- Verifications for official dedicated server updated - Fixed error with wood shelves and decorations on them becoming support entangled and not being able to pick up either of them - Large changes to item spawn code which should increase performance during item respawning - Zombies are more prone to being stunned when hit - New helmet
Patch 0.0.3k.1
- Multiple buildings have had staircase fixes - Magical anti-zombie forcefield removed from the large warehouses and shipping container
Patch 0.0.3k
- New craftable build parts - New guns - New melee weapons - New collectibles - New backpacks - New mask - New signs / posters / wall decoration stuffs - New accessory slot items - Possible fix for doors not showing correct state in multiplayer (showing as closed but being able to walk through it) - Dancing, clothing swap, and Death changed to be bindable keys (O and P by default) - AA and 9v batteries can now stack to 10 and have had their weight reduced
Patch 0.0.3j
Note to community: I want to sincerely apologize for the recent issues with saving. I know how absolutely disheartening and frustrating losing progress is, and it is absolutely gut wrenching to me that some of you have spent time that ended up not being saved. I am working hard to ensure this is resolved and fixed moving forward. Again, I am VERY sorry.
- New craftable build parts (bullet proof glass window cover, new lighting option, wood stairs) - New collectibles - New records - New helmets / masks - More adjustments to the save system - Fixed multiple bugs with street light harvesting - Fixed another inventory weight bug (Thanks Jester!) - Possible fix for the infinite rocks
Patch 0.0.3i.2
- Save system adjustment to save faster when manually saving and to delay the popup until the save has actually finished - Fixed military bunker lockers not spawning in - The low clearance roofs are fixed (the apartment roofs where you had to crouch to get up the stairs)
Patch 0.0.3i.1
- Fixed ambient sound stopping randomly - Fixed player crafting list not updating on existing saves
Patch 0.0.3i
- Added more items to the player crafting list because of how many people honestly think I would release a game where you could only craft 4 items - New gun added - Partially fixed bug with dead players being so noisy - Stack of rusted cars in the junkyard that has now claimed over 100 lives has been adjusted to no longer trap you forever - Crouched footstep sound radius reduced by 35% and volume reduced by about 10% - Added sounds to doors, containers, and warehouse doors opening and closing - Added some ambient sound to the game (will continue to change and evolve forever) - Added menu music - Fixed Vector not showing ammo in inventory like other guns
0.0.3h
- Verifications updated - New collectibles - Fixed some of the inventory weight bugs on backpacks, vests, and guns - Added dimensions and weight to notification for objects that cannot be picked up to let you know why - Changed item spawn zones to only stop spawning when non-decoration items are built inside the zone (decoration items should no longer stop item spawning) - Fixed texture bug on blue Console
Patch 0.0.3g.1 (2-27-2022)
- Verifications updated - Minor bug fixes - A few new collectibles - Drop rate for one of the new guns increased - Drop rate for short 9x19 suppressor increased
Patch 0.0.3g (2-24-2022)
- Two new guns - Suppressor for Vector/1911 - Medical Crate and Money Case are now placable now like the other containers - Fixed quick slot items not saving - More areas fixed that had bad collisions - Fixed harvest resources having weird collision that would bonk your camera - Attempted to fix unverified players seeing the official server in the server list