Alterium Shift cover
Alterium Shift screenshot
PC Mac PS4 XONE Switch PS5 Series X Steam
Genre: Role-playing (RPG), Adventure

Alterium Shift

Patch Notes - 7/11/2023 - v1.1.16

Patch Version 1.1.16


  • Fixed an issue with Sage Quest - leaving Ms. Oldskee at grave and going to town caused a soft lock where you couldn't proceed with the story.
  • Fixed an issue with a missing rock graphic in Plains - Northeast
  • Fixed an issue with a chest facing the wrong direction in the Well Bottom - Northern Collapse
  • Fixed an issue with UI layering on the Fishing Minigame in the Oasis



Known Issues

  • Pyra test day battle has occasional slowdowns in performance
  • Dolion “Meteor” burst ability animation only plays the first time
  • Damage is still dealt to monsters as expected
  • World Map (opened using M or the menu / select button on the controller)
  • Sometimes this can be opened at the wrong time causing issues
  • Shift portal (glowing orb) sometimes appears in the corner of maps
  • Buried Temple B1 challenges high-level of difficulty
  • Minor sound effect issues (missing or repeating sounds)
  • Some maps in Endless Dunes have known performance issues and can be slow to load at times


What’s Next?

  • Adding health bars for monsters to aid in the strategic aspect of the turn-based system
  • Improved visuals
  • Additional quality-of-life improvements
  • Bestiary to catalog monsters
  • Ongoing UI Improvements
  • Configurable Controls
  • Walkable World Maps (fast-ish travel)

Patch Notes - 7/10/2023 - v1.1.15

Patch Version 1.1.15


  • Fixed additional transfer event issues in the Summiton River Area
  • Fixed issue with screen not fading in on the Barren Valley Camp map



Known Issues

  • Pyra test day battle has occasional slowdowns in performance
  • Dolion “Meteor” burst ability animation only plays the first time
  • Damage is still dealt to monsters as expected
  • World Map (opened using M or the menu / select button on the controller)
  • Sometimes this can be opened at the wrong time causing issues
  • Shift portal (glowing orb) sometimes appears in the corner of maps
  • Buried Temple B1 challenges high-level of difficulty
  • Minor sound effect issues (missing or repeating sounds)
  • Some maps in Endless Dunes have known performance issues and can be slow to load at times


What’s Next?

  • Adding health bars for monsters to aid in the strategic aspect of the turn-based system
  • Improved visuals
  • Additional quality-of-life improvements
  • Bestiary to catalog monsters
  • Ongoing UI Improvements
  • Configurable Controls
  • Walkable World Maps (fast-ish travel)

Patch Notes - 7/09/2023 - v1.1.14

Patch Version 1.1.14


  • Fixed transfer event issues in the Summiton River Area
  • Fixed an issue where you could load the map during Pyra’s map skill training in the Dojo
  • Fixed issue where stats in the shops were the wrong color
  • Fixed the Rocks in the Bandit Hideout to stay in place after leaving
  • Fixed an issue where you can start Clay’s quest with Pyra early
  • Fixed an issue with Fade-ins
  • Fixed colors on some objects when in Notimmus
  • Fixed oddities surrounding planks and map loads in the Buried Temple
  • Fixed sell prices in Shops
  • Added more possible chances to encounter the Caprikem in the Endless Dunes
  • Fixed an issue with the Paralyze Status effect lasting too long in battle
  • Fixed an issue where the turns were not counted during the Test Day Battle with Dolion
  • Fixed an issue where saves were disabled after first Shift to Notimmus Forest
  • Fixed an issue where player control locks after camp scene in Barren Valley




Known Issues

  • Pyra test day battle has occasional slowdowns in performance
  • Dolion “Meteor” burst ability animation only plays the first time

    • Damage is still dealt to monsters as expected

  • World Map (opened using M or the menu / select button on the controller)

    • Sometimes this can be opened at the wrong time causing issues.

  • Shift portal (glowing orb) sometimes appears in the corner of maps
  • Buried Temple B1 challenges high-level of difficulty
  • Minor sound effect issues (missing or repeating sounds)
  • Some maps in Endless Dunes have known performance issues and can be slow to load at times


What’s Next?

  • Adding health bars for monsters to aid in the strategic aspect of the turn-based system
  • Improved visuals
  • Additional quality-of-life improvements
  • Bestiary to catalog monsters
  • Ongoing UI Improvements
  • Configurable Controls
  • Walkable World Maps (fast-ish travel)

Patch Notes - 7/08/2023 - v1.1.13

Patch v1.1.13

Fixes:


  • Music in Lowerton Village is now correct
  • Sage’s Oldskee Quest: fixed issues when leaving and coming back to the map
  • Includes additional fixes for collecting the reward if you wait for Oldskee
  • Invisible wall below Summiton Bridge removed
  • Fixed crate collisions in Gilberry Port and Lowerton Plains
  • Fixed character cloning in Barren Valley campsite
  • Fixed “End of demo” message at the Echo Node in the Notimmus Forest on Early Access Build
  • Fixed Collision issues with the Rock Golem after completing the battle
  • Fix collision on First Door in Summiton Well after removing the gem
  • Fixed minor spelling issues




Known Issues


  • Pyra test day battle has occasional slowdowns in performance
  • Paralyze effect in battle lasts too long
  • Dolion “Meteor” burst ability animation only plays the first time
  • Damage is still dealt to monsters as expected
  • World Map (opened using M or the menu / select button on the controller)

    • Sometimes this can be opened at the wrong time causing issues.

  • Shift portal (glowing orb) sometimes appears in the corner of maps
  • Buried Temple visual oddities
  • Buried Temple B1 challenges high-level of difficulty
  • Minor sound effect issues (missing or repeating sounds)
  • Some maps in Endless Dunes have known performance issues and can be slow to load at times


What’s Next?

  • Battles
  • Adding health bars for monsters to aid in the strategic aspect of the turn-based system
  • Improved visuals
  • Additional quality-of-life improvements
  • Bestiary to catalog monsters
  • Ongoing UI Improvements
  • Configurable Controls
  • Walkable World Maps (fast-ish travel)

Released - 7/6 Patch Notes

Hello,
We are excited to announce a new patch for Alterium Shift!

Here are the details of the update:

New Features & Enhancements



  • New regions to explore

    • Notimmus Forest and Town
    • Barren Valley
    • Northern Plains
    • Gilberry Port
    • Endless Dunes
    • Buried Temple
    • Lowerton Plains and Town
    • Abandoned Mines

  • All Original Soundtrack
  • Enhanced Burst ability for characters
  • New overworld map with quest markers
  • Improved character on-map abilities
  • New screen settings options
  • Improved controller support
  • New visual effects
  • New cinematic and story sequences
  • New persistent-save “Echo Shift” feature with special gates and chests
  • New boss battles
  • New side-quest content

Known Issues



  • Pyra test day battle has occasional slowdowns in performance
  • Paralyze effect in battle lasts too long
  • Dolion “Meteor” burst ability animation only plays the first time

    • Damage is still dealt to monsters as expected

  • World Map (opened using M or the menu / select button on the controller)

    • Sometimes this can be opened at the wrong time causing issues.

  • Shift portal (glowing orb) sometimes appears in the corner of maps
  • Buried Temple visual oddities
  • Buried Temple B1 challenges high-level of difficulty
  • Minor sound effect issues (missing or repeating sounds)
  • Some maps in Endless Dunes have known performance issues and can be slow to load at times

What’s Next?



  1. Battles

    • Adding health bars for monsters to aid in the strategic aspect of the turn-based system
    • Improved visuals
    • Additional quality-of-life improvements

  2. Bestiary to catalog monsters
  3. Ongoing UI Improvements
  4. Configurable Controls
  5. Walkable World Maps (fast-ish travel)


We look forward to your feedback!

Alterium Shift Count Down to Launch Live Stream!

Join Mottzy and DrassRay for a special stream to celebrate the release of Alteirum Shift to Early Access. We'll be providing special insight into the games new features, areas, and gameplay mechanics! We'll also be doing giveaways throughout the event for keys to Alterium Shift's Early Access!

If you prefer, you can join us on Twitch!

https://www.twitch.tv/drattzygames

Alterium Shift - Next Fest Live Stream - Developer Playthrough - Part 2

Join us for a very special stream on 6/24/2023 at 9:00PM CST where Mottzy and DrassRay will play the updated demo for Alterium Shift and talk about / take questions for the upcoming Early Access release, We may even play the Early Access content right after the demo!

Alterium Shift Demo - Next Fest Developer Playthrough

Join us for a very special stream on 6/20/2023 at 9:00PM CST where Mottzy and DrassRay will play the updated demo for Alterium Shift and talk about / take questions for the upcoming Early Access release.

Alterium Shift Early Access Launches on 7/6/2023!

We're absolutely thrilled to announce that Alterium Shift will be launching Early Access on July 6th, 2023!

Check out our exciting trailer here:



In anticipation of our big release, we'll be joining the festivities at Next Fest from June 19th to 26th, showcasing an updated demo of Alterium Shift. Even better, the save files from this demo will be fully compatible with the Early Access version of the game!

We're sure this news opens up a flood of questions, and we're here for it! Ask us anything, and we'll do our best to answer as many queries as we can. If you're wondering why we opted for Early Access, you can find a detailed explanation over on our Store Page:

https://store.steampowered.com/app/1586990/Alterium_Shift/

In addition, we're in the process of putting together a VLOG to shed more light on what Early Access means for Alterium Shift and what you can expect from it. Who knows, we might even feature some of your questions in the VLOG or in an upcoming FAQ!

From the bottom of our hearts, thank you for all the support you've shown us so far. We're excited to move into this next phase with you, and we can't wait to hear your thoughts on the Early Access version of Alterium Shift. Remember, we've come this far thanks to you, and your continued support will be the driving force behind Alterium Shift's success!

Let's make this Retro-style RPG journey amazing together!

Alterium Shift Demo 2.0 is here!!!



Hello everyone! The time is here and we can't be anymore excited to finally let you all play the new demo! It's been a lot of work to get this ready for you all and we're extremely grateful for your patience during this time.

We'd love to hear your thoughts on the new demo so please be sure to let us know on any of our platforms for contact, including but not limited to the steam community!

You can find all of our socials here: Click Here

Same goes if you run into any issues, though we'd prefer if you post something in our community channel under "bugs"!

On top of this great moment, we'd like to extend to you an invitation to a live stream that we will be doing on 12/3 at 9PM CST on our twitch channel! Come hang out while we play our demo and answer any questions from viewers and talk about the development process!

Drattzy Games on Twitch.tv


We hope to see you there!

Thank you all again for your continued support!