BulletRage cover
BulletRage screenshot
XBOX Steam
Genre: Shooter, Indie, Arcade

BulletRage

NEW Enemy AI v1.1. Now 3 times as likely to rip you apart.




The latest enemy AI upgrade (version 1.1) now makes each battle more fun and unpredictable!

**Changelog: K86**
AI v.1.1 implemented
Cutscenes will now pause properly @Blu'#6275
Fix: Max Rage pickup sometimes does not give rage, possible fix @broccoli
Increased hit radius for Shocker (slow) and Devil Spikes powerup (root) and extended to 6s duration
Increased max enemies on screen slightly for all difficulties @broccoli
Updated some areas in level for increased carnage
Pain field fixed, now 2s delay before starting to damage player @Blu'#6275

**Changelog: K87**
Closing UI animation with ESC/Start button fixed @manianac#2464
Explosive Barrels HP lowered slightly @broccoli
More AI v1.1 tweaks - lowered sudden craziness chances
New invuln indicator for boss balls @gerx03#1382
Lowered Hugging factor
Increased spawn speeds for lower difficulties

**Changelog: K85**

Increased Damage with Dash attack
Increased brightness for Dash Attack
Boss2 Slight AI fix in 4th phase, will now quick turn to face player again @gerx03
Boss2 Hit Sound improvements
Controllers will now keep firing even when mouse is active @Kalani
Added additional tier for graphics quality settings

**Changelog: K84**

Doubled controller rumble upon HURT event @[dpanter]πŸ‡ΈπŸ‡ͺ#6464
Fixed low HP indicator in Insanity mode
Increased clarity for player Health/Rage UI
Removed Water puddles in Ultra Graphics mode
Mouse should always fire now, even at edge of screen @[dpanter]πŸ‡ΈπŸ‡ͺ#6464
Fixed various UI for Ultra Wide Screens

**Changelog: K83**
UI fix for difficulty selector. Now no longer able to turn off a difficulty. @gerx03
Extended range for Turret warning laser system @brocolli
Increased Health box drop rate in Hard difficulty @vash63
Decreased Health box heal multiplier in Hard difficulty @vash63 <-- person responsible for nerf
Linux Builds - Logging off (temporary)
Disabled pre-start configuration panel
FPS Improvement for cutscene cameras

**Changelog: K82**



New SFX for TitanCrab Hurt Sound
New SFX for Missile's Ultra Attack
New Warning lasers from all turrets

New Death Carnival Gameplay Trailer Released!

We are happy to present the updated Death Carnival trailer we have been working hard on. Enjoy!

https://www.youtube.com/watch?v=_3kAmNYnHeM

**Changelog: K81**



Max Rage powerup now gives max rage fully

Low Multipier Timer Warning Tone will now only occur at x5+ Multiplier

Titancrab AI tweaks

Speed powerup duration reduced to 5 seconds

Shooter Crabs AI now shoot from a further distance

Slowed firing speed of Final boss laser phase

Decreased width of Slow Beams on Final Boss

Auto Destroy turrets near Final Boss upon boss battle start

Final Boss sneaky phase-change-shot fix

Slightly lowered shot distance of Machinegun and Missiles
Increased chances (20 hits or lower) for getting Low Damage bonus in end scores

** Jan 2019 Score Contest Update. Date Confirmed **

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To everyone entering our very first official High scores and Speed Run contest:

DATE: Deadline for score entry will be: January 31, 2019 @ 11:59pm EST time.

Prize: Your name will be forever entered into our final CREDITS section as top winners of our official contest.

Details: Highest leaderboard score per each of the 5 difficulty levels, plus fastest run speed in Normal mode. 6 winners in all.
If you have #1 spot scores in multiple difficulties, only your lowest difficulty #1 will be counted. You may request up to 2 times to clear a specific score of yours.

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Changelog: K78

Decorative Cameras now turn faster

Slight fx tweak to multiplayer rings

Added extra check against super rare bug where Titancrab slides his bottom
against floor (Matt)

Enlarged Warning sign (Steve)

NEW: 2 seconds before Multiplier expiring, there will now be a warning sign and audio beep.

Changelog: K77



Multiplayer Player ID circle/flag updated

Tanky mech now limited to shooting straight

Ultra and Beyond boss2 laser phase lowered laser density

Visual Tweak for Timebomb powerup explosion

Updated some enemy colors

Increased Rage gain from Skull pickups

Added Kills and Deaths stats to Score board

New Years Countdown to 2029



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Hope everyone have a safe and wonderful countdown to 2029 with an amazing year ahead. With all the new warriors we have gathered here, we may finally be able to defeat the alien overlords and free ourselves from their enslavement and take back our planet and galaxy. The survival of the human race depends on all of you!

All the best, *Team BulletRage*

p.s. save the chickens!

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