Cellyon: Boss Confrontation cover
Cellyon: Boss Confrontation screenshot
Genre: Role-playing (RPG), Strategy, Indie

Cellyon: Boss Confrontation

Hotfix 0.9.1e

Features :

- A new option sets the maximum camera distance.
- A visual display and a shaking of the camera now signal the player in case of damage.
- Some visual effects specific to certain players have been added to help with understanding the strategies.

Changes :

- Characters are no longer targettable during their spawn.
- Corpses of the same type are now limited and disappear if the limit is broken.
- The target of the player changes if the current target dies.
- The rewards for the Hunt mode have been increased.
- The "Always display combos" and "Display help" have been removed.

Balancing :

- The CD for Hormesis has been changed from 20s to 15s.
- The damage from Chewing has been changed from 70hp/s to 60hp/s.
- The cast time for Hemorrhage has been changed from 0.5s to 1s.
- The cast time for Lacerations has been changed from 1.5s to 1s.
- The damage from Lacerations when the target is under Hemorrhage with the talent Calculated persecution has been changed from 160hp to 200hp.

Bug fixes :

- The "Save options" option has been renamed to "Apply".
- The custom games have been repaired.
- Fixed a bug where unknown players could appear in the group.

Hotfix 0.9.1d

Features :

- The game displays an error message when the game version is different from the server version, and the game version is displayed at the bottom-left of the main menu.

Changes :

- Some icons and visuals effects have been changed.
- The death recap is automatically displayed when returning to the lobby.

Balancing :

- The time given to kill all the prototypes in the quest Straight Flush has been lowered to 1 minute.
- The spell Suction can no longer accumulate several charges.
- The difficulty for the affix Guilty has been changed from 5 to 6.
- The difficulty for the affix Lifesaving Movement has been changed from -3 to -5.
- The difficulty for the affix Devastating Movement has been changed from 6 to 5.

Bug fixes :

- Fixed the remaining time display of buffs and cooldowns.
- Fixed a bug that caused some effects to end early when targetting multiple entities.
- Repaired the quests for Hazardous Shots.
- The health bar now switches to the correct color if the alignment changes during the game.

Hotfix 0.9.1c

Features :

- A death recap is displayed after the first death and lists the effects that dealt damage to the player.
- The codex for the current level is available from the game.

Changes :

- Some of the victory rewards have been translated.
- Some icons and visuals effects have been changed.
- A delay has been added before the first tutorial popup.
- Some aoes now have their names displayed. (the rifts in the Dumuzid levels)
- The Trial button has been locked and now indicates that the feature will be available soon.


Bug fixes :

- Fixed a bug that rotated the camera in some cases after Leech is used.
- The menus are now only initialized after the player is connected. (Some issues could occured if the player loaded too fast)
- The channelings during which the boss is supposed to be following the target now work correctly.
- The custom games have been repaired.


Hotfix 0.9.1b

Changes :

- Locked puzzle parts give indications on how to unlock them.
- The enemy health scaling is now disabled for difficulties above 20.
- Characters that die outside of fight are automatically resurrected.
- The default difficulty has been lowered to 10.
- Many vfx and icons have been added.
- The quests for Hazardous Shots have been implemented.

Balancing :

- The cast time for Open Wounds is now 1s and the damage has been reduced to 50hp.
- The cast time for Biting has been reduced to 1.2s.

Bug fixes :

- The passive effects of some spells have been repaired.
- Fixed a bug that prevented the AIs from acting during the Dissonance.
- The group ingame display has been repaired.
- Fixed a bug that caused an exception to flood when restarting a game.
- Fixed a bug that disconnected the player when launching a game.
- The affix panel is now correctly displayed when joining a game.
- Fixed a bug that applied an invalid target to the parallel effects.


Hotfix 0.9.1a

Bug fixes :

- The X key no longer kills the player.
- The game should no longer crash at the first launch.
- Fixed a bug where end game rewards were not displayed.
- It is no longer possible to launch in Quick Game mode without any selected level.

Update v0.9.1 : Patch notes

Features :

- You can buy the game in the Steam Store.

Changes :

- Puzzles are fully translated.
- All spell descriptions are translated.
- The chat is limited to the room when a game is joined. (more options will be available later)
- Falling out of the map kills the player.
- The class and bot files have been moved so they can no longer be modified by the players.
- Bot behaviour has been improved.

Bug fixes :

- The strap vfx has been repaired.
- Fixed a bug where more stack were removed than there was on the buff.
- The correct cast names are displayed.
- The xp progress bar at the end of the game has been repaired.
- The Hunt mode ranking is properly displayed.
- The death animation plays correctly at the end of the game


Feel free to comment about the changes on our Discord https://discord.gg/ErnVfzM

Hotfix 0.9f

Changes :

- Entity spawning has been optimised and should send less messages on the network.
- Spell casting has been optimised and should send less messages on the network.
- Buff management has been optimised and should send less messages on the network.
- Game logic operations are now limited in number and any operation exceeding this number is discarded.

- The VFX of blood rain has been simplified to improve the clarity of the game.
- The health bars and pointers now have a different color according to the team of the target (red for enemies, green for allies and gold for neutral).
- The defeat screen has been reworked.
- The defeat and victory screens have been animated.

- You can now open your profile by clicking on your avatar.
- The name of the map is visible in the affix panel.
- The level of the player is visible in the corner of its avatar.
- The main menu and option menu have been translated.

Bug fixes :

- Fixed a bug that triggered the setup of an interaction several times.
- It is now possible to drag a spell even if another menu is open.
- The "Display help" field has been renamed to "Display range".
- Game stats are now visible after the end of the game.
- The Quick Game mode now grants the reward bonus indicated.
- Loading players are now displayed as such and can no longer be joined.
- A defeat is triggered whenever a player joins or leaves the room during the game to prevent numerous bugs.
- The click to validate the positioning of an area no longer select the entity behind it.
- Fixed a bug that allowed several players to interact at the same time and get double the benefits.
- Fixed a bug that made the planar cristal invisble if the game was reset after killing it.
- Fixed a bug where the initial transparence of a boss was not triggered for the joining players.
- Aoe color changes are now correctly reverted.
- The custom builds are now saved in the player profile again.

Hotfix 0.9e

Features :

- A tutorial is now available in the Nademasir.
- Skain's armors can be crafted and equipped.
- Cyrus has a new model and new animations.

Bug fixes :

- Fixed a bug that would stuck the boss if a target died before the end of a spell.
- Fixed a bug where players other than the host couldn't summon entities if the effect came from another entity.

- The target of the target is now more accurate.
- Tooltips have been reworked.
- Fixed a bug where some tooltips couldn't be triggered.
- Buffs and debuffs are now correctly displayed on bots.

Hotfix 0.9d

Features :

- Added a party panel where a list of the members is displayed.

Changes :

- Temporarilly disabled the match data file generation since the lobby system made it buggy.
- The lauchpad in the lobby no longer directly opens the hunt panel but instead displays the shortcut.

Bug fixes :

- Fixed a bug that caused quests 3 and 5 for Skain 2 and Badah 2 to be validated for no reason.
- The game completion after a quest is now correctly registered.

- Fixed a bug where players leaving the party were not removed from the UI.
- Fixed a bug where the player's avatar was not updated when outside of the game.
- Exiting the game or returning to the main menu now makes the player leaving its party.
- The party system no longer bugs after going back to the main menu.
- Fixed a bug where getting disconnected at the end of a game would lock the game.

- The cursor no longer becomes invisible if the game ends while a click is pressed.
- Fixed a bug where the speed of some entities would not match the one specified in the editor.
- Fixed a visual bug on the first spawn of the boss.
- Reworked the health bars above the enemies.
- The health bars above the allies is visible again.

Hotfix 0.9c

Features :

- The totems for each boss are now available and can be crafted with the corresponding resources.
- Added the generic quests for each of the bosses.

Bug fixes :

- Cooldowns and resources are now correctly reset when changing build or starting and ending a game.
- The correct message is now displayed when trying to cast a spell on cooldown.
- The area placement is now correctly reset after the spell is launched.
- The tutorials in the lobby that should change the player's build now work properly.

- Fixed lag in Hunt Panel when switching from QuickGame to Mission.

- Fixed a bug where the customize button was visible on every player.
- Added possibility to rebind the 'Console' key.
- Reworked the affix GUI.
- Reworked the outfit GUI.
- Updated dropdown GUI.
- Special idle motions are played less often.
- Added a background to the puzzles.
- Fixed the sorting options in the crafting panel.
- Fixed the sorting options in the quest panel.
- The quest rewards are now properly displayed.

- Fixed a bug that caused only the last truncated or ordered sorting node in the editor to be changed through the picking panel.
- Fixed a bug where editors that were unreachable were not always removed.