[CHANGELOG] - Fix: AI might not reach correct location to a door - Fix: AI might not reach correct location to a windows - Fix: AI could not close a door correctly - Fix: Stanima could reload when the game is paused - Fix: Stanima might be full after exiting battle plan mode - Fix: Lean animations of unarmed crouching - Fix: HUD might not display correctly if none weapon used
Update 1.40b: Extreme HUD + new options
[CHANGELOG] - Add: New difficulty option - Extreme HUD -> Turn off all other HUD user interfaces - Add: New difficulty option - Teammates vision - Add: Voices volume option - Add: New skin camo - Improve: Leaning slightly system - Improve: NVG brightness in first-person view - Improve: Skin camo rendering - Fix: Rotation error of camera after use of drone/photo mode
Update 1.40: Night vision
Dear operators,
Update 1.40 is online. Choose your color of night vision directly in gameplay option.
Moreover, many improvements were made about gameplay mechanics.
[CHANGELOG] GAMEPLAY: - Add: New interaction on supply drop - Stock up ammunition (Player or AI teammates) - Improve: AI teammates will try to eliminate each enemy that shoots at them. - Fix: AI could block against a door and could not reach his destination - Fix: AI could shoot at an enemy without being in the correct alignment. - Fix: Mission menu doesn't display correctly missing items if lone wolf selected - Fix: Supply drop could not reach destination in some instances
MAP EDITOR: - Improve: Random rotation Z is enabled if you use foliage - Fix: Selection error of spawn type in map editor - Fix: Player could not select multiple grass and brush in map editor
RENDERING: - Add: NVG color option (gameplay menu) - Add: Smooth framerate - Add: SFX crawling movement - Add: New leaning of lying down animations in third-person view - Improve: Impact of the recoil when shooting with a scope - Improve: Dark effect of night vision is different between first and third person view - Fix: Some NVG errors in third-person view - Fix: Camera shaking of ADS after firearm blocked - Fix: Hotkey always visible on weapon stance with quick orders if character is unarmed - Fix: Undesirable assets in "The compound"
As promised, here is the roadmap for 2023. This is a general outline of upcoming features, it is not a definitive list.
Cheers, Helios
1st anniversary: 50% off + Roadmap 2023
Dear operators,
Black one Blood Brothers is celebrating his first anniversary. To celebrate the occasion the game is on sale at 50% off for the week!
As promised, here is the roadmap for 2023. This is a general outline of upcoming features, it is not a definitive list.
Cheers, Helios
Update 1.39b: Crawling improvements
[CHANGELOG] - Improve: Animation of the player's movement when crawling in first person view - Improve: Vertical view capability when the player is crawling in first person view - Improve: Extended movement speed varies according to the direction of the player - Fix: AI could move by lying down or crawling - Fix: Leaning to the right while lying down could prevent the player from aiming correctly in third person view - Fix: Some zones locations errors on Enila islands
Update 1.39: Lots of improvements
Dear operators,
First of all, I would like to wish you a happy new year. I hope that the holidays were enjoyable and that Santa was generous.
This is the first update of 2023, bringing a number of improvements to gameplay and visuals. It is only the beginning of a long list of additions that will arrive throughout the year.
I will announce the major additions of 2023 very soon. Stay tuned! Helios
[CHANGELOG] CONTENT: - Add: New clothing - Face - Beard spec ops - Add: New clothing - Face - Beard spec ops II - Add: New clothing - Face - Mustache spec ops
GAMEPLAY: - Add: Multiple cameras in insertion stage - Fix: Camera shaking on multiple landscape geometries in first and third person view - Fix: AI operator may not have updated its orders when changing squad or whether he was following its squad leader - Fix: AI operator may not have detected an obstacle to climb - Fix: Award "finish tutorial" could not work in extreme mode - Fix: Multiple climbing errors - Fix: Multiple tasks errors - Fix: Framerate broken on "Lost island" if player uses any zoom
RENDERING: - Add: New main menu map - Add: New debriefing map - Add: New thumbnails for each support in mission menu - Add: New thumbnails for each award - Add: New thumbnails for each rank - Add: New fonts - Add: Interpolation between body and head cameras in operator editor - Improve: Attachments location for machinegun "NK46 Mod.4" - Improve: Lighting of operator editor - Improve: Lighting of operator thumbnails - Improve: Lighting of deployment map - Improve: Multiple UI design - Fix: Potential camera error when climbing an obstacle in first-person view
Update 1.38: Enila islands - Talmio and Gonoria
Dear operators,
1.37 is online and the last update before 2023! This important update changes the map Enila island in two parts: Talmio and Gonoria. That solves a major issue of framerate. I hope you will like that!
Moreover, many improvements were made about gameplay mechanics.
i wish you a merry christmas and a happy new year <3 Helios
[CHANGELOG] CONTENT: - Add: New map - Enila islands - Talmio - Add: New map - Enila islands - Gonoria - Add: New template for map editor - Training zone - Add: New item - AN/BVS-66E Evolve (Night and thermal vision goggles) - Add: New awards difficulty - Extreme - Add: New award - Finish a mission on "Enila islands - Talmio" - Add: New award - Finish a mission on "Enila islands - Gonoria"
GAMEPLAY: - Add: New melee system in first-person view - Add: Be spotted by camera can trigger an close alarm - Add: Optional task - Disable power supply - Fix: AI might not reach waypoint correctly in War mode - Fix: Player could not pick up NVG on dead body if equiped - Fix: Inaccurate task might not be located correctly
RENDERING: - Add: Display awards difficulty in terms of XP in menu mission - Add: Display awards difficulty in terms of XP in HUD - Add: Grey text for task not located - Add: New idle animation of unarmed crawling - Add: New insertion icons - Add: New tasks icons in mission menu - Add: New factions icons in mission menu - Add: New thumbnails for each map - Improve: First-person camera when player jump over the obstacles - Improve: First-person camera when player kick a door - Improve: Movements interpolation - Improve: Animation transition between standing and crouching - Improve: Cinematic of prisoner of war - Improve: Multiple UI design - Fix: Thermal could change gain color after aiming
Update 1.37c: ADS improvements
[CHANGELOG] - Add: Camera shake of bullet impact near player - Improve: Underwater VFX rendering - Improve: First-person ADS mechanics - Improve: First-person view without ADS - Fix: NK46 Mod.4 could block screen of first-person view - Fix: Camera error when player use ADS with high-ready position - Fix: Attach dual sight could have wrong location if second sight used - Fix: Some AI pathfinding errors