We're still actively releasing patches for the game. During the last week, we released several patches to fix problems with traffic, scenario and navigator.
Here's what has changed: - Traffic now brakes smoother and more realistic. - Fixed some traffic problems on intersections. - Fixed a problem in "Tornado" scenario. - Adjusted neon lights on Culture Palace "Energetik". - Fixed lorries that could stuck on turns. - Fixed number of passengers in second scenario in Chornobyl so that you can now earn Gold in it. - Fixed navigator in "Wildfire near Duga". - Removed lock from the game window that was noticeable if you have 2 or more monitors.
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Another patch and what it brings
Another patch was released, fixing several problems.
Changelog: - Improved animals that could appear on the roads. - Fixed "In the last second" achievement in "In the last ounce of strenght" scenario. - Fixed the bug that caused Runner bus to shake at the end of the last scenario in Southern China. - Fixed paths for passengers at some stops. - Fixed problems with Japanese and Chinese texts on some loading screens. - Fixed display names of some languages in menu.
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What was changed during the last two weeks?
We'd like to thank all players who supported us by playing the game! Also, special thank you goes to everyone who wrote a review on Steam. Thanks to your feedback, we understood that you liked the game, which gives us even more motivation to continue working on it and make Bus World better.
Since the initial Early Access release, we've been fixing problems and uploading patches. During the last two weeks we accumulated quite a bit list of fixes and changes:
- Fixed several problems affecting steering wheels. - Fixed a bug that rarely caused mirrors to render black. - Fixed a bug that caused "Tornado" sceiario to become unbeatable. - Fixed navigator in "Red Forest" scenario. - Fixed a bug that caused navigator to build a route through yet non-existent roads. - Added display of game version in main menu. - Fixed collision of traffic cars near Jupiter factory. - Fixed cars spawning incorrectly in "With the last ounce of strength" scenario. - Trucks in "Bridge construction" scenario now turn smoother. - Fixed some visual bugs such as passengers' position inside buses. - Re-balanced score necessary for Gold medal in "Fire near Duga" scenario. - Asjusted passengers' dissatiscaction on the wooden bridge in Southern China. - You can now cancel key assignment using Esc. - Re-added instruction windows when assigning keys and axles. - Achievements are now translated into more languages. - Adjusted some objects on both maps. - Other fixes and changes.
How about joining our Discord server? Here's the link: http://discord.gg/invite/9eHyYap
Also, make sure to follow our page on Twitter: https://twitter.com/kishmishstudio
What has changed during the last two weeks?
We'd like to thank all players who supported us by playing the game! Also, special thank you goes to everyone who wrote a review on Steam. Thanks to your feedback, we understood that you liked the game, which gives us even more motivation to continue working on it and make Bus World better.
Since the initial Early Access release, we've been fixing problems and uploading patches. During the last two weeks we accumulated quite a bit list of fixes and changes:
- Fixed several problems affecting steering wheels. - Fixed a bug that rarely caused mirrors to render black. - Fixed a bug that caused "Tornado" sceiario to become unbeatable. - Fixed navigator in "Red Forest" scenario. - Fixed a bug that caused navigator to build a route through yet non-existent roads. - Added display of game version in main menu. - Fixed collision of traffic cars near Jupiter factory. - Fixed cars spawning incorrectly in "With the last ounce of strength" scenario. - Trucks in "Bridge construction" scenario now turn smoother. - Fixed some visual bugs such as passengers' position inside buses. - Re-balanced score necessary for Gold medal in "Fire near Duga" scenario. - Asjusted passengers' dissatiscaction on the wooden bridge in Southern China. - You can now cancel key assignment using Esc. - Re-added instruction windows when assigning keys and axles. - Achievements are now translated into more languages. - Adjusted some objects on both maps. - Other fixes and changes.
How about joining our Discord server? Here's the link: http://discord.gg/invite/9eHyYap
Also, make sure to follow our page on Twitter: https://twitter.com/kishmishstudio
Bus World has been released to Early Access!
Bus World has been released to Early Access! Now you can rate three years of our work. We belive that the game is unique. No one has ever tried to add different extreme situations to a bus simulator. We tried to make scenarios and maps as diverse as we could, combining calm and tragic scenarios of Chernobyl and dynamic routes on serpentines of Southern China.
At this moment, 19 diverse scenarios and free mode on two maps are available.
We remind that Early Access is an Open Beta. This is why you still can encounter some bugs which will be fixed in updates. The way we'll develop the game will depend on your opinion and game's sales. Currently, only two programmers, one level-designer and one 3D modeller are working on the game. We'd like to expand our team later so that we can release updates quicker.
What to wait in the next updates?
The top priority now is to fix known bugs. Also, we already have a list of things we'd like to improve.
Also, we're working on two more buses for the game. You can expect them to arrive before 2023.
Number of scenarios will also grow. Even now, not all roads of Chernobyl map are used in scenarios. We have ideas for some new scenarios.
Map expansion is also planned, for example we'd like to see more forest roads in Chernobyl (including ones with unique biomes, such as swamps).
All these updates will be free for everyone who owns the game!
Also, we don't forget about various input methods. Now there is a problem with steering wheels. We are working on fixing it. The patch will arrive soon.
Finally, we're constantly working on optimizing the game. We understand that some of you may be disappointed by dynamic map loading in Chernobyl. We'll try to make these loads much less noticeable.
We hope you'll be satisfied by Bus World. Waiting for your feedback!
How about joining our Discord server? Here's the link: http://discord.gg/invite/9eHyYap
Also, make sure to follow our page on Twitter: https://twitter.com/kishmishstudio
Early Access Trailer and release date!
Bus World Early Access Trailer has just been released!
Early Access starts for everyone on September 29th!
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A new screenshot for you!
A house near central square in Pripyat. "Let atom be worker, not soldier".
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Screenshot marathon - Final day
Today we're finishing our Screenshot Marathon with a shot from Southern China. We're planning to begin Early Access phase in the end of this month. More information will be published soon, stay tuned for it!
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Screenshot marathon - Day 6
Screenshot marathon goes on! Convoy of buses leaves Pripyat.
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Screenshot marathon - Day 5. Price announcement
This day, along with a new screenshot featuring night Pripyat, we're ready to announce the price on start.
Despite crisis and inflation, we decided to leave the price the same as for Bus Driver Simulator. We don't forget that it's Early Access i.e. open Beta. After updates and improvements, the price will increase. So, if you purchase the game when it's released to Early Access, you pay less.