Boneraiser Minions cover
Boneraiser Minions screenshot
Genre: Indie

Boneraiser Minions

Patch v1.12

//misc
- Increased the chance of Bonemeldus Destineous minion being offered in the Endless Skirmish game mode.
- Increased the Meldus Flame relic's chance to offer a Bonemeldus Destineous minion.
- When choosing a boneraise, level up items now display the minion amount that you have at that exact level.
- The Liche Necromance's Companion Chum meta now reduces your maximum health by -10.

//bug fixes
- The button prompts for the number pad keys (1,3,7,9) was showing an empty button.
- Sealing boneraise items that level up minions wasn't working correctly.
- Sealing a boneraise item that removed minions (eg deamon) could remove the wrong minion or cause a crash.

Patch v1.11

//misc
- Added little birdy observers to the Endless Skirmishes Sullenwods map and increased the spawn rate/amount in bird attacks.
- Increased the Boo Bro minion sight range and his shots now have slight homing.
- The Funky Turnip relic now also increases the chances of showing giant pot/pumpkin minions.

//bug fixes
- The super dashing wasn't working correctly.
- On Game Over the coins/souls added weren't being shown correctly.

Patch v1.10

//misc
- You can now deactivate any Boneraiser Lore and Heroic Force.
- In the Controls setting you can now change the associated Menu Confirm and Menu Back buttons.
- When choosing a bonerise or spell there's now a little number showing how many of that item you already have.
- On the Game Over screen if you've already maxed your coins/souls then it won't display them and the buttons are changed to be more useful (ie it won't send you to the buy meta menu).
- Slop Pots and Pumpkins will now respawn after being used.
- The Crooked Dice relic now confers 1-6 re-rolls (instead of 3).
- Added a lightning sound effect to the various lightning bolts.

//bug fixes
- The Zogziech Diablos wasn't correctly recording its damage stat.
- The "Grimoire Necromancy Fulfillment" achievement wasn't dropping as soon as you found the last item.
- The Gaunt Skewerer would sometimes constantly teleport around you during a boss fight.
- You wasn't able to banish/seal when collecting a sinful soul.
- On the end screen of Clashful Cards you could still show the Help text.
- Fixed some of the ye olde english grammar.

Patch v1.9

//misc
- Added a Character Class Skins setting which allows you to set skins separately for each Class.
- Added a Player Outline setting which draws an outline around you.
- Added a Button Icons setting so you can choose to force which button prompt icons to show.
- You can now open the Status Screen on the game over screen to see your final minions and relics.
- When choosing a Boneworld Challenge it now shows the Class it uses. You also now don't need to unlock all Classes to unlock this game mode, instead if a Class isn't unlocked that the challenge uses then you simply can't play it.
- The Ensealment Scroll relic can now seal up to 3 items instead of 1.

//bug fixes
- The Endless Skirmishes game mode wasn't correctly saving local high scores to your save file.
- In the local Endless Skirmishes leaderboards you wasn't able to change the map.
- Pressing the menu confirm button too fast after dying in a Boneworld Challenge could cause a cash.
- When viewing the leaderboard for a Boneworld Challenge it wasn't showing the Class.

Boneworld Challenges

Oh hey bonegangers.

A new game mode of sorts has been added to v1.8, the Boneworld Challenges which includes a Daily and Weekly Challenge. Let's face it, the Endless Skirmishes leaderboards is a bit of a trainwreck right now so this will give you score hunters something new to bash each other over.

If you're unfamiliar with Daily Challenges, when you start a challenge all the randomness is seeded, so everybody in the world playing that challenge will face the same enemies, be offered the same minions, relics, spells, etc, leveling the playing field for all. However, the Daily leaderboard is wiped every day as a new seed is generated. You also only get one shot at it, even death shall grip thee this time bonewretched! The Weekly is a bit different in that it generates a new seed and leaderboard each week and you can replay it however many times you like.

See you in the Boneworld! :]

Trading Cards have been boneraised!

Steam Trading Cards should now drop for thee fellow wretches...

Don't forget to boneraise a Barrow Boner in Gaben's honour! :]

Patch v1.7

//misc
- Class Heritage meta can now be deactivated.
- The Deamologist class Intrusion meta which allows you to summon extra deamons/diablos now reduces your starting max health.
- The Deamon Doppelganger's ability to copy your spell is now affected by how many spells you currently have (ie there's less chance of him copying if you only have 1 spell compared to 3 spells).
- The Bustling Bowels relic shall now be known as Bustling Diaper (you can thank American Dung Beetle for this!)

//Mausoleum Awakening
- The Royal Guard stage now has a champion, and the guards now drop diamonds.
- When King Gigald lands it now destroys any active cannon balls, and when he dies it destroys any of his projectiles.
- Cannon balls now flash so they're a bit easier to notice.

//Endless Skirmishes
- After four minutes it will attempt to spawn a higher tier enemy instead of several low tier enemies (so there's less enemies on screen which otherwise causes slowdown).
- It now spawns a tree giant at the five minute mark.
- Ratty orbic totems now occasionally spawn.
- Royal Guard now occasionally spawn from the 4:30 minute mark onwards.

//bug fixes
- When rebinding gamepad buttons it wasn't saving them correctly.
- You would sometimes be offered to Deamonic Possess a non-level 3 minion if you had a level 3 minion of the same type.
- If you were offered boneraise/relic/spells in very quick succession it could play multiple layers of the music.
- Fixed a spelling error in the Bernard's Watch description.

Patch v1.6

//misc
- Added a new achievement: MELDIN TIME
- Added the game's music as a Steam Album (it should automatically show in your Steam Music Library in View -> Music Player).
- Added a x2 resolution font for the heading font (eg the item names when choosing a boneraise).
- Added button prompt tips for the keyboard numbers.
- Added a visual/sound effect to the Vampire class when he sucks the blood of enemies.
- The Vampire's Blood Invigoration meta is now based on the static starting health instead of a percentage of your current health (so increasing your maximum health is very beneficial).
- Slighly increased the amount of Cannibals and Dryads that appear during their special stage (felt it was a bit too easy).
- When the Deamonic Doppelganger casts a spell there's now a 25% chance it will copy one of the spells you currently hold.
- Added a sound effect to when the rat orb totem is charging up (so you know it's about to attack).
- When you kill the Wizard Boss it will now also destroy his projectiles.

//bug fixes
- The Marrow Succor meta wasn't immediately updating the maximum health boost.
- The Wallop Hammerer minion wasn't recording its damage stat correctly.
- The invincibility gained just after choosing an item would override your existing invincilbility frames (annoying if you were already benefiting from a fairy).
- The Clairvoyant traveler wasn't showing your currant coins, and could donate to him even if you didn't have the coins.
- You could give the Miserable Wretch traveler a Barrow Boner even if you didn't have one.
- Having a lot of melee minions could cause a slowdown during the King Gigald fight.
- When using coins to buy Class Heritage it would wrongly say they cost 1111.
- On the Status Screen having a lot of minions would obscure the number amount text.
- The Gaunt Skewerer would sometimes cause a crash when attacking.

Patch v1.5

//misc
- Added a Font type setting (on by default). When on it replaces the normal pixel font with a x2 resolution version.
- The Status Screen now stacks duplicate minions/relics, showing a little number if you have more than one.
- Added an extra option to the Light Mode setting that increases the brightness a touch more.
- When casting a super spell you now need to let go of the Spell button in order to cast another (so you don't accidentally cast multiple super spells).
- Tweaked the Vampire's Blood Invigoration meta speed reduction (threshold now starts at 33% health).
- Changed the hero's Bootiful Chest level 3 meta to just offer coins for each second you survive (the previous perk was easily abusable).
- When the Bottled Fairy is used it now gives invincibility frames and has a visual/audio effect.
- Reduced the benefit of having two Bernard's Watches.

//Endless Skirmishes
- Tweaked the formula for how many enemies appear. A bit more enemies come at you at the beginning but the ramping up is a bit slower.
- Increased the spawn rate of champions (so the Deamologist doesn't have all the deamon fun).
- Treasure chests open 50% faster.
- Added a chance enemies won't drop a bone with chance increasing the longer the run (starts at the 4 minute mark).
- Bernard's Watch now has less effect the longer the run.

//bug fixes
- The Colossal Tooth relic was allowing you to raise giant type minis even without the needed minions.
- Clashful Cards: You could start with cards you don't already own.
- Clashful Cards: You could wrongly place a card in the bottom left off-table.
- Fixed a graphical glitch on the game over screen (minion bubble sprites were appearing the top left).

Patch v1.4

//misc
- Added a Light Mode setting intended to help with eye strain (it removes the darkness effect and slightly lightens blacks).
- Added 2560x1440 to the resolution settings.
- When entering the title screen from the intro screen it now checks your save file to give any appropriate achievements (in case they didn't drop correctly the first time).
- The Vampire's Blood Invigoration meta speed reduction when at low health now has a higher threshold before having an affect (starts at 50% health).
- Slightly reduced the Lord of the Land's sword swipe hit frames so is a bit easier to dash out of.
- The Necromancy Itemography now has help texts for giant and deamon minions (to help guide you on how to fill in unknown items).

//Endless Skirmishes
- Sorrowful Sullenwods: Enemies can now spawn at the top of the map.
- Tweaked the enemy health/damage scaling so it now only kicks in after 4 minutes but ramps up more quickly.
- Increased the chance of being offered Meldus and Bro minions (to add more variety).
- Reduced the score needed for the "Forsaken Skirmish Supremacy" and "Sorrowful Skirmish Supremacy" achievements to 55555.

//bug fixes
- Changing the Keyboard rebindings weren't being saved correctly.
- The "Heroic Card Collector" and "Boneraiser Card Collector" achievements weren't droppping.
- The Bonemeldus Hammerer minion wasn't appearing as a bonerise (you need two of the following level 3 minions: Bell-ead, Bomber, Guard, Spearer, Tangler).
- If you were visted by the Miserable Wretch travelor and he had nothing to give you then opening the Status Screen would cause a crash.
- Some of the Roaming Travelers wrongly allowed you to select a third empty option.
- The Class Heritage menu button prompt for changing class was wrong.
- Selling meta could take you over the 9999 gold coin cap.