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Deadside screenshot
Genre: Adventure, Indie

Deadside

Servers in Chile

Hello, Deadsiders!



The Deadside community is strongly represented in LATAM and actively supports the project. Unfortunately, recently a lot of players from South America have been reporting the issue of being unable to connect to servers in Brazil.

We had looked into possible solutions together with G-Portal experts and deployed servers in another location with high-quality infrastructure. Servers in Chile are now available to you. Low ping, high-quality connection and high-quality hardware for comfortable and smooth play.

Official South America 810
Official South America 811
Official South America 812 FP Only
Official South America 813 PVE


Thank you for your support and patience.

Bad Pixel Team



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Patch 0.3.2

Hello, Deadsiders!



The deployment of Patch 0.3.2 will start at 08:00 am GMT / 01:00 am PDT on August 18th.

There are several important improvements and fixes in the update that affect one of the fundamental aspects of the game: the gunplay.

⚠️Warning:
The servers will be rebooted and may be temporarily unavailable during the update installation. The game client needs to be updated.


Improvements:


Now weapons return to aiming mode after interacting with an obstacle.

Bug fixes:



  • The FOV of the workbench camera now depends on the player's settings;
  • The occurrence of a shooting lag in automatic mode when the LMB is double-clicked;
  • Interruption of firing (with the LMB pressed) after the interaction of the weapon with an obstacle;
  • Shooting and reloading are blocked when trying to reload the weapon immediately after a shot;
  • Reloading during firing does not cancel gunfire;
  • Hammer and Saw are no longer overexposed in the hands.





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Improved Gunplay: Work in Progress


Hello, Deadsiders!



We have seen a lot of discussions regarding the gunplay and sound design. It's time to shed some light on some of the upcoming changes and improvements that will affect everything related to weapons.

Patch 0.3.2 will bring improvements to the game that will allow you to fight more effectively and save precious seconds that can decide the outcome of a fight.

You can learn more about the changes at the link:
https://tblink.co/Deadside032PTS

One of the most important changes of the 0.4.0 Update is the total reworking of many aspects related to weapons.


Improved recoil and weapon rebalancing


With update 0.4.0, all weapons in the game will have an individual pattern of recoil and spread, emphasizing the identity of each gun. Previously, shooting was completely determined by the random behavior of weapons within the defined spread limits, after the update this will be a combination of unique weapon adjustments and a random factor. This opens up the possibilities of controlling the recoil and skill improvement for automatic weapons with continuous firing.

Learn more about the sound and recoil changes in the Loaf's overview video:


Durability, repair and disassembly of weapons.


One of the most important gameplay changes of this update is the introduction of the weapon's durability parameter and the chance of jamming, which depends on this parameter. In the world of Deadside, your life depends on weapons – repair them regularly to feel sure in battle. In order to repair your gun, you will be able to use spare parts obtained during the disassembly of other weapons on the Workbench.

We will come back with more details on these mechanics in the following posts



SFX
We have completely reworked the gunshot sounds for each weapon. We are sure that you will appreciate the new quality of sound effects in the game.We have added ambient effects, the sounds of a shot in an open area and in closed rooms will be different. Improved positioning and distance-based sound propagation so that you can more accurately determine the location of an enemy out of sight.

Animations and effects
We have also reworked and improved the animations of recoil and handling of weapons (not captured on video) and gunshots camera effects. Now the weapons in your hands will feel noticeably different


More news about the development of Update 0.4.0 coming soon. Stay in touch.




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Update 0.3.2 is live on Public Test Server!

Hello, Deadsiders!



Technical patch 0.3.2 is deployed on the Public Test Server.
There are several important improvements and fixes in the update that affect one of the fundamental aspects of the game: the gunplay.

It is very important for us to get feedback from you on the improvements and fixes of this patch, let us know if you notice any bugs or break anything.

Feedback


Share your impressions and thoughts in the #feedback-pts channel of the official Deadside Discord server

Improvements:


Now weapons return to aiming mode after interacting with an obstacle.

Bug fixes:



  • The FOV of the workbench camera now depends on the player's settings;
  • The occurrence of a shooting lag in automatic mode when the LMB is double-clicked;
  • Interruption of firing (with the LMB pressed) after the interaction of the weapon with an obstacle;
  • Shooting and reloading are blocked when trying to reload the weapon immediately after a shot;
  • Reloading during firing does not cancel gunfire;
  • Hammer and Saw are no longer overexposed in the hands.


The community provides significant support in the development of the game, taking active part in testing updates and helping us to make the game better. Join us.
Public Test Server is available to all players who have the game in the Steam library.

How to connect to the Public Test Server (PTS):

  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official PTS servers depending on your location.

How to switch back to the live version of the game:

  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.





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Disabling ReShade

Hello, Deadsiders!



Recently we have received a large number of complaints regarding the methods of using ReShade in the game. Today we would like to share our decision regarding this issue.

ReShade is an effective tool that allows you to customize the visuals of the game according to your preferences. Unfortunately, it also gives the opportunity to get a significant advantage in the game. For this reason, in some games it is regarded as hacker software.

We looked into this issue with EasyAntiCheat specialists and today we are releasing an anti-cheat update for Deadside. We are not going to ban players who have been using ReShade, but from now on, an attempt to start the game with this tool will result in disconnection from the game accompanied by an error message:

[table equalcells="1"]
[tr]
[th][/th]
[th][/th]
[/tr]
[/table]

Remove ReShade for Deadside and restart the game.



We would like to once again thank those players who brought the issue to our attention in a timely manner and helped us to prevent the situation of some players gaining an unfair advantage on the battlefield.

Quite soon we are going to share some details of the upcoming Content Update 0.4.0. Stay tuned.

Bad Pixel



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Deadside and all DLCs are 25% off now!



Hey, Deadsiders!



Steam Survival Fest is in full swing, and this is the perfect chance to purchase the game with a 25% discount.

Gather a team of survivors and challenge yourself in the harsh world of Deadside.

Veterans, there is going to be more hardcore in the upcoming updates. It's time to recall the skills.




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Hotfix 0.3.1.1

Hello, Deadsiders!



We are about to release the critical Patch 0.3.1.1 that fixes server crashes.The hotfix will be deployed on servers at 11:00 am GMT / 04:00 am PDT on August 1st.

⚠️Warning:
The servers will be rebooted and may be temporarily unavailable during the update installation. The game client needs to be updated.




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Technical patch 0.3.1




Hello, Deadsiders.



At 01:00am PDT /08:00am GMT on July 29, Technical patch 0.3.1 will be deployed on the servers, introducing fixes, optimizations and QoL changes.

⚠️Warning:⚠️
During the patch deployment, servers may be temporarily unavailable. The game client needs to be updated.

Improvements:



  1. Base building:

    • tools can now be placed in the hot bar;
    • pressing ESC returns a step back in the construction menu;
    • reduced the amount of wood needed for base buildings;
    • the placeholder is visible only to players registered on the base;

  2. Added the ability to climb through the windows of the building in the southern safe zone;
  3. added the ability to replace weapons by drag-and-drop from the container to the hand slot
  4. New meshes, textures and materials of storage boxes.


Bug fixes:



  1. Fixed an exploit with shooting through the elements of the base structure;
  2. Fixed locking of shooting and hot bar when performing an emote during switching between weapons;
  3. Fixed the applied clothes skin not displaying on the character in the main menu.";
  4. Fixed incorrect rounding of the item counter;
  5. Fixed the sound of the campfire not interrupting after teleportation;
  6. Level design fixes:

    • various graphic bugs of the railroad;
    • visual artifacts of landscape and roads;
    • grass under water;
    • grass in a building in Maklok;
    • multiple floating objects along the riverside;
    • fixed spots in the bunker and Chorny Log where the player could get stuck;
    • incorrect fence collision in Krivets;
    • incorrect collision of the handcar.

  7. Base building. Fixed:

    • the ability to install a base flag on the power transmission pole;
    • the inability of the character to get off a tower ladder;
    • the ability to infinitely “stack" a large gate wall;
    • the inability to disassemble stairs;
    • the ability to build underwater.


Added:


camouflage application on:camouflage application on:

  • bag
  • Bomber Jacket
  • Hiking Jacket
  • Hunter Jacket
  • Jeans Jacket
  • Tracksuit Jacket
  • Hunter Pants
  • Hiking Pants
  • Jeans
  • Tracksuit Pants
  • Assault Gloves
  • Hunter Gloves
  • Tactical Gloves
  • Baseball Hat
  • Heavy Assault Helmet
  • Hard Hat
  • Beanie
  • Moto Helmet
  • Panama
  • Tactical Helmet
  • Tactical Helmet mk2
  • Hunter Vest
  • Balaclava




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Update 0.3.1 is live on Public Test Server!

Hello, Deadsiders!



Technical patch 0.3.1 is deployed on Public Test Server and is waiting for pioneers.
It is very important for us to get feedback from you on the improvements and fixes of this patch: all voices will be heard. Let us know if you notice any bugs or break anything.

Feedback


Share your impressions and thoughts in the #feedback-pts channel of the official Deadside Discord server

Improvements:



  1. Base building:

    • Tools can now be placed in the hot bar;
    • Pressing ESC returns a step back in the construction menu;
    • Reduced the amount of wood needed for base buildings;
    • The placeholder is visible only to players registered on the base;

  2. Added the ability to climb through the windows of the building in the southern safe zone;
  3. added the ability to replace weapons by drag-and-drop from the container to the hand slot
  4. New meshes, textures and materials of storage boxes.


Bug fixes:



  1. Fixed an exploit with shooting through the elements of the base structure;
  2. Fixed locking of shooting and hot bar when performing an emote during switching between weapons;
  3. Fixed the applied clothes skin not displaying on the character in the main menu.";
  4. Fixed the animation of falling during movement on the stairs;
  5. Fixed incorrect rounding of the item counter;
  6. Fixed the sound of the campfire not interrupting after teleportation;
  7. Level design fixes:

    • various graphic bugs of the railroad;
    • visual artifacts of landscape and roads;
    • grass under water;
    • grass in a building in Maklok;
    • multiple floating objects along the riverside;
    • fixed spots in the bunker and Chorny Log where the player could get stuck;
    • incorrect fence collision in Krivets;
    • incorrect collision of the handcar.

  8. Base building. Fixed:

    • the ability to install a base flag on the power transmission pole;
    • the inability of the character to get off a tower ladder;
    • the ability to infinitely “stack" a large gate wall;
    • the inability to disassemble stairs;
    • the ability to build underwater.


Added:


camouflage application on:camouflage application on:

  • bag
  • Bomber Jacket
  • Hiking Jacket
  • Hunter Jacket
  • Jeans Jacket
  • Tracksuit Jacket
  • Hunter Pants
  • Hiking Pants
  • Jeans
  • Tracksuit Pants
  • Assault Gloves
  • Hunter Gloves
  • Tactical Gloves
  • Baseball Hat
  • Heavy Assault Helmet
  • Hard Hat
  • Beanie
  • Moto Helmet
  • Panama
  • Tactical Helmet
  • Tactical Helmet mk2
  • Hunter Vest
  • Balaclava


The community provides significant support in the development of the game, taking active part in testing updates and helping us to make the game better. Join us.
Public Test Server is available to all players who have the game in the Steam library.

How to connect to the Public Test Server (PTS):

  • Right-click Deadside in your Steam library; click on Properties…;
  • Choose BETAS, then select the “public_test_server - PTS” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official PTS servers depending on your location.

How to switch back to the live version of the game:

  • Right-click Deadside in your Steam library, then click on Properties…;
  • Choose BETAS, then select the “None” branch from the drop-down menu;
  • Wait for an update to download and launch the game;
  • Connect to one of the available official live servers depending on your location.





Join other survivors:



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VK
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Official website


Deadside Is 40% Off!