Fixes: - Added 2 second delay of activating any interaction of inventories.
Patch 0.15.9
Fixes: - Able to open multiple inventories when spamming F. - Switching to alliance tab when a player logs in. - Added a distance checker to prevent accessing of inventories to dupe items when far away. - Previous inventory should be cleared when opening another inventory.
Patch 0.15.8
Fixes: - Treasurers not being able to eat. - Items disappearing from stockpile. - Getting multiple refunds from demolishing buildings.
Patch 0.15.7
Changes: - Added FPS limit to default of 45 to prevent over-utilizing of GPUs.
Fixes: - Loot bags having missing items after combining them with hotkey O.
Patch 0.15.6
Changes: - Purchasing max population cost increased to multiples of 5 million, to avoid extremely large armies. - Income earned from Engineers increased from 10k to 16k.
Fixes: - Clicking both mouse buttons at the same time would allow double transferring of items. - Stockpile inventory being shown instead of the actual inventory. - No access to inventories after a manual save has been initiated, to prevent item duplication.
Patch 0.15.5
Changes: - Increased the loading time of furniture or equipment to reduce the lag on the server.
Fixes: - Unable to scroll up or down at the Alliance panel. - Engineers going one floor above or below the workbench. - UI not closing automatically after interacting with villagers. - Sounds created by blacksmithing, engineering and farming not playing at the correct volumes.
Patch 0.15.4
New Jobs: (Council Member, Treasurer, Engineer) - Three new jobs that trains your villagers' leadership, commerce, and construction skills instead of sitting around on unassigned seats. These jobs will help to generate income based on their intelligence and luck stats to help offset wages and taxes. A Council Member will earn 50 gold per Intelligence stat, Treasurer: 100 gold per Luck stat, Engineer: a fixed 10k gold but with cheap workbenches.
Fixes: - Other alliances are not showing up after joining an alliance.
Patch 0.15.3
Changes: - Added alliance system in Diplomacy panel. Princes/Princesses and higher royalty are able to form their own alliances, edit the alliance description, invite or remove alliance members, or disband the alliance. Everyone in the alliance automatically has a defensive pact with each other, and anyone who declares war will automatically have other members joining the war. - Shields now reduce any damage taken by another 60%, to encourage having a 'melee tank squad' to absorb more damage from attackers.
Patch 0.15.2
Changes: - Increased max town limit from 3 to 5 for more governor's offices.
Fixes: - Villager's Jobs' UI buttons being misaligned.
Patch 0.15.1
Changes: - Reduced the taxes' minimum from 2 mil to 100k and maximum from 10 mil to 3 mil. - Some UI improvements for easier understanding.
Fixes: - Removed the lag spikes from loading towns.