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Zombie Night Terror screenshot
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Genre: Platform, Puzzle, Strategy, Indie

Zombie Night Terror

Update 1.1.2 is now live

We've updated the game to fix some issues reported by some players in the latest version.

  • Fixed last cutscene not giving back control to the player
  • Fixed some issues in the first part of the final boss
  • Fixed a case where a tooltip would stay visible without text
  • Fixed a case where a zombie sprint attack animation would be played without moving
  • Added a 1s cooldown on run mutation to avoid applying a run multiple time
  • Prevent opening pause menu while showing end level screen
  • Fixed entering a empty frame rate limit value resulting in an error
  • Fixed TVs shutting down on level end
  • Prevent the car from going too far in "Fast & Ravenous" level


Version 1.1.1 hotfix

Hey everyone,

They were some issues remaining in the last update:

  • Fixed Lockdown challenge not registered correctly
  • Fixed popup asking to skip intro for levels without any intro
  • Fixed last boss part 1 being too easy


The last update brought some big changes to the game, so if you experience any issues, don't hesitate to tell us in the forum or send an email to feedback@zombienightterror.com.

Version 1.1 is Now infecting your Steam Libraries

Hey again beautiful undead people,

We’re delighted to let everyone know that we’ve just released another patch for the game. This patch introduces a whole slew of new fixes to the general gameplay and levels. Additionally we’ve also rebalanced some aspects of the games following the feedback that we’ve received from some of you. All of this meant to make sure that the game delivers the most enjoyable experience possible, and continues to surprise all of you undead masterminds.

Besides these fixes, this patch also introduces some new options and improvements that many users have been asking for. Here’s a brief rundown of a few of the new options and improvements:
  • Improved jump preview that takes zombie sizes into account & adds an icon to preview death from high jumps.
  • Added a notifications when the challenge is completed or failed before level completion.
  • Added colorblind, brightness and gamma settings.

The rest of the aforementioned fixes and improved balancing are too numerous to mention here, so please take a look at the changelog that we posted for the patch here: http://steamcommunity.com/app/416680/discussions/0/305509857563411873/

As always, thank you very much for your continued support everyone! We couldn’t continue to improve the game without all of your feedback, so please keep it coming. Besides patches, we’re also working on some new content updates and we’ll have some information to share about these soon. Let’s just say that it’s going to add more undead mayhem, and creative options for all the undead masterminds out there!

Keep an eye out on this space, as we’ll provide everyone with new updates as soon as they're available

Linux Version and Patch #3 beta are Now Available; So there's Fun for Everyone!

Hey there again Fellow Dead-Heads,

We're thrilled to let everyone know that we've just released the Linux version of the game as promised, so Linux lovers can now jump-on and lead their own undead army too! A Huge thanks to all of the people that helped us test this version during its Beta, as we couldn't have done this without all of you!

Besides this, we're also happy to announce that Patch #3 beta is now available to all users; so today's update has something fun for everyone! This update includes numerous requested fixes and enhancements, all of which further help improve the experience that the game has to offer for everyone. For a full list of changes that this patch introduces, please see its full changelog here:

In addition to the above mentioned improvements, this patch also includes the following user requested New Features: http://steamcommunity.com/app/416680/discussions/9/343787283746050263/

New Features:
  • Improved jump preview that now takes the zombie's size into account
  • Levels now wait for a challenge to be completed before showing the end level screen
  • Added brightness and gamma settings (accessible from the video tab in the settings menu)
  • Added an option to change screen setting
  • Added a colorblind option


We still have numerous other additional Free Content Updates planned for the upcoming months, including the promised Level Editor Feature and New Levels. As always we'll strive to keep all of you updated on any developments as they happen, and we really hope that you continue to enjoy your time with our little undead labor of love!

Thanks for your continued support guys!

Linux Open Beta Tests – We Need Some Undead Loving Volunteers

Dear Undead friends,

We’ve been listening to your requests for a Linux version of the game, and we’re very happy to report that we’ve been hard at work creating one. To this end, we’re now holding an Open Beta test to make sure that the Linux version runs smoothly without any issues, and we’ll be releasing it as soon as these tests are completed.

To do this, we would like to invite everyone who is interested in participating to reach-out to us via the dedicated Steam Forum topic, which you can find here: http://steamcommunity.com/app/416680/discussions/2/355043117525717321/.

There you can find some directions for how to participate, and what steps you’ll have to follow to access the Linux build of the game if you already own it on Steam. If you don’t already own the game but are interested in helping to test the Linux version, please just E-mail us at feedback@zombienightterror.com. Unfortunately we won’t be able to offer everyone whom doesn’t already have access to the game a free Steam Key to test it, so we’ll be limiting our selection to the first 15 people whom apply for a key. The first 15 submissions will be given one of the available keys, so we’re operating according to a First-Come, First-serve system.

Please note that due to the unpredictable nature of game testing, we don’t have an ETA for the release date of this Linux version of the game yet. However the test results have been positive thus far, so we don’t expect that you’ll have too wait long.

Keep an eye out on this space, as we’ll provide everyone with new updates as soon as they're available.

Patch #2 is here to help keep the Zombie Party going!

Hey there again undead Aficionados!

As promised, we’ve continued to listen to everyone’s feedback and we’re happy to let everyone know that we just released Patch #2 for the game. This includes fixes to some of the issues that players have reported, whilst also introducing numerous general improvements that will help to make the game an overall smoother and more enjoyable experience for everyone.

Patch #2 includes the following fixes and improvements:
  • Improved character movements
  • Improved character animations
  • Improved Balancing to some levels to reduce difficulty spikes
  • Zombie Farming is now prevented in some levels
  • Additional tooltips in the main menu
  • Additional and improved Sound Effects
  • Fixed sprinting zombies ignoring doors
  • Fixed some achievements not unlocking correctly
  • Fixed pausing the game while tutorial is playing
  • Fixed issue where some visual effects were not working as intended on certain hardware

We’re definitely not done though, as we’re working hard to continue to improve and expand the game. Please watch this space, as we’ll keep everyone updated on all future patches and content updates!

Patch #1 is here and it's spreading!

Hey there again Fellow Nefarious Overlords!

We've been listening to everyone's feedback very closely since we released the game, and we've been working hard to address all of the reported issues and deliver the requested fixes.

To this end, we're happy to bring everyone Patch #1. This should help to make spreading the pandemic even more enjoyable, and make those pesky humans taste all the sweeter!

Patch #1 includes the following fixes and changes:
  • Bug fixes addressing crashes and stability
  • Fixed sound bug that also affected controls
  • Audio tweaks: added some sound effects, changed the volume of others
  • Fixed Junkie Plague challenge
  • Tweaked Fast & Ravenous level
  • Tweaked & fixed boss levels, including achievements

We'll continue to keep everyone updated on all future patches and content updates!



Zombie Night Terror is available NOW!!!

Hey there fellow undead masterminds,

We just couldn't hold back the infection any longer, so we decided to open the doors and get this Apocalypse started!

So if you're tired of seeing poor lovable Zombies get a bad rep for trying to make the world less crowded, or if you're just tired of people being the worst in general, then it's time to take control of you own personal Zombie horde and clean up the streets.

Control each moment of the zombie outbreak, spreading the virus as thoroughly as possible, and lead your own zombie horde using special mutations to bypass traps, and turn uncooperative prey into brain-hungry allies. But beware, not all humans are useless meatbags, some will fight back in inventive ways. So this summer, forget about saving the world. After all, the only way to survive the zombie apocalypse is to BE the zombie apocalypse!

We really hope that all of you guys enjoy the game, and thank you very much for your support! All of our little critters really appreciate it!