• Fixed modding editor selection menu not working on some wide aspect ratio displays
v 1.3.17 change list
• Added compass in AA Gun view • Tapping compass in Chart View turns boat to face currently selected target • When submerging, boat becomes gradually less visible to enemy spotters until fully submerged • Made enemy artillery better at aiming at small targets (like a sub’s sail) • Fixed not being able to touch-select a small ship right next to a large ship • Fixed AA Gun button not always being disabled when gun not available
v 1.3.13 change list
• Added option to not pause game when app loses focus • Added slider for throttle control • Max throttle is now reduced in direct proportion to Engine/Motor damage • Fixed Repair Order permanent damage indicators not visible in Night Mode • Fixed tonnage/points value of 1TL-Class tanker “Okikawa Maru” • Fixed occasional crash during Fast Travel
V 1.3.9 patch notes
• Fixed broken Single Convoy missions in 1.3.7
v 1.3.7 change list
• Prevent waypoints/markers from being dragged with right mouse button or distance text • Right mouse button no longer interacts with UI, so can always be used for panning • Added progress bar when downloading expansion pack • Fixed expansion pack trying to download even if no internet connection • Fixed rare bug where some sounds could stop working • Fixed being unable to fire torpedoes after rising to 100’ on Sim difficulty
v 1.3.6 patch notes
• Added mission area select screen for War Patrols • Added option to show position info on custom chart markers • Added option to show a line with distance measurement on custom chart markers • Sonar pings can now be heard as long as you’re within detection range + 1km • Added chance of a sub location taking permanent, irreparable damage (Hard/Sim only) • Modding: Added adjustable Hit Points per sub location • Modding: Added adjustable chance of crewman injury per location • Fixed bug that could put enemy ships on land
v 1.3.3 change list
• Fixed being unable to start a South Pacific campaign after purchasing Aleutians pack
Aleutians Expansion Pack released!
Expansion Pack includes: • A four-mission campaign in the Aleutian Islands • Two new mission areas • New transport ship: Type 1TL Heavy Tanker • New escort ship: Etorofu-Class Kaibokan • New warship: Tone-Class Heavy Cruiser • New plane: Nakajima E8N2 “Dave” • New weather condition: Snow
Plus some other changes: • Modding: Can now mod range at which “Enemy in Spotting Range” notifications are triggered • Fixed warship catapults not rotating for subsequent plane launches • Fixed modded radar creating blips even when destroyed • Fixed locked torpedo fire button showing wrong reason for why torpedoes can’t be fired
v 1.2.77 change list
• Fixed Campaign repeating final mission
v 1.2.76 change list
• Modding: Can now mod the range from which enemies will launch torpedoes • Fixed repairs to manually-selected surface-repair-only locations continuing after boat submerges • Fixed repairs to manually-selected stopped-repair-only locations continuing after boat starts moving • Fixed enemies not getting sub’s speed/heading when spotted on surface if “AI Cheats” mod is turned off • Fixed enemies able to fire torpedoes before sub is actually detected