The final chapter in the Cook, Serve, Delicious! 3?! series is almost here! The Iron Cook Speedway is full of surprises, including guest commentary by Northernlion and Katelovelymomo!
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There are 30 races in all, with a lot of new challenges including multiple food truck attacks in a single race! Did I mention that food truck defense upgrades are not allowed for the competition? You'll feel every slam, every hack and every bullet, so be ready to take on these challenging gameplay modifiers!
Included with this update are lots of new trinkets and some additional improvements and bug fixes. I can't wait until it goes live late this month! Cya on the race track!
Davidson County Update (v0.90) is Now Available!
Finally, we made it to the end...but don't rest just yet! Davidson County has 40 levels of chaos, with a food truck attack for every single one, and we also included two new foodtruck attacks and some bug fixes/improvements!
There is still one more event to go: the Iron Cook Championship, coming in July. As you might imagine, the state of the world right now has impacted our productivity over the last few weeks, and we're doing all we can to help support the #blacklivesmatter movement. If you'd like to be a part of change, I highly urge you to check out this site. Also be sure to check out my twitter as we will be doing some BLM-related promotions soon.
Thanks everyone, stay safe, and we'll see you soon for the crazy finale!
= UPDATE v0.90 NOTES = = NEW ADDITIONS =
DAVIDSON COUNTY added with 40 new levels!
Two new foodtruck attacks: Sushi Nest and Pizza That! Sushi Nest will target your upgrade modules, destroying things like the Serving Cloner and Heat Lamps, among others. The Pizza That! truck will hack your cooking timers so that they no longer display. Good luck!
Foodtruck attacks will always occur, even if you upgrade to prevent them. However if you do have upgraded components the attack will now fail and Cleaver will have all new quips mocking your rivals!
Three new trinkets (a larger trinket update is coming in the next update)
Four new achievements
= BUG FIXES & IMPROVEMENTS =
Added option to mute police siren sound effects (during a Final Stop) and replace it with a train sound effect.
Static effects from a hack attack now fade out properly when an order is served.
Changed "Fast Load" description to "Legacy Load" in Gameplay Options.
Game now displays customer order numbers over 100,000 correctly in the recipe section.
Fixed bug where invisible routes could be selected via mouse in Drydock Harbor.
Fixed bug with the Upgrade Truck menu that would sometimes occur when upgrading a module. If you have an upgraded component that doesn't seem to work, try turning it off and on in the Upgrade Truck menu.
Drydock Harbor Update (v0.85) is Now Available!
Given that this would be the last territory update before our final major territory, I wanted to go a bit nuts and make a very experimental area, Drydock Harbor! It's a very small territory, with no new food trucks and limited filters, but I wanted to see what people thought of the unique days.
The last territory update next month will go back to more traditional levels and features, but I wanted one last try to go crazy.
Also in this update are 24 new trinkets! Not only that, I've overhauled the sprite cache code so that you can now enjoy much smoother performance in-game! You can toggle this new loading system on and off, see the notes below (default is the new loading system). And we also finished up the food descriptions and added more achievements! Whew!
Enjoy the surprise update and cya next month for the finale!!! And as always, thank you so much for all the great reviews!
= UPDATE v0.85 NOTES = = NEW ADDITIONS =
* DRYDOCK HARBOR added with 23 new experimental levels! * 24 new trinkets added, including four unlockable story based trinkets! * 5 new achievements added! * A new loading system has been added to better improve performance in-game. This caches your current menu during the load times, so that the game doesn't "hitch" when loading up a new food, but may increase level load times by a few seconds depending on your computer's performance. If you'd like to go back to the old way of loading used in previous CSD 3 versions (and in CSD 2), go to the Options menu, then Gameplay, and toggle Fast Load to ON. * Added a more descriptive line from Cleaver with the Max Wieners food truck attack. * The following descriptions have been added: -Tonkatsu -Food Truck Fries -Food Truck Beans -Food Truck Rice -Haemul Pajeon -Sinigang -Bibingka -Green Papaya Salad -Huauzontles -Jambalaya
= BUG FIXES & IMPROVEMENTS =
* Fixed an issue with turning off certain upgrades that affected gameplay. * Fixed issue with the No More Burgers trinket unlocking without earning a gold medal in the required day. * Fixed bug where the scroll bar was not responding properly with the mouse in the Customize Truck menu. * Fixed a few food description texts and punctuation.
Metro Central Update (v0.80) is Now Available!
It's time for a whole new territory as we get closer and closer to the exciting final end game event! Metro Central may lack charm, history, interesting sights, or anything noteworthy at all, but it more than makes up for it with their incredible Porcelain Toilets of the World museum and multiple grants to completely overhaul their sewer systems to allow for the latest tech in bathroom technology.
Enjoy this update and we'll be back later this month with yet another update, including more trinkets! Thank y'all so much for all the reviews and support!!
= UPDATE v0.80 NOTES = = NEW ADDITIONS =
* Metro Central Territory added! Over 35 levels under the gloomy skies of Jackson, MS. * The Max Wieners food truck is on the loose! Watch for their super attack that severely damages all holding stations, decreasing freshness times by 80%! * Two new trinkets added. These are just for the territory- we have another big trinket update coming soon! * Five new achievements added!
= IMPROVEMENTS & BUG FIXES =
* Added a "Clear All" function to the Customize Truck feature. * Fixed a possible issue where holding station counts would be incorrect when toggling them on/off. * Fixed the button prompt for filtering in the Customize Truck editor not appearing for gamepads. * Fixed an extremely rare bug that could lead to an impossible Halo Halo order. * Fixed a bug where Creme Brulee would not respond to the torch, causing it to be raw or frozen forever no matter how long you held the torch button down. * Fixed issue with the Rejuvinator upgrade that would count "bad" or "unfresh" holding station foods as servings, giving incorrect serving counts in the Today's Menu display. * Cook times for Medium Well and Well Done meats have decreased, especially for Well Done, which takes 50% less time to cook. * If the Dialogue SFX in the Audio Menu is set to 0, the game audio is no longer lowered every time the dialogue box pops up in-game. * Fixed some inconsistent recipe names. * Fixed some spelling thingys.
Metro Central Update Preview!
Welcome y'all to another update of your favorite post-apocalyptic food truck simulator!
Metro Central is a large city with nothing really extraordinary at all. The plain hum-drum life is a nice break from the chaos of the world, despite the dark clouds looming overhead.
That's not to say it's an easy challenge, oh no. Not only are there difficult levels ahead, but this area introduces a new food truck that can unleash a super attack! Max Wieners is on the scene with a sniper rifle that targets your temperature regulator. What does that do exactly? Well, it prevents your holding stations from getting too hot- and once its destroyed, your holding station food's freshness levels will decrease 90% faster than they normally would for the entire day!
It is an insane attack that will destroy most players, since holding station foods will only last seconds. Good luck!
In addition to the 35+ levels there will be achievements and two extra trinkets, and the next update will feature a much larger trinket update! With the extra time I've had between this update and Newer Orleans I've also fixed a number of bugs that have needed to be addressed for a while, such as the Halo-Halo impossible recipe, the Creme Brulee torch bug that would "freeze" the brulee, decreased Well Done cooking times for meats by 50%, and more!
Thanks y'all and look for the update early next week!
Newer Orleans Update (v0.75) is Now Available!
Here it is, the biggest update ever for Cook, Serve, Delicious! 3?! Not only are you getting an all new territory and features such as more dialogue from Whisk and Cleaver, but also included is a new Truck Customization feature with 40 trinkets to decorate your truck with, and more to come in future updates.
Also I have a fun announcement! Tomorrow we'll be doing a Charity Stream Relay on Twitch! This is all to benefit #NoKidHungry, a charity dedicated to getting food to kids in need due to COVID-19. You can check out the schedule above, and we'll be giving away game keys for CSD 3 and Sundae Plushies all throughout the event! Be sure to tune in and watch on Twitch! You can donate to the campaign directly here.
I hope y'all enjoy the update and I'll never get tired of thanking y'all for the reviews, they help immensely. Take care and stay safe!
= UPDATE v0.75 NOTES =
= NEW ADDITIONS =
Newer Orleans Territory Added! Over 35 levels of crazy goodness.
New Customize Truck feature allows you to decorate your truck with 40 fun doodads, with more to come in future updates!
New Esteban's Food Truck will hack you with a brutal attack that blinds you from incoming orders, watch out!
New VO added for Day Complete screens! You'll hear these every few days that you complete, includes different ones for Perfect/Average/Bad days.
Two new Perfect Stop VOs added.
New Achievements.
Trading Cards are now available! You should get them in your inventory soon if you haven't already. Enjoy!
You can now swap control methods for gamepads. You can use the CSD 3 standard or switch to the CSD 2 standard (where the right stick skips PS/HS and L1/R1 triggers auto-serve.) The gamepad options menu has also been redesigned.
New food descriptions for the following foods: -Borscht -Chicken Tikka -Navarin -Empanada -Soto Ayam -Buta Kimchi -Kachumbari -Boba Tea -Banh Mi -Pancit -Curry
= IMPROVEMENTS & BUG FIXES =
An additional level has been added to Food Truck Reinforcements. Level 4 requires eight engine parts and prevents new Super Attacks from occurring (which will be in the next update.)
Puff Puff difficulty raised from 1 to 2.
Improved memory footprint.
Improved text clarity for ending splash screen for longer route names.
Fixed a potential bug that could assign the wrong food truck attack for certain instances.
Fixed a bug where player 2's gamepad controls would not function correctly if player 1 had the triggers/shoulder buttons swapped.
Fixed a bug that was not properly assigning the right trigger/shoulder button swap options for player 2.
Fixed a crash when trying to access certain filters in the Food Catalog.
Fixed volume issue that would reset VO volume to default when starting the game.
Added a fun secret.
Newer Orleans Update Preview!
This is by far not only the biggest update we've done for CSD 3 up to this point, but maybe the biggest update I've ever done in my whole career makin' games! How crazy is that? Let's dig into all the new goodies that you'll be getting next week!
Welcome to Newer Orleans
The newest territory, Newer Orleans, is a wasteland in dire need of hope. Perhaps you can shine a light with your delicious food, Chef. Just watch out for the new Esteban's food truck- their new nasty hack attack can blind you to important UI elements, and makes prepping food even harder than usual.
While the general guidelines for this area recommend a full Level 20 or above hazmat suit for outside use, you'll find most citizens just want to continue living and dressing as they did before. Is it a desperate yearning for life before the bombs, or ignorance, or carelessness that they don't all suit up? All I know is that guy wants a King Cake, and he's gonna get one, by golly.
Enjoy over 30 levels with some of the hardest stops yet! Good luck Chef!
Steam Trading Cards & Achievements
Along with new challenging achievements we will also be releasing Steam trading cards! Collect all eight and earn delicious Gelato badges, emoticons and backgrounds.
Additional Dialogue from Whisk and Cleaver
All new end-day dialogue lines from @negaoryx and @havanarama have been added to the game! You can get a taste of it here. These were all improv'd by Havana and negaoryx and it was a lot of fun to record at the end of a very long VO session, and I'm so happy we're getting them into the game. They will pop up sporadically during the course of the game and will not be included as a "repeat" line, so they'll be a bit more rare.
Customize your Food Truck
Finally, the biggest update yet- the ability to customize your food truck! We have 40 trinkets available for this update, with dozens more to come in future updates. You'll be able to place statues and posters all over your truck, some earned, some you can buy, and a few that are challenges you must complete.
In CSD 2 the editor was, to put it mildly, not the best in terms of user interaction. We wanted to make sure we got it right this time, and I think you'll find it to be a much better overall experience. That said we're definitely looking for feedback on any improvements that you might like in the editor, so be sure to check it out!
...And More!
There's still plenty more to the update, including new food descriptions, some balancing changes, and, well, more! I can't wait for y'all to dig in next week.
Thanks once again for all the positive support y'all gave when we announced the delay of this update from March, and I hope you feel that the wait was worth it! And thank you for all the positive reviews- we're so close to 500 reviews, a huge milestone, all thanks to y'all!
Thanks again, stay safe out there, and cya soon with the update!
Update v0.75 Coming Early April
Hey y'all! As you've seen so far we've been doing well in sticking to our original Early Access roadmap. While the schedule I initially revealed was a bit of a tight one, I was confident that I'd be able to hit all the targets, barring any kind of catastrophe.
Well, I uh don't think I need to tell you that something just like that happened.
Unfortunately this means I have to push back our next update to early April instead of the end of this month. It's been crazy trying to reorganize our schedules and refocus on making games, but I'm finally in a good place to where I can start makin' levels and improvements again.
While this will also push back our original May estimate of finishing the game back to June, this will also give me a chance to work on other components of the game. The original tight schedule didn't allow for me to really dig into the meat of the game to make engine improvements, and with this delay I'm going to do just that! This includes:
More great voice work by negaoryx and Havana Mahoney! There are a number of great improv lines that I can't wait to add to the game.
Ability to remap the right stick for auto-serve so that the gamepad functions more like CSD 2.
The ability to customize your truck to be much larger in scope than planned. Originally I just wanted around a dozen or two dozen trinkets and only have the ability to turn them on or off. Now there will be trinket updates once a month with a much more comprehensive editor that allows you to fine tune how you want your trinkets to be displayed!
Better subtitle support for cutscenes.
And lots more!
You can expect v0.75 to include a brand new territory and the Trinkets editor as well as a few of the above improvements in early April!
Thanks everyone and I deeply apologize for the delay. I hope all of you are safe and doing well in these crazy times, and I'll be back next week with a preview of all the fun goodies we have in store. Take care,
-David
Grandview County Update (v0.70) is Now Available!
Another big update, the biggest one yet in fact! Grandview County has a ton of new challenges and features, and is available now! Here are all the details, and watch for another update later this month that includes a much awaited feature. ːcsd2smileː As always, thank you for all the positive reviews, they really help a ton!
= UPDATE v0.70 NOTES =
= NEW ADDITIONS =
* GRANDVIEW COUNTY TERRITORY: 40 new levels in one of the most luxurious counties in the nation, good luck Chef! * VIP GUESTS: These snobby influencers will ask for Special Orders during a stop! * FIREKICKERS FOOD TRUCK SIGHTED: This food truck unleashes a devestating ram attack that destroys all foods in all of your Holding Stations, and likes to wait until the last minute before you arrive at a stop. Goodbye Gold medal! * RANDOM FOODS: You can now use random foods starting at YUM Level 20! This will choose a random food item from the list of available foods and based on what you own. Some levels require all random foods for an extra bit of chaos! * TURN ON/OFF UPGRADES: You can now toggle all upgrades on and off via the Upgrade Truck menu! * Six new achievements!
= IMPROVEMENTS & BUG FIXES =
* Spelling mistakes fixed. * New recipe added to Ballpark Burgers. * Fixed issue where certain alert messages wouldn't play if more than one was queued up. * Adjusted UI when at 100YUM and above
Grandview County Update Preview!
One of the best things about Early Access for me as a developer is being able to watch the journey of players as they tackle new challenges. What is working, what's not, what provides a fun challenge, what's frustrating? And certainly watching players gives me all new ideas on how to challenge y'all further.
Enter Grandview County, the biggest update so far with 40 levels and tons of new features! Here's just a sample of what you'll be seeing in this update:
VIP CUSTOMERS
These snobby influencers don't play by the rules, and only order Special Order foods during a stop! This can change the dynamics of a day quite dramatically, so be sure to plan your Special Order menu accordingly!
FIREKICKERS FOOD TRUCK SIGHTED
One of the most brutal attacks in the game, Firekickers will ram your truck in such a way that will destroy every single food you have in all of your holding stations- and will wait until the last minute before a stop to do so. Yikes.
RANDOM FOODS
Back by popular demand, Random Foods will choose from the list of available foods in a day and the foods you have currently bought and serve up a unique challenge each time! There are even special days that require all foods to be random. Good luck Chef!
As always more achievements will be added and some feature requests will also be in, such as toggling upgrades on and off. Look for it this Friday at 11am Central! Thanks as always for all the support!