Arcade Tycoon cover
Arcade Tycoon screenshot
Genre: Simulator, Strategy, Indie

Arcade Tycoon

YOGSCAST TINY FESTIVAL

Adjustments and Fixes!



We've just pushed another update to Steam which you should be getting shortly.

The update is primarily a bug fixing patch, along with some balancing and QoL improvements.

We very much appreciate all your suggestions and feedback and hope you are enjoying the game as much as we are making it.

Onto the patch notes.
[8:41 PM]
~ Added a loading indicator to the load menu.
~ Adjusted the Guest Summary panel to no longer overlap the Objectives screen.
~ Adjusted the positions of some UI screens to better align with others.
~ Adjusted the size of the notifications to no longer clip and to be slightly smaller.
~ Changed duplicate notifications to now have a multiplier appended to the title rather than producing more of the same Notification.
~ Changed the happiness objectives to now use Global Happiness.
~ Esc now works in more areas of the game to close a menu.
~ Fixed a bug which caused Arcades to sometimes not designate the door grid tiles as occupied.
~ Fixed a bug which caused broken machines to display the wrong icon after loading.
~ Fixed a bug which caused Claw machines to not rotate in all 4 directions.
~ Fixed a bug which caused customers to occasionally queuing up at an available machine.
~ Fixed a bug which caused games saved upon exit to not correctly save to the right location.
~ Fixed a bug which caused the Call-In Handyman as well as the In-House Handyman to both repair the same machine.
~ Fixed a bug which caused the Handyman to attempt to fix machines that no longer exist, resulting in persistent idling.
~ Fixed a bug which caused the Handyman to walk off the map when attempting to repair a machine.
~ Fixed a combination of issues when cancelling or picking up Staff, breaking their state.
~ Fixed an issue with the Upgrades/Unlockables screen which caused progressive buttons to become locked again on a save and load.
~ Fixed the Arcade info panel in the top left of the screen displaying on top of some menus.
~ Fixed the low happiness Notification not displaying when in really low happiness.
~ Fixed the Options menu not closing when pressing Esc.
[8:41 PM]
~ Increased the music volume to better scale well along with SFX and UI volumes.
~ Tweaked some happiness values to do with machines breaking on customers.
~ Updated the finance screen to show information more clearly.

Thanks for reading, and I hope you are all safe during these times.

-The Developers.

MEGA LOCKDOWN UPDATE 45 Updates/Fixes - Research Tree - Save System

Discord https://discord.gg/HTYaJJR

Hey @everyone,

As always we hope you are all keeping safe and well. We've been hard at work putting together the latest update 0.7.0 for Arcade Tycoon on Steam for you all! This update sees some pretty exciting and new game mechanics and features that we hope that you'll enjoy testing out.

The two main features of this update include a completely overhauled Happiness system. This changes the way your Happiness score is calculated, meaning that it now takes into account every customer that has ever visited your arcade.

The second main feature is a completely new Save System! This new system will allow you to create multiple profiles with their own separate campaigns allowing you to make countless level saves! Due to the way that the new system works it now means that any saves made from v0.6.1 and before will no longer be compatible with any future updates.

We understand however that a lot of you may still want to continue playing on your already existing saves, regarding this, we have made the decision to continue to host v0.6.1 on a separate Steam Beta branch. The 0.6.1 version can be accessed by going to the properties tab for Arcade Tycoon in your steam library. Then select the Betas tab and pick the 0.6.1 version from the drop-down list.

Now on to the patch notes ---------------------------
~ Added a Cleaner Bot you can employ to automatically clean the litter in your arcade.
~ Added a customer summary screen to provide more information on the needs of your patrons.
~ Added a manual clean button which enables you to clean up litter in your arcade by clicking on the tile.
~ Added a new repairman who fixes machines as a one-off. Press the repair button to call in a handyman to repair that machine for a small cost.
~ Added a new window that allows players to name their arcade!
~ Added a Profile system which allows you to have multiple campaigns on-going at the same time. Campaign level saves are tied to each profile.
~ Added a progress bar to objectives to show how close you are to completing them.
~ Added a Save system which allows you to make countless amounts of saves for any level you are in.
~ Added Litter Bins to the Utility section, these will reduce the amount of litter dropped within their 5x5 area.
~ Added monthly autosaves.
~ Added rent to the campaign mode.
~ Added Simple and Super contactless upgrades to the Research and Development tree.
~ Added the ability to name your Arcade.
~ Added the Food and Drink Licences to the Research and Development tree.
~ Added the Hardwood, Iron and Carbon Machine Upgrades to the Research and Development tree.
~ Added the Marketing Upgrade to the Research and Development tree.
~ Added the Repair speed I, II and Thunder speed Upgrades to the Research and Development tree.
~ Added the Research and Development screen, to now allow the player to purchase upgrades for each arcade.
~ Added the Reselling I and II Upgrades to the Research and Development tree.
~ Changed the Sandbox slider to increase in steps of 5,000.
~ Customers will now start dropping litter in your arcade.
~ Each campaign level now has a different starting amount of cash.
~ Fixed a bug that caused the tutorial glow effect to be in the wrong position.
~ Fixed a bug which caused customers to try and walk to invalid locations.
~ Fixed a bug which caused handymen to walk through recently placed machines.
~ Fixed a bug which caused multiple handymen to repair the same machine.
~ Fixed a bug which caused staff to become stuck if the "Pick up" button was pressed multiple times.
~ Fixed a bug which caused the building grid to remain after cancelling the operation.
~ Fixed a bug which could cause customers to get stuck and stand idle.
~ Fixed a bug with multiplayer arcades which caused orange tiles to be left behind when the machine was sold or moved.
~ Fixed a localization bug which caused the "repair" button text to not stay within its confines.
~ Fixed a rare occurrence which stopped the walls from being decorated after a save and load.
~ Fixed an incorrect tooltip in the Attractions menu.
~ Fixed being able to resume and purchase while the budget slider is still active in Sandbox mode.
~ Fixed customers not spawning at the door of Train Station.
~ Fixed Staff members not being re-added to the staff list on cancel.
~ Fixed the gambling machines not displaying the correct broken state.
~ Fixed the hover state not showing correctly in the Attractions menu.
~ Fixed the marketing screen not saving which programs were active and inactive on saving and load.
~ Happiness has now been overhauled and is now affected by every customer that has ever been in your arcade. (Previously only the current attendees would be used to calculate the happiness.)
~ Optimised AI to now move to nearby unoccupied machines instead of queuing.
~ Optimised AI to now prioritise grids locations which are closer to their current position. (This will reduce time spent moving and stop customers from pathing to unoccupied areas of the arcade.)
~ Updated Marketing. Now affects customer capacity and spawn rate, each program also has unique benefits!
~ Updated some button images on the main hud.
~ You can now cancel placing a picture by pressing Backspace or Delete key.
------------------------------

As this is quite a major update, we hope you understand that there will be errors and bugs, but you can help us squash them by letting us know, either via #bug-room in our discord or over on our steam forums. Once again I'd like to thank you guys for the support, hope you are all well.

- The Developers.

Localisation - Queue System - Updated "How to Play" - Bug Fixes

Supporting 12 Languages
Arcade Tycoon is now localised in German, French, Italian, Chinese, Japanese, Russian, Korean, Polish, Portuguese, Brazilian, Czech, Spanish!



Hope you are all keeping safe and well.
We have just dropped another update on Steam for you all (making this 7th Major update). We've been working extra hard to get some exciting new content to you, and we are very excited to show you our new overhauled queuing system. This changes the way we allow the AI to find a machine to use and hopefully provides you with more visual feedback on which machines you may need more of.

Also in this update, we are now providing localisation for 12 new languages, this is an ongoing process and not every language will be 100% localised in each update, but we will try to stay on top of it for each major new update. We'd also like to thank everybody who has contributed to this effort over at Localizor.

How To Play
Last, of the major additions, we have updated our "How to play" screen to now provide even more help and information about the game. You can find this by pressing the "?" in the bottom right of the screen.

Queue System
Guests can now queue up.

Now on to the patch notes
~ Added a queuing feature for all Utility and Amenity machines.
~ Added localisation for German, Spanish, Italian, Russian, Polish, French, Korean, Chinese, Japanese, Portuguese (Portugal), Czech and Portuguese (Brazil)
~ Added the ability to pick up and move staff members.
~ Adjusted the playing position of customers using the Retro arcades.
~ Arcades now show accurate total tokens taken counter.
~ Certain actions now get cancelled when the game is paused.
~ Fixed a bug which caused customers to be relocated incorrectly when placing a machine near them.
~ Fixed a bug which caused customers to face the wrong way when driving in the racer arcade.
~ Fixed a bug which caused machines to be destroyed when opening the pause menu.
~ Fixed a bug which caused staff to be paid double each month, as well as some notifications to be shown twice.
~ Fixed a rare bug when placing down a staff member which you couldn't afford to hire.
~ Fixed a visual bug in the Finance page which showed incorrect numbers for staff wages.
~ Fixed an animation bug with the Businessman.
~ Fixed the toilets not showing appropriate information when hovered in the buy menu.
~ How to play screen has been revamped to now provide a lot more information on the game.
~ Increased the reliability of the Haunted House.
~ Updated and tweaked a lot of different UI screens to work properly with localisation.
------------------------------

As this is quite a major update, we hope you understand that there will be errors and bugs, but you can help us squash them by letting us know, either via #bug-room in our discord or over on our steam forums.

Once again I'd like to thank you guys for the support, hope you are all well.

SUPPORT
Please help support this game by telling your friends and joining discord.

DISCORD
Come on into discord and make suggestions about what should be in the game, chat with the community and see roadmap, bug reporting and arcade showcase. https://discord.gg/HTYaJJR

TWITTER
On are twitter we have competitions check it out. @thearcadetycoon

Loans, Fees, Bug Fixes and Menu Changes

Patch Notes
--------------------------------------------------------------------------------------------
~ Added a back option to the "Would you like to save before you quit popup"
~ Added a tooltip in the finance screen to explain that you need to complete the objective to unlock the loan.
~ Added back the ability to buy more land in Sandbox mode.
~ Changed Sandbox mode to now allow the use of all Arcades. (Freedom!)
~ Changed staff wage, monthly wage and initial charge for Staff have now been switched.
~ Changed staff wage, there is now a bigger min/max cost range for both monthly and initial charges.
~ Disabled being able to load a game while completing the tutorial.
~ ESC button can now be used in more menu screens to close or go back.
~ Fixed a animation bug with the Businessman interacting with machines.
~ Fixed a bug which caused customers to get stuck after interacting with the food and drink stands.
~ Fixed a MAJOR bug which could cause progress to be lost in the campaign. (Sorry about that)
~ Fixed an issue that caused some customers to spend over their budget on food resulting in minus cash. (Greedy ;))
~ Fixed an issue that caused Staff members to not be charged wage monthly.
~ Fixed tooltips not showing up properly for Arcades Menu.
~ Removed all the options to save while the tutorial is in progress.
~ Changed tutorial cash to no longer add and subtract cash buffer.
------------------------------------------------------------------------------------

Thanks for reading, and I hope you guys are enjoying the updates. :heart~1:

SANDBOX - UNLIMITED £££ & UNLOCKED MACHINES





----------------------------------------------------------------
~ Renamed Food & Drink to Amenities.
~ Removed the coming soon popup in Sandbox mode.
~ Removed some out of date text on the map select screen.
~ Pictures now show up when selected regardless of whether you are hovering over a wall.
~ Pictures are now sold when purchasing new plots of land in Sandbox mode, a warning dialogue shows to remind you of this.
~ Moved the toilets to their own category inside Amenities.
~ Fixed a bug with the Taxman calculating negative Profit values.
~ Fixed a bug which caused customers to be picked up when placing pictures.
~ Fixed a bug that showed the buy land plot button after reloading in Sandbox mode.
~ Changed the food and drink pricing for bigger stalls
~ Changed loans to be now only available after completing the corresponding objective.
~ Changed "Low Power" notifications to now only show up if your power consumption has changed since the last notification. (Less Spam)
~ Added tooltips in the Arcade menu that indicates how to unlock the specific categories.
~ Added the budget slider for all to access now, rather than having to unlock it by completing the campaign.
~ Added the ability to sell Pictures.
~ Added the ability to pick up and move Pictures.
~ Added a discord button in the main menu.
---------------------------------------------------------------------

Thanks for reading and your continued support of us and the game. :heart~1:

New Characters, Food/Drink Stalls, Decor Pictures and more!

0.5.0 is now live on Steam and should be with you very shortly.
In this update, you'll find some new customers entering your arcade as well as some new food and drink stands. We've also been listening to your feedback and bug reports and have tried to fix as many bugs as possible, as well as providing Quality of Life improvements.

Here's a full breakdown of the changelog.
------------------------------------------------
~ Added a new customer (Cowboy).
~ Added a new customer (Businessman).
~ Added a new type of machine (Virtual Reality).
~ Added a new food stand (Gut Buster).
~ Added a new drink stand (Pieces Of Ate Cafe).
~ Added a new drink stand (Moo Moo's Milkshakes).
~ Added a trending arrow to the HUD to help indicate your Arcade's popularity!
~ Added Pictures (Pics) to the decorations tab.
~ Changed the colour of the queue tile to orange.
~ Changed the order of Retro machines in the buy menu to be sorted from cheapest to most expensive whilst also taking into account power cost.
~ Fixed an exploit which reset the month back to the beginning allowing for infinite months, this should also stop certain expenses being taken twice.
~ Fixed a bug which caused the power symbol to display behind other machines incorrectly.
~ Fixed a bug that caused the arcade Dusty to sell for the same price it was bought for, oops!
~ Fixed a problem with the staff select being cut off-screen with some screen resolutions.
~ Fixed a few typos.
~ Updated the marketing logic to be more effective.
~ Updated Brain Freeze's description.
------------------------------------------------------------

Remember if you find any bugs or have any suggestions then let us know on our Discord or Steam forums.

Major Update 2# - Shotguns and Explosions



~ Added new Arcade type Shooter.
~ Added new Arcade type Consoles.
~ Added a sound falloff for machines when zoomed out (You can now zoom out, relax quietly and look over your empire).
~ Fixed a bug with claw machines not allowing customers to use them again due to a change in the way all arcades worked.
~ Fixed an issue which caused machines to appear fixed after picking them up, rotating them and placing them down again.
~ Added a repair icon on the machine's status when it is broken.
~ Added some new customer animations, for interactions with the Shooter arcade.
~ Fixed a few visual bugs with the Racers and Table machines.
~ Changed repair costs for broken machines based on the original cost of the machine.
~ Added broken states and durability for Consoles.
~ Added broken states and durability for Pushers.
~ Added broken states and durability for Shooters.
~ Added broken states and durability for Racers.
~ Added broken states and durability for Claws.
~ Added broken states and durability for Pinballs.
~ Added broken states and durability for Modern.
~ Added broken states and durability for Rides.
~ Added broken states and durability for Tables.
~ Added SFX for Shooters and Racers.
~ Renamed an incorrectly named Retro machine to "Pie Fight".
~ Added the back rotations for the Pinball machine "Thunderball".

Come on in discord https://discord.gg/HTYaJJR

We continue to add and make Arcade Tycoon better and better, we much appreciate all your help.

In the next months we are aiming to release localization. Currently we are looking for translators in Traditional Chinese, Portuguese, Japanese, Italian, Korean.

Kickstarter Machines added, multi directions and bug fixes

Seasons greetings @everyone
I'm here again for another patch update, I just wanted to thank everyone for your continued patience, as you might know, we are a small team and so updates may take a little longer to create, but rest assured we are working hard to get them to you as fast as we can.



Changelog
-----------------------------------
~ Added a cost to repairs when the mechanic repairs a broken machine (Currently only works with Retro machines).
~ Added back rotations for Decorations.
~ Added back rotations for Ice Cream stand.
~ Added back rotations for Pinballs.
~ Added back rotations for Pushers/Gambling.
~ Added Kickstarter machines for Retro, Modern and Pinball.
~ Added new Ride Haunted House.
~ Added new Utility Wild West Outhouse.
~ Added Pinball SFX.
~ Changed the toilet to now only accept a limited amount of customers at a time rather than the unlimited previously.
~ Fixed issues with collision boxes on Pushers, Pinballs, Retro, Modern machines .
~ Updated decorations/objects which includes visual changes to a lot of objects and added back rotations wth a added new object called Abandoned Tank.
~ Updated the logic which decides which machines customers can interact with, this enables the Haunted House and future machines to accept more than 1 customer at a time.
~ Fixed a bug which can cause occasionally stutters on lower end systems.
~ Added a patch notes screen.
---------------------------------------------
Thanks for reading, and remember to continue providing suggestions and bug reports. :heart~1:

Please support join the discord channel, telling and sharing this game to friends.
https://discord.gg/HTYaJJR

Arcade Tycoon - Holiday Season Update - 0.3.0

Seasons greetings,

After a short break to get other projects back on the right track, we're back at it and bringing you a fresh update just in time for the holidays.

You can expect to see a lot more stuff coming over the next few months, so stay tuned!


  • Added a cost to repairs when the mechanic repairs a broken machine (Currently only works with Retro machines).
  • Added back rotations for Decorations.
  • Added back rotations for Ice Cream stand.
  • Added back rotations for Pinballs.
  • Added back rotations for Pushers/Gambling.
  • Added Kickstarter machines for Retro, Modern and Pinball.
  • Added new Ride Haunted House.
  • Added new Utility Wild West Outhouse.
  • Added Pinball SFX.
  • Changed the toilet to now only accept a limited amount of customers at a time rather than the unlimited previously.
  • Fixed issues with collision boxes on Pushers, Pinballs, Retro, Modern machines .
  • Updated decorations/objects - visual changes to a lot of objects - added back rotations - added new object called Abandoned Tank.
  • Updated the logic which decides which machines customers can interact with - this enables the Haunted House and future machines to accept more than 1 customer at a time.
  • Fixed a bug which can cause occasionally stutters on lower end systems.
  • Added a patch notes screen.