Coronation cover
Coronation screenshot
Genre: Simulator, Strategy, Adventure, Indie

Coronation

Patch 0.23.16

Changes:
- Bandit settlement capture occurring at night instead of morning.

Fixes:
- Bandits capturing an offline settlement.
- Unable to retake a bandit captured settlement.

Patch 0.23.15

Changes:
- Improved the monotonous nightly bandit raids into an objective event where they will capture a random online settlement and send reinforcements to defend it.
- Only the original owner of the captured settlement will be able to retake the banner.
- Bandits are equipped back with tin weapons.
- The three mob camps have slightly more mobs.

Fixes:
- Unable to place a town banner.

Patch 0.23.14

Changes:
- Added an Award Fief button to the town view, where the Emperor can transfer ownership of any owned fiefs to a player of his choice.

Fixes:
- Looting all items from a bed/stockpile not removing the items in it, allowing a duplication exploit.
- Conquered bandit towns still spawning bandit reinforcements and still conquerable by other players.
- Pressing G to reassign beds showing Diplomacy window instead.
- Player characters not updating to new Emperor colors.

Patch 0.23.11-0.23.13

Changes:
- Added a bandit overrun feature. Settlements owned by players who are inactive for 7 days and more will be conquered by bandits and the settlement will become ruined, with missing walls and roofs.
- These bandit towns can be conquered but will be heavily defended with bosses.

Fixes:
- Demolished furniture not giving refunds.
- Blocks not detecting foundations or ceilings below.
- Removed the detection of blocks below villagers' feet.

Patch 0.23.10

Changes:
- Emperor is able to customize his banner icon and colors.

Fixes:
- All interaction being blocked when inside a plot.
- Demolish preview block disappearing for a split second.
- Missing Caringtown furniture.
- Trees and metal lodes not removed after being demolished.

Patch 0.23.9

Changes:
- Able to change secondary banner color during Emperor rule.
- Added loading screen.
- Added new title logo and icon.
- Added Teleport Pack Horse to Caringtown button in Settings.
- Unstuck disabled for 10 seconds after closing the world map, to prevent going through walls.
- Optimized amount of bandwidth data sent for buildings, resources and inventories.
- Mob chasing distance increased from 80m to 150m.
- Villagers have a 20% chance of turning a static block below their feet into a building block when walking, which allows them to walk smoothly over it.

Fixes:
- Emperor appearing as a Prince in chat.
- Emperor unable to invite unlimited number of players into his Kingdom.
- Invalid pack horse showing in the center of the map.
- Villagers not retaliating during a war.
- HP bars not showing the correct values.

Patch 0.23.8

Changes:
- Added player name below the villager's name.

Fixes:
- Talking to Princess Beatrice not proceeding with the quests.
- Able to create new Kingdoms under Emperor rule.
- Players not following the Emperor's colors.

Patch 0.23.7

Changes:
- Instead of a fixed 40% of all stats, villagers fulfill their needs at 10% and run to bed when their HP falls below 40%.
- Added congratulatory message to the Emperor when a player clicks the congratulations button.

Patch 0.23.6

Fixes:
- Adding friends accidentally making enemies instead.
- Accepting peace treaty not stopping the war between two players.

Patch 0.23.5

Changes:
- Viewing the world map is allowed during a war, but with a very high camera height.

Fixes:
- Death messages of mobs flooding the chat.
- Horses being shifted too deep into the stables.