1.30 is online. This update adds a new enemy: Suicide bomber! They are ready to blow themselves up to kill an operator or a hostage...
[CHANGELOG] - Add: New enemy - Suicide bomber - Add: Difficulty option - Suicide bombers - Add: Rendering of scope recoil - Add: Current order in UI teammate - Add: Report when alarm went off - Improve: Inputs menu - Improve: Gameplay menu - Improve: Debriefing cinematic - Improve: Optimization of synchronized orders - Fix: AI might not find cover correctly
Update 1.29d: New hotfix
[CHANGELOG] - Improve: Deployment cinematic - Improve: ADS interpolation - Fix: AI could not trigger alarm correctly - Fix: AI might not react correctly in some situations - Fix: Location error of root bone with aim idle - Fix: Fingers rotation of fast rope - Fix: Overlap of some unforeseen events with extraction task - Fix: Some errors with photo mode
Update 1.29c: Hotfix
[CHANGELOG] - Fix: Associed actors in map editor might not be saved correctly if moved - Fix: Security spot light might not have correct rotation when loading custom map - Fix: Wood buildings might not have correct scale when loading custom map - Fix: Some assets might not be selected correctly in map editor - Fix: Duplicated assets of assets list in Map editor - Fix: Error rotation of player camera after use of drone/dog/photo mode - Fix: Collision of some fences - Fix: Rendering distance of some assets - Fix: Missing tooltip in map editor
Update 1.29b: Improvements and hotfix
[CHANGELOG] - Add: Select music pack played - Add: Maps of Steam workshop are editable directly in "Map editor" - Add: Squads of Steam workshop are editable directly in "Squads" - Improve: AI behavior - Improve: AI optimisation - Fix: If only secondary weapon used, switch/holstered weapon doesn't work correctly - Fix: Use a handgun with shield with secondary weapon slot doesn't wort correctly - Fix: AI might not heard some noise correctly - Fix: Possible overlap between main menu music and deployment music - Fix: Some texts errors
Update 1.29: Support and logistics
Dear operators,
Update 1.29 is online. Requested feature is available: choose your support and logistics (helicopter, transport aircraft, UAV and jet fighter)
[CHANGELOG] - Add: Logistics tab in "New mission"
- Add: Logistics - Choose transport aircraft for deployment - Add: Logistics - Choose helicopter for insertion - Add: Logistics - Choose fighter jet for "Air raid" support - Add: Logistics - Choose UAV for "Recon" support
- Improve: XP required for first ranks - Improve: All operators are in helicopter of cinematic insertion - Fix: Left arm could not sync with main animation with gun lowered - Fix: Some tasks might not spawn correctly - Fix: Undesirable SFX footstep duplicated with gun lowered - Fix: Injured animation triggered even if "Injuries" option disabled
Update 1.28: Improvements
Dear operators,
Update 1.28 is online. Standard update with improvements and fixes
[CHANGELOG] - Add: New template of Map editor - Ship - Add: Blur with magnifier option (default: disabled) - Add: 15 new assets for map editor - Improve: Hair rendering of female operator - Improve: Shoot rendering (ADS) - Improve: Shoot SFX rendering - Improve: Right arm location with weapon holding - Improve: Physics behavior - Fix: Camera rotation of player after exit photo mode - Fix: Shoot SFX could be broken if use full mode - Fix: Interaction UI could be displayed at the beginning of the mission
Get the most out of Black One Blood Brothers with Steam Workshop. Find and install player-created maps, squads or musics or create your own and upload it directly to Steam.
Map editor
Create your own maps with an extremely powerful and easy-to-use editor directly ingame. Test and export your creations in-game. Share your maps with your friends and the community through steam Workshop.
Steam achievements
+100 steam achievements to unlock
Obviously, many improvements and fixes have been made. Don't hesitate to report bugs and feedback.
- Fix: Bullet impact might not diffuse noise correctly if material not assigned - Fix: Laser point location on some weapons - Fix: AI enemy has wrong destination at init - Fix: Error location of enemy spawn in a desert building in "Al-Jan province" map - Fix: Some unforeseen events errors - Fix: Some AI pathfinding errors in "Lost Island" - Fix: Some AI errors - Fix: Some scripts errors
RENDERING:
- Add: Custom music for deployment cinematic (name: Custom_Cinematic_Deployment.wav) - Improve: General stance of animations - Improve: Head position (TPS) - Improve: Reloading of assault rifle (TPS) - Fix: River rendering - Fix: Overlay of operators when return to squad editor - Fix: Missing SFX footstep - Fix: Some musics imported might be played correctly
UI:
- Improve: Main menu structure - Improve: Rank structure - Improve: Check box design
Preview 1.27: Map editor
Dear operators,
Map editor is coming! Be patient, planned end of june...
Best regards, Helios
Update 1.26: Unforeseen events
Dear operators,
1.26 is online! This update adds a new feature: Unforeseen events that may impact tasks during the mission.
Best regards, Helios
[CHANGELOG] - Add: Unforeseen event - Extraction compromised - Add: Unforeseen event - Evacuation attacked - Add: Unforeseen event - Support doesn't respond - Add: Unforeseen event - Crosswind landing (HALO insertion) - Add: Unforeseen event - Spotted to the insertion (Helicopter/On foot insertion) - Add: Unforeseen event - Task isn't in the intended location - Add: Difficulty option - Unforeseen events - Add: Good weather - Dry - Add: Good weather - Wet - Add: Good weather - Snowy - Add: Bad weather - Wet - Add: Bad weather - Snowy - Improve: AI try to find intermediate path if destination is too far - Improve: Musics sandbox menu in terms of imported musics - Improve: Increase limit of mouse sentivity - Improve: Underwater rendering - Improve: Wetness intensity - Fix: AI might not finish climb correctly - Fix: Some physics errors in melee - Fix: Imported stealth short musics might not play correctly
Update 1.25: New map
Dear operators,
1.25 is online! This important update contains a new map called Lost island (a large jungle map) and many new content and improvements!
GAMEPLAY: - Improve: Speed of game launch - Fix: Some errors of AI pathfinding with interaction order - Fix: Some errors of AI pathfinding in Elegance Airport - Fix: Some errors of AI pathfinding in Arctic base - Fix: Crash of game when use too explosives - Fix: Jerky if use grenades in some situations - Fix: Ambiant musics might not play correctly in "Lone wolf" game mode - Fix: Some errors scripts
RENDERING: - Add: Loading Screen of game launch - Add: New pictures of game modes - Add: New pictures of maps - Improve: Intro cinematic is launched only when the game is loaded - Improve: Intro cinematic use music volume - Improve: Jog animations - Improve: Some UI - Improve: Fog intensity on "Elegance Airport" with bad weather - Fix: Intro cinematic might jerky - Fix: Some textures errors of male skins - Fix: Thick gloves (male) on hands - Fix: Standard glasses (male) might have visual errors with some faces - Fix: Undesirable wetness effect on some assets of "Burnwood mansion" - Fix: Missing some SFX footsteps - Fix: Errors collisions of Rain/Snow indoor - Remove: Tanktop outfit (too visual issues) - Remove: Sniper gloves outfit (too visual issues)
1.25b: - Fix: Imported debriefing musics might not work correctly - Fix: Error of helicopter insertion with weather - Fix: Missing landmines on "Ancient ruins" - Fix: Walk movement of operator in cinematics