Hello guys. This is the first update after early access launch and we have big changes. There is some key-features implemented, and I hope you like it. Please remember to review the game and use the steam Community HUB to communicate with me. Here is the list with the changes:
- Now when you win a match on the side that you start you get 50 ZP (25 if playing with bots); - Now there is a third person reload anim; - Changed soldier first person hands and anims; - Now there is a first person reload anim; - Soldier reload time reduced from 5 to 4s; - Now on shoot the recoil changes bullet location, but not camera location; - Fixed zombie does not move after freeze time pass; - Now bot is always with M4, independent of player equipped weapon; - Now number of infected players is divided by 2 when playing with bots; - Fixed owning player seeing M4 equipped, even if shotgun is equipped; - Deleted all ZPoints items. Now we have only 1 item that is the 25 ZPoints and is marketable. Also, you can only drop 25 ZPoints per minute, so if the match end too soon, and you got ZPoints last match, you will not get ZPoints again. - Changed Zombie "night vision"; - Fixed bot stop shooting after reload; - Now shoot smoke effect is disappearing faster, because it was disturbing vision; - Now we do not have spawning items on the map, and there is 2 soldier classes. The default class is the gunner, and the engineer can be bought with ZPoints. - The gunner has: 1. Barricade: Can handle 500 damage, does not block player but block zombie, 3min CD; 2. Ammo pack: Can refil full ammo 5x, unique use. Can be destroyed but has 1500 life; 3. Explosive grenade: Deal 500 damage, 1min CD; - The engineer has: 1. Laser: Deal 750 damage, 3min CD; 2. Sentry: Deal 10 damage per shoot, shoot 2x per second, can handle 500 damage and light a bit, 3min CD; 3. Jetpack: Allows player to fly using 10 fuel points per second. Regen 1 point per second and have a maximum of 100 points stored; - And now the juggernaut has: 1. Tanker invunerability, but with 3s duration and 30s CD; 2. Engineer jetpack; 3. Gunner Explosive grenade;
Thanks, stay safe. Rocky.
ZPlague V1.0.1.0
Hello people. This is the last small update before the first big update. Here is some changes that also makes the gameplay more confortable. Also, I am making 3200 ZP marketable. I pretend to do the most expensive zombie and gun as a 3200 cost, so when you get all items you can sell the ZPoints that you get.
- Added task: Place 2 lasers; - Added task: Throw 2 fragment grenades; - Added task: Do not get hitted by zombies; - Added task: Do not get hitted by soldiers; - Zombie visual reaction to shoot is now stronger; - Now bot soldier reloads and fire on player speed, but misses ~30% of shoots; - Now bot number are randomed [4,9]; - Now, as multiplayer, while playing with bots it also starts with more than 1 zombie, depending of number of players; - Fixed bot zombie trying to hit other zombie; - Now ZPoint 3200 is marketable;
ZPlague V1.0.0.1
Hello, hope you are well. This is the first ZPlague update after early access launch. I just wanted to do some minor changes before the first big update. These changes is just to make the gameplay a bit confortable. Soon I will implement new features. Here is the list of changes:
- Now soldiers can jump crouched like zombies; - Now you can mute the audio; - Gameplay map optimized;