Crash Dive 2 cover
Crash Dive 2 screenshot
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Genre: Simulator, Indie

Crash Dive 2

v 1.3.18 change list

• Fixed modding editor selection menu not working on some wide aspect ratio displays

v 1.3.17 change list

• Added compass in AA Gun view
• Tapping compass in Chart View turns boat to face currently selected target
• When submerging, boat becomes gradually less visible to enemy spotters until fully submerged
• Made enemy artillery better at aiming at small targets (like a sub’s sail)
• Fixed not being able to touch-select a small ship right next to a large ship
• Fixed AA Gun button not always being disabled when gun not available

v 1.3.13 change list

• Added option to not pause game when app loses focus
• Added slider for throttle control
• Max throttle is now reduced in direct proportion to Engine/Motor damage
• Fixed Repair Order permanent damage indicators not visible in Night Mode
• Fixed tonnage/points value of 1TL-Class tanker “Okikawa Maru”
• Fixed occasional crash during Fast Travel

V 1.3.9 patch notes

• Fixed broken Single Convoy missions in 1.3.7

v 1.3.7 change list

• Prevent waypoints/markers from being dragged with right mouse button or distance text
• Right mouse button no longer interacts with UI, so can always be used for panning
• Added progress bar when downloading expansion pack
• Fixed expansion pack trying to download even if no internet connection
• Fixed rare bug where some sounds could stop working
• Fixed being unable to fire torpedoes after rising to 100’ on Sim difficulty

v 1.3.6 patch notes

• Added mission area select screen for War Patrols
• Added option to show position info on custom chart markers
• Added option to show a line with distance measurement on custom chart markers
• Sonar pings can now be heard as long as you’re within detection range + 1km
• Added chance of a sub location taking permanent, irreparable damage (Hard/Sim only)
• Modding: Added adjustable Hit Points per sub location
• Modding: Added adjustable chance of crewman injury per location
• Fixed bug that could put enemy ships on land

v 1.3.3 change list

• Fixed being unable to start a South Pacific campaign after purchasing Aleutians pack

Aleutians Expansion Pack released!

Expansion Pack includes:
• A four-mission campaign in the Aleutian Islands
• Two new mission areas
• New transport ship: Type 1TL Heavy Tanker
• New escort ship: Etorofu-Class Kaibokan
• New warship: Tone-Class Heavy Cruiser
• New plane: Nakajima E8N2 “Dave”
• New weather condition: Snow

Plus some other changes:
• Modding: Can now mod range at which “Enemy in Spotting Range” notifications are triggered
• Fixed warship catapults not rotating for subsequent plane launches
• Fixed modded radar creating blips even when destroyed
• Fixed locked torpedo fire button showing wrong reason for why torpedoes can’t be fired

v 1.2.77 change list

• Fixed Campaign repeating final mission

v 1.2.76 change list

• Modding: Can now mod the range from which enemies will launch torpedoes
• Fixed repairs to manually-selected surface-repair-only locations continuing after boat submerges
• Fixed repairs to manually-selected stopped-repair-only locations continuing after boat starts moving
• Fixed enemies not getting sub’s speed/heading when spotted on surface if “AI Cheats” mod is turned off
• Fixed enemies able to fire torpedoes before sub is actually detected