Black One Blood Brothers cover
Black One Blood Brothers screenshot
Genre: Strategy, Indie

Black One Blood Brothers

Update 1.24: Import your own musics

Dear operators,

New Update 1.24 is online. Import your own musics ingame!

How to import: https://steamcommunity.com/sharedfiles/filedetails/?id=2805892034

Best regards,
Helios

[CHANGELOG]
IMPORT YOUR MUSICS:
- Add: Main menu (1)
- Add: Insertion - Land (5)
- Add: Insertion - Helicopter (5)
- Add: Insertion - HALO (5)
- Add: Insertion - Underwater (5)
- Add: Stealth ambiant (10)
- Add: Stealth short ambiant (10)
- Add: Combat ambiant (10)
- Add: Debriefing success (3)
- Add: Debriefing fail (3)


GAMEPLAY:
- Improve: Spawn logic
- Improve: Increase XP on very large large
- Fix: Camera location of ADS with handgun "Eagle black" and sight "Trijocom RM03"
- Fix: Error of building location on "Enila island" map
- Fix: Weather effects (rain/snow) are visible underwater
- Fix: Some errors of weather

Update 1.23c

[CHANGELOG]
- Add: "Killed by player" in debriefing
- Improve: Animations of crouching with firearm
- Fix: Some errors of AI in "Ancient ruins"
- Fix: Handgun "M9-91 FS" scale in first-person view
- Fix: Handgun "P-251" scale in first-person view
- Fix: Weapon keeped grenade launcher mode if unequipped
- Fix: AI operator might not interacte correctly on some actors
- Fix: Some waypoint orders had wrong location for subordinates

Update 1.23b

[CHANGELOG]
- Add: Camera shake of shot in third-person view
- Improve: Speed of some interactions
- Fix: Some assets doesn't affect by weather in "The compound"
- Fix: AI could not reach some buildings in "The compound"
- Fix: Emissive color of laser beam

Update 1.23: Ambiant musics

Dear operators,

New Update 1.23 is online. Selection of ambiant musics and more...

Best regards,
Helios

[CHANGELOG]
- Add: Choose ambiant musics
- Add: 5 new combat musics
- Add: 7 new stealth musics
- Add: Gameplay option - NVG brightness
- Add: Gameplay option - Laser size

- Add: New music of deploiement cinematic
- Fix: Some errors with selecting operators with mouse
- Fix: Some AI pathfinding errors
- Fix: Some animation errors
- Fix: Operator location when place an explosive
- Fix: Camera error when place an explosive

Update 1.22: New game mode and more

Dear operators,

New Update 1.22 is online. A new game mode and some improvements.

Obviously, improvements and fixes have been made. Don't hesitate to report bugs and feedback.

Best regards,
Helios

[CHANGELOG]
- Add: Game mode - Lone wolf
- Add: Selecting multiple operators with mouse in battle plan

- Add: Award - Finish at least once "Lone wolf"
- Add: Select the operator in prisoner of war
- Add: New animation of slow walk with rifle and handgun
- Add: New unarmed animations
- Add: New 3d UI operator in battle plan
- Improve: Crouch animation with rifle of low ready position
- Improve: Crosshair behavior in TPP
- Improve: AI uses different speeds of patrol mode
- Fix: Undesirable assets on "The Compound"
- Fix: Some assets doesn't affect by weather
- Fix: Rain/Snow/Mist might not work with drone or dog controlled
- Fix: Some pathfinding errors on "Arctic map"
- Fix: Some pathfinding errors in observation tower
- Fix: Hold left mouse allows rotate camera of battle plan

Update 1.21: Weather

Dear operators,

Update 1.21 is officially online with a major feature: The weather!







Obviously, improvements and fixes have been made. Don't hesitate to report bugs and feedback.

Best regards,
Helios

[CHANGELOG]
- Add: Gameplay option - Bad Weather
- Add: Weather - Cloudy
- Add: Weather - Rain
- Add: Weather - Snow
- Add: Weather - Rain and thunderstorm
- Add: Weather - Snow and thunderstorm
- Add: AMD FidelityFX Super Resolution
- Add: Sandbox tab - Weather
- Add: Difficulty option - Unlimited support

- Add: Green hightlight of available attachments in terms of current weapons
- Improve: AI spawn logic near tasks
- Improve: Some maps optimisation
- Improve: Lighting rendering of some maps
- Improve: Sprint animations
- Improve: Main menu level
- Improve: Ocean caustics rendering in terms of camera location
- Fix: Some AI pathfinding of dog
- Fix: Initial behavior of AI in terms of current situation
- Fix: Some errors of AI reload
- Fix: Missing muzzle brake on some weapons
- Fix: Some materials errors on Al-Jan province
- Fix: Regular army might not have vest
- Fix: Dog might not update location in operator editor
- Fix: Change DLSS might display incompatible DLSS mode
- Fix: Errors of task spawns on "The Gabriel" in Prisoner of war mode
- Fix: Attachment "Red-Ops" sight on "M1-Wild"
- Fix: Some errors of AI spawn in "Ancient ruins"
- Fix: Ocean caustics are too brightness at night
- Fix: Some errors texts

Preview 1.21: Weather

Dear operators,

Weather coming! Rain, snow, thunderstorm...







Best regards,
Helios

Update 1.20: Artic base

Dear operators,

Update 1.20 is online. New map and more...

The artic base: A snow map with military tents, barracks, towers...





Obviously, improvements and fixes have been made. Don't hesitate to report bugs and feedback.

Best regards,
Helios

[CHANGELOG]
- Add: New map - Artic base (available in any game mode)
- Add: New award - Finish a mission on "Artic base"
- Add: Difficulty option - Instant reaction
- Add: New reload animation of handgun in first-person view

- Improve: Rotation rate of AI characters
- Improve: Reload speed of assault rifles
- Fix: Some AI pathfinding errors
- Fix: Some AI jump errors
- Fix: AI operators might use focus with undesirable shakering
- Fix: AI enemy might not disable focus correctly
- Fix: Scope lens rotation too high
- Fix: Support "Air raid" might not attack correctly on Klettgau forest
- Fix: Support "Air raid" might not attack correctly on Jin-Shu temple
- Fix: Some awards could not to be unlocked correctly
- Fix: Some texts confusions between "task" and "mission"
- Fix: UI Intel "Objective is spotted" displayed if "No tasks" option enabled
- Fix: Rotate weapon in operator editor might not work correctly
- Fix: Some scripts errors

Update 1.19: Indicator of camouflage

Dear operators,

1.19 is online. This update adds an indicator of camouflage on HUD indicates the player character's visibility.

Best regards,
Helios

[CHANGELOG]
- Add: Indicator of camouflage on HUD indicates the player character's visibility
- Add: Option difficulty - No indicator of camouflage
- Add: Tutorials of Indicator of camouflage
- Add: Patches - Turkish flag + camo version
- Fix: Camera might not update correctly in operator editor
- Fix: Camera might not have correct altitude of female soldier in operator editor
- Fix: Undesirable patches on operators in main menu

Update 1.18c: Improvements and hotfix

Dear operators,

Little update is online.

Cheers,
Helios

CHANGELOG
- Add: Difficulty option - Real aiming
- Add: Decal of bullet hole is visible on translucent objects (glass...)
- Improve: Bullet penetration system
- Improve: Blocked weapons animations
- Improve: Valenwood villa design
- Fix: G34 Magnifier zoom
- Fix: Some interaction errors
- Fix: Weapon location of ADS after move lying down
- Fix: Lying down animation with handgun
- Fix: Undesirable wrong decals of bullet hole
- Fix: Some decals errors
- Fix: Shaking of camera when weapon blocked in first-person view
- Fix: Decal of impact bullet errors in Valenwood villa
- Fix: Some errors scripts