-Updated UI Asset -Added ability to pick what number notation you would like in settings -Optimized Pooling script for more efficient spawning -Fixed a weird Target bug that wasn't letting client change target display resulting in DPS meter not calculating -Added Numbers for TD spots(consider this in beta I'm not sure if its 100% working yet due to not being able to see some changes due to Guilds only working 100% when game is on current version) -Added Red Numbers to show currently occupied spaces in the TD -Decreased HP on TD mobs again -Changed the HP Display for Boss Battle(un-tested) -Fixed a bunch of ugly projectile code / Client Rpc code for spawning projectiles -Fixed a few projectiles that refused to fire due to another script on them hiding them -Changed how damage abilities register to execute moving them to player instead of mob(slight performance increase) -Fixed all issues with entering and leaving TD -Changed how Proc's proc(should have more consistent proc's assuming target isn't dead) -Fixed a Treasure location generation bug that could result in Caverns being a black screen -UI fix's to Cast bar to fix it starting at 100% or not switching to the skill that's casting when it would change skills due to a mob dying -Fixed the way Channels work where previously they would cast with all ticks from the full time to now cast with remaining time in the case that it was interrupted half way through and continues on next target -Fixed DOT's that were ticking for an additional Tick too many -Changed how runes that proc other abilities work, they now proc the other ability when the initial skill lands on the mob vs firing at the same time the original ability was cast -Fixed all runes that are supposed to give 100% proc chance. They were lying and now do as they should -Default Party should now come stock with friends can auto join checked -Fixed Bounce projectiles that wouldn't spawn at all -Fixed UI Display bug with buying skill tiers was showing 200 and only buying 100 -Double attack gem should no longer be a massive unreadable number -Stun time is now shown as a percent on skills that can stun
ClickRaid2 Ver.196
-Optimized how spells cast on the server -Prevent TD data from sent when not observing TD -Removed ability for TD heroes to move -Fixed TD hero range display -Projectiles no longer ignore walls -Removed cool down on Survival button -Reduced TD mob HP
ClickRaid2 Ver.195
-Fixed guild TD scaling issue -Fixed New guild creation move to TD -Fixed Player not showing up in party UI when they are in guild TD(3rd attempt) -Added ability to Left Click hold on Skill Upgrade and Tier buying to purchase faster -Added your TD heroes attack Radius -Changed the way Guild Talent Hero Range works, it now increases the distance you can attack mobs(all classes have the same default attack range in TD) -Removed Healing Text in Guild TD -Fixed the HP% to detailed info HP Bar in guild TD that was spazzing out -Fixed a bug that could get a player stuck at a way point chest in crypt dungeon -Tiny Increase to Mob AOE Damage from 2% to 3% -Fixed the last entry in guild list that was displaying the default guild entry instead of populating with the guilds actual information -Fixed Damage stat display in guild TD
ClickRaid2 Ver194
-Removed Damage Reflect Gem and Seal -Fixed some bosses that could still be pushed around -Stopped your TD hero from reporting to Leader board -Increased cost to level hero in TD(This will result in more points spent than you have and will trigger a point refund. You will have to redistribute all your TD points) -Can now Re-roll any Tier Bonus on your gems -Reflect was replaced with damage if you had reflect on a gem -Added Leader board for Skill points -Added Skill point catch up buff -Fixed DPS meter breaking / blahblah party member bug when inviting a player who's spectating TD -Added a second attack to mobs, An AOE you can see it visually building up and if it goes off knifes indicate you took damage. -Possible fix for some odd Skill point reset bug that can occur when switching guilds
ClickRaid2 Ver.192
-Fixed a movement bug that was occurring due to Guild TD lagging the server -Optimized Guild TD -Fixed Crafting Speed bug caused by Guild Talent -Added link to website under social menu -Replaced move speed guild talent with Red Shard mult -Fixed Guild TD spawn breaking due to removing a player from the map -Optimized a few places in stat calculation code -Changed the way guild syncs
ClickRaid2 Ver.191
-Guild member cap set to 50 -Guild Talent Run speed has been disabled, if you spent points just click to level it and it will refund you. -Fixed Chat window scrolling bug -Guild TD spots have been increased to 50 -A DPS meter now exists for Guild TD on the leader board that shows the DPS done by each member during the previous wave.(Can only be accessed while in Guild TD) -Guild List is now sorted by Guild points -Can now remove yourself from guild TD -Guild points are now divided by the total amount of characters on your account that are in the guild TD -Only Guild members that are registered in Guild TD can obtain guild points. -Added 2 new Caidicus tracks
ClickRaid2 Ver.190
-Fixed/Not fixed Chat Scroll bug(just noticed its back to scrolling on msg when it shouldn't be will get it next build) -Fixed Guild Disband failing -Fixed Guild Creation TD startup failure -Fixed Gear Slot Weapon reset bug when re-logging -Fixed Nulls flooding client due to a Tween null -Fixed an issue with way points not migrating to new position if dungeon moves(might not have been a bug but it was added as an auto fix if it did move) -Added Guild TD Leader board -Fixed a Display bug with ancients appearing 100% larger than they should have -Fixed Boss Seal slider bug that was preventing them from moving for newer players -Fixed Guild Talent Crit Damage cap increase that would have become an issue in the future -Fixed Guild Talent Crit Damage displaying 100% more than it should have been -Increased New player base damage
ClickRaid2 Ver.188
-Fixed a bug when going to Guild TD with Camera off -Guild Members in Guild TD that haven't been online for 3 days will be removed from the TD -Guild Points will now increase based on the TD wave your on -Rune Presets are now saved server side and will always load your last preset by default -Increased the TD map size to accommodate more players due to guild level increase -Fixed a Berserker skill description -Improved the parabola projectile effect -Fixed the random chat null -Fixed Guild bonus not showing up in char stats -Can now swap spots with another guild member in guild TD just by clicking the slot they are on -Guild List is now sorted by Last Online -Fixed a bug with crafting speed from guild crafting speed talent
ClickRaid2 Ver.148
-Can now scroll through chat without it auto scrolling -Guilds TD update is in, enter the TD through the icon in the top left of the UI. -TD hero persists permanently in the world. -TD hero acquire's guild points by hitting and killing enemies these are shared to all other guild members in TD map -Guild Points can be spent on Hero or Guild upgrades -Your Points an Guild Talent Contributions will travel with you if you leave a Guild. -Fixed a Targeting issues that was preventing chars from re acquiring a closer target in some cases
ClickRaid2 Ver.181
-Guilds part 1/3 is in, Will need to re-make your guilds. Current member cap is 6(this will increase as you level the guild. -Leveling system will be added next patch. -Fixed a bug with bard and ranger consecutive hit damage bonus -Fixed Double Attack not firing -Fixed Proc crash bug