Additions 35 new attachments (now 400)
Added game info to attachment select screen (difficulty, powerup sharing, life sharing)
Added Attachment Database
When players die and are out of lives in multiplayer games they now become a turret on surviving players
Changes & Improvements Fixed issues with saving attachments using unsupported characters
Increased hover text outline size
Jinx starting max option increased (3->4)
Jinx Hack power increased by 10%
Sarah max side increased (2->3)
Reworked Bonus Magnet
-Before it made the powerups hit boxes bigger
-Now it pulls powerups towards your ship
Unbreakable nanofighters no die/respawn when they crash into enemies
Beam Drones now scale off of beam level
Increased Casual unlock chance (30-50%)
Enemies on Casual now how 90% HP instead of 100% HP
Corrupted Luck attachment unlock chance increased (+250%->+400%)
Default powerup sharing is now Round Robin (was Free For All)
Increased Command Corvette counter-evasion 50%->75%
Fixes Fixed Mini You + Nano Fighter combination bugs
Fixed text outlines not being set to correct thickness
Fixed several attachments not displaying correct upgradable/combinable tags
Fixed Autoguns and Nano Fighters not targeting snake ship tails and multi part ships
Fixed Command Corvette aura (was getting +65% instead of +50%)
Fixed various issues with nano fighters
New Build - v0.19.11r5
Additions Added difficulty text (casual, arcade, hardcode, nightmare) to the level select screen
Added second bonus unlocker on Nightmare
Changes & Improvements Increased drop rate of some rare attachments
Improved performance, especially in larger games
Fixes Minor cosmetic fixes
Fixed issue where bonus unlocker wasn’t getting hardcore bonus
New Build - v0.19.11r4
Additions Added effect when buildup beam reaches maximum charge
Added “Save Color” option in the color selector
Changes & Improvements Increased drop rate of some rare attachments
Killing a boss when you have all of its attachments now has a chance to unlock the upgraded version (if they exist) of those attachments
Now showing permanent unlock chance increase in online game room
“Next” on ship selection now goes directly to attachments, there is now a “chance color” button to go to ship color selection
Attachment Hover Text now works with Gamepads
Single player game setup now skips the “spin” screen
Distinguished Professor unlock multiplier increased (+400%->+500%)
Professor unlock multiplier increased (+300%->+400%)
Scientist unlock multiplier increased (+200%->+300%)
Focused Lab Assistant unlock multiplier increased (+150%->+200%)
Nightmare unlock chance increased (400%->500%)
Nightmare health multi lowered from 3x to 2.5x
Hardcore unlock chance increased (200%->250%)
Casual unlock chance increased (30%->40%)
Fixes Fixed issue with “Death’s Head” attachment breaking with some combinations
Fixed missing Elite Maneuvers localization string
Fixed issue with Support Shield not spawning during online games
New Build - v0.19.10r22
Additions 5 New Attachments (now 365)
Changes & Improvements Increased Plasma Field scale damage
Increased Gauss Cannon damage by 10%
Biff starting max Meson reduced (4->3)
Biff starting max Beam decreased (4->3)
Mini Nuke, Nova Cannon, and Singularity Cannon now combine
Fixes Fixed Plasma Field not triggering powerup drops in some situations
Fixed issue with Jinx hacking mines
Laserrang now correctly benefits from drone-beam rerouting
Fixed several miniyou-plasma attachment interactions
New Build - v0.19.10r20
Changes & Improvements Scientist is now a 100% first kill drop on the Outpost Ginga boss
Improved remote player projectile dimming for StarSide
Increased continuous beam scaling damage
Increased Singularity Cannon damage by 15%
Increased Nova Cannon damage by 33%
Increased Nova Cannon fire rate by 10%
Increased MiniNuke damage by 25%
Increased MiniNuke+Singularity penetration (2->3)
Various optimizations
Fixes Fixed enemies getting stuck “red” when damaged
Fixed tesla cannon wasn’t always chaining as many times as it could
New Build - v0.19.10r18
Additions 20 New Attachments (now at 360)
Added “action” reload indicator
Changes & Improvements Improved balance for large games
Made some enemy projectiles more visible
Improved Evasion Effect
Improved visibility of some projectiles
Improved continuous beam weapon performance
Improved Wave Survival Network Sync
Autobeam now scales by beam level
Increased Wave Survival quantium drop rate
When players die their powerups now spread out instead of all dropping in 1 place
New evasion effect
Lowered precognition crit chance from 13%->12%
Lowered focused precognition crit chance from 14%->12%
Fixes Fixed Support Shield not working in multiplayer games
Fixed “Ultimate Life” not working
Fixed Plasma Field bug on Staging Area
New Build - v0.19.10r9
Additions 10 new attachments (now at 340)
The bonus level now contains an Unlock Chance Increaser. Every time you reach the bonus level you will receive a permanent increase to attachment unlock rate.
Added ship stats printout on Staging Area (enabled after unlocking Scientist)
Added option to disable Gamepad Vibration
Added icons which indicate which attachments can be upgraded or combined
Changes & Improvements Updated to newer version of Unity
Increased the drop rate of some rare attachments
Increased the difficulty of the hard path boss level
Increased AoE missile damage by 10%
Increased Nova Cannon fire rate by 20%
Decreased Biff’s ultimate beam time by 5%
Decreased Biff’s ultimate beam damage by 5%
Increased Marcus’ starting max speed (5->6)
Increased Marcus starting speed by 1 (2->3)
Increased Jinx’s starting max drone (2-3)
Increased Jinx’s starting max missile (2-3)
Increased Ayumi’s starting max side (3->4)
Plasma Exhaust now scales based on your current Speed level
Added more detail to some attachment descriptions
Fixes Fixed custom map music not working when downloaded via workshop
Fixed AoE Missile damage error
Fixed Corrupted Luck not being correctly applied
Fixed error when equipping GoD into the 3rd weapon slot when using Battle Pods Adj
Fixed continuous beam weapons not being able to hit some of the ship projectiles on Automaton Prime
Fixed Wavecrasher Adjusted not unlocking
Fixed Fatal GC Too Many Threads crash when selecting levels during multiplayer games for high latency players
New Build - v0.19.9r18
Additions 2 New Attachments
Added ability for the host of an online game to kick players
Changes & Improvements Minor gamepad related optimization
Increased point defence fire rate by 0.5s
Increased Plasma Field damage by 10%
Increased God of Destruction damage by 20%
Increased Ayumi nuke damage by 20% and decreased damage falloff by 33%
Increased Jinx base hack power by 20%
Increased Jinx base boss hack stun time 3s->3.5s
Increased Sloane’s reserve fighters (4->5)
Decreased Biff ultimate beam base damage by 5%
Jinx hack power now scales with Addon
Moved procognition unlock to Incursion
Increased drop rate of some rare attachments
Increased Heat Ray range by 14%
Lowered LaserBeam base damage by 10%
Increased LaserBeam scale damage by 20%
When selecting attachments ActionButton1/2 (default bumpers on xbox one gamepad) now scroll 10 at a time
Fixes Fixed Star Missiles movement direction bug
Fixed Plasma Field network sync bug
Fixed bug related to pilots taking control of capital ships in online games
Fixed tanks that couldn’t be hit by all weapons on Preemptive Strike
Fixed staging area button icon sizes
Fixed Ethereal Form visual bug
Fixed bug with Biff’s beam damaging enemies/projectiles it wasn’t hitting
Fixed S-Wave, Gauss Cannon, Linked Blaster interaction causing decreasing damage with every shot (thanks trigahd!)
Fixed Jinx not being included during random ship selection
Fixed issue with saves not loading for some levels
Fixed issue where Wave Survival would sometimes get stuck
New Build - v0.19.9r11
Additions 4 New Attachments
Changes & Improvements Increased Cutter damage by 50%
Decreased default side damage by 10%
Increased Plasma Field damage by 20%
Decreased MiniShockwave damage increase by 30%
Capital Ship’s main weapons and player turrets have 2x damage on nightmare mode
Improved network sync for some situations
Decreased tilt for capital ships
Minor enemy placement and balance changes for some levels
Extended TankLevel ground
Increased base laserrange damage by 25%
Increased laserrang speed by 30%
New Build - v0.19.9r5
Additions 9 new attachments
1 new enemy type
1 new pickup type
Space station parts added to Custom Levels
Added ability to set rotations for some object types on Custom Levels
Changes & Improvements God of Destruction damage increased by 5%
God of Destruction volume decreased
Tetra Gun volume decreased
Increased Cutter damage by 50%
Improved gamepad detection for some users
Quantium Converter now takes 9 charges instead of 10
Showing attachment count for players in online game room
Battle Pods now decrease evasion by 12% (was 7.5)
Battle Pods Adj now decrease evasion by 20% (was 15%)
Command Corvette now decrease evasion by 40%
Command Corvette Damage Aura increased from 50% to 65%