This sale only runs from January 22 to January 29.
For even more in-game assets, scenarios, mods, and other types of content, visit the Arma Reforger Workshop in-game. Here, you'll find tons of free items shared by talented community content creators.
The time is now upon us to reflect on the journey of where we've been and where we're going. Let's recap some of the important events of last year together and discuss what we plan to achieve in the future.
We can't say thank you enough to all of you who have contributed and for being an integral part of our community. We look forward to an exciting year ahead full of new content and more exciting gameplay. Until then, we'll see you on the battlefield!
The Arma Reforger soundtrack has significantly enhanced the game's atmosphere, and its standalone appeal is equally impressive. Explore the creation of this musical gem in our new behind-the-scenes video. 🎵
We're excited to announce the addition of two new discs to the soundtrack on Steam. If you own the soundtrack, you'll automatically receive the new content as an update, featuring fresh Radio Tracks from the game and additional music.
Arma Reforger Winter Sale 2023
Attention Soldiers!
'Tis the season for savings! The Steam Winter Sale is here, and for the first time, unwrap the gift of tactical gameplay with Arma Reforger – now at 20% off! Pick it up now to secure your copy, or spread the holiday cheer by gifting it to a friend.
Hurry, this sale only runs from December 21, 2023, to January 4, 2024.
Also, in the spirit of the season and as a heartfelt thank you for an incredible year, we wish to present a special holiday gift – a new official mod: Capture & Hold: Snowball Fight. Prepare yourself for a whimsical time with this new, festive game mode that invites you to engage in hilarious battles, seizing the point while gleefully launching snowballs at friends or fellow community members.
We wish everyone a Happy Holidays and look forward to the journey ahead in the new year!
For even more in-game assets, scenarios, mods, and other types of content, visit the Arma Reforger Workshop in-game. Here, you'll find tons of free items shared by talented community content creators.
Put your navigation skills to the test with the brand-new digital Everon & Arland map while immersing yourself in the experience with the Arma Reforger soundtrack. Also, enjoy exclusive wallpapers featuring previously unreleased high-resolution graphics.
Featured content:
Arma Reforger Base Game
Arma Reforger Soundtrack
Everon & Arland Map (PDF)
Exclusive Wallpapers
If you already own Arma Reforger on Steam, all of the additional Deluxe content is already available to you for FREE!
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To access the Deluxe Edition content in "Arma Reforger," please follow these steps:
Restart your Steam client.
In your Library, right-click on "Arma Reforger"
Select "Manage"
Click on "Browse Local Files"
Look for the "DeluxeEdition" folder, which contains bonus content such as wallpapers and map PDF.
If the "DeluxeEdition" sub-folder is missing, please verify the game data:
Right-click on "Arma Reforger" in your Library
Select "Properties"
Go to the "Local Files" tab
Click on "Verify Integrity of Game Files"
Update 1.0.0.80
Attention soldiers,
we updated the game today. Visit our website and read about Known Issues.
Changelog 1.0.0.80
Stability
Fixed: Possible crash on replicating destructible entities
Fixed: Possible crash on complex projectiles interaction layer
Update 1.0.0.70
Attention soldiers,
we updated the game today. Visit our website and read about Known Issues.
Changelog 1.0.0.70
Game
Added: BTR-70 can be set on fire when ammo storage, engines, or fuel tanks are hit with penetrating ammo. Ammo storages are located above the second axle and below the turret, where the ammo boxes can be seen inside the cargo compartment. Engines are located above the fourth axle. Fuel tanks are located in the back.
Changed: Tweaked flammability of vehicles and increased incendiary damage of M433 UGL, M72A3, and PG7VM. Decreased incendiary damage of tracer bullets
Changed: Limbs that are being bandaged already can no longer be treated by other characters
Tweaked: Garbage system configuration (configurable via Gamemode property) now allows for finer control of only destroyed checks.
Fixed: Weapon Safety in Inspection mode could get stuck
Fixed: Character was sometimes falling straight down from a flying helicopter.
Fixed: Turret weapons will no longer fire if the player presses the fire button to put away gadgets like Compass
Fixed: Saved loadout preview doesn't show body parts
Fixed: Saved loadout preview doesn't show weapons
Fixed: Inspection now works on attachments and grenade launchers
Fixed: Sometimes weapons get dropped 5m away from the player
Fixed: A bug where damage states would sometimes not sync when adding/removing DOT
Controls
Fixed: Toggle focus was not working inside vehicles
Fixed: Gamepad - Radial menu gamepad deselection delay was not working
Modding
Added: Damage - API for exclude list for explosions and their damage
Playable Content
Changed: Conflict - Defending radio towers within enemy radio range now also triggers defender rewards
Stability
Fixed: Crash when streaming in characters
Visuals
Changed: Light portal offset parameter now explicitly controls projection texture
Fixed: Missing clutter on AMD Radeon cards post 23.9.1 driver
Fixed: Light portals being too bright
Fixed: Light portal froxel clipping
Fixed: Light portals not being present on Xbox
Fixed: Flickering light portals caused by improper order of subscene traversal
Removed: Light portal pitch control and fade-in range
Update 1.0.0.59
Attention soldiers,
we updated the game today. Visit our website and read about Known Issues.
Changelog 1.0.0.59
Game
Fixed: Supplies in vehicles are now colliding with characters and other vehicles
Fixed: M998 is getting caught on small curbs and other small objects
Fixed: Some weapons collide with themselves when dropped on the ground
Fixed: Opening the arsenal multiple times reduces the FPS
Fixed: GarbageSystem not handling EntitySlotInfo (#T171667)
Fixed: Arsenal was creating visible objects at 0,0,0 coordinates
Performance
Added: Server performance improvements
Fixed: GarbageSystem keeping track of ground hierarchy items unnecessarily (#T171701)
Stability
Fixed: Changing seats would sometimes access an already deleted compartment
Modding
Changed: OnItemAdded and OnItemRemoved invokers were moved down into the shared ScriptedInventoryStorageManagerComponent. The garbage system previously handled in the script in those events was moved to C++
Removed: SCR_VirtualArsenalCacheManager and replaced it with ItemPreviewManagerEntity
COMRAD #11
Welcome to the latest Arma Reforger Community Radar, or as we also call it: #COMRAD. We have another great selection of community content this month for everyone to enjoy!
If you would like to suggest content for next month's #COMRAD, make sure you tag @ArmaPlatform or #ArmaReforger on Twitter, or submit your suggestions to: Nillers on Twitter, Discord, or on our forums.