Age of Survival cover
Age of Survival screenshot
Genre: Simulator, Adventure, Indie

Age of Survival

Experimental v 2.0.8.7 patch notes : Gun update

Experimental v 2.0.8.7 patch notes


- added test guns (AR-15, M9 Pistol, 12ga shotgun) in the main islands. Guns and ammo spawn in and around the shacks on the island.

- animal sounds on gorillas and tigers.

Experimental 2.0.8.6 Patch Notes : Danger Update!

Experimental 2.0.8.6 Patch Notes


- Added hostile animals to the main island (gorillas and tigers). Next updates to focus on adding new animal sounds, fine tuning movement speed and damage.

- Smoothed out the shores on main island to make it easier for the player to transition from swimming to walking.

Experimental 2.0.8.5 Patch Notes : Land animal AI update

Experimental 2.0.8.5 Patch Notes


- new land animal AI in place, examples of passive animals (giraffe and gazelle) spawned in main island. New animal AI features better pathfinding, and greatly improved behavior and interaction with the player. The health of the animals is set low for the moment, have fun :)

- performance improvements.


* new sounds and fine tuning of damage on ai to come, as well as new aggro animals, and sea ai

Experimental V 2.0.8.4 Patch Notes : Player and vehicle position respawn fix

Experimental 2.0.8.4 Patch notes :

- Player respawn button now respawns player at an absolute point (no spawning at your last saves position)

- added reset vehicle position button in case your heli / bus is lost somewhere

- performance improvements

*removed items and vegetation from second island, new terrain engine coming soon.

Next updates to focus on new items / weapons / more animals in scene

Experimental V 2.0.8.3 Patch Notes : Vehicle update - the bus

- added land vehicle type (bus) to the island furthermost from the main island (F to enter and exit vehicle)

- moved large islands closer to the main islands (will take a lot less time to swim or fly there)


* will add options tonight to reset vehicle positions in case you park your heli or bus under the terrain.

Experimental V 2.0.8.2 patch notes : performance improvements, vitals, bug fixes

Experimental V 2.0.8.2 patch notes

- fixed a number of visual glitches with water shader
- vitals slowly damage player when depleted instead of instantly killing, being in the ocean will deplete your dryness
- lighting updates (will be darker at night, especially if stormy)
- performance improvements to the game scene

Experimental V 2.0.8.1 patch notes : preloaders, culling re bake, grass

Experimental V 2.0.8.1 patch notes

- started preloader scenes, they are functional, just need a little polishing (hiding objects in some scenes, new texture for bar and font)

- removed billboard mode from 1st grass texture (very expensive for most pc's, I will later add options to re enable it) again, lowering grass draw distance and things like AA and filtering modes will improve performance if needed

- imported steamworks dot net and began setting up steamworks integration for this experimental version

- re baked culling for objects on the distant islands

Experimental V 2.0.8 patch notes : grass distance, and grass thickness sliders

Experimental V 2.0.8 patch notes

- added grass thickness and grass distance sliders to the options menu. Lowering these values can greatly improve framerates.

Experimental v 2.0.7.9 patch notes : grass texture updates, island detailing

Experimental v 2.0.7.9 patch notes




- updated grass textures to much more realistic textures
- increased pixel error on terrains (will increase framerate)
- detailed the islands off in the distance from the main island (trees, rocks, plants, grass)
(details are slightly more sparse than the main island to allow more space for car type vehicles, and building room)

Experimental v 2.0.7.8 patch notes : the knife bug

Experimental v 2.0.7.8 patch notes

- temporary fix for the knife bug (your inventory saves, but not your knife, you lose knife on re entering the game in certain instances). You can now use the respawn player button in the in game menu (press esc) to respawn your player, you will respawn with a knife, and you will not drop any of your inventory items)