Just a month after the last update and here we are again, with another one. It's not as big as the last one, but it's big enough!
SteamDeck
City Game Studio works on the SteamDeck, even though it is not officially verified by Valve. Thanks iep for testing the game on his device!
Better Dark mod support
A lot of bugs have been fixed regarding pagination, conventions, tooltips... Dark mod was released in a hurry, I wanted it to be part of the v1.6.0 update, but haven't had time to test it 100%. I knew it was playable but not perfect. Here we come with a way better dark mod theme, texts are now visible, including icons.
Better interface
Those changes have been made thanks to this review ( https://steamcommunity.com/id/X22Commander/recommended/726840/ ). In details, when we receive an email about a new convention, we can click on Attend convention to open the convention panel directly (handy indeed). Also, you can click on managing marketing campaigns directly on the right panel when you release a game.
Better mod support
You are incredible since you keep making mods adding new stuff to City Game Studio. Thank you so much for all the mods you've made. And to thank you, I'm listing the best mods I find in an upcoming announcement!
Changelog
UI
Dark theme: Fix convention panel's color
Dark theme: Fix manufacturing costs' colors
Convention emails: Can attend to conventions directly from the email
Released games: Can access the marketing panel from the right panel.
Dark theme: Pagination button where black on black background
Dark theme: Cannot see the tooltip on employees (white font on white background)
Dark theme: Released games and custom platforms have a black dropdown icons over a black background
Mod
Custom-platforms component: Can edit components
Magazine: Can add new magasines and new catchphrases
Platforms: Can edit existing platforms
Mod maker tool
Updated with new items to mod
i18n
Improved th translations (thanks to Nostyxx)
Interface bugfix
Hello folks,
Quick update to fix an annoying bug of the Interface. There were duplicates in the unlock bar, and it was cycling infinitely.
Sorry for that annoying bug, and thank you for reporting it! It really helps! Have a nice day, Binogure
Anniverary update #3
Good evening to all!
Three years ago, City Game Studio was released in early access on Steam. A tremendous number of changes were made in this period of time. There have been a few redesigns of the game, Steam reviews have gone from Variable to Very Positive, and who knows, we could reach 1000 reviews!
Dark theme
Many people have given me very constructive feedback, which helped me to significantly improve the game. Lately I had some feedback about the interface being too bright. So I added a dark theme to City Game Studio. Once the option is checked, it's better to restart the game to have a better experience.
Cheat codes
There is an in-game console to cheat, you can press F1 or F5 to activate it. There are two new commands available with this update, one to add competitors, and another to automatically fill free desks with developers with perfect stats.
Custom platforms
Minor redesign of the consoles, I added hard drives. Among the things you asked for, I had forgotten about hard disks. The good news is that this new type of component is part of City Game Studio, the bad news is that they cost quite a bit!
UI
In addition to the dark theme, there have been other adjustments. When you click on an employee, an employee's happiness gauge now shows why an employee is unhappy, giving you the essential information to improve your employees' happiness.
Annual financial statements are also available. You can now view your company's financial statements since its creation, for new savegames. For old savegames, the history will only go back to the year from which you start in version 1.6.0.
Miscs
Among other small changes, the spontaneous applications are now made by famous developers from the video game world. Some consoles have been re-balanced and new background music has been added.
The best for modders! It is now possible to add keywords in mod events. There are 3 keywords [company_name], [studio_name] and [game_name]. If you use these keywords in your mods, they will be automatically substituted by the computed values (player name, company name and game name selected by the event).
https://steamcommunity.com/sharedfiles/filedetails/?id=2525983747 A huge thank you to O3O the author of this mod. Indeed the Korean translations of City Game Studio could be greatly improved, and thanks to O3O it is now done!
There are other small additions and fixes, I invite you to either launch City Game Studio (it's the easiest way) or read the full list of changes below.
Thanks to you for being so supportive. I hope next time I can share with you Real Estate Online, my new project. Have a nice day, xoxo
Liste des changements
Features
Add cheatcode to spawn more competitor
Add cheatcode to auto-fill empty desks
Add auto-adjust training sessions
New types of components for custom platforms (Hard drive)
Add yearly financial reports
Modding
Improved mod events
UI
Improved employee informations
Add a dark theme (you can switch from the option panel)
Misc
Update sales for Gamestation 5 and VBox (latest).
Hire famous developpers
New background musics
i18n
Improved ko translations (Thanks to O3O)
Bugfixes
Game crashes when you are training an employee who quits (CEO difficulty only)
Updating a game that is discontinued
Improved traditional publishing offer
Hey,
Another tiny update, it becomes regular now. Just adding a new feedback when you work with a competitor to make a game. As soon as you know you'll have to pay a penalty, if you don't have enough money, the game will warn you and suggest you to take out a mortgage.
I think it is better than going bankrupt. This update contains also a tiny bugfix regarding custom platforms.
I also improved the chart rendering and added 4 new competitors such as: ZeniMin, Rito Games, GreenByte and Warner Sis.
Have a nice day xoxo Binogure
QoL update
Hey,
it's been a while since the last update right? Here comes another weekly update for City Game Studio.
What's new? New tooltips for game engines, trade publishing offers and game editions. A bit of balancing for custom platform, the new maximum price is set to 1 500$, and you can get a CPU online compatible as soon as 1996, which is better than before (ie 1998).
Thanks to your feedback I also fixed an issue with font rendering. Wish you a pleasant week,
See you next month (maybe). xoxo Binogure
v1.5.5 is already here
Hey guys,
That's already the second update of City Game Studio of 2022. I like working on this game. And I hope you'll like that update.
It adds several tooltips to explain how the game works (ie royalties, and server capacities).
Also, if you started a game with 12 competitors, the game will try to spawn new competitors to keep the same number of competitors on the map. I suggest you to use mods to add new competitors: https://steamcommunity.com/sharedfiles/filedetails/?id=2585504232 https://steamcommunity.com/sharedfiles/filedetails/?id=2661428590 https://steamcommunity.com/sharedfiles/filedetails/?id=2279919656
I added several tooltips to the game. You'll notice them by playing it! Have a nice day xoxo Binogure
Happy new year update
Happy new year guys!
Wish you the best for 2022. Let's talk about that new update. I've been working on improving the Game Of The Year selection panel to help you out selecting the right game.
Beside those changes, I also added a new tooltip when you create a video game console, to explain what to do while you are creating it. Also custom platforms have been re-balanced a little bit. Your consoles won't get affected by the 1983 crash, but in the CEO difficulty. This parameter is moddable, so modders can customize this setting.
CGS uses larger fonts for tooltips on lower resolutions. On low-end hardware, game creation panel might blink, it shouldn't blink anymore.
Thanks to Menguele, pt-br translations have been improved. And, that's all for today, Hope you'll like this tiny update
Have a nice year xoxo Binogure
Tiny improvements
Hey folks,
I think it is the last update of 2021, it is a really small one that includes only one new feature which is a new tooltip that explains how to make a free to play game
Beside that change, I also fixed an issue were the game freezes after few months. And I reworked a little bit the sales algorithm to fix that specific issue
Happy new year folks xoxo Binogure
More feedback and enhancement
Happy holidays folks!
So, I read your feedbacks on Steam and decided to work on the interface for a while in order to improve your experience.
Amongst other enhancement, when you create a new console, knowing if a CPU is online capable is now more clear. There is a big red cross on the online CPU capacities.
Also, porting a game onto another platform might be tricky. And the compatibility bar was not visible enough, so I changed it's color, it turns red when it is not compatible, yellow when it is an OK match, and blue when you'd better port it to that platform
Regarding remakes and required points. A new tooltip helps you understand how it works behind the scene.
I'll keep reading your feedbacks on discord, github and steam reviews to improve City Game Studio.
Have fun guys xoxo Binogure
More consoles, more competitors, more content
Hello everyone!
Big updates come in small packages. And this is the case of v1.5.0, which was originally supposed to be an update with minor changes. Well, after a few weeks of work, this update has enriched the content of City Game Stsudio with several consoles, several competitors, more components to make your consoles and a lot of features for the game engines.
City Game Studio's lifespan extends beyond 2020
As new features are added to the game engines such as augmented reality, or an anti-cheat system and so many others that only appear after 2020. Not to mention the appearance of Teamdock or even Skylight 11.
In the last version of City Game Studio it was a more difficult to buy out the competitors, but it was still manageable. However, when you buy all the competitors, Game Of The Year disappears. Thus to fix this, new competitors appear every year. In version 1.4.0, there were only 12 different competitors, so it was quite easy to buy them all, assuming that they would not buy each other. Version 1.5.0 brings 6 new competitors, I hope you like their names.
Other changes
Chinese translations have been improved thanks to MagicSkySword, and French translations have also been improved thanks to Lambda. A new language has appeared, with partial translations : Thai.
Let's stop talking about translations. The new version of City Game Studio embeds small subtle changes in the interface, such as animations or fixes.
This new version of City Game Studio is the most stable version so far and the most complete too. As you know, I started to work on a new game, a game that should not see the light of day before a year of work. And during this year I decided to dedicate a few hours a week to add content to City Game Studio. These updates will add new competitors, new consoles, small interface changes to make it more enjoyable.
On that note, I let you enjoy this update, Happy holidays to all Binogure
Changelog
Feature
Platforms: Add the Teamdock from Robinet Software (cool textures and noice boss)
Platforms: Balance platforms' power (GPU/CPU)
Concurrent: Add Epic Fails, Nandai Bamco, Majong, Naughty Cat, Hypersomnia Games and GameHouse
Game engine: Add new feature: Advanced motion detection
Game engine: Add new feature: Simple motion detection
Game engine: Add new feature: Facial recognition
Game engine: Add new feature: Simple anti-cheat
Game engine: Add new feature: AI-managed anti-cheat
Game engine: Add new feature: Cross-platform
Game engine: Add new feature: Voice recognition
Game engine: Add new feature: Low latency server
Game engine: Add new feature: High Definition
Game engine: Add new feature: Ultra High Definition
Game engine: Add new feature: Augmented reality
Game engine: Add new feature: AI-managed difficulty
Game engine: Add new feature: Realistic characters
Mod maker: Add support for Skylight 11 and Teamdock
Mod maker: Add support for Epic Fails and Nandai Bamco
Custom platforms: Add new CPU, GPU and memory
UI
Game creation: Add a little animation to the Design/Development and Polish steps
i18n
Improve FR translations (thanks to Lambda)
Improve ZH translations (thanks to magicskysword)
Add TH translations (incomplete thai translations, thanks to watchakorn)
Bugfix
Game update/DLCs: Creation progression bar is not updated
Game engine: Creation progression bar is not updated
Custom platforms: Creation progression bar is not updated
Digital store feature: Creation progression bar is not updated
Custom platforms: Sending devkits with no competitors left crashes the game