to an incorrect image ID, and has been fixed.
  • entering either the sound test or FMV viewer from in-game Extras corrupted the sprite of the first dropped item on the screen (it there was one present). Fortunately it was purely cosmetical, as attempting to pick it up reverted it back to the valid graphic, but it was still annoying having to click the item twice.


But hold on, that's more! While we're here, we'd like to remind you about Zid Journey, in case you missed the news - our second game in the Zid and Zniw Chronicles series is currently on Kickstarter, plus you can try out the demo version as well!

https://store.steampowered.com/app/1814690/Zid_Journey/

What's more, we've already surpassed 200% of our initial goal, and there's still 10 days to go!!

It's absolutely crazy to think that after a mere 2 years we already have a second part in the works, and even a Kickstarter campaign with a playable demo - but it's true, and it's all thanks to your lovely support! We just couldn't have a better second release anniversary than this!


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That's all we wanted to share with you today! Stay tuned for more news in the future - see you and until next update, friends!

A very Journey-ous sale

Greetings friends!

Now you might be asking yourself "oh what's this sudden sale about?" and the answer's pretty simple - we need to properly celebrate, as the Kickstarter campaign and demo version of the second game in Zid and Zniw Chronicles series - Zid Journey - is now live!



In 2020 you went on an Adventure with Zniw, and found a perfect gift for your mother's hatchday, while also saving a neighbouring village from some major trouble.
Join Zid, the second character of the duo, this time around - a young Woodroamer from Magmosia, as he tries to reunite a Daspletosaurus hatchling with its lost parents, while also uncovering his own mysterious origins! Start your own Journey today by trying the free demo, available on all systems! (Windows, Linux/Steam Deck, MacOS)

https://store.steampowered.com/app/1814690/Zid_Journey/

And since both Zniw Adventure and Zid Journey happen in the same world and timeframe - if you still haven't, you can join Zniw on her Adventure right away too! Zniw Adventure is available for 15% off until October 29th!

Thanks so much for all your support once again! Let's make this new Journey a grand one!

Update 1.3.3



Greetings, friends!

Today marks a rather special occassion, as exactly one year ago, on March 15th our dinosaur Twitter acount went live! Man, a year already... Time really does fly, huh?



And now, 2479 tweets and lots of love later, we decided it would be a perfect opportunity to update the game to version 1.3.3 as well, since we've gathered a few fixes over the past few weeks! So, what's new in the newest version? Mostly text changes and updates, as while fixing one issue, we've noticed one peculiar thing...




  • due to a code oversight, the cursor state wasn't updated after the pebble throwing window in Undercave when the "keep cursor item" option was selected in the options, and had to be manually cleared with a right-click. The issue has been now fixed, and the cursor always reverts to a default one.
  • one message box in Residential Wall was not displayed correctly, and was fixed.
  • changed one message in the beginning of Scattered Woods, so it will be even more clear what to do next.
  • due to another oversight (...the joy of being an indie dev!), several text messages in various points of the game were omitted from the final script. All of them have been restored in 1.3.3 (several messages in Scattered Woods, Fungilla and the late-game section in Residential Wall/Fungilla at night).


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Phew, that's a lot of text fixes, eh? Hopefully all of them will make the game even more enjoyable for you! And while we're at it, that's all of the little things we wanted to share with you today. As always, remember you're always welcome to join our Discord community, or follow our aforementioned Twitter acount! Remember to give some wishlist love for our pal Zid, the star of our upcoming game, too!

https://store.steampowered.com/app/1814690/Zid_Journey/

And in the meantime... stay tuned for more news in the future - see you and until next update, friends!

Women's Day discount - 10% off!

Greetings, friends!

Happy International Women's Day, everyone! Today we're happy to announce Zniw Adventure, along with many other excellent women-led games, is a part of the Women's Day Steam Sale, hosted by the Wings Interactive!

https://store.steampowered.com/sale/womenday

That's right, you can start pointing and clicking your way through the prehistoric land of Polisemia with a 10% sale, running from March 7-11th, 2022! Don't hesitate - if you still haven't tried out our dinosaur adventure, now's the perfect time to do so!

And while we're still at it... Just a little reminder that we're currently working hard on the second part of Zid and Zniw Chronicles, titled Zid Journey! You can view the store page and wishlist our newest game below!

https://store.steampowered.com/app/1814690/Zid_Journey/

And remember to follow our Twitter account or even join our Discord server for more frequent news and dev updates!

In the meantime... stay tuned for more! Take care and until next update, friends!

Zniw Adventure - now available on GOG!

Greetings, friends!

As you might've already guessed from the title - we're super excited to announce our cartoony dinosaurs have joined the GOG squad!

That's right, Zniw Adventure is now available on GOG store as well, complete with offline installers, optional Galaxy achievements, soundtrack, all manuals and additional artworks! 🦖❤
To celebrate the occassion, we also updated our release trailer a little bit too!

And what's more - the saves are compatible with the Steam version, so you can (re)play any version you want, without losing any progress!

You can check it out here!



And while we still have your attention - remember that we're currently working hard on the second part of Zid and Zniw Chronicles, titled Zid Journey! You can view the store page and wishlist the title below!

https://store.steampowered.com/app/1814690/Zid_Journey/

Just remember that you can follow our Twitter account or even join our Discord server for more frequent dev updates!

And in the meantime... stay tuned for more! Take care and until next update, friends!

Update 1.3.2



Greetings, friends!

Today's update is a particularly excting one, as we have some surprises for you - and especially exciting if you missed the big news! What news, you may ask? All in due time, my friend! For now let's go over the changelog of improvements or bugfixes of version 1.3.2, that will make the game even more enjoyable!




  • Several small typo fixes in English and Polish script.
  • Fixed a very rare timing bug, that could potentially crash the game during the credits scroll.
  • One of the messages in the Fungilla forest (during the mammal catching sequence) was not displaying correctly, and was fixed.
  • Added three small changes to Fungilla puzzles (the pillow, the secret alley and the tunnel), to make them a bit easier to figure out.
  • The tunnel on the thief's map is now correctly highlighted in red.


Now what are the little surprises I told you about before...? Well, for starters, the manual and reference card are now available from the Steam store page as well, meaning you can check them out before you even buy the game!



But now it's time for the star of the show - in case you missed it, we're super proud to announce the dinosaurs will return in the second part of Zid and Zniw Chronicles, titled Zid Journey!

The Steam page for Zid Adventure is already up and running, so feel free to wishlist the game! And as always, if you'd like stay in touch and receive frequent development updates, follow us on Twitter and join our Discord community!

https://store.steampowered.com/app/1814690/Zid_Journey/



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And that's all of the updates and surprises we wanted to share with you today. Stay tuned for more news in the future - see you and until next update, friends!


Zniw Adventure release anniversary - 20% off sale!

Greetings, friends!

It's really hard to believe, but it's been already a year since I clicked that magical, green "Release now" button on the Steam admin panel... Well sort of. Technically the anniversary is tomorrow, but why can't we start celebrating early?

That's right - celebrations! We have some surprises prepared up our sleeves, so let's start the aforementioned celebrations with a release anniversary sale!

Tell your friends, tell your family - If you still haven't played our dinosaur adventure, now's the perfect time to do so! Zniw Adventure is available for 20% off on Steam, starting today through the 8th!



And as I said before - we have another surprises waiting to be revealed, but that's for another day, and another news piece - watch this space! Some things are coming this way...! And until then - take care and see you, friends!

Update 1.3.1



Greetings, friends!

Today's a rather special update, because we don't have much to show in terms of actual improvements or bugfixes (all of them are either small typo fixes, and, in one case, a removal of an unnecessary hotspot in one of Undercave tunnels), yet we have several things to show you, as we've been busy for the past weeks!

Now, first of all, do you like cards...?



You do? That's excellent, because I'm proud to announce Zniw Adventue Steam Trading Cards are now live! A pack of seven cards, badges and several goodies (three ZA Steam wallpapers and seven emotes) await all of the prehistoric adventurers! Each card has a unique full-size graphic as well!



But wait, that's not all!

We've also decided to post a Steam version of our 100% spoiler-free walkthrough! It includes both location maps, several screenshots for more tricky parts, information for achievements and shiny pebbles, as well as some fun stuff to do and optional game lore to learn you might've missed!



If you ever get stuck, or would just like to know more about the game, head over to the Guides page on our Community Hub and have a read yourself!


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Alright, and that's all the news we wanted to share with you today. We hope you will continue to have fun in our prehistoric land of Polisemia, and for the meantime - see you and until next update, friends!

Update 1.3.0



Greetings, friends!

I just noticed it's been over a month since the last update. Worry not - we've definitely been busy with cooking up something extra delicious. If you follow us on Twitter (and you really should, we'd love to see you there!), you most likely know what's coming, but if you're not, let me just drop the biggest news without any ado:



That's right! Update 1.3.0 introduces Zniw Adventure to the owners of Apple computers - the game is now available for all Intel-based 64-bit Mac machines! And if you've already bought the Windows/Linux version, you can now download it on your MacOS computer as well! Naturally the manual and reference card is also included, you can find them in the game's local files:



But wait, that's not all! As always we also fixed a bit of things, and introduced some quality of life improvements to make the game even better! So let's go through the changelog, shall we?




  • Several small fixes to the English and Polish script.
  • The intro cutscene is now skippable in new game plus.
  • Fixed a very rare crash that could potentially happen during the second cutscene of the outro.
  • One of the messages in the Fungilla forest (during the mammal catching sequence) was a bit misleading, and was changed.
  • The eye animation on the Fungilla's Pharmacy door was mistakenly left as a clickable object. It's properly set as a non-clickable one now.
  • When giving the hot sauce to the healer in Fungilla, the cursor was not updated properly after the dialogue if the active item mode was set to "stay on cursor". This visual oversight has been fixed.
  • Immediately clicking on the window after arriving on Fungilla rooftops for the first time made some speech bubbles appear in wrong places during the cutscene. The placement has been fixed.


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Whew, and that's all of the updates we wanted to share with you today. Stay tuned for more nice goodies in the future - see you and until next update, friends!

Update 1.2.2



Greetings, friends!

Wow, would look at that, the March is already ending! Time definitely flies, eh? In any case, we decided it's about time to introduce yet another minor update to our dinosaur adventure, fixing some of the issues our brave Discord community managed to catch in the last weeks! We're really flattered people like the game so much, they still contact us with all those little pesky details - thanks so much, everyone! Your continous support is always appreciated!

As always - without any further ado, let's go through the changelog! Any spoilers will be marked appropriately:




  • small typo fixes in the English and Polish script,
  • while trying to get the final shiny pebble in Jaw Mountain, the camera was locked on the current viewport, until Zniw went down after the pebble to the forest path. This issue was fixed, so now Zniw can walk around the forest clearing freely after bashing the pebble with a rock, without having to change screens,


    (hover on the spoiler above to see the picture)
  • if you took the trashbag from your backpack, and dismissed the message with the right mouse button, instead of the usual left one, the trashbag got duplicated in your inventory, appearing in both the main view, as well as a side item. This bug was purely visual though, it didn't affect the trashbag mechanics, or the shiny pebble side quest.


    (hover on the spoiler above to see the picture)
  • if you had the 'item stays on cursor' option toggled, and clicked the bolt in the prison with axe as an active item, the axe cursor stayed visible through the dialogue with Agu. This small visual oversight was fixed too,
  • if you got the summit pebble in your first playthrough, and decided to get it again in new game plus, it erroneously counted it again, rather than treat it as an already gathered pebble. Sorry guys - there's no super secret 101% ending with 28 pebbles, it was just a small programming oversight.


And that's all for fixes in version 1.2.2. But hold on, we're not done just yet! In case you missed it - we have recently launched our dedicated Zid and Zniw Twitter account!



If you have a Twitter account, definitely consider giving us a follow for more updates, art content, dino facts or interesting trivia - we'd absolutely love to see you there!


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And NOW we're done with this update, phew! As again - thanks so much for sticking with us! See you and until next update!