Coronation cover
Coronation screenshot
Genre: Simulator, Strategy, Adventure, Indie

Coronation

Patch 0.23.4

Changes:
- Added back bandit raids, who attack twice each night.
- You won't be able to open the world map during a war.
- Dangerous Lands quest chooses a random settlement of yours if you own any.

Fixes:
- Impending war notification not being removed.

Patch 0.23.2

Changes:
- Added an altar and a bar in Arena Grande and Queenstown University.

Fixes:
- Council seats and thrones not giving leadership experience.

Patch 0.23.1

Fixes:
- Crown leaderboard text spilling out of the box.

Patch 0.23.0

Forge the Crown to become the Emperor of the Realm!
- Work at a Goldsmith's Desk to add progress towards the completion of the Crown.
- They can be built in Castles/Siege Camps, found under Work Furniture.
- Each Goldsmith will add 1 Crown point every 30 seconds.
- Only Kings/Queens can gain crown progress and can only contribute to his/her own crown progress.
- Goldsmiths do not earn any income, but a big and juicy reward of 2 billion gold coins when you're the first to forge the Crown.
- Upon completion, you'll gain the Emperor title and the entire realm will be reunited under your banner for one whole week.

Phase 1 - Race to complete the forging of the Crown
- In this phase, PvP players should/would want to hinder each other's crown progresses so that they can clinch the huge reward and the benefits of becoming Emperor.
- Crown progresses will be shown in the Diplomacy panel so that you can view each other's progress.
- A Crown leaderboard will show the top three players with the highest crown progresses.
- The first to reach 100% will obtain the reward and gain the title of Emperor and rule over the entire realm.
- Only one player can become the Emperor, every other kingdom will be disbanded and everyone will automatically join the Emperor's Kingdom.
- Everyone's banners and colors will follow the Emperor's.

Phase 2 - Era of Stability, Peace and Taxes to the Emperor
- The Emperor will have a complete enforced rule of the realm for 1 week from the moment he made the Crown.
- Other players will have their King/Queen title downgraded to Prince/Princess, and no one else can form another Kingdom.
- The settlements will still belong to the respective players and they can still build in it, but they won't be able to settle new towns as they cannot be King/Queen.
- Other players will not be able to leave his Kingdom until the enforced rule is over.
- Everyone will have their Crown progress reset to 0 and cannot gain any progress, until the enforced rule is over.
- Everyone else will start paying 20% of their income in taxes to the Emperor.

Phase 3 - The Fall of the Empire
- Once the enforce rule ends, other players can choose to leave his Kingdom and break free to form their own Kingdoms and banner colors again.
- The cycle will restart back to Phase 1 only when the current Emperor is killed, he would lose his Emperor title and everyone can start making progress in their Crowns again.

Patch 0.22.10

Fixes:
- AFK protection being accidentally enabled throughout, causing players to be unable to declare war.

Patch 0.22.9

Fixes:
- Villagers were gaining goldsmithing experience the moment they sit down, allowing repeated exploit.
- Villagers standing up after closing dialogue.

Patch 0.22.8

Changes:
- Removed AFK protection as it actually made the server feel more dead than alive and made players avoid typing in the chat as it would show that they're not AFK.
- Added a new Goldsmith job with a Goldsmith's Desk, that can be built in castles/siege camps, in preparation for the upcoming Emperor of the Realm update.
- Goldsmiths gain Crown Progress every 30 seconds, which brings you closer to becoming Emperor/Empress of the Realm.
- Added the Goldsmithing skill, which experience can be gained from working at a Goldsmith's Desk.

Fixes:
- Demolishing a plot accidentally demolishing the town's banner.

Patch 0.22.7

Fixes:
- Workplaces still being occupied after renaming a town.
- Villagers unable to find workplaces after renaming a town.
- Tenants being able to build plots.

Patch 0.22.6

Changes:
- Tutorial quests automatically start after the previous one is completed.

Fixes:
- Renaming a town would lose all its links to current furniture.
- Town buttons with previous town names showing up at the banner.

Patch 0.22.4

Changes:
- Villagers will take turns to fulfill their needs in their workplace when all available furniture is occupied.
- Villagers will find a random bed in their hometown that is not occupied when they don't have/can't find their own bed.
- Lowered the landscape's triangle count from 10 million to 2 million.
- Reduced NPC wandering radius from 8m to 5m.

Fixes:
- Villagers not taking any tools from the stockpile.