Hearthstone balance changes, Battlegrounds updates, and some bug fixes go live today! Hearthstone Updates Dev Comment: Well met! We want to share a quick update covering two things: a small set of balance changes and the current status of Quests. The meta features a wide variety of decks across classes and strategies, balanced well against each other, so we’ve avoided major changes that could disrupt things ahead of the mini-set launch. Instead, we focused on a couple of play patterns that needed adjustment. Amirdrassil has been the strongest card in Druid since its release, especially in Owlonius Druid where it fuels the OTK gameplan. This change slows it down and makes it riskier to keep in the mulligan. Reserve Spot has been enabling e…
[p][/p]APEX LEGENDS™: WILDCARD[p]Wildcard is a brand new way to play that challenges what you’ve come to expect with the typical Apex Legends matches. It’s a twist on the squads you’re used to, with streamlined Legends and the option to stack Legends as you please. It’s fun and fast with pacing built into its core thanks to an updated Kings Canyon with almost unlimited movement toys. And it’s all about the firepower here—more shooting, less looting speaks for itself. [/p][p]This new permanent mode allows you to take risks without worrying about your stats or RP, and you haven’t seen the last of what this mode will bring just yet.[/p][p][img src="https://drop-assets.ea.com/images/6tOwzwVfUgTGW01f6vCKaK/07fcd6c448fdedd57e3eafd959b4914a/APEX_L…
As we celebrate the final major patch for Baldur’s Gate 3, we have nothing but gratitude for all the support you've shown along the way. While this marks the end of one chapter, it's also the beginning of an exciting new journey ahead - and we can't wait to share more with you soon. In the meantime, we’re here to help you get comfy with Patch 8, from enabling cross-play with friends across platforms to choosing the perfect new subclass for your next adventure. To help make your travels around the Sword Coast as delightful as possible, Hotfix #32 is also going live today, where we’re tackling some crashes and performance issues. Check out the hotfix notes below! Hotfix #32 Game Version: 4.1.1.6848561 MODDING Toolkit The update to the toolkit…
Ballistic players, Today, we have details to share on v34.20 releasing tomorrow, March 25. This update includes weapon balance changes, economy adjustments, and a significant number of fixes. But first, we have a sneak preview of Ballistic’s first new map since launch: Hammer Fall! Introducing Hammer Fall Rising from the waters below, the spires and tight lanes of Hammer Fall bring a certain medieval flavor to the table. The castle’s verticality sets it apart from Skyline 10, and you’ll find there’s lots of comfortable cover, angles to hold, and corners to play. Hammer Fall will be a shell map at first. As we shared in our last update, this means the map will arrive in Ballistic without environmental art. This will allow us to quickly make…
Bug Fixes Miscellaneous Fixed an issue where the Wings of the Damned and Wings of the Faith items showed a mismatched outline when the Additional Player Highlight setting was enabled. Various stability and performance improvements.
Fixes: Fixed an issue that could occur with back-end services on PlayStation 4
Hello everyone![p][/p][p]In an effort to share about the game and what I have been working on, I will be posting monthly developer logs here on Steam! We will just be giving what has been worked on, what is next, and all that.[/p][p][/p][p]With the game coming out next month, there is much to do to get prepared![/p][p][/p][p]First things first, I have added a major feature to the game - the legacy system! This allows you to add "marrow" from previous characters / runs to your current one. It can be used to give you stats, items, relics, and even special class powers. It makes the game from a rouge-like into more of a rouge-like, with you building options each run. The better you do in a run, the better marrow you will generate.[/p][p][/p][p…
[p]Hey Neighbours! [/p][p][/p][p]Hope you're having a good one! Today's update is just general bug fixing and tightening things up from the big update last time. I wanted to say a big thank you to everyone who's been reporting bugs in the discord, I couldn't get these updates out this fast without your help finding bugs! [/p][p][/p][p]Next update will be content heavy and we'll be jumping to a whole new version number which is exciting :D [/p][p][/p][p] <3 Violet[/p][p] [img src="https://clan.akamai.steamstatic.com/images/40664166/fabf16db8d59ac604e39318a6ce1d255de35624e.png"] _______________________________________________________________________[/p][p]Early Access 1.3.6Z - Patch (PC and Mac) (Full and Demo) - 12/06/25[/p][p]___________…
As some of you have probably noticed, I took some time off working on Evolve Lab at the end of last year. This was mainly due to the workload of my computer science master but also because my wife did not have the capacity to do any more art for the game and therefore I had to make the difficult decision on how I should continue the art direction of the game. In the end I decided that I would try to create all the art for the game by myself instead of looking for another artist that could mimic the art-style of my wife. This meant that I would have to recreate all the game assets from the ground up and that sadly none of the amazing assets that my wife had already created would stay in the game. An upside to this doover is that I can use a …
You may have noticed that we missed our monthly update in October. We were hoping to have our next update be a big one, and unfortunately we were not ready to announce. But we've made it in just the nick of time. So here goes: The first four chapters of Quartet are now available in an alpha build. If you are a backer, you can play them right now! For instructions on how to play the first four character chapters, please view our Backer-only post over on Kickstarter (If you are not a Kickstarter backer, you can still play the public Quartet demo on Steam) Each chapter is an introduction to two characters. In Cordelia’s chapter, she is wrongfully implicated by a political scandal, and loses her position in the government. She decides to go out…
Hello everyone, The prelude is here and available to download. I will keep the updates coming to that version, seems to make more sense. I activated the Cloud Saving, so if you open the Demo and afterwards open the Prelude, it should carry your progress, but in case it don't, here's a tutorial on how to manually carry the save file. Save location tutorial On your steam, Right-click the Roguevive and go to Managa > Browse Local Files Once on the Local Files, access Roguevive > Saved > SaveGames There is a file named "saveGame.sav", that is the one you need to copy and paste to the same directory on the Prelude. That's it, any problems, feel free to send a message or leave a discussion on the forum, I will help those who need it. Al…
No patchnote for now