As usual other corrections have been made and feedback is always welcomed.
Rock'n'Roll
Helios Production
[CHANGELOG]
- Add: Sniper rifle - CZ-750
- Add: Sniper rifle - IW-2000
- Add: Assault rifle - M4-CXP
- Add: Difficulty option - Ironman - Add: Game modes required XP for unlock
- Add: Aiming with scope sound
- Tweak: Laser detect only player soldier
- Tweak: Hostage character
- Tweak: Items UI invisible if none item
- Tweak: Weapons UI invisible if once weapon
- Fix: Missing VFX Mk18-Mod0
- Fix: Missing VFX M16
- Fix: AI peripheral vision
- Fix: Undesirable roll animation if wounded
- Fix: Take power orb animation
- Fix: Treat errors
- Fix: Wounded errors
- Fix: Weight errors
- Fix: Missing french translations
- Fix: Meshs culling (Stronghold map)
Alpha 0.91 release: Some improvements...
APOCALYPSE MODE:
- Add: Meteorite hit indicator
- Add: Magazines UI animation if take power orb
- Tweak: Increase max meteorites
- Tweak: Randomize meteorites rain
- Tweak: Only once dragon together
- Fix: Lava damages
GENERAL:
- Add: Reload keybinding UI animation if empty magazine
- Fix: Suitcase spawn bug
- Fix: Missing get up animation
- Fix: Rotation yaw errors
- Fix: Arm box collision
- Fix: Coil collision
- Fix: Mine detector collision
Alpha 0.90 Release: Apocalypse mode, Weapon camouflage and more...
Dear gamers,
Alpha 0.90 is now online. This update brings new consequential content to the game.
First of all a new game mode is introduced named “Apocalypse”.
Let's be clear, this mode offers a totally different and unconventional game experience set in a horrific ambiance.
The Apocalypse has plagued the earth and there is no hope to fight it.
Fleeing is your only chance for survival. Your objective is simple, join the evacuation point before time runs out.
Many obstacles and dangers will await you on this quest.
Forget about finding food or materials to build a shelter because the only thing you will have on your mind is run to survive.
The enemies and dangers that await you will be relentless and without pity.
Monsters of the apocalypse will surface from everywhere and many obstacles will make your escape a hellish nightmare.
- Meteorite rains
- Hot molten lava
- Apparition of a fire dragon
- Surviving allies and enemies
You have been warned, Succeeding in this apocalyptic world will not be with ease.
To continue with the other updates, a new functionality demanded by the community sees the day: Weapon camouflage.
You can now choose a camouflage for each and every weapon including those of your teammates.
8 camouflages are available and more will be added in future updates.
Also lots of new additions were added, a new faction “Coalition Forces”, a new difficulty option offering random insertion/extraction points and much more…
I leave it to you to read the change log for full description of changes and additions.
As usual I hope this update pleases you and that you enjoy.
Rock'n'Roll
Helios Production
[CHANGELOG]
- Add: Camos weapons customization
- Add: Camos weapons customization to AI teammates
- Add: AI teammate weapon and camo selection directly in Characters customization
- Add: Weapons selected in characters customization
- Add: Urban weapon camo
- Add: Multicam weapon camo
- Add: Desert weapon camo
- Add: Desert II weapon camo
- Add: Forest weapon camo
- Add: Forest II weapon camo
- Add: WW2 weapon camo
- Add: Snow weapon camo
- Add: New faction - Coalition forces
- Add: Difficulty option - Random insertion/extraction points
- Add: Game mode - Apocalypse
- Add: Apocalypse event - Meteorites
- Add: Apocalypse event - Rise of lava
- Add: Apocalypse event - Survivors
- Add: Apocalypse event - Dragon
- Add: Monster - Dragon
- Add: Monster - Alien
- Add: Monster - Titan
- Add: Monster - Parasite spider
- Add: Monster - Parasite walker
- Add: Monster - Horned
- Add: Monster - Nasty
- Add: Monster - Spider
- Add: Clothing (Category SHIRT) - US Jacket with gloves + 7 camos
- Add: FOV option - Add: New daylight in level menu if apocalypse selected
- Add: Five apocalypse musics
- Add: Get up animation to helicopter
- Add: Get up animation to tank
- Add: Sound switch item
- Tweak: Teammates stealth animations
- Tweak: AI priorize soldiers as target aim medics
- Tweak: Characters customization menu
- Tweak: Shoot animations
- Tweak: AI soldier behavior
- Tweak: AI soldier spawn to faction war
- Tweak: Lost Island optimization
- Tweak: Reduce AI soldier sight to detect suspect situations (dead body...)
- Tweak: UI weapons
- Tweak: UI firemode visibility
- Fix: Attachments doesn't save correctly
- Fix: Treat errors scripts
- Fix: AI Vehicle scripts
- Fix: Some AI spawn errors
- Fix: Some errors underwater
- Fix: Take enemy weapon ammos
- Fix: Missing some looping musics
- Fix: Weather sounds
- Fix: Drag body collision
- Fix: Weight error
- Fix: AI treat behavior
- Fix: Hit animation if parachute/hlao used
- Fix: Drag body visibility to FPV
- Fix: English text to Arms dealer
- Fix: English text to Commander
- Fix: Sound mix error if quit mission in underwater
- Fix: Some errors scripts
- Remove: Rebel chest
Alpha 0.89 Release: Tweaks and fixes...
[CHANGELOG]
- Tweak: Game mode picture
- Tweak: Auto-exposure (Lost Island)
- Fix: Collision between casualty and medic after care
- Fix: AI teammate stealth mode pathfinding
- Fix: Wrong visibility if drag casualty with FPP
- Fix: Player treat character controller
- Fix: AI care distance
- Fix: AI patrol errors
- Fix: US Pants material error
- Fix: Tooltip error settings menu
- Fix: Teammate can be assign as target
- Fix: Sun location (Conira Castle)
- Fix: Missing material (Conira Castle)
- Fix: Missing material (Conira Castle winter)
Alpha 0.88: Tweaks and fixes...
[CHANGELOG]
- Tweak: Menu level
- Tweak: Can't open menu if outro launched
- Fix: Customization characters errors - Fix: TPP camera collision with hostage
- Fix: AI trigger alarm distance
- Fix: Materials separatists missing physics
- Fix: Materials Commander missing physics
- Fix: Materials arms dealer missing physics
- Fix: Materials chief missing physics
Alpha 0.87 release: Two new weapons, new clothes, GUI improvements...
Dear gamers,
Alpha 0.87 is released. This big update contains two new weapons, new clothes, GUI improvements and more...
I hope this update will please you and now let’s take a look at what’s new.
First of all 2 new weapons have been added to your arsenal: M416 Ghost (Assault rifle) / Micro Uzi Ghost (Submachine gun). Each of them with their own characteristics and attributes.
Furthermore, this update add new clothes (US soldier: pants, jacket, 2 vests, glasses)
As usual other corrections have been made and feedback is always welcomed.
Rock'n'Roll
Helios Production
[CHANGELOG]
- Add: New weapon - Assault rifle - M146 Ghost
- Add: New weapon - Submachine gun - Micro Uzi Ghost
- Add: Clothing (Category HELMET) - US Helmet II + 4 camos
- Add: Clothing (Category GLASSES) - US Glasses + 4 camos
- Add: Clothing (Category VEST) - US Vest + 4 camos
- Add: Clothing (Category VEST) - US Vest II + 4 camos
- Add: Clothing (Category PANTS) - US Pants + 7 camos
- Add: Clothing (Category SHIRT) - US Jacket + 7 camos
- Add: 26 ranks (Total: 52 ranks)
- Add: Immersive sattelite view
- Add: Keybinding icons GUI (Keyboard/gamepad)
- Add: New crosshair design - Add: Some GUI sounds
- Tweak: Weapons/Gear/Maps XP required
- Tweak: Tasks GUI
- Tweak: Soldier HUD GUI
- Tweak: Insertion GUI
- Tweak: Sandbox menu GUI
- Tweak: Vehicles HUD GUI
- Tweak: Drone HUD GUI
- Tweak: Characters customization GUI
- Tweak: Command AI GUI
- Tweak: Weapon stats GUI
- Tweak: Sniper scope GUI - Tweak: Satellite view effects
- Tweak: Level main menu
- Tweak: Conira Castle (Daylight)
- Tweak: Conquest task distance/rate spawn
- Tweak: Faction war distance/rate spawn
- Tweak: Leaning movement with covered
- Tweak: Increase XP reward to health option
- Tweak: Spotted icon
- Tweak: AI patrol
- Tweak: AI hear suspect noise behavior
- Tweak: Found AI teammates to treat
- Tweak: Crosshair behavior
- Tweak: Crosshair always invisible if AI command enabled
- Tweak: Some fonts texts
- Tweak: Drone crosshair
- Tweak: Buttons 2d location to characters customization
- Tweak: Drone energy GUI invisible if drone disabled
- Tweak: Change keybinding update HUD icons
- Tweak: 3rd camera location with climb
- Tweak: Heaven of peace map design
- Fix: Change keybinding doesn't work correctly instead of character controlled
- Fix: Gamma option doesn't work correctly
- Fix: Brightness option doesn't work correctly
- Fix: Bridges collisions
- Fix: 3rd camera collision with ladders
- Fix: 3rd camera collision with underwater
- Fix: Hit animation even if ladder used
- Fix: AI jeep sight perception
- Fix: AI pathfinding (Medieval city)
- Fix: Damages receive if wounded
- Fix: Wounded if ladder used
- Fix: Wooden platform collision (Haven of peace)
- Fix: AI teammate capture commander order
- Fix: 3rd camera collision if wounded
- Fix: 3rd camera collision near task conquest zone
- Fix: Wounded behavior if cover used
- Fix: Medieval walls with glass material design
- Fix: Medieval walls with glass bullet penetration
- Fix: Meshs locations (Conira Castle)
- Fix: Meshs locations (Conira Castle winter)
- Fix: TPP tank camera
- Fix: TPP chopper camera
- Fix: Missing french translation
- Fix: French texts
- Remove: Realistic magazines display options
Alpha 0.86 release: Two new maps, improvements...
Dear gamers,
Alpha 0.86 is released. This big update contains two new maps!
The first new map baptized: Haven of peace.
A medium size map where vegetation, houses, rocks and river streams mix alongside each other.
The second new map: Stronghold.
A big map filled with corridors is especially well suited for close combat fighting.
As usual other corrections have been made and feedback is always welcomed.
Rock'n'Roll
Helios Production
[CHANGELOG]
- Add: New map - Haven of peace
- Add: New map - Stronghold - Tweak: Leaning movement
- Tweak: Outline mesh
- Tweak: AI soldiers spawn with conquest task
- Tweak: Difficulty menu
- Tweak: 3rd person view camera location if wounded
- Fix: FOV with scope
- Fix: 3rd person view camera collisions
- Fix: Weight initialisation
- Fix: Camera security material assign
- Fix: Leaning aiming offset
- Fix: Treat teammates
- Fix: Grid military collisions
- Fix: Military tents bullet penetration
- Fix: Bannister bullet penetration
- Fix: Wood stair bullet penetration
- Fix: VFX and SFX bullet impact
- Fix: Scrambler collision
- Fix: Keg collision
- Fix: Bannister collision
- Fix: Landscape (Medieval city)
- Fix: Missing stairs (Medieval city)
Preview: New map - Haven of peace...
Alpha 0.85 Release: Bullet penetration and more...
[CHANGELOG]
- Add: Bullet penetration (depend collisions)
- Add: New 3rd camera location (center) (use defaut key: V)
- Tweak: Walk with aim animations (improve CQB) - Tweak: AI teammates doesn't use suppressor in Faction war mode
- Fix: Put claymore rotation
- Fix: AI soldiers unlimited ammos
- Fix: AI soldiers couldn't reload correctly
- Fix: Jalh-Ab Desert foliage locations
- Fix: AI locations in Faction war mode
- Fix: AI soldiers RPG spam
Alpha 0.84 release: Take cover with first person view...
Dear gamers,
The new update Alpha 0.84 is online.
A new functionality is available: Take cover with first person view.
As usual other corrections have been made and feedback is always welcomed.
Rock'n'Roll
Helios Production
[CHANGELOG]
- Add: Take cover with first person view
- Add: Leaning with cover position (defaut keys: Q/E) - Add: New title font
- Tweak: Carry casualty animations
- Tweak: Area 47 optimization
- Tweak: Casualty fall
- Tweak: Interaction text location
- Tweak: Update tooltips texts
- Fix: Reinforcements spawn
- Fix: Spawn/Despawn zones
- Fix: Hit by a bullet animation if carry
- Fix: Can jump if drag body