Black One Blood Brothers cover
Black One Blood Brothers screenshot
Genre: Strategy, Indie

Black One Blood Brothers

Update 1.30: Suicide bombers

Dear operators,

1.30 is online. This update adds a new enemy: Suicide bomber!
They are ready to blow themselves up to kill an operator or a hostage...

[CHANGELOG]
- Add: New enemy - Suicide bomber
- Add: Difficulty option - Suicide bombers
- Add: Rendering of scope recoil
- Add: Current order in UI teammate
- Add: Report when alarm went off
- Improve: Inputs menu
- Improve: Gameplay menu
- Improve: Debriefing cinematic
- Improve: Optimization of synchronized orders
- Fix: AI might not find cover correctly

Update 1.29d: New hotfix

[CHANGELOG]
- Improve: Deployment cinematic
- Improve: ADS interpolation
- Fix: AI could not trigger alarm correctly
- Fix: AI might not react correctly in some situations
- Fix: Location error of root bone with aim idle
- Fix: Fingers rotation of fast rope
- Fix: Overlap of some unforeseen events with extraction task
- Fix: Some errors with photo mode

Update 1.29c: Hotfix

[CHANGELOG]
- Fix: Associed actors in map editor might not be saved correctly if moved
- Fix: Security spot light might not have correct rotation when loading custom map
- Fix: Wood buildings might not have correct scale when loading custom map
- Fix: Some assets might not be selected correctly in map editor
- Fix: Duplicated assets of assets list in Map editor
- Fix: Error rotation of player camera after use of drone/dog/photo mode
- Fix: Collision of some fences
- Fix: Rendering distance of some assets
- Fix: Missing tooltip in map editor

Update 1.29b: Improvements and hotfix

[CHANGELOG]
- Add: Select music pack played
- Add: Maps of Steam workshop are editable directly in "Map editor"
- Add: Squads of Steam workshop are editable directly in "Squads"
- Improve: AI behavior
- Improve: AI optimisation
- Fix: If only secondary weapon used, switch/holstered weapon doesn't work correctly
- Fix: Use a handgun with shield with secondary weapon slot doesn't wort correctly
- Fix: AI might not heard some noise correctly
- Fix: Possible overlap between main menu music and deployment music
- Fix: Some texts errors

Update 1.29: Support and logistics

Dear operators,

Update 1.29 is online. Requested feature is available: choose your support and logistics (helicopter, transport aircraft, UAV and jet fighter)

[CHANGELOG]
- Add: Logistics tab in "New mission"

- Add: Logistics - Choose transport aircraft for deployment
- Add: Logistics - Choose helicopter for insertion
- Add: Logistics - Choose fighter jet for "Air raid" support
- Add: Logistics - Choose UAV for "Recon" support

- Add: Transport aircraft - C130-J
- Add: Transport aircraft - IL-76
- Add: Helicopter - UH-60A
- Add: Helicopter - UH-60L
- Add: UAV - MQ-9
- Add: UAV - Orion
- Add: Jet fighter - Su30
- Add: Jet fighter - F-15E
- Add: Jet fighter - F-18C
- Add: Jet fighter - Typhoon
- Add: Jet fighter - A-10

- Improve: XP required for first ranks
- Improve: All operators are in helicopter of cinematic insertion
- Fix: Left arm could not sync with main animation with gun lowered
- Fix: Some tasks might not spawn correctly
- Fix: Undesirable SFX footstep duplicated with gun lowered
- Fix: Injured animation triggered even if "Injuries" option disabled

Update 1.28: Improvements

Dear operators,

Update 1.28 is online. Standard update with improvements and fixes

[CHANGELOG]
- Add: New template of Map editor - Ship
- Add: Blur with magnifier option (default: disabled)
- Add: 15 new assets for map editor
- Improve: Hair rendering of female operator
- Improve: Shoot rendering (ADS)
- Improve: Shoot SFX rendering
- Improve: Right arm location with weapon holding
- Improve: Physics behavior
- Fix: Camera rotation of player after exit photo mode
- Fix: Shoot SFX could be broken if use full mode
- Fix: Interaction UI could be displayed at the beginning of the mission

Update 1.27: Steam workshop + Map editor + Steam achievements

Dear operators,

Update 1.27 is available with important features!

Steam Workshop



Get the most out of Black One Blood Brothers with Steam Workshop. Find and install player-created maps, squads or musics or create your own and upload it directly to Steam.



Map editor



Create your own maps with an extremely powerful and easy-to-use editor directly ingame. Test and export your creations in-game. Share your maps with your friends and the community through steam Workshop.





Steam achievements



+100 steam achievements to unlock



Obviously, many improvements and fixes have been made. Don't hesitate to report bugs and feedback.

Best regards,
Helios

[CHANGELOG]

MAP EDITOR



TEMPLATES:
- Add: Empty map
- Add: Forest
- Add: Desert province
- Add: Airport
- Add: Tropical island
- Add: Mountainous island
- Add: Desert
- Add: Canyon
- Add: Waste lands
- Add: Arctic

ASSETS:
- Add: Basic mesh - Landscape - Rocks - 69 assets
- Add: Basic mesh - Landscape - Cliffs - 34 assets
- Add: Basic mesh - Landscape - Ground - 7 assets
- Add: Basic mesh - Landscape - Little - 14 assets
- Add: Basic mesh - Background - Mountain - 6 assets
- Add: Basic mesh - Background - Plain - 32 assets
- Add: Basic mesh - Foliage - Big - 24 assets
- Add: Basic mesh - Foliage - Medium - 25 assets
- Add: Basic mesh - Foliage - Little - 16 assets
- Add: Basic mesh - Exterior - Road - 12 assets
- Add: Basic mesh - Exterior - Wall - 34 assets
- Add: Basic mesh - Exterior - Fence - 63 assets
- Add: Basic mesh - Exterior - Object - 178 assets
- Add: Basic mesh - Exterior - Little - 153 assets
- Add: Basic mesh - Interior - Floor - 58 assets
- Add: Basic mesh - Interior - Wall - 255 assets
- Add: Basic mesh - Interior - Roof - 142 assets
- Add: Basic mesh - Interior - Stair - 96 assets
- Add: Basic mesh - Interior - Object - 148 assets
- Add: Basic mesh - Interior - Decoration - 867 assets

- Add: Combined actors - Buildings - 88 assets
- Add: Combined actors - Interior - 18 assets
- Add: Combined actors - Exterior - 116 assets
- Add: Combined actors - Big tree - 20 assets

- Add: Interactive actors - Security - 6 assets
- Add: Interactive actors - Electricity - Point light - 29 assets
- Add: Interactive actors - Electricity - Spot light - 1 assets
- Add: Interactive actors - Explosive substances - 5 assets
- Add: Interactive actors - Doors - 9 assets
- Add: Interactive actors - Windows - 5 assets
- Add: Interactive actors - Environment - 1 assets

- Add: Spawners - Enemy - 4 assets
- Add: Spawners - Task - 5 assets
- Add: Spawners - Insertion - 4 assets

- Add: Gameplay - 5 assets

STEAM WORKSHOP:


- Add: Maps
- Add: Musics
- Add: Squads

STEAM ACHIEVEMENTS:


- Add: Simple (13)
- Add: Maps (15)
- Add: Game modes (6)
- Add: Warrior (6)
- Add: Professional (8)
- Add: Patriot (11)
- Add: Trophies (5)
- Add: Tasks (11)
- Add: Annihilation progression (7 levels)
- Add: Operations progression (7 levels)
- Add: Tasks progression (7 levels)
- Add: Rank progression (6 levels)

GAMEPLAY:


- Fix: Bullet impact might not diffuse noise correctly if material not assigned
- Fix: Laser point location on some weapons
- Fix: AI enemy has wrong destination at init
- Fix: Error location of enemy spawn in a desert building in "Al-Jan province" map
- Fix: Some unforeseen events errors
- Fix: Some AI pathfinding errors in "Lost Island"
- Fix: Some AI errors
- Fix: Some scripts errors

RENDERING:


- Add: Custom music for deployment cinematic (name: Custom_Cinematic_Deployment.wav)
- Improve: General stance of animations
- Improve: Head position (TPS)
- Improve: Reloading of assault rifle (TPS)
- Fix: River rendering
- Fix: Overlay of operators when return to squad editor
- Fix: Missing SFX footstep
- Fix: Some musics imported might be played correctly

UI:


- Improve: Main menu structure
- Improve: Rank structure
- Improve: Check box design

Preview 1.27: Map editor

Dear operators,

Map editor is coming! Be patient, planned end of june...





Best regards,
Helios

Update 1.26: Unforeseen events

Dear operators,

1.26 is online! This update adds a new feature: Unforeseen events that may impact tasks during the mission.

Best regards,
Helios

[CHANGELOG]
- Add: Unforeseen event - Extraction compromised
- Add: Unforeseen event - Evacuation attacked
- Add: Unforeseen event - Support doesn't respond
- Add: Unforeseen event - Crosswind landing (HALO insertion)
- Add: Unforeseen event - Spotted to the insertion (Helicopter/On foot insertion)
- Add: Unforeseen event - Task isn't in the intended location
- Add: Difficulty option - Unforeseen events
- Add: Good weather - Dry
- Add: Good weather - Wet
- Add: Good weather - Snowy
- Add: Bad weather - Wet
- Add: Bad weather - Snowy
- Improve: AI try to find intermediate path if destination is too far
- Improve: Musics sandbox menu in terms of imported musics
- Improve: Increase limit of mouse sentivity
- Improve: Underwater rendering
- Improve: Wetness intensity
- Fix: AI might not finish climb correctly
- Fix: Some physics errors in melee
- Fix: Imported stealth short musics might not play correctly

Update 1.25: New map

Dear operators,

1.25 is online! This important update contains a new map called Lost island (a large jungle map) and many new content and improvements!

Best regards,
Helios







[CHANGELOG]
CONTENT:
- Add: New map - Lost island
- Add: New award - Finish "Lost island"
- Add: Patch "Australia"
- Add: Patch "Latvia"
- Add: Patch "Lithuania"
- Add: Patch "UN"
- Add: Patch "NATO"
- Add: Patch "URSS"
- Add: Patch "Pirate 1"
- Add: Patch "Pirate 2"


GAMEPLAY:
- Improve: Speed of game launch
- Fix: Some errors of AI pathfinding with interaction order
- Fix: Some errors of AI pathfinding in Elegance Airport
- Fix: Some errors of AI pathfinding in Arctic base
- Fix: Crash of game when use too explosives
- Fix: Jerky if use grenades in some situations
- Fix: Ambiant musics might not play correctly in "Lone wolf" game mode
- Fix: Some errors scripts

RENDERING:
- Add: Loading Screen of game launch
- Add: New pictures of game modes
- Add: New pictures of maps

- Improve: Intro cinematic is launched only when the game is loaded
- Improve: Intro cinematic use music volume
- Improve: Jog animations
- Improve: Some UI
- Improve: Fog intensity on "Elegance Airport" with bad weather
- Fix: Intro cinematic might jerky
- Fix: Some textures errors of male skins
- Fix: Thick gloves (male) on hands
- Fix: Standard glasses (male) might have visual errors with some faces
- Fix: Undesirable wetness effect on some assets of "Burnwood mansion"
- Fix: Missing some SFX footsteps
- Fix: Errors collisions of Rain/Snow indoor
- Remove: Tanktop outfit (too visual issues)
- Remove: Sniper gloves outfit (too visual issues)

1.25b:
- Fix: Imported debriefing musics might not work correctly
- Fix: Error of helicopter insertion with weather
- Fix: Missing landmines on "Ancient ruins"
- Fix: Walk movement of operator in cinematics