In Power Sword Royale, secure a Power Sword with its own specific abilities. Then have fun with Mozambiques for April Fools, play Solos in the final week, and conquer creator community challenges to earn rewards. Plus, check out meta updates with new Skirmisher perks and Alter ability updates. Learn more: http://x.ea.com/apxl/beast-mode-event
Patch 32.0, launching tomorrow, makes the final preparations for Hearthstone’s next expansion and the Year of the Raptor! Step Into the Emerald Dream on March 25 Into the Emerald Dream, Hearthstone’s next expansion, launches on March 25! The new 145-card expansion includes the new Imbue and Dark Gift keywords, Legendary Wild Gods, and more! See all the new cards in the Card Library today. Don’t forget to grab your Pre-Purchase bundles before you wake up and they’re gone! With the launch of Into the Emerald Dream comes a new Rewards Track, filled with dreamy goodies like XP boosts, cards, Gold, card packs, and more! Check out the Rewards Track Refresh blog for details. Then grab some tasty nappetizers to get the expansion started: a launch…
Ballistic players, Today’s v34.10 update includes several improvements and fixes, with more to come in v34.20 later in March. We’ve also got an update on our near-future plans for Ballstic, which includes new maps, weapons, and gadgets dropping in April. Early Access Development Update As we shared recently, we want to get new updates for Ballistic into your hands faster. One way we’re planning to accomplish this is by adding new maps to Ballistic as shells — fully designed layouts but without all the environmental details that you might expect. This will allow us to bring two new maps to Ballistic in April. Expect new weapons and gadgets in April as well! For the new maps, we’ll examine how players move, rotate, and use sightlines during…
Hiya hiya, If you want to stay in the loop on all our news and updates, we’re now shouting into the void from even more corners of the internet. You might have noticed our slumbering BlueSky account is dusted off and now active. Then our Community Team took the next most natural step and joined Tumblr - because if the gang are going to star in a thousand slow-burn romance fics, we might as well be there to see it. In other news, some of you on PS5 might have accidentally stumbled into Patch 8 a little early - whoops! If you’re one of the few wondering what the heck is going on, don’t worry. You can roll back to Patch 7 by deleting and reinstalling the game. Full details here, click away. Think of it as a time-travel mechanic. And with that,…
Bug Fixes Miscellaneous Fixed an issue where the Wings of the Damned and Wings of the Faith items showed a mismatched outline when the Additional Player Highlight setting was enabled. Various stability and performance improvements.
Fixes: Fixed an issue that could occur with back-end services on PlayStation 4
I am thrilled to announce the official release of The Unnamed Game on March 19th, 2025! It has been seven years since I started this project in February 2018, dedicating countless hours building this multiplayer game from scratch. The first alpha version made its debut on May 11, 2020 and since then, I have rolled out 115 patches. What began as a side-project has evolved into a game with solid fundations and hours of content. However, there's still room for improvements, and plenty of content to add, particularly in areas like character customization, questing, and map diversity. Thanks to the ongoing Playtest, most players have experienced the game in full, so there will be no account or character resets. However, I will reset the seasonal…
The developer shows local coop gameplay of the current beta version.
Brought back the level-select screen, and 5 new levels. Made the 'end' prompt more visible, so players know how to quit the game. Made Ammo more visible. Added score-reset prompt to High-Score screen. Removed smoke from enemy explosions to increase Visibility. Shorted debris lifetime and dissolve animation to increase Visibility.
Update Highlights Player ModelThis update brings major improvement to the player model. We replaced old capsule model with new model of Gordon Freeman. Weapon SelectionWeapon selector got fresh makeover and now it is much more cleaner. Changelog Added: Crouch Flashlight Player Model Character spine New host system Crowbar Water Psysics Gravity gun Pickup Object Ability Better Weapon Selector Prettier Barrel Effects Fixed: Killing player disconnects player Fixed audio system Medkits doesnt sychronized position Flying Usp select Flying objects Usp Mozzle Shoot barrel while picked up
I'm going to be doing a live streaming showing me working on our demo we plan to hopefully release this month! more info on the game here
No patchnote for now