Business Heroes: Street Grub cover
Business Heroes: Street Grub screenshot
Genre: Simulator, Strategy, Indie

Business Heroes: Street Grub

October Dev Diary - Product Management Improvements

Hello heroes! ๐Ÿ‘‹

In this update, we will be discussing the changes we've made to the game's product management system.

TLDR: We've overhauled our product management system to show real-time burger count updates when recipes change. New researchable features offer pricing insights into customer preferences and an inventory calculator for efficient business management. Inventory sees a unified view for both normal and cold storage, the introduction of an expiry mechanic for ingredients, and revised storage size for an added gameplay challenge.

We found out during our playtests that players had no problem changing burger recipes. However, they had a hard time predicting how those changes would impact their inventory the next day.

Because of this, players often ran out of stock earlier than planned. The latest product management design intends to fix these issues by providing players with more relevant information right where they need it.

Product Management 2.0


We used to have three screens for product management. One was for recipes and pricing. Another was for burger inventory. The last was for drinks. ๐Ÿ“‹

This setup sometimes missed key links ๐Ÿ”—, like the tie between recipes and current stock. ๐Ÿ”๐Ÿ“ฆ Now, we've updated it to show four related tabs:

  • Recipe ๐Ÿ“œ
  • Prices ๐Ÿ’ต
  • Inventory ๐Ÿ“ฆ
  • Ordering ๐Ÿ›’

Recipe Management ๐Ÿ“œ


The recipe section now shows how many burgers you can make with each ingredient you have. Change an ingredient in your recipe? The number of burgers changes right away. ๐Ÿ˜



Plus, we added a new save feature ๐Ÿ’พ for recipes. You can save and swap recipes easily ๐Ÿ”„, depending on your strategy.

Price Management ๐Ÿ’ต


We've added a new, researchable feature for pricing: "purchase probability insights" ๐Ÿ“Š. This helps you set the right price for different customers ๐Ÿ‘ฅ.



Before, you only saw pricing effects after the day began ๐ŸŒ…. Now, with this new section, you get an estimate. You'll see how likely each customer group is to buy based on your set price ๐Ÿท๏ธ.

Inventory Management ๐Ÿ“ฆ


The inventory section has major updates ๐Ÿ”„. Before, there were separate screens for normal and cold storage ๐ŸŒก๏ธ. Players couldn't easily see which ingredient took up the most space, making stock planning a bit difficult ๐Ÿ˜ค. Finally, we didn't have the product expiry mechanic.

Now, things have changed.



Normal and cold storage are together in one view, and ingredients are now organized by storage priority. Cold storage is now researchable.

Expiry Mechanic: Cold storage โ„๏ธ helps your patties and cheese last longer ๐Ÿ”๐Ÿง€. Without it, they go bad in a day. With it? They're good for up to three days!

We've also revamped the storage indicators for improved visibility, allowing players to gauge the space occupied by individual ingredients swiftly.

Lastly, we've made the default storage smaller. Previously, storage management was not a big part of the gameplay mechanic. Thatโ€™s because the storage was too large to be a consideration.

We hope the smaller storage will make for a fun twist that ramps up the challenge and tests your resource management skills.

Ordering Management ๐Ÿ›’


We've restructured the ordering procedure to ensure a more streamlined and intuitive gaming experience ๐Ÿ•น๏ธ.

Clear Quantity Signs: It's now easy to see how many ingredients you need. We relocated quantity details from within the tooltips to more prominent positions to avoid oversight and facilitate informed decision-making.

New Ordering Button: In the previous version, replenishing your inventory required you to start a new day ๐ŸŒ…. Now, we've separated the 'Order' function from the 'Start Day' button, enabling a more logical and intuitive end to your ordering process.



Inventory Calculator: The inventory calculator is a researchable item that can help you manage your business more easily.

With this calculator, you can quickly compute the required purchase orders for burger production, saving you time and reducing manual calculations. As your business grows, this tool will become indispensable.



That's it for this update!

We'd leave you with Laz's attempt to recover from a disastrous financial position on his journey to hitting $250,000 in cold hard cash!



Don't forget to join our community to get these behind-the-scenes specials delivered directly to your inbox. Plus, we've got other exclusive perks waiting for you.

Live Long and Prosper ๐Ÿ‘‹,
Team Visionaries

Weekly Short Update #57 ๐Ÿ“ฐ

Hello heroes, ๐Ÿค—

UI Prototyping ๐Ÿ› ๏ธ


  1. Implemented selection and activation for research tree. ๐ŸŽ„
  2. Added checks for any stand without a sent order ๐Ÿ›’ before the day starts.
  3. Implemented automatic inventory calculation when auto-repeat is on. ๐Ÿ”
  4. Added drink calculation to target burger ๐Ÿ” count.
  5. Completed UI design for Worker Management. ๐Ÿง‘โ€๐Ÿณ

Looking for a unique blend of intricate strategy and classic tycoon gaming? ๐ŸŽฎJoin our community and dive into a world where every burger flipped is a step towards your tycoon dream. ๐Ÿ”๐Ÿ‘‘

Weekly Short Update #56 ๐Ÿ“ฐ

Hello heroes, ๐Ÿค—

UI Prototyping ๐Ÿ› ๏ธ


  1. Disabled selling a food stand ๐Ÿšš during the day. โ˜€๏ธ
  2. Fixed burger and drink count in Recipe, Inventory, and Ordering views.
  3. Added UI information for managing an empty stand spot. ๐Ÿ“
  4. Implemented auto stock with inventory calculator ๐Ÿงฎ
  5. Finalized the research system.
  6. Completed UI design for City view ๐Ÿ—บ๏ธ night.

Looking for a unique blend of intricate strategy and classic tycoon gaming? ๐ŸŽฎJoin our community and dive into a world where every burger flipped is a step towards your tycoon dream. ๐Ÿ”๐Ÿ‘‘

Weekly Short Update #55 ๐Ÿ“ฐ

Hello heroes, ๐Ÿค—

UI Prototyping ๐Ÿ› ๏ธ


  1. Implemented logic for upgrading food stands. ๐Ÿšš
  2. Manage Stand view now stays in focus when switching stands.
  3. Removed preinstalled upgrades ๐Ÿ› ๏ธ from the available upgrades list for affected food stands.
  4. Removed all duplicated customer feedback. ๐Ÿ—ฃ๏ธ
  5. Fixed bug ๐Ÿชฒ affecting drink markup not changing with price. ๐Ÿ’ฒ
  6. Storage units consumed are now visible in the inventory ๐Ÿ“ฆ view.
  7. Implemented updates for Vehicle sell view, Info view, and Upgrade view.
  8. Added logic for moving the stand. ๐Ÿšš
  9. Removed all expensive drink ๐Ÿน feedback.
  10. Implemented functionality for completing stock orders with a button click. ๐Ÿ–ฑ๏ธ

Looking for a unique blend of intricate strategy and classic tycoon gaming? ๐ŸŽฎJoin our community and dive into a world where every burger flipped is a step towards your tycoon dream. ๐Ÿ”๐Ÿ‘‘

Weekly Short Update #54 ๐Ÿ“ฐ

Hello heroes, ๐Ÿค—

UI Prototyping ๐Ÿ› ๏ธ


  1. Adjusted the size of the worker performance meters ๐Ÿ“Š to match new dimensions.
  2. Modified news events ๐Ÿ“ฐ to no longer require player input/selection. ๐Ÿ–ฑ๏ธ
  3. Modified the impact of salary and bonus payments ๐Ÿ’ต on worker happiness. ๐Ÿ’ƒ๐Ÿ•บ
  4. All selling prices are now price-based ๐Ÿ’ฒinstead of markup-based. %
  5. Implemented tooltips and visual effects update in worker management view. ๐Ÿง‘โ€๐Ÿณ
  6. Added User Interface views for Stand Info, Upgrade Stand, Move Stand, and Sell Stand.
  7. Implemented functionality for selling stand. ๐Ÿ’ฐ
  8. Added expand โฌ‡๏ธ and collapse โฌ†๏ธ functions to all game tabs.

Looking for a unique blend of intricate strategy and classic tycoon gaming? ๐ŸŽฎJoin our community and dive into a world where every burger flipped is a step towards your tycoon dream. ๐Ÿ”๐Ÿ‘‘

Weekly Short Update #53 ๐Ÿ“ฐ

Hello heroes, ๐Ÿค—

UI Prototyping ๐Ÿ› ๏ธ


  1. Modified recipe feedback priority โฌ†๏ธ โฌ‡๏ธ to follow the order of ingredients in the recipe view.
  2. Added the research tree ๐ŸŽ„ tab to new UI.
  3. Implemented the End of Day report ๐Ÿ“„ sequence and stats ๐Ÿ”ข update.
  4. Added worker training ๐Ÿซ functionality to stand management.
  5. Implemented worker management view. ๐Ÿง‘โ€๐Ÿณ
  6. Set title header details when changing view.

Looking for a unique blend of intricate strategy and classic tycoon gaming? ๐ŸŽฎJoin our community and dive into a world where every burger flipped is a step towards your tycoon dream. ๐Ÿ”๐Ÿ‘‘

Weekly Short Update #52 ๐Ÿ“ฐ

Hello heroes, ๐Ÿค—

UI Prototyping ๐Ÿ› ๏ธ


  1. Added an input field to complement the slider function for setting prices. ๐Ÿท๏ธ
  2. Implemented a lock ๐Ÿ”’ overlay for drink prices. ๐Ÿน
  3. Locked the ingredient calculator ๐Ÿค– based on new research requirements.
  4. Added an input field for target burger count ๐Ÿ” in ordering view. ๐Ÿ›’
  5. Fixed bug ๐Ÿชฒ affecting game speed buttons.
  6. Modified the start day button โ–ถ๏ธ to also function as an 'accept' action
  7. Implemented Feedback V2. ๐Ÿ—ฃ๏ธ
  8. Updated the VFX for breaking news. ๐Ÿ“ฐ
  9. Added tab for events.

Looking for a unique blend of intricate strategy and classic tycoon gaming? ๐ŸŽฎJoin our community and dive into a world where every burger flipped is a step towards your tycoon dream. ๐Ÿ”๐Ÿ‘‘

Weekly Short Update #51 ๐Ÿ“ฐ

Hello heroes, ๐Ÿค—

UI Prototyping ๐Ÿ› ๏ธ


  1. Updated storage capacity meter by stand ๐Ÿšš
  2. Created the UI for the prices screen ๐Ÿท๏ธ
  3. Implemented info sections โ„น๏ธ of prices view
  4. Added UI elements for target burgers ๐Ÿ” and sufficient inventory ๐Ÿ“ฆ
  5. Implemented ingredient ๐Ÿ…๐Ÿฅฌ expiry functionality in Inventory view ๐Ÿ›’
  6. Overstocked item now shows in inventory view.
  7. Implemented recipe view ๐Ÿ“– functionality.
  8. Added colour differentiation ๐ŸŽจ for ingredients to storage capacity ๐Ÿ“ฆ meter.

Looking for a unique blend of intricate strategy and classic tycoon gaming? ๐ŸŽฎJoin our community and dive into a world where every burger flipped is a step towards your tycoon dream. ๐Ÿ”๐Ÿ‘‘

Weekly Short Update #50 ๐Ÿ“ฐ

Hello heroes, ๐Ÿค—

UI Prototyping ๐Ÿ› ๏ธ


  1. Completed basic navigation ๐Ÿงญ showing relevant content when in city/district views ๐ŸŒ† and when an empty stand spot is selected ๐Ÿ“.
  2. Added "buy stand" view ๐Ÿšš
  3. Implemented some subsections in product management:
    - Recipe management ๐Ÿ“
    - Normal and cold storage โ„๏ธ
  4. Implemented UI for recipe view and added inventory-related components ๐Ÿ“ฆ
  5. Added auto-repeat function for stock order ๐Ÿ”
  6. Implemented new stock ordering function ๐Ÿ“ฅ
  7. Overstock cost ๐Ÿ’ฒ and order stock cost ๐Ÿ’ฒ are now visible ๐Ÿ‘€
  8. Added temporary unlock feature ๐Ÿ”“ to toggle unlockable features until research tree ๐ŸŒณ is ready
  9. Implemented base panel for new inventory calculator ๐Ÿงฎ
  10. Added resize function for inventory calculator ๐Ÿงฎ based on presence/absence of cold storage โ„๏ธ.


Looking for a unique blend of intricate strategy and classic tycoon gaming? ๐ŸŽฎJoin our community and dive into a world where every burger flipped is a step towards your tycoon dream. ๐Ÿ”๐Ÿ‘‘

Weekly Short Update #49 ๐Ÿ“ฐ

Hello heroes, ๐Ÿค—

UI Wireframe Brainstorming & Design ๐Ÿง 


Initial design ๐ŸŽจ:


  1. Inventory management view ๐Ÿฅฌ๐Ÿ…
  2. Pricing view ๐Ÿ’ฐ
  3. UI asset templates and standards

Brainstorming ๐Ÿค”:


  1. User Interface guidelines ๐ŸŽจ
  2. Events view ๐Ÿ“ฐ
Started building initial UI prototype. ๐Ÿ› ๏ธ

Looking for a unique blend of intricate strategy and classic tycoon gaming? ๐ŸŽฎJoin our community and dive into a world where every burger flipped is a step towards your tycoon dream. ๐Ÿ”๐Ÿ‘‘