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Linux PC Steam
Genre: Role-playing (RPG), Adventure, Indie

Cyberpunkdreams

Cyberpunk Day

It's time to plug in, chooms. Cyberpunk Day is upon us, with a packed schedule of podcasts and streaming. Check it out at https://www.cyberpunkday.com/

Cyberpunk Day is organised by cyberpunk authors and creators from the ground up as a celebration of what they love and how it speaks to them. To help do our part, we've got an access code for you, valid for this weekend only (GMT):

https://cyberpunkdreams.net/accesscode/punk-day

Minor update

You can now feed your dog if you're homeless.
You can now have a contact look after your dog if you're homeless.
Using an option to take off your mask will now also unequip the Deep hood.
Prevented plugging in two data spikes at once.
Added some options to the Loudmouth scene in The only resort.
Blocked being able to make gender presentation tweaks in a changing room while you still need to equip the kin slot.
Wrecked prosthetics are now equipped items.
Hallucinations have had some work.

Improved clarity of stat requirements in some situations.
Some additional tutorial content.
New artwork.

Fixed Careful disposal sometimes giving Illicit trash instead of removing it.
Fixed a problem with the Blood shot ritual in Black Moon.
Fixed some price discrepancies with Decent scotch and Shaoxing.
Fixed a possible bug at Jettel Outreach if you rejected the militia's offer.
Fixed Hitting morning to incrementing the time (also renamed this card).
Fixed missing A lethal ranged weapon on some options to do with The only resort.
Fixed a problem with weapon wear on the Glokk 19.
Fixed some conflicts with the mutilated hooker companion if you're not an enforcer.
Fixed slots not always showing their locked status when it changes.
Fixed some potential problems with equipping spikes.
More typos fixed; thanks for the reports.

Minor update

There's a bit more Cannibal stuff.
Empty organ boxes are now a thing.
You can now dispose of Human flesh.
New mechanic: Careful disposal required.
You can now buy Surgical tools in a couple more places.
Made a small tweak to the early stages of Hidden threats.
Mutant-only recipes now have their own submenu in the kitchen.

Accessibility improved for card and branch requirements.

Fixed a problem on Got a rep?
Fixed a problem with meeting Darlene at Frank's Bar.
Fixed a problem with medical Random oddments always giving

Banshee

We're truly excited to announce the launch of Banshee's Cry. This is a huge piece of content, with various interlinking narratives, multiple new characters, places and organisations, spanning several areas of the city. Expect a long haul of madness, mystery, horror and, possibly, redemption. Weighing in at almost 100,000 words, this is our single biggest update so far.

This new story and associated mechanics is aimed at more advanced characters. You'll need a neural interface, and you'll need to be fairly familiar with Evanston Projects. Start the story by exploring dark corners. We wish you luck: you'll need it.

To go along with this update, we've got a little bit of Halloween-related stuff, some of which is also related to Banshee. As usual, shop around for new things over the next seven days. We'll aim to build more Halloween over the coming years.

And as usual for our events, there's an access code available in our Discord server. Check it out here: https://discord.gg/XeY36k9

Lastly for now, we've got a small list of regular updates and fixes:


  • Sorting general spikes is now a little smoother.
  • Errands for Jax now get removed without penalty if he's Not around.
  • Editing coursework now leads to diminishing returns if you don't write new stuff too.


  • Fixed some problems with Got a rep?
  • Fixed Companion/Mutilated hooker not getting equipped properly.
  • Fixed an option on Your dump crew decreasing Daily bread instead of increasing it.
  • Fixed being reminded about an errand for Jax while he's asleep.
  • Fixed your errand for Jax being cleared incorrectly in some situations.
  • Fixed your vehicle possibly being available after you asked someone to take it away.
  • Fixed neural interface sockets sometimes getting locked the wrong way around.
  • Fixed locked icon on sidebar slots (such as ammo) not showing up.
  • Fixed a problem with broken bones and prosthetic arms.
  • Fixed relationship stuff coming up on Angelique has something on her mind if you've split up.
  • Fixed sex with one of Zane's hookers not clearing Got an urge if appropriate.
  • Possibly fixed problem with card scrolling on cards with large amounts of header text.
  • Fixed some additional problems with the final scene in The only resort.
  • More typos fixed; thanks for the reports!

Bugfix release

Fixed a problem with getting stuck in one part of the finale scene of the new storyline.

The only resort

New story: The only resort.
- Aimed at newer characters, but accessible to everyone.
- Will auto-trigger if you meet the requirements.
- There's an achievement if you play it right.
Steering clear of danger, a new mechanic given by companions.

You can now change Your time/Your life via Manage your life.
Various tweaks to the Pimping/Trouble system.
Rearranged some items in Manage your life.
You can now split with Jax.
There's a little new slums content.
Added some additional tutorial content.

Fixed painkillers not dropping Bad head day when you take them manually.
Fixed the selling prices on Junk dealer.
Fixed a problem with Reporting back to Zane.
Possibly fixed a problem with getting Up all night when you shouldn't.
Fixed a possible problem with a freshly equipped vehicle not allowing you to access heavy goods.
Fixed Miriam's schedule occasionally disappearing.
Fixed a problem with Jax and the Cyberchurch spike.
More typos fixed. Thanks for the reports!

Minor update

You can now temporarily hide Junk supply contracts.
Improved the quality of buying a girl from out of town.
Added a tutorial for crew loyalty.
Equipping a tool belt no longer force equips mechanic's tools.
You now need to have had a burner phone before trouble hit to use it.
Identity uncovered now drops with actions, not on the same card that triggered it.

Fixed severe arm injuries not being equipped.
Fixed a problem with toxic waste poisoning.
Fixed Waiting for Angelique not looping after asking her a question.
Fixed an erroneous message about Irene leaving when she isn't.
Fixed The night turns to day appearing if you've only been up a short time in some cases.
Fixed a problem with hunting Zane's crew.
Fixed being able to have vehicle aircon on and windows down at the same time.
Fixed being able to use your Weapons locker in the middle of a scene.
Fixed a potential blank card on Trouble going down.
Fixed a problem with Little blue pills having no options.
Fixed a problem with jobs from Crash.
Fixed a problem on Hanging around your fuel depot.
Fixed some inconsistencies on area

Devlog #20 - Pimp Time

As always, new mechanics and yet more content have arrived in cpd over the last month or two. Read all about it in today’s devlog.



These last couple months saw changes to several important systems in cyberpunkdreams. The first of them came with Pimp my Pimp, introducing a host of new features for those who are in the trade. In addition to a new way to become a pimp, the concept of territory was also introduced, meaning pimps will have to not only manage their territory, but also grow it if they want to have more than a couple dozen girls working for them.

Roll Call and Doing the Rounds underwent changes; pimp wars aren’t isolated events anymore; and there’s a new economic model for how the industry works. Special girls also had some work, making the mechanic smoother and more immersive. Overall, this is a wide-ranging overhaul to the entire trade, offering a more nuanced, harder, and ultimately more immersive and satisfying experience for those who want to try their hand.



The second big change went live with Time Enough, revamping an extremely important mechanic of cyberpunkdreams: the flow of time. The new time system is a massive change to some things that drive the fundamental loop of the game, giving you much more control over when your character is active, as well as providing more immersion. The time of day is primarily driven by the decks (as night was before), and you can also move it on by hanging at your place or spending actions in bars and similar places. However, the relationship between actions, hours passing and Another day/Another night is still meant to be very loose.

This also means that the various NPCs now have schedules, and are no longer always at your beck and call, day or night. Now they have not just sleep time, but various levels of activity (which affects the frequency of their interactions and where they might turn up), which can also depend on the day of the week and the NPC's current status. For example, Ann's schedule is rather different depending on whether or not you've got her off the speed. Most places, such as bars, also have opening times.



Of course, there were also a lot of other changes and inclusions besides the structural changes to systems. There were some tweaks to mutations; new spikes are circulating in Cinci’s streets, ready for use; and your body can interact differently with certain substances now. Plenty of other changes were made, you can always check the complete changelogs here. New art was added, and a great deal of bugs and typos fixed. Thanks for the reports, as ever!

We’ve also just wrapped up our end of summer heatwave event, and winter is taking it’s hold on Cinci… and beyond. Get ready to wrap up warm!




Events are always announced in our discord server when they’re close to release, so check the place out if you want to know a little earlier when the next event hits. And even if you don’t, our discord is a great place to give feedback to the team or talk about the game with your fellow players, so check it out either way.

And while you’re at it, you can visit us on Twitter too, every day we post a different piece of cpd. That’s it for this devlog. Thank you for your time, and I hope to see you in the next one.


Minor update

Enabled full Target/Street crime calculation.
Another mind and Another body are now one-use only.
It's now possible to drink too much Snake Kick.

Made getting new pimping territory slightly easier if you don't currently have much.
Made some tweaks to Your girls.
Made some tweaks to Roll call.
Made is slightly easier to increase Slums street girls/Quality.
You're now more likely to get territory if you win a pimp war.
There's a new access code for pimps.
- Get in in the pimps channel in our Discord server.

The Equipment * devices slot is now part of outfits.
New artwork.
The adult content pack has been updated.
- Check Discord for details.

Fixed a problem with being pick pocketed.
Fixed being reminded about a Covedale exam when your course doesn't have one.
Fixed a problem with fast sorting Feelgood spikes.
Fixed only being able to equip one item at a time in Vehicle controls.
Fixed employer job details not showing up on On a job.
Fixed a possible bug with Irene getting stuck as a companion.
Fixed a new problem with Willow not appearing after the early part of Plastic dreams.
Fixed a bug in Roll call that made "Floods of tears" appear too often.
Fixed a bug with access codes that meant that they could get applied to an additional character.
Fixed some inconsistencies with Interstate bar opening times.
Fixed a problem with A guard at your door appearing constantly in prison.
Fixed a potential problem with the forgotten password form.
More typos fixed; thanks for the reports!

Late Summer Heatwave '22

Yes, it's that time of year again: starting now and until the end of the month, we've got an in-game event happening. Yes, things are gonna get hot before they cool off for winter.

There are some items to find, including a couple that have never been seen before (which might or might not see regular release later). Depending on whether or not you played last year and how far you got into a certain mystery, there might also be a certain kind of van on the street.

We'll have an exclusive credits access code for mailing list subscribers in a few days, and one available right now for Discord users for a unique item. Join us on Discord: https://discord.gg/XeY36k9