- lowered beam attack follow speed of end boss
- reseted player preferences file
- Lowered default music and volume
- Increased available max slider setting for camera offset
- Fix for multiplayer score submission bug into single player leaderboards
- New more obvious health/rage/cooldown UI under player
- additional level design flow tweaks
- changed camera angle slightly to be less tilted, this should improve aim accuracy/comfort for players
- increased player model size
Changelog: K63
-Boss HP Bar visual glitch fixed
-Performance optimization at Pain Zone
-UI-Show FPS fix
Changelog: K62
-NEW: The photon conduits were repaired and the photonic neon signs are now activated
-NEW: Multiplayer mode will now adaptive zoom based on distance apart
-NEW: New Depth of Field and Fancy Puddles now active in Ultra Graphics Setting
-NEW: 2 new types of static Health packs are now strategically placed in the level
-Slightly lowered drop rate of health pickups
-Reduced duration for multi-attack variations
-Increased size for Drillers and Crabs
Changelog: K61
NEW: Additional batch of voiceovers added
Fix: Timeslow and pause will no longer give you super speed
MOARRR EXPLODEYS: New destructables added
Missile Ultra will no longer target health pickups
Changelog: K60
-Decreased targeting range of Missiles Ultra attack
-Ultra Missiles will now explode when impacting floor
-Added some new FX
-A few fixes for the previous patch
-Optimized Maximum Barrage performance
Changelog: K59
-FIX: Missile Ultra will now be able to target tutorial and switches
-FIX: The anti-grav device on enemy units have been repaired
-Health will no longer spawn on loot pads
-Secret Chickens will no longer provide a score bonus, but will give other bonuses
-However, this means we can move the chickens around now and then without a full riot happening
-Kill Combo now starts at 10+ enemies killed in same moment
-Blade traps will no longer make players stick to it
-Increased bonus differences with Time Extension bonus numbers
-Increased score bonus for Damageless. (taking 10 damage or less in level)
Changelog: K58
- NEW: New Ultra attack for Homing Missiles
- Fixed: Elevator exit problems
- Kill zone now exist in multiplayer if you accidentally get squeezed outside
- Final Boss missile silo spawn rate now less affected by multiplayer
- Multiplayer will now regain extra lives easier
- Multiplayer score screen will now show correct colors
- Lives bar will now show MAX correctly when full
Changelog: K56
-Weapon type used now shows correctly in leaderboards
-NEW: It just rained in the world of BulletRage so there are now puddles!
-Flame Turrets now have shorter bursts and now more dodgeable at higher difficulties
-All turrets aggression distance is now lowered
[ Demo Build Release Candidate Version 2] Changelog K54:
Godmode now turned off. Leaderboard wipe sorry =)
Fixed secret area pathing widths to work with updated Player wall collision size
Room timer will now start from after elevator lift lands