Hello again, we're back with another mini patch, bringing some much needed fixes to the game. Now, onto more content!
Bug Fixes & Improvements
⦁ Fixed the park menu not always fading out completely
⦁ We fixed the other winter crash bug! (Again, turns out more than one thing was bugged in this area)
⦁ Fixed moving to a new area sometimes causing winter to return
Day 157 Patch!
Hello again, just another mini patch for some much needed fixes for our latest content update, next up is more story content! :)
Bug Fixes & Improvements
⦁ The inventory menu is now a scrolling menu! No more overlapping items...
⦁ We fixed the winter crash bug! (continue button in night event at times).
Day 154 Patch!
Another day is over...
An update for the game arrives, fixing several issues brought in by the previous patch (mostly the library book system). Perhaps the next patch will have some story content...?
The patch notes bring you feelings of relief...
Bug Fixes & Improvements
⦁ Fixed the buy button making you steal when Textbook item is selected
⦁ Fixed lightning during rain sometimes getting stuck and illuminating the world forever
⦁ Fixed Library books always giving you the same buff
⦁ Fixed not being able to return library books
⦁ Fixed items not always updating in shops
⦁ Fixed library effects going weird sometimes
The Park Update! Day 152 patch!
CHANGE is back with it's biggest patch yet, new things to explore, more items, new music, graphics and many improvements, fixes and balancing changes!
Unfortunately, a lot of our promised story content is a bit too buggy right now, so we're going to be patching that in in pieces for each of the other homeless over the next few weeks, expect a lot of night event expansion! We're gonna be doing some mini patches almost daily for a little while again.
Sorry for the long wait on this one too,we don't usually take weeks to deliver an update.
Alot of this wouldn't be possible without your help guys, you're a great community and have provided a ton of lovely bug reports and feedback. Cheers!
Now then, onward with the patch notes! :D
Changes and new stuff
⦁ The Park is now open! More coming to this area later as we develop the story.
⦁ Meet Joe, Bill & Maggie. For now, they can be seen in the park and streets, with some minor interactions available. They will be developed much more in the coming story updates.
⦁ The shop has had a UI rework!
⦁ Item trading! You'll need to build a decent reputation first.
⦁ New Music added
⦁ New levels added
⦁ New items added
⦁ You can now use the bus to get to the toilets, as well as taking a bus to a new area of the city!
⦁ Street reputation is now a much more important stat, it opens up even more night events, new park features and interactions with other homeless. We'll continue to expand this part of the game as we go forward.
⦁ You can now rent books from the library if you have a library card. These give temporary bonuses!
Balancing
⦁ Building density slightly increased (less walking time between buildings, though the more empty layouts will soon be filled with other things)
⦁ Winter now only lasts 2 days
⦁ Shelters appear slightly less often
⦁ Hunger decays 5% faster
⦁ Some starting bonuses have been adjusted
⦁ Walk speed during winter is reduced quite a bit
⦁ Walk speed during rain is slightly reduced a little
⦁ Various prices have been updated
⦁ Base illness chance from trash food reduced
⦁ Happiness decays slightly faster during winter (unless warm)
⦁ Some interactions with pedestrians now take less time
⦁ You now lose a small amount of happiness when sleeping outside
⦁ Base scrap carry limit increased to 25
⦁ There are less police around at the beginning of the game
⦁ It rains more often
⦁ Base hunger gain from trash food increased
⦁ If you go to Jail, you now skip winter
⦁ The dog is now much more likely to show if you're carrying food
Bug Fixes & Improvements
⦁ Fixed hygiene not decaying while working
⦁ Fixed a bug where buying a normal item in the shop would refresh the item in slot 3 if the last item bought was a special/perm item
⦁ Fixed a bunch of crash issues
⦁ You can now buy library cards at the library!
⦁ Fixed a bug where a couple of items wouldn't always restore as much hunger as they said they would
⦁ Music is now more reactive to events
⦁ Adjusted various SFX volume levels
⦁ Fixed a bug where your job could be swapped for a different one when reloading the game
⦁ Fixed a bug where clicking on scrap and then walking away could make it so you couldn't pick up the scrap ever.
⦁ You can now steal from shops even when you can afford the item
⦁ Fixed charity events not showing if you stay in an area long enough
⦁ Fixed moving to a new city generating the same city as before
⦁ Fixed some reality levels being bugged under certain conditions
⦁ Fixed various issues with winter coming and going
⦁ Fixed a bug where ending the day or reloading the game could reset the timer for deciding when it rains
⦁ Fixed the daycount and some things related to daycount being wrong when going to jail (some things still are, we'll get to those shortly).
⦁ Fixed a bug where you couldn't enter a building sometimes around other homeless
⦁ Fixed the laying low popup repeating
⦁ Fixed resolution settings getting reverted
⦁ Fixed some cases where reloading or moving to a new area could reset some values
Patch progress update...Nearly done!
FINAL UPDATE: Hey guys, sorry for the delay on the patch, we think it's gonna be a couple more days. We need to make this one particularly perfect, as almost every area of the game has had some expansion. :)
Hey guys! Just wanted to keep you all informed on how the park update is going!
Here's a little sneak peak, this'll give you an idea of what's in store for the park...
Anyway we're hard at work on the new update, it's our biggest content patch by far, so it's taking a little while. There's more things to do, many new night events, new graphics and new music!
We're still hoping to get it out this weekend, but it might need a few extra days. We'll keep you posted! :D
Day 124 Patch!
Another day is over, and here's another patch bringing in some more tweaks and fixes!
Changes and new stuff
⦁ Various UI elements have been updated
⦁ The bar has new art
Balancing
⦁ Busking has been nerfed a bit, more coming to busking soon!
⦁ Good hygiene has a greater effect on begging success
Bug Fixes & Improvements
⦁ (sigh) Fixed another case where the game could get stuck on 9pm
Day 123 Patch!
Hello again, I can't sleep knowing there's a nasty bug in the game, so... another patch it is!
Also we've brought in a little more balancing and pacing changes in preparation for the next massive content patch...
Balancing
⦁ People now carry more cash
⦁ Low hygiene has slightly less effect on begging chances
⦁ Certain perks are easier or harder to obtain
⦁ Time moves slightly slower
Bug Fixes & Improvements
⦁ Fixed a crash that could occur when returning to the main menu during certain sequences
⦁ Fixed some black screen issues when going to sleep (9:01PM)
Day 119 Patch!
Hello again, we're back with just one more mini patch bringing in the new "Kindness from a stranger" feature and a much needed bug fix! Ok, back to the park update. :)
Changes and new stuff
⦁ "Kindness from a Stranger" added, the stranger will help you on your next run if you can make it past winter... (talk to the other homeless guy at the start of the game).
Bug Fixes & Improvements
⦁ Fixed a bug that could cause a crash/freeze when selecting Abandon Run
Day 118 Patch!
Ok, so a couple more bad bugs were discovered, so we're bringing in a new patch. Also, you're getting a little part of the content update in this build, in the form of some new graphics! Let us know what you think...:D
Changes and new stuff
⦁ Various building screens have been updated with new art!
Balancing
⦁ Time now moves slightly slower
⦁ Hunger loss from too much walking increased
Bug Fixes & Improvements
⦁ Fixed a bug where the time would break and you'd have to wait through a whole night, which also caused a bunch of other issues like the day-count not incrementing.
⦁ Fixed some more freezes and crashes that would cause issues with the game when getting to the "Is there still hope?" screen
Day 117 Patch!
Another day is over, and here's another patch! This counts our 45th update in our first 4 months! Thanks again for all the feedback and good detailed criticisms guys, you rock. ^-^
Ok, so we said before that there wouldn't be any more small patches, but, you guys alerted us to some bugs that needed fixing ASAP, so here we are! We're also bringing in a few more balancing changes.
Right, back to finishing the Park and stuff! :)
Balancing
⦁ Hygiene now decays faster
⦁ Street vendors occur more often
⦁ Higher happiness, hygiene and study stats now have an increased effect on job success chance
Bug Fixes & Improvements
⦁ Fixed a bug where opening the pause menu while interacting with someone could change the outcome of the interaction
⦁ Fixed various cases where levelling up could cause issues