here is another regular update, the changes: SRPGStudio updated, add arranged script option (work in progress: first 7 chapters only), rework ch 30 completely, change Siegfried double sword for a royal sword in part 1 (same as Athena sword), add noble sword for Abel (effective against horseback and armored units) and noble sword + in cheat shop, add more enemy vocation variety with armored and horseback units, recheck and updated all the tuto screen, add manual in the extra/battle preparation where you can review any tutorial, add Rena Saiya and SapphireSoft illustrations in the extra gallery, add Aria advice for the extra map, corrected Gawain Dragon Knight vocation, corrected Dragon Knight long range motion, rename Medium Aura and Medium Fighter abilities to Aura and Fighter, rename High Aura ability to dark Aura and changed the icon, critical rate number colored in the battle forecast (red = 0, blue >=30, green = 100).
Notes: This version has been only playtested in normal and walkmode.
Thank you for your support, David Nguyen.
To Do : I want to hire tukito (from Moonwind) to at least have a cover illustration featuring the 2 main characters.
v1.13 released!
Hi everyone,
here is another regular update, the changes: add two playable characters during ch 17 and 18 (Leo the dark knight and Lugh the bard), add a scene introducing them and a support conversation between them in ch 17, reworked Dark Knight vocation and death spear weapon become Leo personal weapon, reworked tutorial for Bard vocation. Reworked some maps (enemies changed or weapons) to avoid repetition (ch 13, 24, 25, 28, 33, 34). Slightly reworked: ch 24, 25, 33, 34. Moderately reworked: ch 13, 28. Set Fullscreen hardware by default with max resolution, reworked and corrected the weapon effective target display, add antidevil+ weapon in cheats, can cancel stealing when using the stealing wand instead of wasting one turn.
Notes: This version has been only slightly playtested.
Thank you for your support, David Nguyen.
To do in a future update: rework completely ch 30, recheck all the tuto screen, retest in all difficulties, do a pdf guide of all mechanics.
Testers hired!
Hi everyone,
I have hired 3 testers on Fiverr for a thoroughly check. They may post a Steam review, and I want to make it as impartial as possible, for this: - they will play the game for at least 20 hours; - they have the possibility to (1) not post a review, (2) post a negative one, (3) or a positive one; - if writing a review they will clearly indicate that they are hired testers for this game; - All I want is their honest opinion and they can (and should) post their review without consulting me (as long as it is constructive of course!)
Thank you for your support, David N.
ps: since I will be busier for a while I will slow down the updates.
v1.12 released!
Hi everyone,
here is another regular update, the changes: all long range weapon motion reworked (smoother and faster), Abel vocation Holy Knight changed to Knight Prince (same vocation except changed charchip and motion), Arthur vocation Bow Knight changed to High Ranger (same vocation except changed charchip and motion), add Dark Knight (magical and physical) vocation and a special character with this vocation in bonus maps, add Death Spear + weapon, Berserker armor+ and dark shield+ items.
Notes: This version has been only slightly playtested. I know this is important but I am tired of playtesting the whole game, so I will hire some testers to recheck everything. An estimate for the second step of the arranged script is 3 months.
Thank you for your support, David Nguyen.
v1.11 released!
Hi everyone,
here is another regular update, the changes: updated SRPGStudio to latest version 1.244, updated the original script edited by Jessie Paluta (also known as May Ravenstaff), add a tuto for hidden options (how to edit the game.ini file).
Notes: This version has been only slightly playtested.
Thank you for your support, David Nguyen.
v1.10 released!
Hi everyone,
here is another minor update, the changes: corrected the rescue mechanics (it was reseted in the last update, the exchange and replace commands available again), add a command map thumbnail to the prep screen, add option to sort unit by LP, LV and vocation in the arrange menu, can see shop content by selecting them on the prep screen (kind of pointless but still), display weapon range after moving, display LP remaining when damaged by poison, changed summon effect animation.
Notes: I wanted to add max item use next to the item but it is useless since there is no repair shop/wand and most item have 1 or 2 uses. Also wanted to add smooth cursor sliding, since it slows the pace I didn't implement it. Another feature I wanted to implement is swaping weapon with a button when on the battle forecast, didn't add it since there is a conflict with another more important plugin (skill forecast). This version has been only slightly playtested.
May Ravenstaff has nearly edited the original game script (first step for a completely arranged/rewritten script but the final script will take a while, please be patient).
Thank you for your support, David Nguyen.
v1.09 released!
Hi everyone,
here is another minor update, the changes: SRPGStudio updated to v1.242, Pascal in part 2 has still the same vocation but with different name/charchip/motion, At the end of part 2 Pascal is a Sage, in ch 32 opening the right vocation is displayed for Pascal, in the last bonus map (ex+) Pascal has also a Vampire+ tome
add swap wand (ex) and pull wand (ex) to the cheat shop, Aldinne (ex) bonus map slightly reworked with different tile.
Notes: the new ship map DLC doesn't fit my game so I think I will pass, the arena was alright though. This version has been only slightly playtested.
Thank you for your support, David Nguyen.
v1.08 released!
Hi everyone,
here is another regular update, the changes: Brynhildr as an ally now doesn't attack in chapter 1, add a town event in Aldinne Plain in part 1 and 3, Abigail and Awan (if she is her daughter) can get the Abigail axe, add Abigail axe to Awan (if she is her daughter) inventory in bonus map, corrected boss name in objectives for chapter 25, change two Skeleton to Zombie in chapter 23, change Brynhildr Hunter Vocation to Noble Archer in part 2 and bonus map, Sigurd can now wield the Artemis Lance and the boss in chapter 5 drops it, add the med.aura ability and Artemis Lance to Sigurd in part 2 and bonus map, small update to the tutorial.
known bug: some bgm doesn't loop correctly and please note that this version has been only slightly playtested.
Thank you for your support, David Nguyen.
v1.07 released!
Hi everyone,
here is another update, the changes: update SRPG Studio to latest version (v 1.240), add config-softwarefullscreen official plugin (it add an option to choose your resolution when playing in Software Full screen, by default the game is in Hardware Fullscreen though), all critical attack motion now corrected, increase mov stat cap from 8 to 12, unit window color changed for enemies to red and green for allies, add white flash when damaged and using no animation, change 2 Skeleton to Skeleton Archer in chapter 23, change Dark Wizard motion to a certain enemy instead of Dark Bishop, change Pirates motion with a new one, change Dark Sage motion to Mage King, change Arthur Hunter vocation to Bow King.
add many weapons : break weapon (ignore defense), poison tomahawk, more ex and + version weapons, add cure wand, add 4 music tracks (mostly from Youfulca Wingless Seraph), add 4 optional (Ex) maps (Belsar castle, Piccartes Port, Jaffa and Aldinne Castle) and an Ex+ map (Aldinne Castle).
known bug: some bgm doesn't loop correctly and please note that this version has been only slightly playtested.
Thank you for your support, David Nguyen.
ps: I have found another great Fire Emblem fanfic writer! She is knowned as May Ravenstaff in fanfiction.net and archiveofourown.org She has started working on the arranged script, be patient as it may take a lot of effort and time, I will sometimes gives news of the progress!
v1.06 released!
Hi everyone,
here is another update, the changes:
update SRPG Studio to version 1.237, can use wands and rescue on npc ally, corrected last bonus map objective, corrected king throwing axe animation, slightly update tutorial, increase item stock limit from 300 to 500, Add two new wands (Self Teleport and Seal) to the magic shops, Add two new states : poison and sealed.
Available through cheat only: Add 3 unused weapons: Abigail axe (Ex), Death Spear and Poison sword, Add (Ex) version of the wands, Add 2 unused wands: Steal wand (Ex) and Re-act wand (Ex), Add unused stats boosting items.
cheat reworked: separate get all items cheat in four types (physical weapons, magical weapons, items and wands), add an option to get everything above, add secret shops (physical weapons, magical weapons, items and wands) to choose what you want.