Fixed Prevelant Crash on Level 6 End/Poolrooms Loading
Fixed Level 2's Lockers not Working on Client
Fixed Caution Tape Being Missing On Level 0
Fixed Crash on Level 0 Bacteria Spawn
Made Level 0 Tape Generation More Deterministic (Before 10-30 tapes would spawn, now its ~20)
Removed Purple From Poolrooms Puzzle to Avoid Confusion
Reduced VRAM Usage on Some Levels
Fixed Not Being Able to Turn Down Level ! Alarm Sounds
Fixed Random Crash on Spectating Another Player
Fixed Level 1 Not Having the Generator Objective
Fixed Random Crash on Level Completion
Fixed Random Crash When Picking up Items
Fixed Random Crash When Dropping Items
Fixed Being Able to Fall Through Map at Start on Level Run
Fixed Level 1 Causing All Client's Screen to Fade to Black
BET 0.5.2 Hotfix
Changelist:
Fixed Level ! Not Being Beatable Due to Keycard Reader Not Working
Fixed Level 37 Visual Glitch in Puzzle Room
Fixed Door in Level 1 Not Being Open For Clients
Potential Fix For Water Not Showing on Clients in Level 37 Puzzle Room
BET 0.5.1 Hotfix
Changelist:
increased Level Run Difficulty
Decreased the Size of Level 2
Fixed Scracther Acting "Lobotomized" on Level 2
Fixed Level 6's Blue Tape Spawning Issues
Fixed Level ! Morgue Door Spawning Glitches
Large Performance Improvements for Level Loading Times, Especially Level 0 and !
Fixed Poolrooms Button Inconsistencies
Fixed Level 4 Keypad Sounds Not Being Attenuated
Fixed Level Prompt
Fixed Scratcher Getting Stuck in Level !
Fixed Shelves Clipping into Valves on Level 2
Fixed Shelves Spawning in Drop Chute (Causing you to die) on Level 6
Fixed Tables Spawning in Level 2 Elevator
Potential Fix for Broken Lockers for Clients on Level 2
Potential Fix for Pool Rooms Crash on Load
Potential Fix for Level 2 Elevator Inconsistencies
Known Bugs We are Actively Working On:
Random Crashes While Using, Dropping, or Grabbing Inventory Loot.
Inventory and Sanity Saving Inconsistencies
Level 0 Elevator Glitches
Poolrooms Water Doesnt Rise for Clients
Level 1 Hallway Door Being Closed for Clients
Some Levels Don't Restart Everyone Automatically Once Dead
BET 0.5 Out Now!
Hey everyone! I'm pleased to announce that BET 0.5 is out now! This is our most significant update yet and I'm so excited for you all to play it. This update lays the foundation for lots of future content. As always, expect bugs for the first few days, I am always humbled by the community's ability to find a laundry list of bugs each update. Please send your bug reports in the discord's Suggestions And Bugs Channel. Technically, the update was released last night at 9:00 PM EST, but I have held back from making a big announcement while I fixed some pressing bugs. Enjoy!
Final Changelist:
Level !
Level 37
Level 0 Overhaul (Plus a Brand New Subsection)
Inventory System (Tarkov Style Jigsaw Inventory)
Sanity System (Players must now maintain their sanity to survive)
Camera Overhaul (Zooming, Auto Focus, and Ultra Realistic Camera Shake)
Hey everyone! I wanted to come on here and apologize for the delay. A ton has changed with this update and there has been a mountain of bugs and over oddities today. We want this update to receive the level of polish it deserves, so we have decided to release it to the Beta branch first, tweak gameplay, and fix unforeseen bugs. I know many of you were excited for a Halloween update and I apologize. That being said, an update should be going live to the Beta branch in the next hour and I will post another announcement once it's live. Expect lots of bugs. Sorry again and I hope you all understand.
Edit: We have pushed back the official release time for this update to November 1, 2023 9:00 PM EST. This gives up time to give this update the last coat of polish it needs. Very sorry again. And also, happy Halloween
Massive Update Releasing on Halloween!!
Exactly one year ago today, BET was released. I never could've imagined that a year later, 50k+ people would've played my small Backrooms game I decided to make in a month. But here we are! BET's ambitions have only grown and this update brings us one step closer to those wild dreams.
As the title states, we are releasing our much anticipated "huge" update on October 31st, Halloween Day. Thank you everyone for your patience as we have long eclipsed our target dates. During this 4 month period, we've rewritten, overhauled, and refactored almost all of our core systems in the project. A TON of work has been put in to make the future development of BET faster and higher quality. We've effectively planted the seeds for BET to blossom into the most realistic survival horror experience on the market.
All of this backend work means unfortunately this update is systems heavy rather than content heavy. This doesn't mean that there is no content though, because as promised, this is our biggest update yet. We could've kept the update in the oven a little longer to put the exclamation mark on new content, but we believe a "Part 2" is more appropriate than making everyone wait two more months.
What's Coming On Halloween
Level !
Level 37
Level 0 Overhaul (Plus a Brand New Subsection)
Minor Level 1 Overhaul
Skin Stealer Overhaul
Minor Environmental Changes to Level 2 and 4
Inventory System (Tarkov Style Jigsaw Inventory)
Equipment System (Will be beta for this update :) )
Sanity System
Camera Overhaul (Zooming also!)
New Item/Looting Mechanic (Tons of new items to help you survive!)
(As a last remark, this is probably the longest amount of time BET will go without an update due to our focus on backend work this past summer. From this update on, its full steam ahead for content!)
Teasing Our Biggest Update Yet and Announcing New Playtesting Positions
Hey everyone! It's been a bit!
We've been super busy here working on lots of exciting things! We have two levels in the works that are close to done and we have been investing a ton of resources into our infrastructure to help accelerate development by a significant margin. So where are the updates? For this next update, we want it to be a big one. Unfortunately, that's going to mean holding back some content for a bit. We hope this next update changes the way the game is played significantly. So for a little teaser, here are some planned features that will make their way into this next update:
Multiple New Levels
Inventory/Sanity System
Branching Paths
Revamps to Old Levels
Various Quality of Life Improvements
As a final note, we have never released an update as big as the one we are planning to release and will need to expand our internal testing so the update does come out as a buggy, boring mess. That being said, I wanted to announce our new volunteer playtester job openings. If you have experience in QA, or are just passionate about BET and want to work with the core team, please fill out an application here!
This update will take multiple weeks until it's complete but we promise it will be well worth the wait, here are some teaser images to hold you all over!
BET 0.3.3 + Next Level Announcement
Hey everyone, I am excited to announce that our next level will be the poolrooms! You all overwhelmingly voted for it in the Discord and we are excited as you are. This update will probably be the last minor update until we are ready to release the next level :). See you then!
Changelist:
Increased VHS Tape Spawn Rate by 20% on Level 0
Tweaked Level 0 Alarm Sequence
Increased Total Number of Generation Seeds from 10,000 to 1,000,000,000, Meaning there are now 1 billion possible level generation patterns, for each level.
Significantly Overhauled Level 0's RNG Calculator to Provide a Far More "Random" Statistical Distribution and Less Repeating (Ok none of you probably care about this but this means things are truly random now!)
Fixed Rare Crash from Tape Generation on Level 0
Fixed Crash When Sometimes Loading Level 6
Fixed Level Objective Complete Prompts Not Fading Away and Vanishing Too Quickly
Updated Localization
Images Courtesy of the Fandom Backrooms Wiki
BET 0.3.2
Changelist:
Added Dirty Lens Effect to the LIDAR Camera and VHS Camcorder
Changed Level 6's Music to be Synced Across Rooms (This was previously not the case due to a technical limitation that has been resolved)
Fixed Screen Staying Black if you Entered the Pause Menu While Equipping the VHS Camcorder
Fixed "Ghost" Lobbies (This usually happened after the host would leave, leaving you with a lobby no one can join and crashing upon starting a new game)
Fixed Clients Sometimes Crashing on Level 4 Loading
Fixed Crash Affecting Some Users Upon Starting the Game
Optimized New Save Creation Process
Fixed Clients Sometimes Crashing During the Alarm on Level 0
Fixed Levels 4 and 6's Objectives Not Showing as Completed at the End
Fixed Clients Sometimes Crashing During Lights Out Events
BET 0.3.1
Hey everyone! Here to announce 0.3.1 This update comes with a ton of bug fixes and fixes the majority of crashes players are experiencing. Thank you all for the immense support recently, we are glad you are enjoying the new level as much as we are. See you in the next update!
Changelist:
Fixed Clients Crashing When Loading New Maps
Added Level 6 Achievement
Spectating a Player Will Now Show Their Steam Name, Not the Host's
Significantly Increased Map Load/Restart Speed and Fluidity
Fixed Client Crash from Leaving Level 2
Fixed Objective Completed Prompts not Showing (eg. Get back to the elevator)
Fixed Smiler's Textures Being Broken
Fixed Chance Where the Entire Level was White in Level 6
Fixed Skin Stealers Not Being Able to Kill Players After Previously Killing a Player