The Founders are in play again. New features of the major March update. Part 1
Hello, survivors! The “Wasteland drift” season is coming to an end, as well as the war between the Scavengers and Syndicate for the Oracle activation module. It’s no secret that the next season is about the long-awaited Founders. These seasoned builders always have a ton of tough heavy machinery to pummel their enemies into the ground.
What have the Founders been doing for all these past years? They worked tirelessly on new brutal tools. In this first part of our blog, we’ll see the tip of the iron iceberg they prepared: an epic support module of a new type and a legendary ballista. Let’s go!
We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves.
Epic support module for improving accuracy
Spread is a very unpleasant thing. The Founders seem to think so too, so they created a new type of module, never before seen in the world of Crossout, which makes their life easier by improving accuracy of fire.
In exchange for one energy unit, the module will provide several bonuses aimed at improving accuracy. For example, it will reduce the minimum and maximum spread. And its perk will increase the projectiles’ speed while driving slowly. A very useful gadget.
Legendary ballista
The Founders love the smell of heavy metal in the morning. Especially if it’s a piece of heavy metal flying on a ballistic trajectory towards an enemy car. Such a projectile can deal massive damage, especially if the enemy has lots of parts slapped on their vehicle. And of course you need a big ballista to send the slugger flying!
The new legendary weapon fires a metal beam that hits hard. The projectile deals increased damage to structural parts. We’re sorry to everyone who loves creating armour out of those. Additionally, a hit from the ballista has high impulse, which is helpful against melee enemies.
P.S. Like the “Ripper” disks, the beam stays stuck in the ground. Impressive!
New structural parts
And this is only the beginning! The next devblog entry will be released soon, stay tuned!
The “Wheels of doom” brawl
Hello, survivors! Have you tried out all the features of the “Blueprints” tab and accustomed yourself to the improvements and new functions? Great! Now it’s time to return to battle and showcase your skillful use of minelayers in the “Wheels of doom” brawl!
Attention! The mode will be available from February 27 to March 5 inclusive!
Familiar game mode with battles on preset armoured cars equipped with the “Dash” modules and the “Doom” minelayer.
The mode has respawns.
The victory is awarded to the team that scored more points in the allotted time for destroying parts and opponents. The battle ends if one of the teams scores 6000 points.
The reward for the battles of the mode is scrap metal.
Special challenges and rewards:
Day 1: complete 2 battles in the “Wheels of doom” brawl. Reward: “Military reserve” container.
Day 2: destroy or help destroy 5 enemies in the “Wheels of doom” brawl. Reward: 80 Engineer badges.
Day 3: deal 4000 damage in the “Wheels of doom” brawl. Reward: “Klondike” decor.
Day 4: earn 2500 points in the “Wheels of doom” brawl. Reward: “Humanitarian aid” container.
Day 5: destroy or help destroy 8 enemies in the “Wheels of doom” brawl. Reward: 2 “Gladiator’s mark” stickers.
Day 6: complete 2 battles in the “Wheels of doom” brawl. Reward: “Military reserve” container.
Day 7: earn 5000 points in the “Wheels of doom” brawl. Reward: “Green chrome” paint.
Crossout: Final run
Hello, survivors! Despite the fact that the new season is coming in March, we still have a lot of surprises for you before that. This update brings: a new event, the reworked blueprints tab with many changes, including the increased blueprints storage size, manual ordering of parts going offline when your generator gets destroyed, a new alternative mission for all types of armoured vehicles and many other features!
New event “Final run”
Attention! The event will be available from February 27 to April 2 inclusive!
Event levels and their corresponding rewards will be unlocked as you complete special challenges and earn event experience points.
Event experience points are needed to unlock levels and receive rewards.
As part of this event, you will receive new challenges: 1 main and 1 additional challenge.
New challenges appear every day. All incomplete challenges accumulate.
Basic event rewards are available to all players. These include:
50 in-game coins;
“Scout’s container” with a random legendary, epic or special part;
“Winterduck” decor;
Resource containers;
Workbench coupons;
Engineer badges.
All additional rewards (marked with an icon of a lock on a blue background) are available only to those who purchased the “Final run” pack (regular or deluxe edition). Purchasing the deluxe edition immediately unlocks the next 10 levels and all the rewards of the already unlocked levels.
Purchasing the pack gives you access to:
Certain already produced parts, including the new special module “Ammo supply”;
Recipes for the production of certain upgraded parts on the event workbench;
Additional in-game coins;
3 paints, a number of stickers and decorations;
“Storage expansion” and “Blueprint storage”;
For each subsequent level, starting from 51, you will receive 120 in-game coins as a reward.
Attention! The “Final run” packs will be available on all platforms from February 27 to April 2 inclusive!
Alternative mission scenario for all types of vehicles — “Domination”
“Domination” is an additional game mode with battles for armoured aircraft and battle walkers. When joining a battle with armoured aircraft and battle walkers, you will randomly get either the new mission format or the old one.
In the new mission, the capsule from a defeated enemy does not immediately count towards the team score when picked up. To get the points, you must carry the capsule to your base.
One player can carry more than one capsule at a time.
Players have the option to steal the capsules of defeated allies from the enemy base, but each player can only steal and carry one capsule at a time.
“Wheels of Doom” brawl
Attention! The mode will be available from February 27 to March 5 inclusive!
Familiar game mode with battles on preset armoured cars equipped with the “Dash” modules and the “Doom” minelayer.
The mode has respawns.
The victory is awarded to the team that scored more points in the allotted time for destroying parts and opponents. The battle ends if one of the teams scores 6000 points.
The reward for the battles of the mode is scrap metal.
Special challenges and rewards:
Day 1: complete 2 battles in the “Wheels of doom” brawl. Reward: “Military reserve” container.
Day 2: destroy or help destroy 5 enemies in the “Wheels of doom” brawl. Reward: 80 Engineer badges.
Day 3: deal 4000 damage in the “Wheels of doom” brawl. Reward: “Klondike” decor.
Day 4: earn 2500 points in the “Wheels of doom” brawl. Reward: “Humanitarian aid” container.
Day 5: destroy or help destroy 8 enemies in the “Wheels of doom” brawl. Reward: 2 “Gladiator’s mark” stickers.
Day 6: complete 2 battles in the “Wheels of doom” brawl. Reward: “Military reserve” container.
Day 7: earn 5000 points in the “Wheels of doom” brawl. Reward: “Green chrome” paint.
“Kaiju” brawl returns
Attention! The mode will be available from March 6 to March 12 inclusive!
“Kaiju” is a PvP brawl in the “Free for all” format.
The player who destroys the most enemies wins.
Each player fights on a preset armoured car equipped with the weapon “Kaiju”.
The reward for the battles of the mode is scrap metal.
Special challenges and rewards:
Day 1: deal 5000 damage in the “Kaiju” brawl. Reward: “Electron” paint.
Day 2: earn 2000 points in the “Kaiju” brawl. Reward: “Military reserve” container.
Day 3: complete 2 battles in the “Kaiju” brawl. Reward: 50 Engineer badges.
Day 4: destroy or help destroy 10 enemies in the “Kaiju” brawl. Reward: “Spiked spare” decor.
Day 5: deal 8000 damage in the “Kaiju” brawl. Reward: “Humanitarian aid” container.
Day 6: complete 2 battles in the “Kaiju” brawl. Reward: 50 Engineer badges.
Day 7: earn 6000 points in the “Kaiju” brawl. Reward: “Logistician’s container”.
“For the Emperor!” brawl returns
Attention! The mode will be available from March 13 to March 19 inclusive!
“For the Emperor!” is a team PvP brawl. Players take part in the battles on preset vehicles.
Destroy all enemies or capture the base to win.
All types of movement parts are used in the blueprints of the mode, except for rotors. You can choose the preset vehicle for the battle.
The reward for the battles of the mode is plastic.
Special challenges and rewards:
Day 1: destroy 75 parts in the “For the Emperor!” brawl. Reward: 2 “Steel beard” stickers.
Day 2: earn 350 points in the “For the Emperor!” brawl. Reward: 80 Engineer badges.
Day 3: complete 2 battles in the “For the Emperor!” brawl. Reward: “Military reserve” container.
Day 4: destroy or help destroy 5 enemies in the “For the Emperor!” brawl. Reward: “Toiletry bag” decor.
Day 5: deal 4000 damage in the “For the Emperor!” brawl. Reward: 2 “Rare stabilizers”.
Day 6: earn 700 points in the “For the Emperor!” brawl. Reward: “Humanitarian aid” container.
Day 7: destroy or help destroy 10 enemies in the “For the Emperor!” brawl. Reward: 2 “Mecha-king” stickers.
Clan wars
Now, if the opponents leave the battle at the very beginning and your team wins but fails to score the minimum number of points, you will still get rating points for the victory, but will not get resources.
Increased the limit of the uranium ore rewarded for winning the “Clan wars” battles:
Bronze: from 30 to 40;
Silver: from 40 to 50;
Gold: from 60 to 70;
Diamond: from 100 to 140.
Now, at the end of the season, only the top 10 clans in the leaderboard will get uranium ore as a reward:
1 place: 50 uranium ore;
2–10 places: 30 uranium ore.
Uranium ore for battles is now only given to players whose clans are in leagues starting from “Bronze”.
Now for victories you receive:
Bronze: 1 uranium ore.
Silver: 1 uranium ore.
Gold: 2 uranium ore.
Diamond: 3 uranium ore.
Clan confrontation
The PS bracket for the mode is now 7000–9000.
Other changes
Increased the limit of points you can earn in a battle in all standard game modes (except for brawls created by players).
Updated and optimized the “Sanctuary” map. Improved the mini-map image of the location.
Improved the surface element on the “Volcano” map, which led to collisions and bouncing of cars passing over it.
New special ammunition “Ammo supply”
Increases the initial weapon ammunition by 75%.
PS: 166.
Medium damage on destruction.
Durability: 180 pts.
Mass: 252 kg.
Produced on the “Steppenwolfs” faction workbench.
Rework of the mechanic of parts shutting down due to low energy
The current mechanic involves disabling the last mounted weapons after losing the generator. It has a number of issues that are exacerbated as the weapons’ power consumption increases. The new mechanic includes a change in the algorithm responsible for the initial priorities for parts disabling, and the possibility of manual setting by the player.
Changes to the base algorithm
Now each part that consumes energy has a priority value for shutdown, which is determined by the energy consumption, rarity and part type.
The generator energy will be used by the parts with the highest priority values, the sum of their energy consumption must be equal to or exceed the energy provided by the generator. These parts will shut down after the generator is lost.
Among the parts with the same priority, the one that was installed last will be turned off first.
Also, if a weapon runs out of ammunition, it will turn off and will not consume energy.
We are quite confident that the base algorithm of disabling parts will often meet the players’ expectations. If it does not, there is now a manual setting available for it.
Manual setting
The button for weapon groups setting in the bottom right corner of the garage screen now has a second tab in its pop-up window titled “Energy supply”. You can also set up the priorities for each blueprint in its window by clicking the button with the same icon and switching the tabs.
While the tab is open, parts that use the generator’s energy and will turn off as a result of its loss are highlighted in orange in the parts list and on the armoured vehicle.
You can mark the parts that you want to force to “connect to the generator” in the list. The final list of parts to be disabled is updated each time you mark a part.
This setting, like the weapon groups, is saved with the blueprint.
The setting is not available if the generator energy is not used or the maximum energy of the armoured vehicle is exceeded.
Other changes
Renamed the ammunition:
“Ammo pack” renamed to “Ammo reserve”.
“Expanded ammo pack” renamed to “Ammo rack”.
Blueprints tab
Completely updated the interface and functionality of working with blueprints. Many changes were made, we would like to highlight the most notable ones:
Thanks to the optimization and other changes, the maximum possible number of blueprint slots has been increased:
Initially, 9 blueprint slots are available to every player. Another two slots are unlocked by reaching reputation levels 10 and 17 with the “Engineers” faction: one for the armoured aircraft and one for the Leviathan.
Additionally, the player can unlock 50 more slots. As usual, additional slots are unlocked using the “Blueprint storage”.
The “Blueprints” button now opens its own tab with many options, including:
setting a specific blueprint as a target on the range;
toggling the augmented reality grid;
co-drivers selection;
blueprint editing (quick switch to build mode);
ability to quickly change the blueprint type via the RMB menu;
automatic change of the blueprint type when installing or removing a rotor;
adding blueprints to favourite for quick access from the garage tab;
locking changes to a blueprint (by hovering over it and selecting the lock option);
quick changes to a blueprint (removing all unavailable parts or switching them with analogs).
Saved blueprints and faction blueprints, as well as packs, are located in their own separate tabs.
Blueprint slots are located in the “Favourite blueprints” pop-up panel at the bottom of the screen. It allows you to quickly select the vehicle to go into battle. When you add a blueprint to your favourites, it is automatically transferred to this panel and becomes available for quick selection on the garage screen. To load other vehicles into the garage, you need to go to the blueprints tab, select the desired blueprint and click “To garage”.
When viewing a particular blueprint, you can enable/disable the display of its parameters by using the eye icon in the upper right corner of the window.
After testing the new blueprints tab, we decided to not implement the auto-save mechanic for changes made to blueprints. Now, if you change a blueprint:
You can save changes in build mode using the Ctrl+S key combination (or the “Right” button on the controller D-pad).
After making changes and returning to the garage screen, select any other blueprint. In this case, you will be prompted to first choose whether to save the previous blueprint you worked on in its original or modified form, or save it as a new blueprint.
If the modified blueprint has been added to favourites, a floppy disk icon will appear on it in the “Favourite” tab. It will open the same window where you can make a choice: overwrite the blueprint or save it as a new one.
You can also go to the blueprints tab and press “Save” on either the slot with the blueprint before changes (if you wish to overwrite it) or an empty slot (to automatically save the changed blueprint there).
You can use the changed blueprint in battle without saving changes to the original blueprint.
Added a filter for sorting blueprints: the blueprints added to favourites are displayed in the order you favourited them.
Added a filter for displaying suitable blueprints for various conditions (for example, blueprints suitable for a game mode in the “Game center”).
Updated the appearance of blueprint cards in the Exhibition. You now also have the option to show weld points on the blueprint.
You can now see the number of used stickers in the vehicle parameters in the “Build” mode.
Improved the mechanics of canceling an action in the “Build” mode. Now you can not only cancel an action (Ctrl+Z or LB/L1 on the controller), but also redo it after canceling (Ctrl+Y or RB/R1 on the controller).
Now the player’s profile in the “Garage” window also displays the targets installed in their garage.
Added the ability to quickly switch to the blueprints tab from the “Game center” lobby.
Other changes
Added support for the Steam game recording feature. You can learn more at the official page.
Improved the PS synchronization in the group window.
Updated the parameters window for the selected vehicle in the “Garage” tab.
Improved the low durability effects for a number of weapons
Improved the spawn animation of the “Verifier” drone.
Added the hit and flight effects for the “Imugi” grenade launcher projectiles.
Fixed a bug that caused the vehicle to go underground after a high-speed collision with the parking lot walls in the Syndicate garage.
Fixed a bug that allowed you to fly outside the bounds of the Assault Force garage.
Removed unnecessary invisible walls from the “Ship graveyard” location.
Fixed the animation of shells flying out of the “AC72 Whirlwind” autocannon from the “Phoenix CK”.
Fixed a bug that caused a part of the “Whirl” autocannon to separate from the main model during movement.
Fixed a bug that could cause the sound of the “Punisher” machine gun to disappear while its perk was active.
Fixed incorrect display of paints used when viewing a blueprint.
Fixed a bug where a vehicle could become and remain airborne near tanks in the “Factory” location.
Fixed a bug that caused paint to not display properly on the left and right “Starter wheels”.
Fixed a bug that caused incorrect display of parts in the “Used parts” window after exiting a battle and removing the blueprint from the armoured car slot.
Fixed a bug that caused the “War machine” sticker to become invisible when using the “Fullscreen (windowed)” mode.
Corrected and updated the descriptions of many parts and highlighted important information.
Improved a number of in-game texts and icons.
Results of “Find a treasure!” Contest
It’s time to reveal winners of the “Find a treasure!” contest. Congratulations to the lucky winners:
Unfortunately, the rest of the awards were not found.
“FInd a treasure!” contest
Intelligence reports that the locals tell many legends about valuables that were buried here long ago. This is your chance to get rich! Let's go on a quest!
Now let's go searching!
Rules:
This game is a variation of the well-known “Battleship” game, where participants need to name the coordinates of the point where they think the gift is located.
These coordinates are located on the intersection of the two axes of the playing field. For instance: G7 or E10.
Each gift occupies 1 cell of the playing field.
Targets can be located on ANY cell of the field.
In order to find a gift, you need to write the coordinate of the selected point as a comment to this post. Each player can write 2 coordinates in one comment. You can post only one comment!
The game will last until 25.02.2025, 09:00 GMT.
We will reveal gift locations with a winners list.
The player who first guessed the gift’s coordinates in the comments is the one who found it. All subsequent comments with this coordinate are not counted.
If the participant guesses the coordinates of two different gifts, then he will receive both rewards.
Don’t forget to write your in-game nickname and the platform in the same comment.
You can find:
5x Upcoming Event Pass
5x 7 days of premium subscription
5x 3 days of premium subscription
Good luck!
Free premium + hardware and movement parts upgrades at a reduced cost!
Hello! We have a special gift for all players this weekend: if you log into the game before 23:59 GMT on February 23, you can receive some stickers and a day of premium subscription for free! There is also a special offer on the hardware and movement parts upgrades!
If you had plans to upgrade the hardware or movement parts on your armoured vehicle or change the bonuses on the parts that you’ve already upgraded, now is the best time to do so! During the event, you will only need one additional part (the same as the one you’re upgrading).
The event is available on all platforms from 12:00 GMT on February 21 to 23:59 GMT on February 23!
Please note that some parts are NOT participating in the event:
The reduced upgrade cost is not available for parts from the reward scale of the current season and/or event.
A number of other specific parts also can’t participate in the event. Please check the in-game list of eligible parts.
“Dronapocalypse” brawl returns
Hello, survivors! It’s time to bring some chaos onto the battlefield and destroy the enemy Leviathan with waves of nimble and dangerous drones! Watch out for the new spider drones: they can create a lot of problems for you! This brawl is in line with the April Fool’s atmosphere, so keep an eye out for something special on that day.
Attention! The mode will be available from February 20 to February 26 inclusive!
“Dronapocalypse” is a team PvP brawl.
The team that deals more damage to the enemy leviathan or destroys it wins the battle. If at the end of the battle, both leviathans have the same amount of durability, then the battle ends in a draw.
Survivors use pre-assembled drones in this brawl, some of which were updated and improved. There are also new drones added.
At the start of each battle, you are automatically given a drone with random weapons.
The mode has respawns. Before each respawn, you need to choose a drone to continue the battle. The shown blueprints are randomly selected. If you fail to choose a drone in the allotted time, you will automatically be given one of the suggested options.
Choose a drone wisely and take into account the current situation on the battlefield. The right choice will help you not only destroy the enemy leviathan faster, but also buy time by controlling your opponents and defending your leviathan.
From battle to battle, the leviathans of your or enemy teams, as well as locations, may change.
The reward for the battles of the mode is wires.
Special challenges and rewards:
Day 1: complete 2 battles in the “Dronapocalypse” brawl. Reward: 2 “Green tracks” stickers.
Day 2: deal 3000 damage in the “Dronapocalypse” brawl. Reward: 80 Engineer badges.
Day 3: earn 350 points in the “Dronapocalypse” brawl. Reward: “Military reserve” container.
Day 4: complete 3 battles in the “Dronapocalypse” brawl. Reward: 2 “Grey towers” stickers.
Day 5: earn 500 points in the “Dronapocalypse” brawl. Reward: 2 “Rare stabilizers”.
Day 6: deal 3000 damage in the “Dronapocalypse” brawl. Reward: 80 Engineer badges.
Day 7: earn 750 points in the “Dronapocalypse” brawl. Reward: “Humanitarian aid” container.
What to expect in the upcoming update. February 2025
Hello, survivors! Rumour has it that the Scavengers are done with their business on the Syndicate territory and soon will be walking away. This means that Mary and Jane also have to hurry up and get out, since the “dragons” will now have all their forces available to protect their neon treasures.
Only one month left before the next major update themed around the Founders, but February also has a lot of new things in store. So let’s talk about the next update.
Some familiar brawls will make their comeback, as well as an event with a reward scale, which is not surprising. But how about a new ammo pack of special rarity, new blueprints tab and a new missions game mode with armoured aircraft and battle walkers? Let’s find out more!
We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all.
New special ammo pack “Ammunition”
Comment: this module takes up the spot between rare and epic ammo packs and should become the most logical choice for medium PS armoured cars.
New blueprints tab
The tab has changed a lot since the mass testing in the end of 2024, in many ways due to your feedback. Here are some notable changes:
No auto saving
After getting all of your feedback after the testing, we made a lot of fundamental changes to the tab and reworked the saving process so that it does not disrupt the familiar routine of working with blueprints.
There is no more automatic saving of changes to a blueprint anymore, and there is a pop-up window with before/after options for you to save before moving on to the next blueprint.
Having the two options for saving can be useful if, for example, you just wanted to switch your weapons to do a quest and then return to the original blueprint after the battle. You can also choose to overwrite an existing slot or create a new one.
You can also save changes to your blueprint without the pop-up window. While working on the blueprint, simply press Ctrl+S or click the “save” icon in the new “Favourites” panel if it already has the blueprint.
Increasing the blueprint slots amount to 61 total
It’s simple: you asked for it and we did it. Time to celebrate with a nice gift: two slots will be available to all players for free in the update.
In general, the slots in the new blueprints tab can be obtained as follows:
50 slots are unlocked with “Blueprint storages”;
6 slots are given to all players when creating an account;
2 slots are gifted to all players to celebrate the update;
3 slots are given to all players with the update’s release as compensation for the removed main screen slots (armoured car, armoured aircraft, Leviathan).
New blueprint chart at the Exhibition
Mainly visual changes. The most notable ones:
The parameters panel is now similar to how other parameters displayed in the game;
Blueprint cards now have some features similar to the build mode: you can see weld points, zoom in and out on the car;
Some reworks aimed at making the use of controller more comfortable.
And that’s not all!
There are also a lot of smaller nice features coming (for example, the blueprints tab and the Exhibition card will now show all free weld points on a build), and you will be able to learn all the details in the patch notes.
Update of the armoured aircraft and battle walkers game mode
The current game mode with collecting capsules will remain in rotation. There will be two game modes for armoured aircraft and battle walkers missions.
In the new mode, you will need to not just pick up capsules from defeated enemies, but also deliver them to your base. Only then you will get points for victory. You will have to act quickly.
It is important that the player can pick up several capsules, take a bunch of them to the base and get a lot of points at once. Hunt down enemies with capsules to prevent them from reaching their base.
Tactical depth will be added by the fact that you can drive into the enemy base and “borrow” their capsule (one per player) to try and take it to your base!
Also, don’t forget to pick up capsules from destroyed allies, so that the enemy doesn’t get them. To save such a capsule, you just have to pick it up instead of taking it to the base.
Both game modes will also get a new useful feature: if a player leaves the battle prematurely, an AI player will take their place.
Other updates
What about brawls? The next update will see the return of several familiar modes: “Wheels of fortune” (with the new minelayer “Doom”), “Kaiju”, and “For the Emperor!”
We are also reworking the algorithm for disabling parts when a generator is destroyed in battle to allow players to customize what gets disabled when they lose extra energy from the generator.
Additionally, we analyzed the data on player selection in “Clan confrontation” and decided to change the PS range. After the update, battles in the mode will range from 7000 to 9000 PS.
In addition, the update is planned to bring a number of other improvements, as well as fix some known bugs.
That’s all for today. See you in future developer blog entries and other news!
What’s coming this week, February 17-23
Survivors! Last week the testing of the speed balance changes has concluded. Many thanks to everyone who took time to participate in the testing and provide productive feedback! The February update is coming soon, so let’s not forget what to expect this week:
February 19 is the last day of the “Sea battle” brawl;
On February 20, the “Dronapocalypse” brawl returns with a new insidious spider drone;
Developer blog entry about the February update will also be released this week. Don’t miss it!
We wish you a great week!
Cabins upgrades at a reduced cost!
Hello! If you had plans to upgrade the cabin on your armoured vehicle or change the bonuses on the ones that you’ve already upgraded, now is the best time to do so! During the event, you will only need one additional part (the same as the one you’re upgrading). Don’t miss out on this opportunity!
The event is available from 12:00 GMT on February 14 to 23:59 GMT on February 16!
Please note that some parts are NOT participating in the event:
The reduced upgrade cost is not available for parts from the reward scale of the current season and/or event.
A number of other specific parts also can’t participate in the event. Please check the in-game list of eligible parts.