- A new option sets the maximum camera distance. - A visual display and a shaking of the camera now signal the player in case of damage. - Some visual effects specific to certain players have been added to help with understanding the strategies.
Changes :
- Characters are no longer targettable during their spawn. - Corpses of the same type are now limited and disappear if the limit is broken. - The target of the player changes if the current target dies. - The rewards for the Hunt mode have been increased. - The "Always display combos" and "Display help" have been removed.
Balancing :
- The CD for Hormesis has been changed from 20s to 15s. - The damage from Chewing has been changed from 70hp/s to 60hp/s. - The cast time for Hemorrhage has been changed from 0.5s to 1s. - The cast time for Lacerations has been changed from 1.5s to 1s. - The damage from Lacerations when the target is under Hemorrhage with the talent Calculated persecution has been changed from 160hp to 200hp.
Bug fixes :
- The "Save options" option has been renamed to "Apply". - The custom games have been repaired. - Fixed a bug where unknown players could appear in the group.
Hotfix 0.9.1d
Features :
- The game displays an error message when the game version is different from the server version, and the game version is displayed at the bottom-left of the main menu.
Changes :
- Some icons and visuals effects have been changed. - The death recap is automatically displayed when returning to the lobby.
Balancing :
- The time given to kill all the prototypes in the quest Straight Flush has been lowered to 1 minute. - The spell Suction can no longer accumulate several charges. - The difficulty for the affix Guilty has been changed from 5 to 6. - The difficulty for the affix Lifesaving Movement has been changed from -3 to -5. - The difficulty for the affix Devastating Movement has been changed from 6 to 5.
Bug fixes :
- Fixed the remaining time display of buffs and cooldowns. - Fixed a bug that caused some effects to end early when targetting multiple entities. - Repaired the quests for Hazardous Shots. - The health bar now switches to the correct color if the alignment changes during the game.
Hotfix 0.9.1c
Features :
- A death recap is displayed after the first death and lists the effects that dealt damage to the player. - The codex for the current level is available from the game.
Changes :
- Some of the victory rewards have been translated. - Some icons and visuals effects have been changed. - A delay has been added before the first tutorial popup. - Some aoes now have their names displayed. (the rifts in the Dumuzid levels) - The Trial button has been locked and now indicates that the feature will be available soon.
Bug fixes :
- Fixed a bug that rotated the camera in some cases after Leech is used. - The menus are now only initialized after the player is connected. (Some issues could occured if the player loaded too fast) - The channelings during which the boss is supposed to be following the target now work correctly. - The custom games have been repaired.
Hotfix 0.9.1b
Changes :
- Locked puzzle parts give indications on how to unlock them. - The enemy health scaling is now disabled for difficulties above 20. - Characters that die outside of fight are automatically resurrected. - The default difficulty has been lowered to 10. - Many vfx and icons have been added. - The quests for Hazardous Shots have been implemented.
Balancing :
- The cast time for Open Wounds is now 1s and the damage has been reduced to 50hp. - The cast time for Biting has been reduced to 1.2s.
Bug fixes :
- The passive effects of some spells have been repaired. - Fixed a bug that prevented the AIs from acting during the Dissonance. - The group ingame display has been repaired. - Fixed a bug that caused an exception to flood when restarting a game. - Fixed a bug that disconnected the player when launching a game. - The affix panel is now correctly displayed when joining a game. - Fixed a bug that applied an invalid target to the parallel effects.
Hotfix 0.9.1a
Bug fixes :
- The X key no longer kills the player. - The game should no longer crash at the first launch. - Fixed a bug where end game rewards were not displayed. - It is no longer possible to launch in Quick Game mode without any selected level.
Update v0.9.1 : Patch notes
Features :
- You can buy the game in the Steam Store.
Changes :
- Puzzles are fully translated. - All spell descriptions are translated. - The chat is limited to the room when a game is joined. (more options will be available later) - Falling out of the map kills the player. - The class and bot files have been moved so they can no longer be modified by the players. - Bot behaviour has been improved.
Bug fixes :
- The strap vfx has been repaired. - Fixed a bug where more stack were removed than there was on the buff. - The correct cast names are displayed. - The xp progress bar at the end of the game has been repaired. - The Hunt mode ranking is properly displayed. - The death animation plays correctly at the end of the game
Feel free to comment about the changes on our Discord https://discord.gg/ErnVfzM
Hotfix 0.9f
Changes :
- Entity spawning has been optimised and should send less messages on the network. - Spell casting has been optimised and should send less messages on the network. - Buff management has been optimised and should send less messages on the network. - Game logic operations are now limited in number and any operation exceeding this number is discarded.
- The VFX of blood rain has been simplified to improve the clarity of the game. - The health bars and pointers now have a different color according to the team of the target (red for enemies, green for allies and gold for neutral). - The defeat screen has been reworked. - The defeat and victory screens have been animated.
- You can now open your profile by clicking on your avatar. - The name of the map is visible in the affix panel. - The level of the player is visible in the corner of its avatar. - The main menu and option menu have been translated.
Bug fixes :
- Fixed a bug that triggered the setup of an interaction several times. - It is now possible to drag a spell even if another menu is open. - The "Display help" field has been renamed to "Display range". - Game stats are now visible after the end of the game. - The Quick Game mode now grants the reward bonus indicated. - Loading players are now displayed as such and can no longer be joined. - A defeat is triggered whenever a player joins or leaves the room during the game to prevent numerous bugs. - The click to validate the positioning of an area no longer select the entity behind it. - Fixed a bug that allowed several players to interact at the same time and get double the benefits. - Fixed a bug that made the planar cristal invisble if the game was reset after killing it. - Fixed a bug where the initial transparence of a boss was not triggered for the joining players. - Aoe color changes are now correctly reverted. - The custom builds are now saved in the player profile again.
Hotfix 0.9e
Features :
- A tutorial is now available in the Nademasir. - Skain's armors can be crafted and equipped. - Cyrus has a new model and new animations.
Bug fixes :
- Fixed a bug that would stuck the boss if a target died before the end of a spell. - Fixed a bug where players other than the host couldn't summon entities if the effect came from another entity.
- The target of the target is now more accurate. - Tooltips have been reworked. - Fixed a bug where some tooltips couldn't be triggered. - Buffs and debuffs are now correctly displayed on bots.
Hotfix 0.9d
Features :
- Added a party panel where a list of the members is displayed.
Changes :
- Temporarilly disabled the match data file generation since the lobby system made it buggy. - The lauchpad in the lobby no longer directly opens the hunt panel but instead displays the shortcut.
Bug fixes :
- Fixed a bug that caused quests 3 and 5 for Skain 2 and Badah 2 to be validated for no reason. - The game completion after a quest is now correctly registered.
- Fixed a bug where players leaving the party were not removed from the UI. - Fixed a bug where the player's avatar was not updated when outside of the game. - Exiting the game or returning to the main menu now makes the player leaving its party. - The party system no longer bugs after going back to the main menu. - Fixed a bug where getting disconnected at the end of a game would lock the game.
- The cursor no longer becomes invisible if the game ends while a click is pressed. - Fixed a bug where the speed of some entities would not match the one specified in the editor. - Fixed a visual bug on the first spawn of the boss. - Reworked the health bars above the enemies. - The health bars above the allies is visible again.
Hotfix 0.9c
Features :
- The totems for each boss are now available and can be crafted with the corresponding resources. - Added the generic quests for each of the bosses.
Bug fixes :
- Cooldowns and resources are now correctly reset when changing build or starting and ending a game. - The correct message is now displayed when trying to cast a spell on cooldown. - The area placement is now correctly reset after the spell is launched. - The tutorials in the lobby that should change the player's build now work properly.
- Fixed lag in Hunt Panel when switching from QuickGame to Mission.
- Fixed a bug where the customize button was visible on every player. - Added possibility to rebind the 'Console' key. - Reworked the affix GUI. - Reworked the outfit GUI. - Updated dropdown GUI. - Special idle motions are played less often. - Added a background to the puzzles. - Fixed the sorting options in the crafting panel. - Fixed the sorting options in the quest panel. - The quest rewards are now properly displayed.
- Fixed a bug that caused only the last truncated or ordered sorting node in the editor to be changed through the picking panel. - Fixed a bug where editors that were unreachable were not always removed.