Those mischievous ghosts are at it again and have stolen all of the Great Pumpkiru's candy!
Now the time has come for YOU to help him reclaim his delicious candies and fight off the ghastly hordes!
Explore the haunted grounds by your lonesome to stockpile all the candy, or join up with brave friends and turn those wicked hordes of ghosts into treats. In return, the Great Pumpkiru has a few treats up its sleeve... There are frighteningly cool new costumes to earn and haunt the worlds with. You can show off love for your favorite creature with a devious creature mask or fly into the night with a steampunk glider look (stylishly spooky idea: do both!).
There is also a chance to collect all of the Haunted Nights recipes from previous years and conjure up your own tricks!
New Features and Content:
The return of the Great Pumpkiru!
Hunt ghosts at night and collect candy and idols
Place idols and complete events for more candy and higher-level idols
Search for the Great Pumpkiru and trade candy for seasonal recipes, items, and costumes!
The Great Pumpkin has new wares for trade!
Leafi Head Mask
Pigsy Head Mask
Chizzard Head Mask
Steampunk Skin for Pro Glider
Pumpkin Skin for Pro Flashlight
Ghostly Skin for Pro Flashlight
Green Goo Cauldron
Purple Goo Cauldron
Orange Goo Cauldron
New Destroyer cosmetic costume!
Improvements:
Sulfur icon more accurately represents the block
Ghost mobs now tame-able
Ghost mobs now spawnable from monster spawner
Pro purchase screen updated with new character models
/hud now hides buff countdown indicators
Bugfixes:
Service improvements to automatically clean up worlds that get in a stuck state
Fixed air animation resettling during jumping/floating
Fixed liquid flood fill in blueprints
R57 Pumpkiru Candy Campaign Returns!
[Closed] Official Contest – Creativerse Fan Art
Hello there, Creators!
Welcome to the Official Creativerse Fan Art Contest! We have seen some truly amazing Creativerse artwork from the community over the years and are excited for this chance to spotlight all of the talented and creative Creators out there.
The Challenge Wow us with your insanely talented Creativerse fan art in whichever medium feels best.
How? Pick your medium of choice and make some magic happen. Whether it is charcoal, oil, photoshop, ink, markers, fabric, yarn, tattoo, mud…express yourself! Be creative!
Duration Contest begins October 4, 2018 and will end November 2, 2018 at 11:59 AM Central Standard Time (That’s on a Friday for you calendar keeping folks).
Prizes
GRAND PRIZE (5) – Five creators will receive the following...
$50 Steam gift card
Trophy gauntlet costume of your choosing: bronze, silver, gold
3,000 coins
RUNNER UP (10) – Ten creators will receive…
Trophy gauntlet costume of your choosing: bronze, silver, gold
2,000 coins
How to Enter
1 – Steam: upload up to THREE (3) images of your submission and reply to this post with the links. We like seeing awesome creations on our Steam Artwork Hub, but imgur or similar image hosting sites are fine, too.
2 – Twitter or Instagram: upload up to THREE (3) photos/copies of your submission with your Creativerse username and the hashtag #creativersecontest.
How do I win?
We will choose a variety of winners, from any medium, who blow us out of the water. Whether you are spotlighting extreme creativity, skill, or just a lot of heart, the main goal of this contest is creative expression. Sharing art is brave and epic, so color us dazzled! Awe us with your wonderful ink skills, terrify us with a Leafi robot sculpture (look out, Alexa), or delight us with a lumite castle cake.
Creativity is the only key! And remember, the ultimate winner is all of us because we get to share and enjoy all of the heart and talent out there.
I can’t art Fan art contest not your jam? No worries! Rumor has it there is a good ol’ Creativerse building contest coming up, so stay tuned…
Rules & Restrictions
The Deadline for submitting your amazing art is Friday, November 2, 2018: 11:59 AM CST.
All artwork and photography of artwork should be submitted in PNG or JPG form.
Entries are still eligible if they have been created prior to the start of this contest.
Screenshots from Creativerse are not eligible – entries must be created outside the game, whether physically (e.g. painting, quilting, sculpture) or digitally (e.g. photoshop/wacom drawing).
The content of your submission must be your own creation.
Limit one art entry per person.
30+ New Slabs, Slopes, Stairs, and More!
Hello Creators!
The Big Update has a little brother: The Medium Update, and his pockets are lined with some nice improvements and a few extras.
Costumes are now visible and equipped from the main menu, enabling you to adjust and preview your character customization and costume settings in-game, side by side.
We have also added more craftable recipes, including new snow block processor shapes and a totally new block-imprinted bedrock wall! As the Battle of the Blocks winner, lumite wall also gets additions in the form of dark, light, and plain slabs, slopes, stairs, corners, ROUNDED SLOPES, and columns!
Community participation drives us to keep improving the ever-growing world of Creativerse and we appreciate your feedback, creativity, and continued enthusiasm! The full patch notes are below.
New Features and Content:
New Snow block processor shapes
Snow Slab
Snow Column
Snow Slope
Snow Rounded Slope
Snow Stairs Inner & Outer Corners
Snow Slope Inner & Outer Corners
New Lumite Wall block processor shapes
Lumite Wall was the winner of the Battle of the Block Sets community choice competition. Congrats #TeamLumite!
UI tweak to change location of quickbar action text
Bugfixes:
Fix for lumite pulling speed getting overridden with a slower speed for surface blocks
Fix for accidentally too-dark nighttime in 1st person mode
Additional performance fixes
Reduced hitching caused by mobs spawning in to the world
R56 The Medium Update
The Big Update is here!
Greetings, Creators!
The day has finally arrived — the Big Update is here! We know you’ve been waiting a while, but these new features and improvements are sizzling! [I] Drum roll, please. [/I]
We are excited for you to meet our new, improved, and super customizable character models. We hope these new avatars will match the distinct character of the worlds you’ve worked so hard to create.
And let’s talk about combat. With the new 3rd person combat mode, you’ll have a front row seat to a variety of expanded and polished fighting abilities. Whether you are gauntlet-smashing a swarm of night pigsies to smithereens or dodging Miru’s flash attack with a well-timed roll, you’ll be ready for action.
THANK YOU for your continued support while we got this major update ready for you to enjoy. Your continuous creativity, enthusiasm, and feedback is what makes our community so great.
Play on!
-The Creativerse Team
New Features and Content:
New & improved player character models!
Overhaul and improvements for all character models
Extensive animation polish, including facial movement
More customization options
The appearance of your in-game character is no longer tied to equipped armor. This means you have freedom to wear whatever you want without having to look like every other player because you want the gear with the best stats. Visuals and item stats are independent so there is no constraint.
Five new costume sets inspired by the classic armor are now available — these five costumes are being given away free in the store for current players!
Check in anytime in the next two weeks and you can get them immediately.
You can mix and max pieces from different sets or use other costume pieces in the game.
Future players will be able to purchase these costumes in the store with coins, including the free coins that we provide at the start of the game.
The five new costumes are:
Fury Warrior Costume
Electro Cycle Costume
Metal Mk I Costume
First Fantasy Costume
Master Creator Costume
Improved combat!
New 3rd-person combat camera!
Equip your weapon to switch to a third-person perspective.
3rd-person combat is enabled by default but can be toggled on the Settings menu.
You can see everything around you and land your swords with impressive accuracy!
New roll move
Roll by pressing the left-side alt or ctrl button and any directional key. Usable in 3rd-person combat mode.
Note: The "mouse unbind" hotkey is moved to right-side alt button
There’s an optional advanced setting for double-tapping any direction to roll
You have two roll charges that replenish over time.
The roll icons to the right of your quickbar on the HUD reflect how many rolls you currently have available
New AOE Gauntlet Smash attack
Use your gauntlet smash attack by pressing the middle mouse button (default). Usable in 3rd-person combat mode.
Deal incredible damage to creatures and players around you! BAM!
Gauntlet smash damage scales with your weapon’s power
Use Gauntlet Smash any time you have 75% or more stamina.
All your remaining stamina will be consumed for this impressive attack.
Improved Stamina Regeneration
Stamina regeneration now percentage-based, based on your maximum stamina, so players with tons of stamina will recover it just as fast as players without stamina bonuses.
Improved combat targeting
Combat targeting is much more accurate and intuitive
Using a cone-based targeting system, with an optional aim-assist feature.
Creatures glow red when targeted in melee range.
Improved player and creature animations
A wide range of player animation improvements and polish
New player and creature death, bomb throwing, swimming, and sprint attack animations
New intro cinematic when creating a world!
New Help feature
Visit the Help tab in the codex for descriptions of game items and systems.
More QB! QB now welcomes you back to the game and generally shows love for you.
Goo blocks can now be processed into globs of goo (try processing orange or purple goo blocks…
Improvements
<*>Major storage boosts!
Maximum item stack size increased from 300 to 999
Wood Bookshelf (formerly 3 slots) and Wood Chest (formerly 24 slots) are both increased to 25 slots!
Stone Chest (formerly 28 slots) increased to 35 slots!
Blue Gift Box, Green Gift Box, Red Gift Box, Heart Shaped Box, Industrial Locker, Medieval Chest, and Hidden Temple Chest (formerly 32 slots), Pumpkin Chest, Royal Pumpkin Chest, and Arctek Chest (formerly 36 slots) increased to 45 slots!
Grand Arctek Chest and Pumpkiru's King Chest (formerly 40 slots) increased to 60 slots!
Minor consistency changes and small improvements to the crafting recipes for some storage containers
Any existing chests will not be updated unless re-placed
<*>Gauntlet pull speed improvements
Most surface-level blocks pull faster regardless of equipped mining cell
Lower-tier mining cells (base, stone, obsidian) pull a little faster overall
This change is for newer players to make pulling speed feel crisper and more responsive. Higher-tier mining cells are unchanged.
<*>Crouch more aptly renamed to “Safe Walk”
<*>Added Codex keybinding option
<*>Claim pricing rebalanced
Individual claim prices reduced by up to 50%.
Players can acquire four additional claims per world with in-game resources.
Max claims per player in a world increased from 24 to 40.
<*>Crafting station animations are a bit more responsive
<*>Most items can now be placed underwater without a visible “air box” around them
We are looking into some weird visuals when placing on top-level water, but this change allows for a much better underwater building experience
<*>Audio improvements for weapon swings and improved positional sound effects for other players
Bugfixes
Performance fixes to reduce frame hitching and stuttering
Fire spread performance optimizations
Burns out twice as fast now and only shows a glow from farther away
Networking fix to improve connections, particularly for players on EU and Asia servers
Fixed some bad default configuration values for new users to fix reported issues
Fixed cases where items end up in incorrect quickbar slots
Quest rewards can now be fully claimed even with full inventory
Fixed only being able to take one photo ever for adventure checkpoints
Newly-placed adventure checkpoints should no longer show debug text
Fixed sign text not displaying properly (z-fighting) on signs in some cases
Unlearned seasonal crafting recipes now properly removed from the crafting menu outside of seasonal events
Minor quest text and objective fixes
Minor block description text and categorization fixes
Creativerse R55 - The Big Update
Questing with QB
Greetings Creators,
The patch notes for the new “Questing with QB” update are below, but we wanted to take this chance to say hello and let you know that the team is hard at work on features and fun for Creativerse.
We have content and improvements planned out that we will deliver over the next few months and even years. We are planning ahead for features and upgrades, both small and large.
We’ll be talking more about our plans later in May, but I will say that our long-term plans are robust, and that we are very excited to keep working on Creativerse serving you as players.
To be fair to new players, we’re going to start calling Creativerse a “live open beta” until we’re finished adding all the new stuff we have planned. This label won’t change anything about your play experience or how we add content the game; it’s simply a way to convey to our newest players how much new stuff is still coming along the pipeline and that the game is far from finished.
We hope you enjoy the new Codex feature, including our first batch of quests for Creativerse and first set of badges. And we hope you enjoy meeting QB. It’s the start of a long and beautiful friendship and you should expect to see more of QB in the future.
We also hope you enjoy the new Finite Gauntlet costume from the store. We appreciate everyone who picks up this item, as it helps us pay our hard-working developers so they can afford more keyboards, rainbow sherbet, and movie tickets.
And finally, we want to thank our “MVP” sneak preview players and anyone who sends us feedback on the game. We track all your feedback and constantly reference it to help us make the best possible decisions for Creativerse.
We think you’re going to love the big and small updates we have planned for Creativerse over the next few months and years, and we’re so excited to bring them to you.
With much love,
The Creativerse Team
New Features and Content
Introducing QB!
QB is so excited to be your new mentor, advisor, and very best Creati-friend.
There’s more QB fun to come, but for now QB will be your guide to the...
New questing and badges system!
Complete quests in the new Codex to earn loot and unlock badges.
Quest progress is tracked across worlds; complete your quests in any world you like!
Quests do not progress on adventures.
Badges grant permanent upgrades to your character, like critical melee hits and auto-healing.
You can select one of your unlocked badges on the inventory screen to proudly display it in the world.
New players will now earn their free coins by completing quests. The number has been raised from 300 to 350 total.
As a little bonus, current players can also earn those 350 coins by questing, too. Thanks, QB!
You voted. We added eight new variants for the “Block Madness” tournament champion: Asphalt!
Slab, Slope, Slope Corners (Outer and Inner), Stairs, Stair Corners (Outer and Inner), Column
We loved this community event so much that we’re planning to run it again later this year.
New free recipe: Stone Lattice Window
New login reward: Quick™ Potion!
New Playful Blueprint: Cozy Cottage
Marvelous new costume: The Finite Gauntlet
Bugfixes
Fixed the busted “no gliders” setting for adventures
Added some missing characters to the Creativerse font used on signs and loading screens, and made the '<' and '>' characters face the correct way.
Fix for the weapon tutorial firing at inappropriate times
Fixed cornerstones not being granted with blueprint kit purchases
Minor fix to make Tab key more responsive and consistent in menus
Fix for arc signs using icons or non-default fonts always appearing “on” when first loaded
“Slanted Straw Roof” corners now properly named “Thatched Roof” corners
Creativerse R54 - Questing with QB
Bugfixes
Several nonfunctional badge perks should now work beautifully
Fix for adventures not properly completing
Fix for the first "touchstone" quest not auto-accepting & tracking for new players
Replaced stub codex tab icons with stunningly beautiful real ones
Added a keybinding option for the codex
Fix for excavators sometimes creating visual “holes” in the world
Partial fix for framerate hitching
Creativerse R54.5
Preparing for the Future + New Loading Screens!
Greetings, Creators!
This morning’s update features another small batch of incremental changes as we ramp up to some heavy-duty updates ahead. The bulk of this update is under the hood, hidden beneath the surface like a submerged Thing raising its single eye, periscope-like, up from the corrupted depths... its disturbing tangle of limbs lurking invisible beneath the calm irradiated surface, and... what were we talking about again?
Oh yeah, new loading screens! We’re overjoyed to be able to kick the old savannah biome loading screen to the curb in favor of ten stunning screenshots submitted by our brilliant community. You might find yourself teleporting around and loading up worlds for no reason other than to gaze upon them!
New Features and Content
Ten new loading screens
These were the winning entries from the Take Your Best Shot community contest!
Bugfixes
Fix for sounds playing on some models (like Haunted Idols) inside decorative containers
Fix for case where an announcement that world owner activated a seasonal encounter would appear, but the encounter itself wouldn’t
Fix bug where machine hotspots sometimes wouldn’t show up with the wiring tool equipped
Fix for “Reject All” on the map claim screen actually accepting all instead
Fences no longer connect to placemats, just like in real life
The Forbidden City Update Continues
Greetings, Creators!
This morning’s update features a set of under-the-hood improvements, some of which will help make Creativerse ready for some exciting upcoming features. There isn't anything new to check out quite yet, but our enthusiasm is high for those future updates; we think they’ll be worth the wait.
We’ll be monitoring your comments and feedback closely to see how these adjustments are performing out in the wild. As always, please let us know if you notice anything going awry.
Valentine’s Alert: The Heart Shaped Box recipe and Love Potion login rewards are still available for one more week! Be sure you’ve claimed ‘em before Wednesday, March 14 -- after that you’ll need to wait until they return next year! 💖
Improvements
32-bit block support
Improved messaging when claim limits are reached
Increased world claim limit to 5000
Bugfixes
Fix for Keepas spawned from mob spawners dropping Keepa loot
Creativerse R52.5: The Forbidden City Update Continues
The Forbidden City Update!
Happy Valentine's, Creators!
Whether you celebrate today with candy, cards, or vehement denunciations of rampant commercialism, you'll find something to love in the Forbidden City Update! It's Valentine's Day and we're seizing the opportunity to show you the love with a bunch of free stuff!
The stunning new Forbidden City Bundle adds seven new themed recipes (plus a bunch of processed variants) that are bound to end up in some impressive builds and blueprints. And we're making it totally FREE!
Also enjoy a special (free) Valentine's recipe, plus a unique seasonal login reward - the Love Potion!
And if you're looking to buff up your costume collection, swing by the store for a couple killer options. Caution: the legendary Dragon's Breath axe breathes fire...
New Features and Content
Valentine’s Day recipe - free in the store!
Heart-Shaped Box
Themed block set to celebrate the Lunar New Year - free in the store!
Forbidden City Red Wood Wall
Forbidden City Jade Shingles
Forbidden City Red Shingles
Forbidden City Window
Forbidden City Window Lattice
Year of the Dog Lantern
Bamboo
Extremely romantic seasonal login reward
Love Potion
New costumes available for purchase
The legendary fire-breathing axe… Dragon’s Breath!
The sword to make your opponents swoon (and then die)... Kindness!
Improvements
Performance improvements (reduced hitching when moving quickly across the map, and quicker arc sign toggling)
Placemat, Hidden Temple Chest, Medieval Chest, Flower Pot, and Wood Planter are now fully rotatable
All storage and decorative containers are now fire and explosion-proof
Cleaned up Mob Spawner menu (removed some duplicate and holiday mobs, added Twiggy, Hoglet, and Keepa)
Added alternate server messages for better communication during downtimes
Bugfixes
There can be only one: Fix for two blocks being named “Spiral Limestone Column”
Fix for ice slopes and stairs requiring stone mining cell to pick up
Blizzard Bomb can now be added to decorative containers
Blue Carpet is now flammable, just like its red and yellow siblings
Fixed missing icon for “Snowball Pile” on the loot spawner menu
Dismissed pets will once again leave behind loot bags, as if to say “thank you for abandoning me”
Fix for invisible faces on several outer corner blocks in certain configurations
Official Contest: Take Your Best Shot!
Greetings, Creators!
Over the last few years, we’ve seen our community share some truly impressive screenshots. Now it’s time to raise the bar and celebrate screenshots that go beyond ”impressive” all the way to “basically melts Steam’s servers to sludge with pure Creativerse awesomeness.”
Your challenge: capture a Creativerse moment that’s so breathtaking, thrilling, hilarious, frightful, or just plain amazing that it should be part of the game forever. That’s right - ten winning screenshots will be added to Creativerse as loading screens!
Prizes
GRAND PRIZE (10) - Ten grand prize winners will each receive:
Ultra-Rare Trophy Gauntlet Skin;
YOUR CHOICE: Gold, Silver, Bronze
a Steam key for Creativerse Pro;
2500 coins;
and your screenshot will be added to the game as a new loading screen!
How to Enter
Take a screenshot in Creativerse, upload it, and post the link to this forum thread;
Or tweet your screenshot using the hashtag #CreativerseContest.
Make sure you’re following us (@creativersegame) so we can DM the winner.
How to Win!
Make us laugh. Make us cry. Blow our minds with an epic build, or soothe our souls with a serene landscape. Selfies, group portraits, Pigsy glamour shots… anything goes! Surprise us with a screenshot that you would love to see as a Creativerse loading screen!
Rules & Restrictions
The deadline for entries is 11:59 AM CST on Monday, February 19, 2018
Important: screenshots must be exactly 1920x1080 resolution.
This is so the screenshot will work as a loading screen
Screenshots must be in the PNG or JPG format.
The Steam screenshot tool uses JPG and the Creativerse camera tool uses PNG, so if you use either of those, you’re probably good.
No UI; use the /hud command to hide the interface and and get a clear shot.
No Photoshop; we want 100% all-natural unedited screenshots.
No copyrighted stuff; this is not the time to share a screenshot from your Deadpool and Elsa go to Hogwarts adventure (although you should totally show that to us some other time).
Limit one screenshot entered per person. Take your best shot and make it count!
Make sure you’ve registered your email address in Creativerse so we can contact you if you win.
No purchase necessary; purchase does not enhance chance of winning.
Void where prohibited.
Q&A
Q: Do I have to build everything in my screenshot myself?
A: Nope! This is a screenshot contest, not a building contest. But it is considered good manners to ask permission before snapping a shot of someone else’s build.
Q: Do I need to add the Creativerse logo to my screenshot?
A: Nope, we’ll take care of that for the winning shots.
Q: Can I use something other than Steam (like imgur) to upload my screenshot?
A: Sure, as long as we don’t need a special account or anything to access it.
Q: Got any tips?
A: If possible, crank your draw distance and other visual options all the way up -- even if it’s just for the one second you need to snap a screenshot.
Q: Cool! Any more tips?
A: Did you know Creativerse has a built-in camera tool? It drops PNG format screenshots straight into a folder on your desktop. The default camera key is ‘p’ -- just be sure your game’s resolution is set to 1920x1080 so your shots are loading screen-ready.
Q: DELICIOUS! FEED TO ME EVEN MORE OF THESE HELPFUL TIPS!
A: Uh… good luck!
A Pebble-Sized Update!
Greetings, Creators!
Creativerse R51 is a Pebble-sized batch of all the bugfixes and improvements that have piled up as we've been working on some bigger features & fixes for the future. We're gonna let those Rockster-sized improvements continue to simmer for a while longer, but in the meantime there's still plenty to enjoy in this modest Pebble of a patch.
Blocky the Snowman, a leftoverbrand new holiday decoration, has been a little cranky since he missed out on all the holiday festivities. Give him some sharp weapons to hold so he can fully express his surly brand of holiday spirit!
Plus we heard your feedback that it took too dang long to tame, wash, and harvest pets, so we sliced all those times in half with the fabled Lumite Sword of Balancing... or maybe Chase the designer changed three numbers in a data file. There's really no way to be certain.
New Features and Content
New decorative & weapon display item: Blocky the Snowman!
Improvements
Pet taming, washing, and harvesting times cut in half
Added opt-out option for newsletters when validating e-mail
Bugfixes
Fixed recent issues with Creativerse Pro occasionally vanishing for a bit
Costume icons now unified to face the same way. Finally!
End of World blocks can no longer be phased and replaced
Fix for other players with female characters playing male voices
Fix for multiple music box sounds not starting if they started on the same frame (via machine activation for example)
Sent the Holiday Hat costume to the dry cleaners - it came back cleaner and brighter
Fix for blueprints extending higher than world height causing lag
Very large blueprints now show up in-world preview (but may still show as incomplete depending on the size)
Fixed broken email and help buttons on main menu
Fix for that 1-pixel UI gap on Message of the Day panel that was driving everyone crazy
Fix for loot chests in decorative containers causing the container UI to open repeatedly
Fix for certain block types (like holiday lights) to correctly show random variants