Brick Rigs cover
Brick Rigs screenshot
Genre: Simulator

Brick Rigs

Update

Hello everyone!

This update fixes some minor issues, but more importantly adds a lot of new bricks!

New:
- Server settings to restrict guns on vehicles and explosions
- 45 new bricks
- 2 new materials

Fixed:
- Actuator input in multiplayer
- Mirror bug with wings
- Street skid effects on dirt with rain or snow
- 2 crashes

Small Update

Hello everyone,

This update features a few improvements as suggested by the community. These include:
- Mirror tool for the editor: Press 'M' while moving bricks to mirror them along the Y axis
- Warning when trying to save a vehicle with illegal characters, which could cause the data to be lost previously
- Slow motion now slowly interpolates to decrease bouncing
- "Always on" mode for actuators
- Experimental space map
- A few new bricks to fill in size gaps

Colors Update

Hello everyone!

This update features a lot of small usability improvements, as well as a revamp of the old material system. Now you can select the material and color of a brick seperately to combine any color with any material!

Other improvements:
- Option to adjust the round timer for the battle game mode
- Brakes stronger for large vehicles
- Removed 5° play in the brake physics
- Fixed wheels always skidding above a certain speed
- Added a section in the material selection for already used materials
- A few new bricks

The "Everything" Update

Hello everyone, long time no see!

It's time for the largest update so far to go public as it has already been tested on the beta branch in the past few weeks. Since so much has been changed, old features might be broken so please report them and help improve the experience.

Most important changes to note:
- Handheld weapons have been added (Assault rifle, pistol and rocket launcher so far)
- Player professions
- New zombie and battle game modes
- Tire physics
- Suspension damping
- New projectile penetration physics
- New bricks

Update Time

Hello!

This update includes a lot of new bricks, improvements and bug fixes.

Important notes for builders: Moving bricks up and down in the editor is now done by holding shift and moving the mouse. Trains have to be centered in the editor now in order to be placed correctly on train tracks (the key binding to center bricks in the editor will help here).

New:
- Spring mode for actuators
- Suspension travel property for axles
- New color picker in the editor
- New import function for the editor
- New exhaust brick
- New imageplate bricks
- Over 30 new bricks in total

Improvements:
- Heavily improved spawn time
- Increased aerodynamic lift and decreased drag
- Characters will ragdoll when hit by a vehicle
- Vehicles are centered on rails according to their location in the editor, not the seat location
- The piston brick can now be attached in the extended position
- Adjusted friction for all wheels
- Properties in the editor are greyed out when they cannot be accessed
- Moving bricks up and down is now done by holding shift and moving the mouse
- Improved performance when duplicating bricks
- Bricks are sorted by name and size
- Fixed long delay when removing large vehicles or exiting games while a large vehicle is loaded
- You will now be moved to the last garage you spawned at when recovering

Bugfixes:
- Fixed repairing sometimes moving the vehicle horizontally
- Fixed attaching couplings failing between two different vehicles
- Fixed wheels sometimes bouncing when they block due to braking
- Fixed a bug where the collision shape of bricks could be slightly misaligned
- Fixed interaction menu showing for static actuators
- Fixed multiple collision issues on the Canyon map

New Map

Hello!

Today we have another update, this time around with a new map!

Added:
- New "Canyon" map (work in progress)
- New input actions to customize controls for guns, couplings etc.
- Remote control brick, allows bricks disconnected from the driver seat to be controlled
- Detonator brick, can cause explosions with the click of a button
- New small machine gun
- 2 new redirectors
- 5 new ramps
- Large half zylinder brick

Improvements:
- Added ramps, shredders etc. to grid map
- Train wheels now have greatly more stability on train tracks
- Canyon and grid map have garages that allow to directly spawn on a train track
- Couplings slide together slowly instead of snapping

Plus various bug fixes!

Small Update

Hey!

Looking at some of the huge creations that made it onto the Workshop recently, like these two:
http://steamcommunity.com/sharedfiles/filedetails/?id=916767236
http://steamcommunity.com/sharedfiles/filedetails/?id=915356010

It is obvious that the editor wasn't big enough yet, so it has been drastically scaled up. A box in the editor shows you the approximate size of the spawn area, but does not restrict you from anything.

But wait, there is more!

Improvements:
- Bigger editor, the size of the spawn area is indicated but does not restrict the size of the vehicle
- Option to invert the steering direction for tank drive on the wheels
- Added tool tips to enum properties (input mode, actuator mode and light type)
- Translated enum, flash sequence and material names
- Performance improvement when moving many bricks in the editor

Bugfixes:
- Fixed slow motion speed reverting to 1 after unpausing
- Fixed wheels with bricks attached glitching out

Multiplayer:
- Fixed Workshop vehicles not driveable for clients
- Fixed game crashing shortly after starting a server
- Private servers are no longer listed in the server browser
- Fixed clients falling through the ground when entering a passenger seat from the driver seat
- Fixed passengers floating when a vehicle is removed

Performance Update

Hello!

This update packs a lot of content again, and this time there is something for everyone to be excited about, guaranteed!

Major changes:
- Huge performance improvements for large vehicles
- New aeordynamic simulation
- Over 20 new bricks, including the new dedicated plane flaps
- German translation

More:
- Third person vehicle camera can be toggled between different behavior modes
- Actuators can be toggled between different modes (accumulate, seek, cycle, physics driven or static)
- Captured vehicle thumbnails are displayed on the screen, both in the editor and in game
- Fixed thumbnails being too dark
- Winch fixed
- Many more small bug fixes and improvements

UI Update Hotfix

Hello!

As expected the UI update introduced some new problems that should hopefully mostly be solved with this patch.

This is what was changed:
- Fixed not being able to join servers
- Fixed all server names defaulting to "Brick Rigs Server", can now be customized
- Invites through the Steam overlay should now work
- Sliding has been reduced by lowering the mass of all bricks
- Wheels glitching through the floor has been reduced
- Fixed lighting being too dark with low quality settings and too bright with high settings
- Fixed winch hook not working after attaching it once
- Fixed material not applying for newly added bricks in the editor
- Fixed Depth of Field option not fully disabling the effect

As always please report any new bugs you encounter in the community discussions!

UI Update

Hey!

Finally, the biggest Brick Rigs update so far is done! The first thing that you will immediately notice is that the entire UI has been reworked, on a surface level and also in the background implementation. This is also the foundation for translating the game into different languages later down the road. Besides that, many bugs were fixed and features where improved, more new content like bricks and maps will come with future updates.

Changelist:
- Complete UI overhaul
- New dashboard with optional altimeter and RPM gauge
- Actuator interaction UI displays the input axis assigned to it
- All brick properties and functions in the editor have tool tips (hover over them to see what they do)
- New Workshop upload window that displays existing creations
- Performance improvements
- Mass distribution of vehicles is now correctly calculated (some vehicles might need readjustment for the suspension)
- Greatly improved actuator wobble
- Helicopter rotors accelerate mass independently
- Increased editor height by 400%
- Improved lighting
- Added weather sounds
- Converted a few menu buttons to key bindings
- Fixed silo breaking on the desert map
- Drastically lowered the curbs on the city map

Fixes:
- Fixed cursor disappearing after closing the Steam overlay
- Fixed lag when moving many bricks in the editor
- Fixed freeze when selecting connected bricks